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Adaptive multiresolution methods
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Simple and Efficient Traversal Methods for Quadtrees and Octrees
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An analysis of scalable GPU-based ray-guided volume rendering
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Survey of Texture Mapping
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Generalized B-spline subdivision-surface wavelets for geometry compression
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Transform Coding for Hardware-accelerated Volume Rendering
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Supercubes: A High-Level Primitive for Diamond Hierarchies
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Octree Rasterization: Accelerating High-Quality Out-of-Core GPU Volume Rendering
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Large-Scale Liquid Simulation on Adaptive Hexahedral Grids
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A Study of the Trade-off Between Reducing Precision and Reducing Resolution for Data Analysis and Visualization
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In-situ Sampling of a Large-Scale Particle Simulation for Interactive Visualization and Analysis
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VDB: High-resolution sparse volumes with dynamic topology
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An effective way to represent quadtrees
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A single-pass GPU ray casting framework for interactive out-of-core rendering of massive volumetric datasets
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Reconstruction of topologically correct and adaptive trilinear isosurfaces
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A survey of high level frameworks in block-structured adaptive mesh refinement packages
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Reynolds number effects on Rayleigh–Taylor instability with possible implications for type Ia supernovae
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Three-dimensional simulation of a Richtmyer–Meshkov instability with a two-scale initial perturbation
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Simple and Efficient Traversal Methods for Quadtrees and Octrees
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Formation of Hard Power Laws in the Energetic Particle Spectra Resulting from Relativistic Magnetic Reconnection
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Efficient triangular surface approximations using wavelets and quadtree data structures
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A new, fast, and efficient image codec based on set partitioning in hierarchical trees
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Spatiotemporal Wavelet Compression for Visualization of Scientific Simulation Data
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2000 International Conference on Acoustics, Speech and Signal Processing, 2000 IEEE International Conference on Acoustics, Speech, and Signal Processing. Proceedings (Cat. No.00CH37100)
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Optimizing Error-Bounded Lossy Compression for Scientific Data by Dynamic Spline Interpolation
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Significantly Improving Lossy Compression for Scientific Data Sets Based on Multidimensional Prediction and Error-Controlled Quantization
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Revisiting wavelet compression for large-scale climate data using JPEG 2000 and ensuring data precision
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Efficient, Low-Complexity Image Coding With a Set-Partitioning Embedded Block Coder
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On marching cubes
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Generalized B-spline subdivision-surface wavelets for geometry compression
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Direct Interval Volume Visualization
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Visualization of AMR Data With Multi-Level Dual-Mesh Interpolation
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Turbulence Visualization at the Terascale on Desktop PCs
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Adaptive Multilinear Tensor Product Wavelets
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OSPRay - A CPU Ray Tracing Framework for Scientific Visualization
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CPU Isosurface Ray Tracing of Adaptive Mesh Refinement Data
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A Study of the Trade-off Between Reducing Precision and Reducing Resolution for Data Analysis and Visualization
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TTHRESH: Tensor Compression for Multidimensional Visual Data
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Efficient and Flexible Hierarchical Data Layouts for a Unified Encoding of Scalar Field Precision and Resolution
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Accelerating Unstructured Mesh Point Location with RT Cores
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Octree-based decimation of marching cubes surfaces
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Efficient Space Skipping and Adaptive Sampling of Unstructured Volumes Using Hardware Accelerated Ray Tracing
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In-situ Sampling of a Large-Scale Particle Simulation for Interactive Visualization and Analysis
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Multilevel Techniques for Compression and Reduction of Scientific Data---The Multivariate Case
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GigaVoxels: ray-guided streaming for efficient and detailed voxel rendering
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VDB: High-resolution sparse volumes with dynamic topology
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Proceedings of the International Conference for High Performance Computing, Networking, Storage and Analysis on - SC '13
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SPGrid: a sparse paged grid structure applied to adaptive smoke simulation
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NanoVDB: A GPU-Friendly and Portable VDB Data Structure For Real-Time Rendering And Simulation
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An effective way to represent quadtrees
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VAPOR: A Visualization Package Tailored to Analyze Simulation Data in Earth System Science
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