Decision-making in large-scale military simulation: a requirement for expert systems
Technical Report
·
OSTI ID:6415316
Computerized war-gaming and combat simulation represents a very fertile application area for artificial intelligence. In a war game or detailed simulation one typically finds multiple decision-making agents, each performing the tasks for which artificial intelligence (AI) is well-suited, such as hypothesis formulation, pattern recognition, planning, scheduling, and resource allocation, performed in an environment full of uncertainty and incomplete, distorted, or disguised information. The decision-makers are gathered together into two or more hierarchies, with information flow inside each hierarchy subject to interpretation and error.
- Research Organization:
- Lawrence Livermore National Lab., CA (USA)
- DOE Contract Number:
- W-7405-ENG-48
- OSTI ID:
- 6415316
- Report Number(s):
- UCRL-88686; ON: DE83007343
- Country of Publication:
- United States
- Language:
- English
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