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Experiences using Ada trademark in a large combat simulation (ConMod) (Conflict Model)

Technical Report ·
DOI:https://doi.org/10.2172/5198721· OSTI ID:5198721
This paper describes the experiences and observations, both positive and negative, from using Ada in the implementation of the Conflict Model (ConMod), a large and complex combat simulation. The introduction will acquaint the reader with the scope and goals of the project, as well as the resources that were available for building the software. The body of the paper will relay, in as unbiased a form as possible, the benefits received and the pitfalls encountered from using the language. Note that a few items appear in both sections as we had both good and bad experiences with them. It is hoped that our lessons learned'' may be of benefit to others. Overall, we feel that Ada provided us with a powerful tool for building a well-engineered simulation. 8 refs.
Research Organization:
Lawrence Livermore National Lab., CA (USA)
Sponsoring Organization:
DOE/DP
DOE Contract Number:
W-7405-ENG-48
OSTI ID:
5198721
Report Number(s):
UCID-21851; ON: DE90005691
Country of Publication:
United States
Language:
English