Prosperity Games prototyping with the board of governors of the Electronic Industries Association, January 20--21, 1994
Prosperity Games are an outgrowth and adaptation of move/countermove and seminar War Games. Prosperity Games are simulations that explore complex issues in a variety of areas including economics, politics, sociology, environment, education and research. These issues can be examined from a variety of perspectives ranging from a global, macroeconomic and geopolitical viewpoint down to the details of customer/supplier/market interactions in specific industries. All Prosperity Games are unique in that both the game format and the player contributions vary from game to game. This report documents the Prosperity Game conducted under the sponsorship of the Electronic Industries Association. Almost all of the players were from the electronics industry. The game explored policy changes that could enhance US competitiveness in the manufacturing of consumer electronics. Four teams simulated a presidentially appointed commission comprised of high-level representatives from government, industry, universities and national laboratories. A single team represented the foreign equivalent of this commission, formed to develop counter strategies for any changes in US policies. The deliberations and recommendations of these teams provide valuable insights as to the views of this industry concerning policy changes, foreign competition, and the development, delivery and commercialization of new technologies.
- Research Organization:
- Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)
- Sponsoring Organization:
- USDOE, Washington, DC (United States)
- DOE Contract Number:
- AC04-94AL85000
- OSTI ID:
- 10176045
- Report Number(s):
- SAND-94-0841; ON: DE94017292; BR: GB0103012
- Resource Relation:
- Other Information: PBD: Aug 1994
- Country of Publication:
- United States
- Language:
- English
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Prosperity game for the national electronics manufacturing initiative
Prosperity Game: Advanced Manufacturing Day, May 17, 1994
Related Subjects
99 GENERAL AND MISCELLANEOUS//MATHEMATICS, COMPUTING, AND INFORMATION SCIENCE
INDUSTRY
GAME THEORY
ELECTRONIC EQUIPMENT
MANUFACTURING
COMPETITION
ECONOMICS
USA
SIMULATION
INVESTMENT
320300
990200
INDUSTRIAL AND AGRICULTURAL PROCESSES
MATHEMATICS AND COMPUTERS