Linear-size nonobtuse triangulation of polygons
Conference
·
OSTI ID:10146198
- Xerox Palo Alto Research Center, CA (United States)
- Sandia National Labs., Albuquerque, NM (United States)
- National Aeronautics and Space Administration, Moffett Field, CA (United States). Ames Research Center
We give an algorithm for triangulating n-vertex polygonal regions (with holes) so that no angle in the final triangulation measures more than {pi}/2. The number of triangles in the triangulation is only 0(n), improving a previous bound of 0(n{sup 2}), and the worst-case running time is 0(n log{sup 2} n). The basic technique used in the algorithm, recursive subdivision by disks, is new and may have wider application in mesh generation. We also report on an implementation of our algorithm.
- Research Organization:
- Sandia National Labs., Albuquerque, NM (United States)
- Sponsoring Organization:
- USDOE, Washington, DC (United States)
- DOE Contract Number:
- AC04-94AL85000
- OSTI ID:
- 10146198
- Report Number(s):
- SAND-94-1045C; CONF-9406162-1; ON: DE94010746; BR: GB0103012
- Resource Relation:
- Conference: 10. annual symposium on computational geometry,Stony Brook, NY (United States),6-8 Jun 1994; Other Information: PBD: [1994]
- Country of Publication:
- United States
- Language:
- English
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