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Title: FEL Simulation Using Distributed Computing

Abstract

While simulation tools are available and have been used regularly for simulating light sources, the increasing availability and lower cost of GPU-based processing opens up new opportunities. This poster highlights a method of how accelerating and parallelizing code processing through the use of COTS software interfaces.

Authors:
 [1];  [1];  [2];  [3];  [3];  [3]
  1. Fermilab
  2. Ljubljana U.
  3. Colorado State U., Fort Collins
Publication Date:
Research Org.:
Fermi National Accelerator Lab. (FNAL), Batavia, IL (United States)
Sponsoring Org.:
USDOE Office of Science (SC), High Energy Physics (HEP)
OSTI Identifier:
1329064
Report Number(s):
FERMILAB-CONF-16-271-AD-CD
1469644
DOE Contract Number:  
AC02-07CH11359
Resource Type:
Conference
Resource Relation:
Conference: 7th International Particle Accelerator Conference, Busan, Korea, 05/08-05/13/2016
Country of Publication:
United States
Language:
English
Subject:
43 PARTICLE ACCELERATORS

Citation Formats

Einstein, Joshua, Bernabeu Altayo, Gerard, Biedron, Sandra, Freund, Henry, Milton, Stephen, and van der Slot, Peter. FEL Simulation Using Distributed Computing. United States: N. p., 2016. Web. doi:10.18429/JACoW-IPAC2016-MOPMW037.
Einstein, Joshua, Bernabeu Altayo, Gerard, Biedron, Sandra, Freund, Henry, Milton, Stephen, & van der Slot, Peter. FEL Simulation Using Distributed Computing. United States. https://doi.org/10.18429/JACoW-IPAC2016-MOPMW037
Einstein, Joshua, Bernabeu Altayo, Gerard, Biedron, Sandra, Freund, Henry, Milton, Stephen, and van der Slot, Peter. 2016. "FEL Simulation Using Distributed Computing". United States. https://doi.org/10.18429/JACoW-IPAC2016-MOPMW037. https://www.osti.gov/servlets/purl/1329064.
@article{osti_1329064,
title = {FEL Simulation Using Distributed Computing},
author = {Einstein, Joshua and Bernabeu Altayo, Gerard and Biedron, Sandra and Freund, Henry and Milton, Stephen and van der Slot, Peter},
abstractNote = {While simulation tools are available and have been used regularly for simulating light sources, the increasing availability and lower cost of GPU-based processing opens up new opportunities. This poster highlights a method of how accelerating and parallelizing code processing through the use of COTS software interfaces.},
doi = {10.18429/JACoW-IPAC2016-MOPMW037},
url = {https://www.osti.gov/biblio/1329064}, journal = {},
number = ,
volume = ,
place = {United States},
year = {Wed Jun 01 00:00:00 EDT 2016},
month = {Wed Jun 01 00:00:00 EDT 2016}
}

Conference:
Other availability
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