Abstract
The work in this project is based on a previous project (Energy Awareness Displays - Making the Invisible Visible) in which several measurement and visualization approaches have been developed to make employees more aware about energy consumption and pro-environmental behavior at the workplace. While awareness is a first important step for the decrease of energy consumption and environmental learning it is not sufficient as a means for sustainable behavior change. For this reason we have explored in the follow-up project approaches how pro-environmental behavior at the workplace can be encouraged, rewarded and sustained. For this purpose we have implemented several technological solutions and we have piloted these in form of an energy conservation game called Mindergie at the main campus of the Open University in Heerlen, Netherlands. The project is in line with an earlier identified research gap in terms of energy conservation at the workplace and uses state-of-the-art technologies for mobile gaming and rewarding of non-formal learning activities.
Boerner, D.;
Kalz, M.;
Ternier, S.;
Specht, M.
[1]
- Centre for Learning Sciences and Technologies CELSTEC, Open Universiteit, Heerlen (Netherlands)
Citation Formats
Boerner, D., Kalz, M., Ternier, S., and Specht, M.
Energy Conservation Behaviour Toolkit. Incentive Mechanisms for effective decrease of energy consumption at the workplace.
Netherlands: N. p.,
2013.
Web.
Boerner, D., Kalz, M., Ternier, S., & Specht, M.
Energy Conservation Behaviour Toolkit. Incentive Mechanisms for effective decrease of energy consumption at the workplace.
Netherlands.
Boerner, D., Kalz, M., Ternier, S., and Specht, M.
2013.
"Energy Conservation Behaviour Toolkit. Incentive Mechanisms for effective decrease of energy consumption at the workplace."
Netherlands.
@misc{etde_22132098,
title = {Energy Conservation Behaviour Toolkit. Incentive Mechanisms for effective decrease of energy consumption at the workplace}
author = {Boerner, D., Kalz, M., Ternier, S., and Specht, M.}
abstractNote = {The work in this project is based on a previous project (Energy Awareness Displays - Making the Invisible Visible) in which several measurement and visualization approaches have been developed to make employees more aware about energy consumption and pro-environmental behavior at the workplace. While awareness is a first important step for the decrease of energy consumption and environmental learning it is not sufficient as a means for sustainable behavior change. For this reason we have explored in the follow-up project approaches how pro-environmental behavior at the workplace can be encouraged, rewarded and sustained. For this purpose we have implemented several technological solutions and we have piloted these in form of an energy conservation game called Mindergie at the main campus of the Open University in Heerlen, Netherlands. The project is in line with an earlier identified research gap in terms of energy conservation at the workplace and uses state-of-the-art technologies for mobile gaming and rewarding of non-formal learning activities.}
place = {Netherlands}
year = {2013}
month = {Jan}
}
title = {Energy Conservation Behaviour Toolkit. Incentive Mechanisms for effective decrease of energy consumption at the workplace}
author = {Boerner, D., Kalz, M., Ternier, S., and Specht, M.}
abstractNote = {The work in this project is based on a previous project (Energy Awareness Displays - Making the Invisible Visible) in which several measurement and visualization approaches have been developed to make employees more aware about energy consumption and pro-environmental behavior at the workplace. While awareness is a first important step for the decrease of energy consumption and environmental learning it is not sufficient as a means for sustainable behavior change. For this reason we have explored in the follow-up project approaches how pro-environmental behavior at the workplace can be encouraged, rewarded and sustained. For this purpose we have implemented several technological solutions and we have piloted these in form of an energy conservation game called Mindergie at the main campus of the Open University in Heerlen, Netherlands. The project is in line with an earlier identified research gap in terms of energy conservation at the workplace and uses state-of-the-art technologies for mobile gaming and rewarding of non-formal learning activities.}
place = {Netherlands}
year = {2013}
month = {Jan}
}