Method of sound synthesis
Abstract
A sound synthesis method for modeling and synthesizing dynamic, parameterized sounds. The sound synthesis method yields perceptually convincing sounds and provides flexibility through model parameterization. By manipulating model parameters, a variety of related, but perceptually different sounds can be generated. The result is subtle changes in sounds, in addition to synthesis of a variety of sounds, all from a small set of models. The sound models can change dynamically according to changes in the simulation environment. The method is applicable to both stochastic (impulse-based) and non-stochastic (pitched) sounds.
- Inventors:
- Issue Date:
- Research Org.:
- Sandia National Lab. (SNL-CA), Livermore, CA (United States)
- Sponsoring Org.:
- USDOE
- OSTI Identifier:
- 1174892
- Patent Number(s):
- 6748355
- Application Number:
- 09/014,871
- Assignee:
- Sandia Corporation (Albuquerque, NM)
- Patent Classifications (CPCs):
-
G - PHYSICS G10 - MUSICAL INSTRUMENTS G10L - SPEECH ANALYSIS OR SYNTHESIS
- DOE Contract Number:
- AC04-94AL85000
- Resource Type:
- Patent
- Country of Publication:
- United States
- Language:
- English
- Subject:
- 97 MATHEMATICS AND COMPUTING
Citation Formats
Miner, Nadine E., and Caudell, Thomas P. Method of sound synthesis. United States: N. p., 2004.
Web.
Miner, Nadine E., & Caudell, Thomas P. Method of sound synthesis. United States.
Miner, Nadine E., and Caudell, Thomas P. Tue .
"Method of sound synthesis". United States. https://www.osti.gov/servlets/purl/1174892.
@article{osti_1174892,
title = {Method of sound synthesis},
author = {Miner, Nadine E. and Caudell, Thomas P.},
abstractNote = {A sound synthesis method for modeling and synthesizing dynamic, parameterized sounds. The sound synthesis method yields perceptually convincing sounds and provides flexibility through model parameterization. By manipulating model parameters, a variety of related, but perceptually different sounds can be generated. The result is subtle changes in sounds, in addition to synthesis of a variety of sounds, all from a small set of models. The sound models can change dynamically according to changes in the simulation environment. The method is applicable to both stochastic (impulse-based) and non-stochastic (pitched) sounds.},
doi = {},
journal = {},
number = ,
volume = ,
place = {United States},
year = {2004},
month = {6}
}
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