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Title: Method of sound synthesis

Abstract

A sound synthesis method for modeling and synthesizing dynamic, parameterized sounds. The sound synthesis method yields perceptually convincing sounds and provides flexibility through model parameterization. By manipulating model parameters, a variety of related, but perceptually different sounds can be generated. The result is subtle changes in sounds, in addition to synthesis of a variety of sounds, all from a small set of models. The sound models can change dynamically according to changes in the simulation environment. The method is applicable to both stochastic (impulse-based) and non-stochastic (pitched) sounds.

Inventors:
;
Issue Date:
Research Org.:
Sandia National Lab. (SNL-CA), Livermore, CA (United States)
Sponsoring Org.:
USDOE
OSTI Identifier:
1174892
Patent Number(s):
6748355
Application Number:
09/014,871
Assignee:
Sandia Corporation (Albuquerque, NM)
Patent Classifications (CPCs):
G - PHYSICS G10 - MUSICAL INSTRUMENTS G10L - SPEECH ANALYSIS OR SYNTHESIS
DOE Contract Number:  
AC04-94AL85000
Resource Type:
Patent
Country of Publication:
United States
Language:
English
Subject:
97 MATHEMATICS AND COMPUTING

Citation Formats

Miner, Nadine E., and Caudell, Thomas P. Method of sound synthesis. United States: N. p., 2004. Web.
Miner, Nadine E., & Caudell, Thomas P. Method of sound synthesis. United States.
Miner, Nadine E., and Caudell, Thomas P. Tue . "Method of sound synthesis". United States. https://www.osti.gov/servlets/purl/1174892.
@article{osti_1174892,
title = {Method of sound synthesis},
author = {Miner, Nadine E. and Caudell, Thomas P.},
abstractNote = {A sound synthesis method for modeling and synthesizing dynamic, parameterized sounds. The sound synthesis method yields perceptually convincing sounds and provides flexibility through model parameterization. By manipulating model parameters, a variety of related, but perceptually different sounds can be generated. The result is subtle changes in sounds, in addition to synthesis of a variety of sounds, all from a small set of models. The sound models can change dynamically according to changes in the simulation environment. The method is applicable to both stochastic (impulse-based) and non-stochastic (pitched) sounds.},
doi = {},
journal = {},
number = ,
volume = ,
place = {United States},
year = {Tue Jun 08 00:00:00 EDT 2004},
month = {Tue Jun 08 00:00:00 EDT 2004}
}

Works referenced in this record:

Physically Informed Sonic Modeling (PhISM): Synthesis of Percussive Sounds
journal, October 1997


Pitch-synchronous wavelet representations of speech and music signals
journal, January 1993


Physical Modeling Using Digital Waveguides
journal, January 1992


An integrated approach to motion and sound
journal, April 1995


Sound rendering
journal, July 1992


Wavelets and signal processing
journal, October 1991


Wavelets in music analysis and synthesis: timbre analysis and perspectives
conference, October 1996

  • Alves Faria, Regis R.; Ruschioni, Ruggero A.; Zuffo, Joao A.
  • SPIE's 1996 International Symposium on Optical Science, Engineering, and Instrumentation, SPIE Proceedings
  • https://doi.org/10.1117/12.255309