Abstract
OglNet is designed to capture and visualize network packets as they move from their source to intended destination. This creates a three dimensional representation of an active network and can show misconfigured components, potential security breaches and possible hostile network traffic. This visual representation is customizable by the user and also includes how network components interact with servers around the world. The software is able to process live or real time traffic feeds as well as offline historical network packet captures. As packets are read into the system, they are processed and visualized in an easy to understand display that includes network names, IP addresses, and global positioning. The software can process and display up to six million packets per second.
- Developers:
- Release Date:
- 2010-03-10
- Project Type:
- Closed Source
- Software Type:
- Scientific
- Programming Languages:
-
C
- Sponsoring Org.:
-
USDOEPrimary Award/Contract Number:AC07-05ID14517
- Code ID:
- 119518
- Site Accession Number:
- 4624; CW-10-07
- Research Org.:
- Idaho National Laboratory (INL), Idaho Falls, ID (United States)
- Country of Origin:
- United States
Citation Formats
Verba, Jared.
OglNet.
Computer Software.
USDOE.
10 Mar. 2010.
Web.
doi:10.11578/dc.20240117.247.
Verba, Jared.
(2010, March 10).
OglNet.
[Computer software].
https://doi.org/10.11578/dc.20240117.247.
Verba, Jared.
"OglNet." Computer software.
March 10, 2010.
https://doi.org/10.11578/dc.20240117.247.
@misc{
doecode_119518,
title = {OglNet},
author = {Verba, Jared},
abstractNote = {OglNet is designed to capture and visualize network packets as they move from their source to intended destination. This creates a three dimensional representation of an active network and can show misconfigured components, potential security breaches and possible hostile network traffic. This visual representation is customizable by the user and also includes how network components interact with servers around the world. The software is able to process live or real time traffic feeds as well as offline historical network packet captures. As packets are read into the system, they are processed and visualized in an easy to understand display that includes network names, IP addresses, and global positioning. The software can process and display up to six million packets per second.},
doi = {10.11578/dc.20240117.247},
url = {https://doi.org/10.11578/dc.20240117.247},
howpublished = {[Computer Software] \url{https://doi.org/10.11578/dc.20240117.247}},
year = {2010},
month = {mar}
}