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Title: Multivariate volume rendering

Abstract

This paper presents a new technique for representing multivalued data sets defined on an integer lattice. It extends the state-of-the-art in volume rendering to include nonhomogeneous volume representations. That is, volume rendering of materials with very fine detail (e.g. translucent granite) within a voxel. Multivariate volume rendering is achieved by introducing controlled amounts of noise within the volume representation. Varying the local amount of noise within the volume is used to represent a separate scalar variable. The technique can also be used in image synthesis to create more realistic clouds and fog.

Authors:
Publication Date:
Research Org.:
Lawrence Livermore National Lab., CA (United States)
Sponsoring Org.:
USDOE, Washington, DC (United States)
OSTI Identifier:
495676
Report Number(s):
UCRL-JC-123623; CONF-9610313-1
ON: DE97053161
DOE Contract Number:  
W-7405-ENG-48
Resource Type:
Conference
Resource Relation:
Conference: Institute of Electrical and Electronics Engineers visualization, San Francisco, CA (United States), 27 Oct - 1 Nov 1996; Other Information: PBD: 1 Mar 1996
Country of Publication:
United States
Language:
English
Subject:
99 MATHEMATICS, COMPUTERS, INFORMATION SCIENCE, MANAGEMENT, LAW, MISCELLANEOUS; 54 ENVIRONMENTAL SCIENCES; COMPUTER GRAPHICS; DATA ANALYSIS; CLOUDS; COMPUTERIZED SIMULATION; FOG; IMAGES; VOLUME; ALGORITHMS; NOISE; MAPPING; DISTRIBUTION FUNCTIONS; CLIMATES

Citation Formats

Crawfis, R.A. Multivariate volume rendering. United States: N. p., 1996. Web.
Crawfis, R.A. Multivariate volume rendering. United States.
Crawfis, R.A. Fri . "Multivariate volume rendering". United States. doi:. https://www.osti.gov/servlets/purl/495676.
@article{osti_495676,
title = {Multivariate volume rendering},
author = {Crawfis, R.A.},
abstractNote = {This paper presents a new technique for representing multivalued data sets defined on an integer lattice. It extends the state-of-the-art in volume rendering to include nonhomogeneous volume representations. That is, volume rendering of materials with very fine detail (e.g. translucent granite) within a voxel. Multivariate volume rendering is achieved by introducing controlled amounts of noise within the volume representation. Varying the local amount of noise within the volume is used to represent a separate scalar variable. The technique can also be used in image synthesis to create more realistic clouds and fog.},
doi = {},
journal = {},
number = ,
volume = ,
place = {United States},
year = {Fri Mar 01 00:00:00 EST 1996},
month = {Fri Mar 01 00:00:00 EST 1996}
}

Conference:
Other availability
Please see Document Availability for additional information on obtaining the full-text document. Library patrons may search WorldCat to identify libraries that hold this conference proceeding.

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