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Title: Applying Video Game AI to Physical Security.

Abstract

Abstract not provided.

Authors:
Publication Date:
Research Org.:
Sandia National Lab. (SNL-NM), Albuquerque, NM (United States)
Sponsoring Org.:
USDOE National Nuclear Security Administration (NNSA)
OSTI Identifier:
1431659
Report Number(s):
SAND2017-3938PE
652489
DOE Contract Number:  
AC04-94AL85000
Resource Type:
Conference
Resource Relation:
Conference: Proposed for presentation at the UNM Computer Science Department Colloquium Series held April 19, 2017 in Albuquerque, NM.
Country of Publication:
United States
Language:
English

Citation Formats

Whetzel, Jonathan. Applying Video Game AI to Physical Security.. United States: N. p., 2017. Web.
Whetzel, Jonathan. Applying Video Game AI to Physical Security.. United States.
Whetzel, Jonathan. Sat . "Applying Video Game AI to Physical Security.". United States. doi:. https://www.osti.gov/servlets/purl/1431659.
@article{osti_1431659,
title = {Applying Video Game AI to Physical Security.},
author = {Whetzel, Jonathan},
abstractNote = {Abstract not provided.},
doi = {},
journal = {},
number = ,
volume = ,
place = {United States},
year = {Sat Apr 01 00:00:00 EDT 2017},
month = {Sat Apr 01 00:00:00 EDT 2017}
}

Conference:
Other availability
Please see Document Availability for additional information on obtaining the full-text document. Library patrons may search WorldCat to identify libraries that hold this conference proceeding.

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