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Title: GPULife

Abstract

The code runs the Game of Life among several processors. Each processor uses CUDA to set up the grid's buffer on the GPU, and that buffer is fed to other GPU languages to apply the rules of the game of life. Only the halo is copied off the buffer and exchanged using MPI. This code looks at the interoperability of GPU languages among current platforms.

Authors:
 [1]
  1. LANL
Publication Date:
Research Org.:
Los Alamos National Lab. (LANL), Los Alamos, NM (United States)
Sponsoring Org.:
USDOE
Contributing Org.:
Los Alamos National Laboratory (LANL)
OSTI Identifier:
1306080
Report Number(s):
GPULife; 004882WKSTN00
C16122
DOE Contract Number:
AC52-06NA25396
Resource Type:
Software
Software Revision:
00
Software Package Number:
004882
Software CPU:
WKSTN
Open Source:
Yes
Open Source under the BSD License.
Source Code Available:
Yes
Country of Publication:
United States

Citation Formats

Kelly, Priscilla N. GPULife. Computer software. https://www.osti.gov//servlets/purl/1306080. Vers. 00. USDOE. 12 Aug. 2016. Web.
Kelly, Priscilla N. (2016, August 12). GPULife (Version 00) [Computer software]. https://www.osti.gov//servlets/purl/1306080.
Kelly, Priscilla N. GPULife. Computer software. Version 00. August 12, 2016. https://www.osti.gov//servlets/purl/1306080.
@misc{osti_1306080,
title = {GPULife, Version 00},
author = {Kelly, Priscilla N.},
abstractNote = {The code runs the Game of Life among several processors. Each processor uses CUDA to set up the grid's buffer on the GPU, and that buffer is fed to other GPU languages to apply the rules of the game of life. Only the halo is copied off the buffer and exchanged using MPI. This code looks at the interoperability of GPU languages among current platforms.},
url = {https://www.osti.gov//servlets/purl/1306080},
doi = {},
year = {Fri Aug 12 00:00:00 EDT 2016},
month = {Fri Aug 12 00:00:00 EDT 2016},
note =
}

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