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Title: Hexahedron Projection by Triangle Fans and Strips

Abstract

The program divides the projection of a hexahedron with not-necessarily-planar quadrilateral faces, such as would arise in a curvilinear grid, by the projections of its edges, into polygons overlapped by a single front-facing and a single back-facing face. These polygons are further organized into triangle strips and fans, for rapid volume rendering in graphics hardware.

Authors:
; ;
Publication Date:
Research Org.:
Lawrence Livermore National Lab. (LLNL), Livermore, CA (United States)
Sponsoring Org.:
USDOE
OSTI Identifier:
1231015
Report Number(s):
hex.c; 002114GENWS00
DOE Contract Number:  
W-7405-Eng-48
Resource Type:
Software
Software Revision:
00
Software Package Number:
002114
Software Package Contents:
Media Directory; Software Abstract; Media includes Source Code;/1 CD ROM
Software CPU:
GENWS
Open Source:
No
Source Code Available:
Yes
Related Software:
This code is a more complete version of the code simple.c in the hiac2 package available at http://www.llnl.gov/graphics/software.html, in that it successfully handles more projection configurations, but its calling method has been changed so that it no longer directly fits into that package.
Country of Publication:
United States

Citation Formats

Max, Nelson, Laney, Dan, and Cook, and Rich. Hexahedron Projection by Triangle Fans and Strips. Computer software. Vers. 00. USDOE. 10 May. 2007. Web.
Max, Nelson, Laney, Dan, & Cook, and Rich. (2007, May 10). Hexahedron Projection by Triangle Fans and Strips (Version 00) [Computer software].
Max, Nelson, Laney, Dan, and Cook, and Rich. Hexahedron Projection by Triangle Fans and Strips. Computer software. Version 00. May 10, 2007.
@misc{osti_1231015,
title = {Hexahedron Projection by Triangle Fans and Strips, Version 00},
author = {Max, Nelson and Laney, Dan and Cook, and Rich},
abstractNote = {The program divides the projection of a hexahedron with not-necessarily-planar quadrilateral faces, such as would arise in a curvilinear grid, by the projections of its edges, into polygons overlapped by a single front-facing and a single back-facing face. These polygons are further organized into triangle strips and fans, for rapid volume rendering in graphics hardware.},
doi = {},
year = {Thu May 10 00:00:00 EDT 2007},
month = {Thu May 10 00:00:00 EDT 2007},
note =
}

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