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Title: Immersive Visualization for Materials Science Data Analysis using the Oculus Rift

Abstract

In this paper, we propose strategies and objectives for immersive data visualization with applications in materials science using the Oculus Rift virtual reality headset. We provide background on currently available analysis tools for neutron scattering data and other large-scale materials science projects. In the context of the current challenges facing scientists, we discuss immersive virtual reality visualization as a potentially powerful solution. We introduce a prototype immersive visual- ization system, developed in conjunction with materials scientists at the Spallation Neutron Source, which we have used to explore large crystal structures and neutron scattering data. Finally, we offer our perspective on the greatest challenges that must be addressed to build effective and intuitive virtual reality analysis tools that will be useful for scientists in a wide range of fields.

Authors:
 [1];  [1];  [1];  [1];  [1];  [1]
  1. ORNL
Publication Date:
Research Org.:
Oak Ridge National Lab. (ORNL), Oak Ridge, TN (United States). Spallation Neutron Source (SNS)
Sponsoring Org.:
USDOE Laboratory Directed Research and Development (LDRD) Program
OSTI Identifier:
1225431
DOE Contract Number:  
AC05-00OR22725
Resource Type:
Conference
Resource Relation:
Conference: 2nd Workshop on Advances in Software and Hardware for Big Data to Knowledge Discovery, Santa Clara, CA, USA, 20151029, 20151031
Country of Publication:
United States
Language:
English
Subject:
virtual reality; visualization; materials science; analytics

Citation Formats

Drouhard, Margaret MEG G, Steed, Chad A, Hahn, Steven E, Proffen, Thomas E, Daniel, Jamison R, and Matheson, Michael A. Immersive Visualization for Materials Science Data Analysis using the Oculus Rift. United States: N. p., 2015. Web.
Drouhard, Margaret MEG G, Steed, Chad A, Hahn, Steven E, Proffen, Thomas E, Daniel, Jamison R, & Matheson, Michael A. Immersive Visualization for Materials Science Data Analysis using the Oculus Rift. United States.
Drouhard, Margaret MEG G, Steed, Chad A, Hahn, Steven E, Proffen, Thomas E, Daniel, Jamison R, and Matheson, Michael A. Thu . "Immersive Visualization for Materials Science Data Analysis using the Oculus Rift". United States. doi:.
@article{osti_1225431,
title = {Immersive Visualization for Materials Science Data Analysis using the Oculus Rift},
author = {Drouhard, Margaret MEG G and Steed, Chad A and Hahn, Steven E and Proffen, Thomas E and Daniel, Jamison R and Matheson, Michael A},
abstractNote = {In this paper, we propose strategies and objectives for immersive data visualization with applications in materials science using the Oculus Rift virtual reality headset. We provide background on currently available analysis tools for neutron scattering data and other large-scale materials science projects. In the context of the current challenges facing scientists, we discuss immersive virtual reality visualization as a potentially powerful solution. We introduce a prototype immersive visual- ization system, developed in conjunction with materials scientists at the Spallation Neutron Source, which we have used to explore large crystal structures and neutron scattering data. Finally, we offer our perspective on the greatest challenges that must be addressed to build effective and intuitive virtual reality analysis tools that will be useful for scientists in a wide range of fields.},
doi = {},
journal = {},
number = ,
volume = ,
place = {United States},
year = {Thu Jan 01 00:00:00 EST 2015},
month = {Thu Jan 01 00:00:00 EST 2015}
}

Conference:
Other availability
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