New techniques for the scientific visualization of three-dimensional multi-variate and vector fields
Abstract
Volume rendering allows us to represent a density cloud with ideal properties (single scattering, no self-shadowing, etc.). Scientific visualization utilizes this technique by mapping an abstract variable or property in a computer simulation to a synthetic density cloud. This thesis extends volume rendering from its limitation of isotropic density clouds to anisotropic and/or noisy density clouds. Design aspects of these techniques are discussed that aid in the comprehension of scientific information. Anisotropic volume rendering is used to represent vector based quantities in scientific visualization. Velocity and vorticity in a fluid flow, electric and magnetic waves in an electromagnetic simulation, and blood flow within the body are examples of vector based information within a computer simulation or gathered from instrumentation. Understand these fields can be crucial to understanding the overall physics or physiology. Three techniques for representing three-dimensional vector fields are presented: Line Bundles, Textured Splats and Hair Splats. These techniques are aimed at providing a high-level (qualitative) overview of the flows, offering the user a substantial amount of information with a single image or animation. Non-homogenous volume rendering is used to represent multiple variables. Computer simulations can typically have over thirty variables, which describe properties whose understanding are useful tomore »
- Authors:
-
- Univ. of California, Davis, CA (United States)
- Publication Date:
- Research Org.:
- Lawrence Livermore National Lab. (LLNL), Livermore, CA (United States)
- Sponsoring Org.:
- USDOE
- OSTI Identifier:
- 195760
- Report Number(s):
- UCRL-LR-122384
ON: DE96003833
- DOE Contract Number:
- W-7405-ENG-48
- Resource Type:
- Thesis/Dissertation
- Resource Relation:
- Other Information: TH: Thesis (Ph.D.); PBD: Oct 1995
- Country of Publication:
- United States
- Language:
- English
- Subject:
- 97 MATHEMATICS AND COMPUTING; VECTOR FIELDS; COMPUTER CALCULATIONS; COMPUTERIZED SIMULATION; MESH GENERATION; ITERATIVE METHODS; STOCHASTIC PROCESSES; DENSITY MATRIX
Citation Formats
Crawfis, Roger A. New techniques for the scientific visualization of three-dimensional multi-variate and vector fields. United States: N. p., 1995.
Web. doi:10.2172/195760.
Crawfis, Roger A. New techniques for the scientific visualization of three-dimensional multi-variate and vector fields. United States. https://doi.org/10.2172/195760
Crawfis, Roger A. 1995.
"New techniques for the scientific visualization of three-dimensional multi-variate and vector fields". United States. https://doi.org/10.2172/195760. https://www.osti.gov/servlets/purl/195760.
@article{osti_195760,
title = {New techniques for the scientific visualization of three-dimensional multi-variate and vector fields},
author = {Crawfis, Roger A.},
abstractNote = {Volume rendering allows us to represent a density cloud with ideal properties (single scattering, no self-shadowing, etc.). Scientific visualization utilizes this technique by mapping an abstract variable or property in a computer simulation to a synthetic density cloud. This thesis extends volume rendering from its limitation of isotropic density clouds to anisotropic and/or noisy density clouds. Design aspects of these techniques are discussed that aid in the comprehension of scientific information. Anisotropic volume rendering is used to represent vector based quantities in scientific visualization. Velocity and vorticity in a fluid flow, electric and magnetic waves in an electromagnetic simulation, and blood flow within the body are examples of vector based information within a computer simulation or gathered from instrumentation. Understand these fields can be crucial to understanding the overall physics or physiology. Three techniques for representing three-dimensional vector fields are presented: Line Bundles, Textured Splats and Hair Splats. These techniques are aimed at providing a high-level (qualitative) overview of the flows, offering the user a substantial amount of information with a single image or animation. Non-homogenous volume rendering is used to represent multiple variables. Computer simulations can typically have over thirty variables, which describe properties whose understanding are useful to the scientist. Trying to understand each of these separately can be time consuming. Trying to understand any cause and effect relationships between different variables can be impossible. NoiseSplats is introduced to represent two or more properties in a single volume rendering of the data. This technique is also aimed at providing a qualitative overview of the flows.},
doi = {10.2172/195760},
url = {https://www.osti.gov/biblio/195760},
journal = {},
number = ,
volume = ,
place = {United States},
year = {Sun Oct 01 00:00:00 EDT 1995},
month = {Sun Oct 01 00:00:00 EDT 1995}
}