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Note: This page contains sample records for the topic "virtual community reception" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
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1

Formalizing the evolution of virtual communities  

Science Conference Proceedings (OSTI)

Collaboration increasingly takes place in virtual communities using the Internet. These communities are socio-technical systems that tend to evolve strongly and become more complex over time. To ensure that the changes to these complex socio-technical ... Keywords: Conversations for specification, Specification process model, Theory of communicative action, Virtual communities

Aldo de Moor; Hans Weigand

2007-04-01T23:59:59.000Z

2

Virtual Office Community & Computer Lab (VOCC) | ORNL  

NLE Websites -- All DOE Office Websites (Extended Search)

Virtual Office Community and Computer Lab May 30, 2013 CASL's contributing scientist Jin Yan from Westinghouse explains assembly design to DOE Under Secretary for Science, Steven...

3

Security and trust in virtual healthcare communities  

Science Conference Proceedings (OSTI)

The main purpose of a virtual healthcare community is to enforce members' collaboration and allow them collectively conduct health care activities. Patient monitoring and medical consultation and support are the most popular activities inside health ... Keywords: health care, security, teleconsultation, trust, virtual communities

Anargyros Chryssanthou; Iraklis Varlamis; Charikleia Latsiou

2009-06-01T23:59:59.000Z

4

How ORISE is Making a Difference: Virtual Community Reception...  

NLE Websites -- All DOE Office Websites (Extended Search)

local exercises and drills. "At the time we started, all we had was a flowchart," said Eileen Haag, ORISE e-Learning Applications group manager. "Then the result was this...

5

Evolution of a virtual community: understanding design issues through a longitudinal study  

Science Conference Proceedings (OSTI)

Keywords: Internet, computer mediated communication, evolutionary design, information systems design, longitudinal study, participative design, virtual communities

Arvind Malhotra; Sanjay Gosain; Alexander Hars

1997-12-01T23:59:59.000Z

6

A multi-agent based infrastructure to support virtual communities in elderly care  

Science Conference Proceedings (OSTI)

The growing numbers of the elderly population impose an urgent need to develop new approaches to care provision. The convergence of a number of technologies such as multi-agent systems, federated information management, safe communications, hypermedia ... Keywords: agent-based systems, care provision, care services, elderly care support, elderly population, federated information management, multi-agent systems, virtual community, virtual organisation

Luis M. Camarinha-Matos; Hamideh Afsarmanesh

2004-10-01T23:59:59.000Z

7

Virtual Office Community and Computing Lab | ornl.gov  

NLE Websites -- All DOE Office Websites (Extended Search)

effective tool with our industry and university partners and we look forward to other DOE energy science organizations becoming members of this virtual collaboration framework",...

8

What Motivates People to Purchase Digital Items on Virtual Community Websites? The Desire for Online Self-Presentation  

Science Conference Proceedings (OSTI)

The sale of digital items, such as avatars and decorative objects, is becoming an important source of revenue for virtual community (VC) websites. However, some websites are unable to leverage this source of revenue, and there is a corresponding lack ... Keywords: VC involvement, VC norms, desire for online self-presentation, digital item purchase, online presentation self-efficacy, virtual community

Hee-Woong Kim; Hock Chuan Chan; Atreyi Kankanhalli

2012-12-01T23:59:59.000Z

9

Evolution of a Virtual Community: Understanding Design Issues Through a Longitudinal Study  

E-Print Network (OSTI)

Although the potential impacts of virtual communities have been widely recognized in business and academia, little research has been done to provide guidelines for design of such communities and to improve the understanding of critical events and interaction patterns that arise during their evolution. This paper reports the results of two years of participative longitudinal study that led to the creation of a leading web site that has attracted more than 300,000 visitors since its inception. The patterns of interaction which led to growth and stabilization of the site are described, the impact of design choices are discussed, and typical events which occur during the gradual formation of community are analyzed. The site is dedicated to football at one of the major academic institutions in the United States. It consists of several interactive fora as well as over 50 pages pertaining to different aspects of the football program. The community was studied through initiation, adoption, and successive design changes. Issues and conflicts that arise in the course of life of a virtual community are traced. Among others, the study found that interactive fora entail a trade-off between “participation ” and “signal-to-noise ” ratio. Based on this study, implications for communities of practice found in organizational settings are developed.

Arvind Malhotra; Sanjay Gosain; Alexander Hars

1997-01-01T23:59:59.000Z

10

HiggsReception  

NLE Websites -- All DOE Office Websites (Extended Search)

GREAT CELEBRITY RECEPTION: HIGGS SIMULATION GREAT CELEBRITY RECEPTION: HIGGS SIMULATION FOR THE TEACHER DESCRIPTION In an effort to make the classic Higgs mechanism party analogy more interactive, this simulation is set up for 20-40 students. This is also a great opportunity to develop student understanding of inertia. Teachers could introduce the party cartoon before the doing the simulation before this activity, but I believe after is better. STANDARDS National Science Education Standards (U.S. National Research Council) * Physical Science Content Standard B: As a result of the activities . . . students should develop an understanding of: o Motion and forces. o Interactions of energy and matter. LEARNING OUTCOMES * Describe mass in terms of the relative acceleration of an object.

11

A Case Study of Using Online Communities and Virtual Environment in Massively Multiplayer Role Playing Games MMORPGs as a Learning and Teaching Tool for Second Language Learners  

Science Conference Proceedings (OSTI)

Massively Multiplayer Online Role Playing Games MMORPGs create large virtual communities. Online gaming shows potential not just for entertaining, but also in education. This research investigates the use of commercial MMORPGs to support second language ... Keywords: E-Learning, Massively Multiplayer Online Role Playing Games MMORPGs, Online Education, Online Gaming, Personalized Learning, Second Language Learning, Virtual Environment

Isara Kongmee; Rebecca Strachan; Alison Pickard; Catherine Montgomery

2012-10-01T23:59:59.000Z

12

A Sociolinguistic Perspective to Arabic and Arabs Virtual Communities with Special Reference to the Shi'a as a Religious Minority in the Arab World  

Science Conference Proceedings (OSTI)

Arabic, which is the fifth world language with regard to the number of speakers, geographical spread, and socio-literary prestige Weber, 1997, similar to all other languages whose orthographical system is not based on Latin symbols has been subject to ... Keywords: Arab Virtual Communities, Arabic, English, Internet, Language Contact, Shi'a, Social Interaction, Sociolinguistic

Muayyed J. Juma

2013-01-01T23:59:59.000Z

13

Communities Collaborating to Bridge the Digital Divide: The Tribal Virtual Network  

Science Conference Proceedings (OSTI)

The Digital Divide has become a catch phrase and political banner that defines the divide between the "have and have-nots" of internet-based technologies. Many rural and Native American communities often have little or no access to basic Internet service, ...

Maria Williams; Vernon Lujan; Ron Solimon; Lorene Willis; Tom Kennedy; Kevin Shendo; Julie Frendle; Barbara Tracy; Sam Catanach; Jeffery Edaakie; Arlan Sando; Jacqui Velarde

2003-11-01T23:59:59.000Z

14

Virtual Exhibits  

NLE Websites -- All DOE Office Websites (Extended Search)

the Museum Exhibitions Norris Bradbury Museum Lobby Defense Gallery Research Gallery History Gallery TechLab Virtual Exhibits invisible utility element Virtual Exhibits Virtual...

15

'Pirate' radio, convergence and reception in Zimbabwe  

Science Conference Proceedings (OSTI)

Using a qualitative research approach, this study examines the appropriation of digital technologies and their implications for the reception of the so-called 'pirate' radio in Zimbabwe. It specifically explores how the use of the Internet (and its associated ... Keywords: Convergence, Internet, Mobile phone, Oral tradition, Pirate radio, Reception, SMS, SW Radio Africa, Studio 7, Zimbabwe

Hayes Mawindi Mabweazara

2013-08-01T23:59:59.000Z

16

Virtual Tour  

Science Conference Proceedings (OSTI)

*. Bookmark and Share. EBIT Laboratory. EBIT Laboratory Virtual Tour. Click one of the six movies below to download, then ...

2010-10-05T23:59:59.000Z

17

Virtual Money Systems: a Phenomenal Analysis  

E-Print Network (OSTI)

In the development of virtual communities, a new phenomenon of virtual money is observed and presented high importance to both e-commerce and e-society fields. This paper, as a pioneer research, has attempted to make a phenomenal analysis on the existing virtual money systems. By the analysis, this paper has defined what virtual money is, what its general models are, and how its existing systems work. By the analysis, the features of existing virtual money systems are abstracted and their problems are summarized. Driven by the motivation of utilizing and improving the existing virtual money systems, this paper has outlined a novel generic virtual money system model called Common Money (CONEY) to resolve the problems that bother the existing virtual money systems. Finally, further interesting issues for future research are given. 1.

Jingzhi Guo; Angelina Chow

2008-01-01T23:59:59.000Z

18

Developing virtual storytellers for the virtual Alhambra  

Science Conference Proceedings (OSTI)

Thanks to the technological advances in the last ten years, the recreation of 3D virtual worlds is becoming increasingly popular in several application fields. Desktop virtual reality is one of the best ways of reaching a good number of users through ... Keywords: interactive storytelling, virtual reality, virtual storyteller, virtual tourism

José L. Fuertes; Ángel L. González; Gonzalo Mariscal; Carlos Ruiz

2007-12-01T23:59:59.000Z

19

Great expectations : provisional modernism and the reception of J.J.P. Oud  

E-Print Network (OSTI)

My dissertation analyzes the reception of the work of J.J.P. Oud (1890-1963), the modern Dutch architect, by examining the systems of dissemination and reception of modern European architecture from 1910 to 1953. Reception ...

Beischer, Thomas G. (Thomas Gustav), 1968-

2004-01-01T23:59:59.000Z

20

Memory-efficient and scalable virtual routers using FPGA  

Science Conference Proceedings (OSTI)

Router virtualization has recently gained much interest in the research community. It allows multiple virtual router instances to run on a common physical router platform. The key metrics in designing network virtual routers are: (1) number of supported ... Keywords: fpga, ip lookup, pipeline, virutal routers

Hoang Le; Thilan Ganegedara; Viktor K. Prasanna

2011-02-01T23:59:59.000Z

Note: This page contains sample records for the topic "virtual community reception" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


21

Network traces of virtual worlds: measurements and applications  

Science Conference Proceedings (OSTI)

Although network traces of virtual worlds are valuable to ISPs (Internet service providers), virtual world software developers, and research communities, they do not exist in the public domain. In this work, we implement a complete testbed to efficiently ... Keywords: traffic measurement, traffic modeling, virtual world

Yichuan Wang; Cheng-Hsin Hsu; Jatinder Pal Singh; Xin Liu

2011-02-01T23:59:59.000Z

22

Virtual impactor  

Science Conference Proceedings (OSTI)

A virtual impactor having improved efficiency and low wall losses in which a core of clean air is inserted into the aerosol flow while aerosol flow is maintained adjacent inner wall surfaces of the focusing portion of the impactor. The flow rate of the core and the length of the throat of the impactor's collection probe, as well as the dimensional relationships of other components of the impactor adjacent the separation region of the impactor, are selected to optimize separation efficiency.

Yeh, Hsu-Chi (Albuquerque, NM); Chen, Bean T. (Albuquerque, NM); Cheng, Yung-Sung (Albuquerque, NM); Newton, George J. (Albuquerque, NM)

1988-08-30T23:59:59.000Z

23

Evaluation of virtual routing appliances as routers virtual environment.  

E-Print Network (OSTI)

??A virtual routing appliance is a system for the rapid, automated management and employment of virtual networks. Virtual routing appliances utilize virtual machines to enable… (more)

Al-Amoudi, Ahmed

2008-01-01T23:59:59.000Z

24

Virtual impactor  

DOE Patents (OSTI)

A virtual impactor is described having improved efficiency and low wall losses in which a core of clean air is inserted into the aerosol flow while aerosol flow is maintained adjacent to the inner wall surfaces of the focusing portion of the impactor. The flow rate of the core and the length of the throat of the impactor's collection probe, as well as the dimensional relationships of other components of the impactor adjacent the separation region of the impactor, are selected to optimize separation efficiency. 4 figs.

Yeh, H.C.; Chen, B.T.; Cheng, Y.S.; Newton, G.J.

1988-08-30T23:59:59.000Z

25

Virtual Classroom | Department of Energy  

Energy.gov (U.S. Department of Energy (DOE)) Indexed Site

Virtual Classroom Virtual Classroom Adobe Connect is as web conferencing tool that is being used as a virtual classroom in an ongoing pilot to conduct virtual Instructor Led...

26

Virtual item sales as a revenue model: identifying attributes that drive purchase decisions  

Science Conference Proceedings (OSTI)

The global market for virtual items, characters and currencies was estimated to exceed 2.1 Billion USD in 2007. Selling virtual goods for real money is an increasingly common revenue model not only for online games and virtual worlds, but for social ... Keywords: Business model, Consumer behaviour, Online communities, Purchase drivers, RMT, Virtual consumption

Vili Lehdonvirta

2009-06-01T23:59:59.000Z

27

PNNL: About - Virtual Tour  

NLE Websites -- All DOE Office Websites (Extended Search)

Tour PNNL Virtually Virtual Tour How to Navigate Before being directed to the tour webpage, here are few instructions on how to navigate. To move directly into the virtual tour,...

28

Virtual Prairie  

NLE Websites -- All DOE Office Websites (Extended Search)

Visualizing a Real Prairie: Visualizing a Real Prairie: Tools to Represent Your Data Site Index for ( Quadrat Study Project - Prairie Advocates Project - Online Prairie Data) You may use the virtual prairies you create in your presentation. You will need to save the screen or browser window to save the images you create. On the Macintosh, you type open apple-shift-3 to make a Picture file on the hard drive. You can edit these files with Adobe Photoshop or other image editing applications and put them in your report. On a PC with Windows 95, you can type the key combination of "print screen" and the alt key to save what you have displayed in the browser window to the clipboard and then paste it into an image editing application or directly into your report. Create a Quadrat Using Real Data.

29

Event:COP17 Knowledge Broker Reception | Open Energy Information  

Open Energy Info (EERE)

COP17 Knowledge Broker Reception COP17 Knowledge Broker Reception Jump to: navigation, search Calendar.png COP17 Knowledge Broker Reception: 18.00-20.00 on 2011/12/05 An informal get together for Climate Knowledge Brokers attending COP. It's on the patio at the Oasis Centre. Join us for drinks and snacks. Oasis is only 10 minutes' walk from the conference centre and is on the No 3 bus route towards North Beach. Event Details Name COP17 Knowledge Broker Reception Date 2011/12/05 Time 18.00-20.00 Location Oasis Centre, 44 K.E. Masinga Road (44 Old Fort Road) Organizer Lisa McNamara (CDKN) Lisa.McNamara@cdkn.org Tags Climate Knowledge Broker Website Event Website Ret LikeLike UnlikeLike You like this.Sign Up to see what your friends like. rieved from "http://en.openei.org/w/index.php?title=Event:COP17_Knowledge_Broker_Reception&oldid=391869

30

Virtual Laboratories  

E-Print Network (OSTI)

At the frontier of most areas in science, computer simulations play a central role. The traditional division of natural science into experimental and theoretical investigations is now completely outdated. Instead, theory, simulation, and experimentation form three equally essential aspects, each with its own unique flavor and challenges. Yet, education in computational science is still lagging far behind, and the number of text books in this area is minuscule compared to the many text books on theoretical and experimental science. As a result, many researchers still carry out simulations in a haphazard way, without properly setting up the computational equivalent of a well equipped laboratory. The art of creating such a virtual laboratory, while providing proper extensibility and documentation, is still in its infancy. A new approach is described here, Open Knowledge, as an extension of the notion of Open Source software. Besides open source code, manuals, and primers, an open knowledge project provides simulated dialogues between code developers, thus sharing not only the code, but also the motivations behind the code.

Piet Hut

2006-10-07T23:59:59.000Z

31

The metaplastic virtual spaces  

Science Conference Proceedings (OSTI)

Virtual reality systems need new metaphors for their communication. This paper presents a fuzzy enhanced semantic virtual space model. The application of the model tries to improve its conceptualization and definition of a new virtual world system. The ... Keywords: fuzzy, metaphysical, semantic spaces, synaesthesia, virtual reality

Gianluca Mura

2007-09-01T23:59:59.000Z

32

Deeply Virtual Neutrino Scattering  

SciTech Connect

We investigate the extension of the deeply virtual Compton scattering process into the weak interaction sector.

Ales Psaker

2007-09-06T23:59:59.000Z

33

Virtual button interface  

DOE Patents (OSTI)

An apparatus and method of issuing commands to a computer by a user interfacing with a virtual reality environment. To issue a command, the user directs gaze at a virtual button within the virtual reality environment, causing a perceptible change in the virtual button, which then sends a command corresponding to the virtual button to the computer, optionally after a confirming action is performed by the user, such as depressing a thumb switch.

Jones, Jake S. (Albuquerque, NM)

1999-01-01T23:59:59.000Z

34

Virtual button interface  

DOE Patents (OSTI)

An apparatus and method of issuing commands to a computer by a user interfacing with a virtual reality environment are disclosed. To issue a command, the user directs gaze at a virtual button within the virtual reality environment, causing a perceptible change in the virtual button, which then sends a command corresponding to the virtual button to the computer, optionally after a confirming action is performed by the user, such as depressing a thumb switch. 4 figs.

Jones, J.S.

1999-01-12T23:59:59.000Z

35

Virtual PCR  

Science Conference Proceedings (OSTI)

The polymerase chain reaction (PCR) stands among the keystone technologies for analysis of biological sequence data. PCR is used to amplify DNA, to generate many copies from as little as a single template. This is essential, for example, in processing forensic DNA samples, pathogen detection in clinical or biothreat surveillance applications, and medical genotyping for diagnosis and treatment of disease. It is used in virtually every laboratory doing molecular, cellular, genetic, ecologic, forensic, or medical research. Despite its ubiquity, we lack the precise predictive capability that would enable detailed optimization of PCR reaction dynamics. In this LDRD, we proposed to develop Virtual PCR (VPCR) software, a computational method to model the kinetic, thermodynamic, and biological processes of PCR reactions. Given a successful completion, these tools will allow us to predict both the sequences and concentrations of all species that are amplified during PCR. The ability to answer the following questions will allow us both to optimize the PCR process and interpret the PCR results: What products are amplified when sequence mixtures are present, containing multiple, closely related targets and multiplexed primers, which may hybridize with sequence mismatches? What are the effects of time, temperature, and DNA concentrations on the concentrations of products? A better understanding of these issues will improve the design and interpretation of PCR reactions. The status of the VPCR project after 1.5 years of funding is consistent with the goals of the overall project which was scoped for 3 years of funding. At half way through the projected timeline of the project we have an early beta version of the VPCR code. We have begun investigating means to improve the robustness of the code, performed preliminary experiments to test the code and begun drafting manuscripts for publication. Although an experimental protocol for testing the code was developed, the preliminary experiments were tainted by contaminated products received from the manufacturer. Much knowledge has been gained in the development of the code thus far, but without final debugging, increasing its robustness and verifying it against experimental results, the papers which we have drafted to share our findings still require the final data necessary for publication. The following sections summarize our final progress on VPCR as it stands after 1.5 years of effort on an ambitious project scoped for a 3 year period. We have additional details of the methods than are provided here, but would like to have legal protection in place before releasing them. The result of this project, a suite of programs that predict PCR products as a function of reaction conditions and sequences, will be used to address outstanding questions in pathogen detection and forensics at LLNL. VPCR should enable scientists to optimize PCR protocols in terms of time, temperature, ion concentration, and primer sequences and concentrations, and to estimate products and error rates in advance of performing experiments. Our proposed capabilities are well ahead of all currently available technologies, which do not model non-equilibrium kinetics, polymerase extension, or predict multiple or undesired PCR products. We are currently seeking DHS funding to complete the project, at which time licensing opportunities will be explored, an updated patent application will be prepared, and a publication will be submitted. A provisional and a full patent application have already been filed (1).

Gardner, S N; Clague, D S; Vandersall, J A; Hon, G; Williams, P L

2006-02-23T23:59:59.000Z

36

Friend and foe: The early Ottoman reception of Ibn 'Arabi  

E-Print Network (OSTI)

Islamic Community of Bosnia and Herzegovina, the fatwa eminiIslamic Community of Bosnia and Herzegovina at rijaset.ba

Zildzic, Ahmed

2012-01-01T23:59:59.000Z

37

Hot Virtual Reality Sites  

Science Conference Proceedings (OSTI)

... Further, NIST does not endorse any commercial ... Academia Clemson University's VR research and activities. ... a good section on virtual environments ...

38

A case for high performance computing with virtual machines  

Science Conference Proceedings (OSTI)

Virtual machine (VM) technologies are experiencing a resurgence in both industry and research communities. VMs offer many desirable features such as security, ease of management, OS customization, performance isolation, check-pointing, and migration, ...

Wei Huang; Jiuxing Liu; Bulent Abali; Dhabaleswar K. Panda

2006-06-01T23:59:59.000Z

39

Getting `virtual' wrongs right  

Science Conference Proceedings (OSTI)

Whilst some philosophical progress has been made on the ethical evaluation of playing video games, the exact subject matter of this enquiry remains surprisingly opaque. `Virtual murder', simulation, representation and more are found in a literature yet ... Keywords: Computer games, Fiction, Interactivity, Playfulness, Virtual, Virtual murder

Robert Francis Seddon

2013-03-01T23:59:59.000Z

40

Connecting communities through ICT: boundary crossing and knowledge sharing in a web-based 'community of communities'  

Science Conference Proceedings (OSTI)

Information and Communication Technologies (ICTs) provide the means to connect the members of a community across geographical or institutional boundaries. However, there are relatively few examples that utilise ICT to connect the members of different ... Keywords: ICT, boundary crossing, communities of practice, computer science teaching, educational material, knowledge sharing, online communities, professional development, secondary education, teacher development, virtual communities, web-based communities

Stefanos Ziovas; Maria Grigoriadou

2008-11-01T23:59:59.000Z

Note: This page contains sample records for the topic "virtual community reception" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


41

Enabling Technologies for Communities at Web Shops  

Science Conference Proceedings (OSTI)

This paper identifies needs for communities at web shops. Different types of communities are classified and rated according to their value for e-commerce sites. Three virtual stores and one external instant messaging and presence tool are observed regarding ...

Till Schümmer

2002-04-01T23:59:59.000Z

42

Virtual Data System on distributed virtual machines in computational grids  

Science Conference Proceedings (OSTI)

This paper presents the work of building a Grid workflow system on distributed virtual machines. A Grid Virtualisation Engine (GVE) is implemented to manage virtual machines as computing resources for Grid applications. The Virtual Data System ... Keywords: compact muon solenoid, distributed virtual machines, grid computing, grid workflow, high energy physics applications, virtual data systems

Lizhe Wang; Gregor Von Laszewski; Jie Tao; Marcel Kunze

2010-09-01T23:59:59.000Z

43

Matsushita's Virtual Kitchen  

Science Conference Proceedings (OSTI)

... Virtual Kitchen, a retail application set up in Japan to help people choose appliances and furnishings for the relatively small kitchen apartment ...

44

DOE Virtual University  

Energy.gov (U.S. Department of Energy (DOE))

The Department of Energy Virtual University (DVU) is a central venue for executing, managing, partnering and sharing corporate learning activities and programs. The DVU provides employees cost...

45

Virtual Circuits (OSCARS)  

NLE Websites -- All DOE Office Websites (Extended Search)

Virtual Circuits (OSCARS) Virtual Circuits (OSCARS) Services Overview ECS Audio/Video Conferencing Fasterdata IPv6 Network Network Performance Tools (perfSONAR) ESnet OID Registry PGP Key Service Virtual Circuits (OSCARS) OSCARS Case Study Documentation Links Hardware Requirements DOE Grids Service Transition Contact Us Technical Assistance: 1 800-33-ESnet (Inside the US) 1 800-333-7638 (Inside the US) 1 510-486-7600 (Globally) 1 510-486-7607 (Globally) Report Network Problems: trouble@es.net Provide Web Site Feedback: info@es.net Virtual Circuits (OSCARS) ESnet's On-Demand Secure Circuits and Advance Reservation System (OSCARS) provides multi-domain, high-bandwidth virtual circuits that guarantee end-to-end network data transfer performance. Originally a research concept, OSCARS has grown into a robust production service. Currently

46

High availability using virtualization  

E-Print Network (OSTI)

High availability has always been one of the main problems for a data center. Till now high availability was achieved by host per host redundancy, a highly expensive method in terms of hardware and human costs. A new approach to the problem can be offered by virtualization. Using virtualization, it is possible to achieve a redundancy system for all the services running on a data center. This new approach to high availability allows to share the running virtual machines over the servers up and running, by exploiting the features of the virtualization layer: start, stop and move virtual machines between physical hosts. The system (3RC) is based on a finite state machine with hysteresis, providing the possibility to restart each virtual machine over any physical host, or reinstall it from scratch. A complete infrastructure has been developed to install operating system and middleware in a few minutes. To virtualize the main servers of a data center, a new procedure has been developed to migrate physical to virtu...

Calzolari, Federico

2009-01-01T23:59:59.000Z

47

Designing and embedding reliable virtual infrastructures  

Science Conference Proceedings (OSTI)

In a virtualized infrastructure where physical resources are shared, a single physical server failure will terminate several virtual servers and crippling the virtual infrastructures which contained those virtual servers. In the worst case, more failures ... Keywords: infrastructure virtualization

Wai-Leong Yeow; Cédric Westphal; Ula? Kozat

2010-09-01T23:59:59.000Z

48

ARM - Measurement - Virtual temperature  

NLE Websites -- All DOE Office Websites (Extended Search)

govMeasurementsVirtual temperature govMeasurementsVirtual temperature ARM Data Discovery Browse Data Comments? We would love to hear from you! Send us a note below or call us at 1-888-ARM-DATA. Send Measurement : Virtual temperature The virtual temperature Tv = T(1 + rv/{epsilon}), where rv is the mixing ratio, and {epsilon} is the ratio of the gas constants of air and water vapor ( 0.622). Categories Atmospheric State Instruments The above measurement is considered scientifically relevant for the following instruments. Refer to the datastream (netcdf) file headers of each instrument for a list of all available measurements, including those recorded for diagnostic or quality assurance purposes. ARM Instruments CO2FLX : Carbon Dioxide Flux Measurement Systems MWRP : Microwave Radiometer Profiler RWP : Radar Wind Profiler

49

In the Virtual Extension  

Science Conference Proceedings (OSTI)

To ensure the timely publication of articles, Communications created the Virtual Extension (VE) to expand the page limitations of the print edition by bringing readers the same high-quality articles in an online-only format. VE articles undergo ...

CACM Staff

2011-06-01T23:59:59.000Z

50

Virtual Doppler Lidar Instrument  

Science Conference Proceedings (OSTI)

Doppler lidars measure the range-resolved line-of-sight wind component by extracting the Doppler shift of radiation backscattered from atmospheric aerosols and molecules. A virtual instrument was developed to simulate wind measurements by flying ...

Ines Leike; Jürgen Streicher; Christian Werner; Viktor Banakh; Igor Smalikho; Werner Wergen; Alexander Cress

2001-09-01T23:59:59.000Z

51

The Lure of the Virtual  

Science Conference Proceedings (OSTI)

Although organizational scholars have begun to study virtual work, they have yet to fully grapple with its diversity. We draw on semiotics to distinguish among three types of virtual work (virtual teams, remote control, and simulations) based on what ... Keywords: digitization, organizing for innovation, product design, representation, semiotics, simulation, technological change, virtual work

Diane E. Bailey; Paul M. Leonardi; Stephen R. Barley

2012-09-01T23:59:59.000Z

52

Noise Analysis in Ligand-Binding Reception for Molecular Communication in Nanonetworks  

E-Print Network (OSTI)

Abstract—Molecular communication (MC) will enable the exchange of information among nanoscale devices. In this novel bioinspired communication paradigm, molecules are employed to encode, transmit and receive information. In the most general case, these molecules are propagated in the medium by means of free diffusion. An information theoretical analysis of diffusion-based MC is required to better understand the potential of this novel communication mechanism. The study and the modeling of the noise sources is of utmost importance for this analysis. The objective of this paper is to provide a mathematical study of the noise at the reception of the molecular information in a diffusion-based MC system when the ligand-binding reception is employed. The reference diffusion-based MC system for this analysis is the physical end-to-end model introduced in a previous work by the same authors, where the reception process is realized through ligandbinding chemical receptors. The reception noise is modeled in this paper by following two different approaches, namely, through the ligand-receptor kinetics and through the stochastic chemical kinetics. The ligand-receptor kinetics allows to simulate the random perturbations in the chemical processes of the reception, while the stochastic chemical kinetics provides the tools to derive a closedform solution to the modeling of the reception noise. The ligand-receptor kinetics model is expressed through a block scheme, while the stochastic chemical kinetics results in the characterization of the reception noise using stochastic differential equations. Numerical results are provided to demonstrate that the analytical formulation of the reception noise in terms of stochastic chemical kinetics is compliant with the reception noise behavior resulting from the ligand-receptor kinetics simulations. Index Terms—Chemical master equation, diffusion, ligand-receptor kinetics, molecular communication, nanonetworks, nanotechnology,

Massimiliano Pierobon; Ian F. Akyildiz

2010-01-01T23:59:59.000Z

53

High efficiency virtual impactor  

DOE Patents (OSTI)

Environmental monitoring of atmospheric air is facilitated by a single stage virtual impactor for separating an inlet flow (Q/sub 0/) having particulate contaminants into a coarse particle flow (Q/sub 1/) and a fine particle flow (Q/sub 2/) to enable collection of such particles on different filters for separate analysis. An inlet particle acceleration nozzle and coarse particle collection probe member having a virtual impaction opening are aligned along a single axis and spaced apart to define a flow separation region at which the fine particle flow (Q/sub 2/) is drawn radially outward into a chamber while the coarse particle flow (Q/sub 1/) enters the virtual impaction opening.

Loo, B.W.

1980-03-27T23:59:59.000Z

54

Context Matters: The Illusive Simplicity of Macaque V1 Receptive Fields  

E-Print Network (OSTI)

Even in V1, where neurons have well characterized classical receptive fields (CRFs), it has been difficult to deduce which features of natural scenes stimuli they actually respond to. Forward models based upon CRF stimuli ...

Haslinger, Robert Heinz

55

Improving virtual appliance management through virtual layered file systems  

Science Conference Proceedings (OSTI)

Managing many computers is difficult. Recent virtualization trends exacerbate this problem by making it easy to create and deploy multiple virtual appliances per physical machine, each of which can be configured with different applications and utilities. ...

Shaya Potter; Jason Nieh

2011-12-01T23:59:59.000Z

56

Agricultural Advisors: A Receptive Audience for Weather and Climate Information?  

Science Conference Proceedings (OSTI)

As the climate in the midwestern United States becomes increasingly variable because of global climate change, it is critical to provide tools to the agricultural community to ensure adaptability and profitability of agricultural cropping systems. ...

Linda Stalker Prokopy; Tonya Haigh; Amber Saylor Mase; Jim Angel; Chad Hart; Cody Knutson; Maria Carmen Lemos; Yun-Jia Lo; Jean McGuire; Lois Wright Morton; Jennifer Perron; Dennis Todey; Melissa Widhalm

2013-04-01T23:59:59.000Z

57

Virtual People: Capturing Human Models to Populate Virtual Worlds  

Science Conference Proceedings (OSTI)

In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people Realistic modelling of people is essential for advanced multimedia, augmented reality and immersive virtual reality. Current systems ... Keywords: Avatar, Virtual Human, Whole-body Modelling, Humanoid Animation, Virtual Reality, VRML, Vision Techniques, 3D Reconstruction

Adrian Hilton; Daniel Beresford; Thomas Gentils; Raymond Smith; Wei Sun

1999-05-01T23:59:59.000Z

58

User population and user contributions to virtual publics: a systems model  

Science Conference Proceedings (OSTI)

This paper provides a comprehensive review of empirical research into user contributions to computer-mediated discourse in public cyber-spaces, referred to here as virtual publics. This review is used to build a systems model of such discourse. The major ... Keywords: computer mediated communication, coordination theory, discourse structures, group communication, information overload, systems theory, virtual communities

Quentin Jones; Sheizaf Rafaeli

1999-11-01T23:59:59.000Z

59

Virtual network on demand: dedicating network resources to distributed scientific workflows  

Science Conference Proceedings (OSTI)

The VNOD project aims to build an on-demand network virtualization infrastructure that can deliver the unprecedented networking performance and quality of service required by modern, distributed, data-intensive applications utilized by user communities. ... Keywords: co-scheduling, network, virtualization

Dimitrios Katramatos; Sushant Sharma; Dantong Yu

2012-06-01T23:59:59.000Z

60

Blending the real and virtual in games: the model of fantasy sports  

Science Conference Proceedings (OSTI)

Fantasy sports provide participants with the opportunity to play the role of coach for a team of athletes they select. The better the athletes perform in their real-world competitions, the better the virtual teams they are on will perform. Leagues for ... Keywords: fantasy sports, games, on-line rhetoric, spectatorship, virtual communities

Frank M. Shipman

2009-04-01T23:59:59.000Z

Note: This page contains sample records for the topic "virtual community reception" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


61

Multimodal astronaut virtual training prototype  

Science Conference Proceedings (OSTI)

A few dedicated training simulator applications exist that mix realistic interaction devices-like real cockpits in flight simulators-with virtual environment (VE) components. Dedicated virtual reality (VR) systems have been utilized also in astronaut ...

Jukka Rönkkö; Jussi Markkanen; Raimo Launonen; Marinella Ferrino; Enrico Gaia; Valter Basso; Harshada Patel; Mirabelle D'Cruz; Seppo Laukkanen

2006-03-01T23:59:59.000Z

62

Virtual Environments for Health Care  

Science Conference Proceedings (OSTI)

... condition and state of consciousness" (Kahaner, 1994 ... reality] stimulations to the human" (Nakajima, Nomura ... of virtual reality simulations to humans. ...

1996-02-14T23:59:59.000Z

63

Exploring Humanoid Robots Locomotion Capabilities in Virtual Disaster Response Scenarios  

E-Print Network (OSTI)

Exploring Humanoid Robots Locomotion Capabilities in Virtual Disaster Response Scenarios Karim. INTRODUCTION Disaster response is attracting attention from the robotics research community, and even more by the DARPA's call on disaster operations. Hence, we focus on locomotion tasks that apparently require human

Paris-Sud XI, Université de

64

I/O performance of virtualized cloud environments  

Science Conference Proceedings (OSTI)

The scientific community is exploring the suitability of cloud infrastructure to handle High Performance Computing (HPC) applications. The goal of Magellan, a project funded through DOE ASCR, is to investigate the potential role of cloud computing to ... Keywords: I/O benchmarking, cloud, virtual environments

Devarshi Ghoshal; Richard Shane Canon; Lavanya Ramakrishnan

2011-11-01T23:59:59.000Z

65

Virtual Environment and  

E-Print Network (OSTI)

The levels of immersion and presence felt by users in a Virtual Environment (VE) are very important factors that dictate the quality of the Virtual Reality (VR) experience. Sensori-motor systems, both hardware and software, are the components of a VR system that contribute to generate the VEs and to create the feeling of being there. This paper reviews the different visualization hardware/software components that are at the heart of a VR system and provides means for assessing their performance in the context of various applications. Because of its historical and functional importance in the field of VR, visualization hardware is reviewed first (HMDs, VRDs, stereo glasses, CRT, LCD monitors and Plasma displays...). Then, a list of the most important insights, which should be addressed when designing and assembling a VR system, are discussed. Finally, visualization software is covered in the context of the available hardware components.

Sensori-Motor Activities Visualization; M. Mokhtari; F. Lemieux; F. Bernier; D. Ouellet; R. Drouin; D. Laurendeau; A. Branzan-albu

2004-01-01T23:59:59.000Z

66

Research Note---The Impact of Community Commitment on Participation in Online Communities  

Science Conference Proceedings (OSTI)

Online discussion communities have become a widely used medium for interaction, enabling conversations across a broad range of topics and contexts. Their success, however, depends on participants' willingness to invest their time and attention in the ... Keywords: Web 2.0, commitment, discussion groups, online behavior, online communities, social media, social technologies, virtual communities

Patrick J. Bateman; Peter H. Gray; Brian S. Butler

2011-12-01T23:59:59.000Z

67

Virtual Human Problem Solving Environments  

SciTech Connect

Abstract. Interest in complex integrated digital or virtual human modeling has seen a significant increase over the last decade. Coincident with that increased interest, Oak Ridge National Laboratory (ORNL) initiated the development of a human simulation tool, the Virtual Human. The Virtual Human includes a problem-solving environment (PSE) for implementing the integration of physiological models in different programming languages and connecting physiological function to anatomy. The Virtual Human PSE (VHPSE) provides the computational framework with which to develop the concept of a "Virtual Human." Supporting the framework is a data definition for modeling parameters, PhysioML, a Virtual Human Database (VHDB), and a Web-based graphical user interface (GUI) developed using Java. Following description of the VHPSE, we discuss four example implementations of models within the framework. Further expansion of a human modeling environment was carried out in the Defense Advanced Research Projects Agency Virtual Soldier Project. SCIRun served as the Virtual Soldier problem solving environment (VSPSE). We review and compare specific developments in these projects that have significant potential for the future of Virtual Human modeling and simulation. We conclude with an evaluation of areas of future work that will provide important extensions to the VHPSE and VSPSE and make possible a fully-integrated environment for human anatomical and physiological modeling: the Virtual Human.

Ward, Richard C [ORNL; Pouchard, Line Catherine [ORNL; Munro, Nancy B [ORNL; Fischer, Sarah Kathleen [ORNL

2008-01-01T23:59:59.000Z

68

Virtual Rapid Chloride Permeability Test  

Science Conference Proceedings (OSTI)

... final temperature can be manually copied to the final temperature in the test conditions box ... Type of software: Virtual testing of chloride permeability. ...

2013-06-11T23:59:59.000Z

69

Development of Virtual Power Plants  

NLE Websites -- All DOE Office Websites (Extended Search)

Virtual Power Plants We are working in the emerging intersection between information, computation, and complexity Applications * Design * Environmental modeling * Controls with...

70

Virtual Frog Dissection Kit Tutorial  

NLE Websites -- All DOE Office Websites (Extended Search)

and function Item 8: Using a different language Item 10: Resetting to defaults Berkeley Lab | ACS | Notice to Users | Whole Frog Project | Virtual Frog Page last modified: 0126...

71

Applying Virtual Environments to Manufacturing  

Science Conference Proceedings (OSTI)

... Users bring their architectural plans to the Matsushita store ... extension to the original virtual wind tunnel, NASA ... tracker with a graphics generator or a ...

1995-11-14T23:59:59.000Z

72

Virtual collaboration in oil and gas organizations  

Science Conference Proceedings (OSTI)

This paper covers some general observations regarding the relations between remote operation concepts and virtual organizations. In this paper we will show that remote operation concepts among other things involve developing systems supporting communication ... Keywords: line of operation, lines of operation, remote operation, virtual collaboration, virtual communication, virtual organizations, virtual room

Kenneth Gulbrandsøy; Vidar Hepsø; Amund Skavhaug

2002-12-01T23:59:59.000Z

73

Cultural learning in virtual heritage: an overview  

Science Conference Proceedings (OSTI)

The aim of this paper is to present the overview of cultural learning in virtual heritage. In the past, works done on virtual heritage were mostly focused on replicating and visualizing heritage objects for presentation using virtual reality. However, ... Keywords: cultural learning, virtual environment, virtual heritage, visual informatics

Nazrita Ibrahim; Nazlena Mohamad Ali; Noor Faezah Mohd Yatim

2011-11-01T23:59:59.000Z

74

E-commerce transactions in a virtual environment: virtual transactions  

Science Conference Proceedings (OSTI)

E-commerce is a fundamental method of doing business, such that for a firm to say it is trading at all in the modern market-place it must have some element of on-line presence. Coupled with this is the explosion of the "population" of Massively Multiplayer ... Keywords: E-commerce, Electronic commerce, Metaverses, Virtual environments, Virtual worlds

Simon Scarle; Sylvester Arnab; Ian Dunwell; Panagiotis Petridis; Aristidis Protopsaltis; Sara Freitas

2012-09-01T23:59:59.000Z

75

Pools of virtual boxes: building campus grids with virtual machines  

Science Conference Proceedings (OSTI)

A campus grid is a critical component of research cyberinfrastructure. A grid facilitates resource sharing, improving collaboration and increasing the capability to address large scale scientific and engineering problems. Resources comprising a grid ... Keywords: campus grid, deployment, distributed computing, high throughput computing, virtual machines, virtualization

David J. Herzfeld; Lars E. Olson; Craig A. Struble

2010-06-01T23:59:59.000Z

76

Uncertainty and Virtual Particles  

NLE Websites -- All DOE Office Websites (Extended Search)

Incertidumbre y partículas virtuales Incertidumbre y partículas virtuales Volver Principal ESTOY PERDIDO!!! El principio de incerteza de Heisenberg: En 1927, Heisenberg enunció una propiedad fundamental de la mecánica cuántica que dice que es imposible medir EN FORMA EXACTA AMBOS, la posición de una partícula y su ímpetu. Cuanto mayor sea la precisión con que determinamos una, menos sabremos de la otra. Este es el llamado Principio de incerteza de Heisenberg. La relación matemática que lo expresa es: Significa que la incertidumbre en la posición (x), multiplicada por la incertidumbre en el momento (p), es mayor o igual que una constante (h-barra dividido por dos.) Este principio puede también ser escrito en términos de energía y tiempo: Significa que la incertidumbre en la energía de una partícula

77

Virtual Optical Comparator  

SciTech Connect

The Virtual Optical Comparator, VOC, was conceived as a result of the limitations of conventional optical comparators and vision systems. Piece part designs for mechanisms have started to include precision features on the face of parts that must be viewed using a reflected image rather than a profile shadow. The VOC concept uses a computer generated overlay and a digital camera to measure features on a video screen. The advantage of this system is superior edge detection compared to traditional systems. No vinyl charts are procured or inspected. The part size and expensive fixtures are no longer a concern because of the range of the X-Y table of the Virtual Optical Comparator. Product redesigns require only changes to the CAD image overlays; new vinyl charts are not required. The inspection process is more ergonomic by allowing the operator to view the part sitting at a desk rather than standing over a 30 inch screen. The procurement cost for the VOC will be less than a traditional comparator with a much smaller footprint with less maintenance and energy requirements.

Thompson, Greg

2008-10-20T23:59:59.000Z

78

An integrated reception?plate inverse?force structure?borne noise source characterization test method.  

Science Conference Proceedings (OSTI)

An integrated reception?plate inverse?force method for vibration power and force transmitted from a mounted vibration source measurement has been prototyped and evaluated. The tests developed data to aid in understanding the repeatability and reproducibility of the method

Kevin H. Lai

2011-01-01T23:59:59.000Z

79

Qualitative physics in virtual environments  

Science Conference Proceedings (OSTI)

In this paper, we describe a new approach to the creation of virtual environments, which uses qualitative physics to implement object behaviour. We adopted Qualitative Process Theory as a qualitative reasoning formalism, due to its representational properties ... Keywords: intelligent virtual environments, modelling and simulation, qualitative physics

Marc Cavazza; Simon Hartley; Jean-Luc Lugrin; Mikael Le Bras

2004-01-01T23:59:59.000Z

80

Virtual stationary timed automata for mobile networks  

E-Print Network (OSTI)

In this thesis, we formally define a programming abstraction for mobile networks called the Virtual Stationary Automata programming layer, consisting of real mobile clients, virtual timed I/O automata called virtual ...

Nolte, Tina Ann, 1979-

2009-01-01T23:59:59.000Z

Note: This page contains sample records for the topic "virtual community reception" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


81

Static virtual channel allocation in oblivious routing  

E-Print Network (OSTI)

Most virtual channel routers have multiple virtual channels to mitigate the effects of head-of-line blocking. When there are more flows than virtual channels at a link, packets or flows must compete for channels, either ...

Shim, Keun Sup

82

Primitive Virtual Negative Charge  

E-Print Network (OSTI)

Physical fields, such as gravity and electromagnetic field, are interpreted as results from rearrangement of vacuum particles to get the equilibrium of net charge density and net mass density in 4-dimensional complex space. Then, both fields should interact to each other in that physical interaction is considered as a field-to-field interaction. Hence, Mass-Charge interaction is introduced with primitive-virtual negative charge defined for the mass. With the concept of Mass-Charge interaction electric equilibrium of the earth is discussed, especially about the electric field and magnetic field of the earth. For unsettled phenomena related with the earth's gravity, such as antigravity phenomenon, gravity anomalies during the solar eclipses, the connection between geomagnetic storms and earthquakes, etc., possible explanations are discussed.

Kim, Kiyoung

2008-01-01T23:59:59.000Z

83

Primitive Virtual Negative Charge  

E-Print Network (OSTI)

Physical fields, such as gravity and electromagnetic field, are interpreted as results from rearrangement of vacuum particles to get the equilibrium of net charge density and net mass density in 4-dimensional complex space. Then, both fields should interact to each other in that physical interaction is considered as a field-to-field interaction. Hence, Mass-Charge interaction is introduced with primitive-virtual negative charge defined for the mass. With the concept of Mass-Charge interaction electric equilibrium of the earth is discussed, especially about the electric field and magnetic field of the earth. For unsettled phenomena related with the earth's gravity, such as antigravity phenomenon, gravity anomalies during the solar eclipses, the connection between geomagnetic storms and earthquakes, etc., possible explanations are discussed.

Kiyoung Kim

2008-11-04T23:59:59.000Z

84

Management of high availability services using virtualization.  

E-Print Network (OSTI)

??This thesis examines the use of virtualization in management of high availability services using open source tools. The services are hosted in virtual machines, which… (more)

Braastad, Espen

2006-01-01T23:59:59.000Z

85

Idaho National Laboratory - Hydropower Program- Virtual Hydropower...  

NLE Websites -- All DOE Office Websites (Extended Search)

Virtual Hydropower Prospector do Brasil Access the Virtual Hydropower Prospector do Brasil Disclaimers NOTICE TO USERS The water energy resource and potential project information...

86

Digital Windows: cause + effect between reality + virtuality.  

E-Print Network (OSTI)

??Digital Windows allow real people in the real world to interact with virtual objects in a virtual world through a direct relationship between real-space and… (more)

Sumsion, F

2007-01-01T23:59:59.000Z

87

Performance evaluation and characterization of virtual appliances.  

E-Print Network (OSTI)

??System virtualization technology continues to increase in popularity across the datacenter. Independent Software Vendors (ISVs) are now using virtual machines to deliver software appliances to… (more)

Chen, Zhaoqian

2008-01-01T23:59:59.000Z

88

Promoting trust in B2B virtual organisations through business and technological infrastructures  

Science Conference Proceedings (OSTI)

The purpose of this paper is to propose ways to increase the level of trust in online Business-to-Business (B2B) communities, through the use of business and technological schemes. From the business point of view, two mechanisms are proposed: ... Keywords: B2B, business, business-to-, e-commerce, electronic business, networking, online communities, online trading, peer architecture, peer-to-, service level agreements, support centers, trust, trustworthiness, virtual organisations, web-based communities

Ioannis Ignatiadis; Adomas Svirskas; Bob Roberts; Konstantinos Tarabanis

2006-12-01T23:59:59.000Z

89

Walking > walking-in-place > flying, in virtual environments  

Science Conference Proceedings (OSTI)

Keywords: human factors, locomotion, neural networks, presence, virtual reality, virtual walking, visual cliff

Martin Usoh; Kevin Arthur; Mary C. Whitton; Rui Bastos; Anthony Steed; Mel Slater; Frederick P. Brooks, Jr.

1999-07-01T23:59:59.000Z

90

Community, Environment  

NLE Websites -- All DOE Office Websites (Extended Search)

Environment community-environmentassetsimagesicon-community.jpg Community, Environment Our good neighbor pledge: to contribute to quality of life in Northern New Mexico...

91

Virtual urban traffic network simulator  

E-Print Network (OSTI)

In this project, I designed and implemented a virtual urban traffic network simulator. The simulator serves as a testbed for human-subject experiments to determine driver behavior in road networks and also as a platform ...

Uh, Jason (Jason J.)

2011-01-01T23:59:59.000Z

92

Virtual workplaces : when metaphors breakdown  

E-Print Network (OSTI)

Our model of work is shaped by the places we choose to work and the tools we choose to work with. As we introduce new technologies and build new environments our model is changing. Today's virtual workplaces are grounded ...

Gallemore, Thomas W. I. (Thomas Wilson Ira), 1969-

1998-01-01T23:59:59.000Z

93

Virtual workspaces in the grid  

Science Conference Proceedings (OSTI)

Despite significant progress in the development of Grid infrastructure, the provisioning of a customized and controllable remote execution environment remains an open issue. This paper introduces the concept of a virtual workspace, a configurable execution ...

Katarzyna Keahey; Ian Foster; Timothy Freeman; Xuehai Zhang; Daniel Galron

2005-08-01T23:59:59.000Z

94

Real illumination from virtual environments  

Science Conference Proceedings (OSTI)

We introduce a method for actively controlling the illumination in a room so that it is consistent with a virtual world. In combination with a high dynamic range display, the system produces both uniform and directional illumination at intensity levels ...

Abhijeet Ghosh; Matthew Trentacoste; Helge Seetzen; Wolfgang Heidrich

2005-06-01T23:59:59.000Z

95

Phone virtualization using a microkemel hypervisor  

Science Conference Proceedings (OSTI)

Virtualization of multi-core hardware is becoming important in enterprise computing using hypervisors such as VMware or Xen. For desktop phones, virtualization can be used to simultaneously run multiple phone OSes on the same desktop phone, and provide ... Keywords: L4, OKL4, embedded microkernel, hypervisor, phone virtualization, virtualization

Amrit Acharya; John Buford; Venky Krishnaswamy

2009-12-01T23:59:59.000Z

96

Virtualization: a way towards dynamic IT  

Science Conference Proceedings (OSTI)

This paper focuses on different aspects of Virtualization that will help the IT & development organization to become more strategic to their business. The Dynamic IT strategy helps businesses enhance the capability and efficiency of their people, processes, ... Keywords: virtualization, virtualization software and applications, virtualization types

U. Pawar; M. Bhelotkar

2011-02-01T23:59:59.000Z

97

Review: Virtual machine tools and virtual machining-A technological review  

Science Conference Proceedings (OSTI)

Virtual manufacturing systems provide a useful means for products to be manufactured 'right the first time' without the need of physical testing on the shop floor. Earlier research was mostly on developing a virtual manufacturing environment. Over the ... Keywords: Machining simulation, Virtual machine tool, Virtual machining, Virtual system

Aini Abdul Kadir; Xun Xu; Enrico Hämmerle

2011-06-01T23:59:59.000Z

98

Alternate Transmission of +45° and ?45° Slant Polarization and Simultaneous Reception of Vertical and Horizontal Polarization for Precipitation Measurement  

Science Conference Proceedings (OSTI)

A polarimetric weather radar with alternate transmission of slant linear +45° and ?45° polarization and simultaneous reception of both linear vertical and linear horizontal polarization is considered. The equations of the radar observables for a ...

Enrico Torlaschi; Yves Gingras

2000-08-01T23:59:59.000Z

99

Exploring user-producer interaction in an online community: the case of Habbo Hotel  

Science Conference Proceedings (OSTI)

This article attempts to explore the user-producer interaction in the online community of Habbo Hotel. Based on desk research, interviews, an online survey among more than 3000 Habbo Hotel users in The Netherlands and online discussion groups with ... Keywords: Habbo Hotel, The Netherlands, communication, online communities, online safety, user-generated content, user-producer interaction, virtual communities, web-based communities

Mijke Slot

2008-11-01T23:59:59.000Z

100

Reti attive di distribuzione: le applicazioni Virtual Power Plant e Virtual Utility.  

E-Print Network (OSTI)

??Il presente lavoro si occupa di nuove applicazioni per la gestione e l’ottimizzazione di risorse distribuite, così dette Virtual Power Plant (VPP) o Virtual Utility… (more)

Baroncelli, Paolo

2005-01-01T23:59:59.000Z

Note: This page contains sample records for the topic "virtual community reception" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


101

Virtual instrumentation to study galaxies  

E-Print Network (OSTI)

The MIGALE project (http://www.sai.msu.su/migale) provides databases and data analysis tools to study the evolution of galaxies from z=1 to z=0. It develops and maintain a general database, HyperLeda, to give a homogenized parameterization for 3 million objects, and several archives or specialized databases. It also develops tools to analyse on-the-fly data extracted from the database or obtained through the Virtual Observatory (Virtual Instruments). The package made for this project, Pleinpot, is distributed as open source.

Ph. Prugniel; I. Chilingarian; H. Flores; J. Guibert; R. Haigron; I. Jegouzo; F. Royer; F. Tajahmady; G. Theureau; J. Vetois

2004-10-13T23:59:59.000Z

102

A Web-Based Virtual Lighting Simulator  

NLE Websites -- All DOE Office Websites (Extended Search)

A Web-Based Virtual Lighting Simulator Title A Web-Based Virtual Lighting Simulator Publication Type Conference Paper LBNL Report Number LBNL-51065 Year of Publication 2002 Authors...

103

Virtual articulation and kinematic abstraction in robotics  

E-Print Network (OSTI)

This thesis presents the theory, implementation, novel applications, and experimental validation of a general-purpose framework for applying virtual modifications to an articulated robot, or virtual articulations. These ...

Vona, Marsette Arthur, 1977-

2009-01-01T23:59:59.000Z

104

Virtualized application performance prediction using system metrics  

E-Print Network (OSTI)

Virtualized datacenter administrators would like to consolidate virtual machines (VMs) onto as few physical hosts as possible in order to decrease costs, but must leave enough physical resources for each VM to meet application ...

Wanderman-Milne, Skye A

2012-01-01T23:59:59.000Z

105

Virtual Testing for Smart Buildings  

Science Conference Proceedings (OSTI)

Smart buildings promise to revolutionize the way we live. Applications ranging from climate control to fire management can have significant impact on the quality and cost of these services. However, smart buildings and any technology with direct effect ... Keywords: Virtual testing, Smart buildings, HVAC, Pervasive computing

Julien Bruneau; Charles Consel; Marcia O'Malley; Walid Taha; Wail Masry Hannourah

2012-06-01T23:59:59.000Z

106

The human agent virtual environment  

Science Conference Proceedings (OSTI)

In this paper we describe a multi-agent simulation called the Human Agent Virtual Environment (or HAVE). HAVE is a test bed to explore agent-environment interaction in multi-agent simulation for defence applications. The primary research driver in the ... Keywords: agents and cognitive models, defence, multi-agent simulation and modeling

Michael Papasimeon; Adrian R. Pearce; Simon Goss

2007-05-01T23:59:59.000Z

107

Empathy in virtual learning environments  

Science Conference Proceedings (OSTI)

How do we engage teachers and learners in the learning process and what are the benefits of this? How do we get students to learn? Many academic institutions of all levels are asking these questions. Throughout the years new teaching methodologies ... Keywords: Second Life, VLEs, e-learning, empathy, engagement, online learning, teaching methodologies, virtual learning environments

Judith Molka-Danielsen; Bryan W. Carter; Alastair Creelman

2009-02-01T23:59:59.000Z

108

Virtual Fieldwork Using Google Earth  

E-Print Network (OSTI)

Virtual Fieldwork Using Google Earth Advanced Techniques #12;Digital Explorer 1 Gough Square London Fieldwork Using Google Earth compiled by Jamie Buchanan-Dunlop Digital Explorer 71 Regent Studios 8 Andrews Buchanan-Dunlop © 2008 Google © 2008 Ricardo Sgrillo All rights reserved cover design by rob `at

Smith-Konter, Bridget

109

Dynamic virtual credit card numbers  

Science Conference Proceedings (OSTI)

Theft of stored credit card information is an increasing threat to e-commerce.We propose a dynamic virtual credit card number scheme that reduces the damage caused by stolen credit card numbers. A user can use an existing credit card account to generate ... Keywords: credit card theft, e-commerce

Ian Molloy; Jiangtao Li; Ninghui Li

2007-02-01T23:59:59.000Z

110

Instructions for Using Virtual Private Network  

Energy.gov (U.S. Department of Energy (DOE))

Virtual Private Network provides access to network drives, and is recommended for use only from a ETIS-provided laptop. 

111

Virtual Reality for Manufacturing Case Studies  

Science Conference Proceedings (OSTI)

Virtual Reality for Manufacturing - Case Studies. Sandy Ressler National Institute of Standards and Technology sressler@nist.gov. ...

112

Board Focuses on Budget in First Virtual Semi-Annual Meeting | Department  

Energy.gov (U.S. Department of Energy (DOE)) Indexed Site

Board Focuses on Budget in First Virtual Semi-Annual Meeting Board Focuses on Budget in First Virtual Semi-Annual Meeting Board Focuses on Budget in First Virtual Semi-Annual Meeting April 30, 2013 - 12:00pm Addthis WASHINGTON, D.C. - The EM Site-Specific Advisory Board (EMSSAB) Chairs held their semi-annual meeting via webinar recently, a move to curtail costs in a challenging fiscal climate. An estimated 90 people participated in the virtual meeting, including the 16 Chairs and Vice Chairs, local EMSSAB board members, board staff, other agency officials and members of the public. "These exchanges are extremely valuable to both DOE and the Chairs," EM Office of Intergovernmental and Community Activities Director Melissa Nielson said. "The Chairs enthusiastically plan these meetings and think carefully about what they want to convey about their sites, as well as

113

Transportation planning: A virtual reality  

SciTech Connect

An important factor in the development of any base technology is generating it in such a way that these technologies will continue to be useful through systems upgrades and implementation philosophy metamorphoses. Base technologies of traffic engineering including transportation modeling, traffic impact forecasting, traffic operation management, emergency situation routing and re-routing, and signal systems optimization should all be designed with the future in mind. Advanced Traffic Engineering topics, such as Intelligent Vehicle Highway Systems, are designed with advanced engineering concepts such as rules-based design and artificial intelligence. All aspects of development of base technologies must include Total Quality Engineering as the primary factor in order to succeed. This philosophy for development of base technologies for the County of Los Alamos is being developed leveraging the resources of the Center for Advanced Engineering Technology (CAET) at the Los Alamos National Laboratory. The mission of the CAET is to develop next-generation engineering technology that supports the Los Alamos National Laboratory`s mission and to transfer that technology to industry and academia. The CAET`s goal is to promote industrial, academic, and government interactions in diverse areas of engineering technology, such as, design, analysis, manufacturing, virtual enterprise, robotics, telepresence, rapid prototyping, and virtual environment technology. The Center is expanding, enhancing, and increasing core competencies at the Los Alamos National Laboratory. The CAET has three major thrust areas: development of base technologies, virtual environment technology applications, and educational outreach and training. Virtual environment technology immerses a user in a nonexistent or augmented environment for research or training purposes. Virtual environment technology illustrates the axiom, ``The best way to learn is by doing.``

Bradley, J. [Johnson Controls, International (United States); Hefele, J.; Dolin, R.M. [Los Alamos National Lab., NM (United States)

1994-07-01T23:59:59.000Z

114

A new approach to virtual palpation  

Science Conference Proceedings (OSTI)

In this paper, a new approach to virtual medical abdominal palpation has been introduced. Firstly, we describe palpation as a medical procedure. Then, we analyze the necessity of virtual palpation. Next, we present our survey on the existing work on ... Keywords: function-based, haptic device, palpation, respiration, virtual reality

Shamima Yasmin; Alexei Sourin

2012-12-01T23:59:59.000Z

115

Teaching Virtual Reality: Why and How?  

Science Conference Proceedings (OSTI)

This article looks at the teaching aspects of virtual reality, as opposed to the use of virtual reality as a teaching tool (in virtual teaching environments). It is motivated by a perceived need for clarity, focus, and dialogue that are lacking within ...

Grigore C. Burdea

2004-08-01T23:59:59.000Z

116

Virtual worlds as a medium for advertising  

Science Conference Proceedings (OSTI)

Online virtual worlds, such as Second Life, are rapidly becoming recognized as a technology of substantial future importance for marketers and advertisers. Many of these virtual worlds provide the potential medium for very rich and varied new and enhanced ... Keywords: MMOG, advertising, marketing, online game, second life, virtual world

Stuart Barnes

2007-10-01T23:59:59.000Z

117

Virtual 95th AOCS Annual Meeting & Expo  

Science Conference Proceedings (OSTI)

2004 CD-ROM contains over 120 presentations from many oral and poster presenters from the 95th AOCS Annual Meeting & Expo. Virtual 95th AOCS Annual Meeting & Expo Virtual Meetings DVD & CD-ROMs Expanding on the previous Virtual AOCS Annual Meeting &

118

Unidata: A Virtual Community Sharing Resources via Technological Infrastructure  

Science Conference Proceedings (OSTI)

In initiating the Unidata Program, scientists hoped to meet common needs for accessing and using atmospheric data in education and research using state-of-the-art technology. As communications technologies have advanced, Unidata has increasingly ...

David Fulker; Sally Bates; Clifford Jacobs

1997-03-01T23:59:59.000Z

119

Community Relations  

NLE Websites -- All DOE Office Websites (Extended Search)

Students at EnergySmart Schools and people at Rebuilding Together events Community Relations EETD and Lawrence Berkeley National Laboratory's community relations mission and...

120

Towards an Integrated Vision across Inter-cooperative Grid Virtual Organizations  

Science Conference Proceedings (OSTI)

Much work has been done to exploit the benefit brought by allowing job execution on distributed computational resources. Nodes are typically able to share jobs only within the same virtual organization, which is inherently bounded by various reasons ... Keywords: Critical Friend Community, Grid Scheduling, Inter-cooperative, MaGate, Meta-scheduling, SmartGRID

Ye Huang; Nik Bessis; Amos Brocco; Stelios Sotiriadis; Michele Courant; Pierre Kuonen; Beat Hisbrunner

2009-11-01T23:59:59.000Z

Note: This page contains sample records for the topic "virtual community reception" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


121

DOE Solar Decathlon: Virtual Tours  

NLE Websites -- All DOE Office Websites (Extended Search)

News News Photos Daily Photos Gallery of Houses Virtual Tours Videos Product Directory Village Energy Balance Education Sponsors History FAQs Contacts Virtual Tours Explore the U.S. Department of Energy Solar Decathlon 2013 houses through 360° panoramic images. Select a team from the list below to take a peek inside. Then use your mouse and the controls in the bottom right corner of the tour image to rotate your view. U.S. Department of Energy Solar Decathlon Mobile Search Search Search Help More Search Options Orange County Great Park, Irvine, California, Oct. 3-13, 2013 Photo of a large group of cheering decathletes. They stand at the end of the Solar Decathlon 2013 village and hold a banner that says "U.S. Department of Energy Solar Decathlon." U.S. Department of Energy Solar Decathlon

122

Receptive field self-organization in a model of the fine structure in v1 cortical columns  

Science Conference Proceedings (OSTI)

We study a dynamical model of processing and learning in the visual cortex, which reflects the anatomy of V1 cortical columns and properties of their neuronal receptive fields. Based on recent results on the fine-scale structure of columns in V1, we ...

Jörg Lücke

2009-10-01T23:59:59.000Z

123

The interpretation of speech reception threshold data in normal-hearing and hearing-impaired listeners: Steady-state noise  

Science Conference Proceedings (OSTI)

Speech-in-noise-measurements are important in clinical practice and have been the subject of research for a long time. The results of these measurements are often described in terms of the speech reception threshold(SRT) and SNR loss. Using the basic concepts that underlie several models of speech recognition in steady-state noise

Cas Smits; Joost M. Festen

2011-01-01T23:59:59.000Z

124

Worldwide R&D of Virtual Observatory  

E-Print Network (OSTI)

Virtual Observatory (VO) is a data intensive online astronomical research and education environment, taking advantages of advanced information technologies to achieve seamless and uniform access to astronomical information. The concept of VO was introduced in late of 1990s to meet challenges brought up with data avalanche in astronomy. This paper reviews current status of International Virtual Observatory Alliance, technical highlights from world wide VO projects, and a brief introduction of Chinese Virtual Observatory.

Chenzhou Cui; Yongheng Zhao

2007-11-27T23:59:59.000Z

125

A virtual company concept for reservoir management  

SciTech Connect

This paper describes how reservoir management problems were pursued with a virtual company concept via the Internet and World Wide Web. The focus of the paper is on the implementation of virtual asset management teams that were assembled with small independent oil companies. The paper highlights the mechanics of how the virtual team transferred data and interpretations, evaluated geological models of complex reservoirs, and used results of simulation studies to analyze various reservoir management strategies.

Martin, F.D. [Dave Martin and Associates, Inc. (United States); Kendall, R.P.; Whitney, E.M. [Los Alamos National Lab., NM (United States)

1998-12-31T23:59:59.000Z

126

A virtual ad hoc network testbed  

Science Conference Proceedings (OSTI)

Testing of applications for ad hoc networks poses a special technical challenge due to the difficulty of conducting experiments in an ad hoc network environment at a scale larger than a few nodes. One approach is to conduct experiments in a testbed that ... Keywords: MANETs, SITL, VAN, emulation, hybrid testbed, mobile ad hoc networks, mobile networks, network management, shadow nodes, simulation, software-in-, the-loop, virtual ad hoc networks, virtual machines, virtual networks, virtualisation

Alex Poylisher; Constantin Serban; John Lee; Tai-Chuan Lu; Ritu Chadha; Cho-Yu Jason Chiang; Robert Orlando; Kimberly Jakubowski

2010-07-01T23:59:59.000Z

127

Distributed virtual environment scalability and security  

E-Print Network (OSTI)

here. I define a virtual environment (VE) as a computer simulation typically involving space and time. This definitely restricts our examination to computerized systems, where otherwise it could rightly include war simulations going back thousands... in the Manhattan Project to model nuclear detonation, implementing a narrowly scoped, non-real-time virtual environment. In subsequent years computer capacity has grown, and with it the scope and responsiveness of virtual environments. VEs are still used...

Miller, John

2011-11-08T23:59:59.000Z

128

Pipeline Morphing and Virtual Pipelines  

E-Print Network (OSTI)

Pipeline morphing is a simple but effectivetechnique for reconfiguring pipelined FPGA designs at run time. By overlapping computation and reconfiguration, the latency associated with emptying and refilling a pipeline can be avoided. Weshowhow morphing can be applied to linear and mesh pipelines at both word-level and bit-level, and explain how this method can be implemented using Xilinx 6200 FPGAs. We also present an approach using morphing to map a large virtual pipeline onto a small physical pipeline, and the trade-offs involved are discussed.

W. Luk; N. Shirazi; S. R. Guo; P. Y. K. Cheung

1997-01-01T23:59:59.000Z

129

Playing the Environment: Games as Virtual Ecologies  

E-Print Network (OSTI)

Playing the Environment: Games as Virtual Ecologies Alendasocial realism, games, environment, ecology 1. INTRODUCTIONversions of the environment? The answer is multifaceted.

Chang, Alenda Y.

2009-01-01T23:59:59.000Z

130

Exploring Genome Rearrangements using Virtual ... - CECM  

E-Print Network (OSTI)

ported extensive transfer of chloroplast DNA to nuclear. DNA [4]. VIRTUAL HYBRIDIZATION. Approximate string matching is defined as identifying, in a text  ...

131

Honors for the Virtual Frog Dissection Kit  

NLE Websites -- All DOE Office Websites (Extended Search)

on Jeopardy in a high school tournament show in November of 1999. Berkeley Lab | ACS | Notice to Users | Whole Frog Project | Virtual Frog Page last modified: 012305...

132

Idaho National Laboratory - Hydropower Program- Virtual Hydropower...  

NLE Websites -- All DOE Office Websites (Extended Search)

The water energy resource and potential project information provided by the Virtual Hydropower Prospector (VHP) is as accurate as possible within the limitations of the...

133

Virtual Hydropower Prospecting – Searching for Hydropower Gold  

DOE Green Energy (OSTI)

The availability of geographic information system (GIS) tools and analytical modeling of natural streams has made it possible to perform virtual “river inventories” that were formerly done using topographic maps, stream flow estimates, and physical reconnaissance. The Idaho National Laboratory (INL) in collaboration with the U.S. Geological Survey (USGS) virtually assessed the gross power potential of all natural streams in the United States of America and identified feasible potential project sites and estimated their developable power potential. The results of this virtual prospecting have been incorporated into a GIS application called the Virtual Hydropower Prospector that is available for public use on the Internet.

Douglas G. Hall

2007-12-01T23:59:59.000Z

134

Architectural Lighting Analysis in Virtual Lighting Laboratory  

NLE Websites -- All DOE Office Websites (Extended Search)

Architectural Lighting Analysis in Virtual Lighting Laboratory NOTICE Due to the current lapse of federal funding, Berkeley Lab websites are accessible, but may not be updated...

135

Individual Virtual Competence and Its Influence on Work Outcomes  

Science Conference Proceedings (OSTI)

Witnessing both opportunities and challenges in virtual work arrangements, researchers have explored a number of technological, social, and organizational factors in order to improve virtual work effectiveness. However, there is limited understanding ... Keywords: Individual Virtual Competence, Individual Work Outcomes, Virtual Organization, Virtual Work

Yinglei Wang; Nicole Haggerty

2011-04-01T23:59:59.000Z

136

Virtualizing office hours in CS 50  

Science Conference Proceedings (OSTI)

In Fall 2007, we introduced "virtual office hours" into Harvard College's introductory computer science course, CS 50, so that students could meet with teaching fellows (TFs) online to discuss problem sets at any hour from anywhere. Our goals were to ... Keywords: CSCW, collaboration, distance education, virtual office hours

David J. Malan

2009-07-01T23:59:59.000Z

137

Enabling scientific workflows in virtual reality  

Science Conference Proceedings (OSTI)

To advance research and improve the scientific return on data collection and interpretation efforts in the geosciences, we have developed methods of interactive visualization, with a special focus on immersive virtual reality (VR) environments. Earth ... Keywords: geosciences, scientific visualization, virtual reality, workflow

Oliver Kreylos; Gerald Bawden; Tony Bernardin; Magali I. Billen; Eric S. Cowgill; Ryan D. Gold; Bernd Hamann; Margarete Jadamec; Louise H. Kellogg; Oliver G. Staadt; Dawn Y. Sumner

2006-06-01T23:59:59.000Z

138

EMMA: an adaptive display for virtual therapy  

Science Conference Proceedings (OSTI)

Environments used up to now for therapeutic applications are invariable ones. Their contents can not be changed neither by the therapist nor by the patient. However, this is a technical issue that can be solved with current technology. In this paper, ... Keywords: adaptive display, virtual reality, virtual therapy

Mariano Alcañiz; Cristina Botella; Beatriz Rey; Rosa Baños; Jose A. Lozano; Nuria Lasso de la Vega; Diana Castilla; Javier Montesa; Antonio Hospitaler

2007-07-01T23:59:59.000Z

139

High availability using virtualization - 3RC  

E-Print Network (OSTI)

High availability has always been one of the main problems for a data center. Till now high availability was achieved by host per host redundancy, a highly expensive method in terms of hardware and human costs. A new approach to the problem can be offered by virtualization. Using virtualization, it is possible to achieve a redundancy system for all the services running on a data center. This new approach to high availability allows the running virtual machines to be distributed over a small number of servers, by exploiting the features of the virtualization layer: start, stop and move virtual machines between physical hosts. The 3RC system is based on a finite state machine, providing the possibility to restart each virtual machine over any physical host, or reinstall it from scratch. A complete infrastructure has been developed to install operating system and middleware in a few minutes. To virtualize the main servers of a data center, a new procedure has been developed to migrate physical to virtual hosts. ...

Calzolari, Federico; Ciampa, Alberto; Mazzoni, Enrico; Domenici, Andrea; Vaglini, Gigliola; 10.1088/1742-6596/219/5/052017

2012-01-01T23:59:59.000Z

140

Virtual screening on large scale grids  

Science Conference Proceedings (OSTI)

Large scale grids for in silico drug discovery open opportunities of particular interest to neglected and emerging diseases. In 2005 and 2006, we have been able to deploy large scale virtual docking within the framework of the WISDOM initiative against ... Keywords: Avian influenza, Large scale grids, Malaria, Virtual screening

Nicolas Jacq; Vincent Breton; Hsin-Yen Chen; Li-Yung Ho; Martin Hofmann; Vinod Kasam; Hurng-Chun Lee; Yannick Legré; Simon C. Lin; Astrid Maaí; Emmanuel Medernach; Ivan Merelli; Luciano Milanesi; Giulio Rastelli; Matthieu Reichstadt; Jean Salzemann; Horst Schwichtenberg; Ying-Ta Wu; Marc Zimmermann

2007-05-01T23:59:59.000Z

Note: This page contains sample records for the topic "virtual community reception" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


141

Grid-enabled high throughput virtual screening  

Science Conference Proceedings (OSTI)

Large scale grids for in silico drug discovery open opportunities of particular interest to neglected and emerging diseases. In 2005 and 2006, we have been able to deploy large scale virtual docking within the framework of the WISDOM initiative against ... Keywords: avian influenza, large scale grids, malaria, virtual screening

Nicolas Jacq; Vincent Breton; Hsin-Yen Chen; Li-Yung Ho; Martin Hofmann; Hurng-Chun Lee; Yannick Legré; Simon C. Lin; Astrid Maaß; Emmanuel Medernach; Ivan Merelli; Luciano Milanesi; Giulio Rastelli; Matthieu Reichstadt; Jean Salzemann; Horst Schwichtenberg; Mahendrakar Sridhar; Vinod Kasam; Ying-Ta Wu; Marc Zimmermann

2007-01-01T23:59:59.000Z

142

A logic approach to virtual sensor networks  

Science Conference Proceedings (OSTI)

This paper presents a technique that builds a layer of virtual sensors over a sensor network. The virtual sensors are able to infer and provide data for the physical sensors that do not work. The key assumption of our approach is that the physical quantities ...

Luciano Caroprese; Carmela Comito; Domenico Talia; Ester Zumpano

2010-08-01T23:59:59.000Z

143

Research on virtual assembly of supercritical boiler  

Science Conference Proceedings (OSTI)

Supercritical boiler is an important measure to solve problems like electricity shortage or energy intensity, with its high combustion efficiency. As supercritical boiler is a large and complex product, it may appear some problems of collision, location ... Keywords: interaction, lightweight model, supercritical boiler, virtools, virtual assembly, virtual reality

Pi-Guang Wei; Wen-Hua Zhu; Hao Zhou

2010-09-01T23:59:59.000Z

144

Evolutionary virtual agent at an exhibition  

Science Conference Proceedings (OSTI)

This paper describes the Evolutionary Virtual Agent (EVA) prototype designed as an interactive entertainment system for a multimedia exhibition. This implementation uses a behavioral engine based on a dynamical subsumption architecture and a 3D animated ... Keywords: conversational character, intelligent agent, physical model, virtual creature

Jean-Claude Heudin

2007-09-01T23:59:59.000Z

145

Performance implications of virtualizing multicore cluster machines  

Science Conference Proceedings (OSTI)

High performance computers are typified by cluster machines constructed from multicore nodes and using high performance interconnects like Infiniband. Virtualizing such 'capacity computing' platforms implies the shared use of not only the nodes and node ... Keywords: Infiniband, high-performance computing, virtualization

Adit Ranadive; Mukil Kesavan; Ada Gavrilovska; Karsten Schwan

2008-03-01T23:59:59.000Z

146

Bridging the Virtual Observatory and the GRID with the query element  

E-Print Network (OSTI)

The current generation of Grid infrastructures designed for production activity is strongly computing oriented and tuned on the needs of applications that requires intensive computations. Problems arise when trying to use such Grids to satisfy the sharing of data-oriented and service-oriented resources as happens in the IVOA community. We have designed, developed and implemented a Grid query element to access data source from an existing production Grid environment. We also enhanced the Grid middleware model (collective resources and sites) to manage Data Sources extending the Grid semantic. The query element and the modified grid Information System are able to connect the Grid environment to Virtual Observatory resources. A specialized query element is designed to work as Virtual Observatory resource in the Grid so than an Astronomer can access Virtual Observatory data using the IVOA standards.

G. Taffoni; E. Ambrodsi; C. Vuerli; A. Barisani; R. Smareglia; A. Volpato; S. Pastore; A. Baruffolo; A. Ghiselli; F. Pasian; L. Benacchio

2006-05-05T23:59:59.000Z

147

OpenEI Community - community  

Open Energy Info (EERE)

34/0 en OpenEI launches new 34/0 en OpenEI launches new Water Power Gateway and Community Forum http://en.openei.org/community/blog/openei-launches-new-water-power-gateway-and-community-forum community/files/imagecache/Featured/waterblogpost.jpg" title="" />OpenEI has launched a new Water Power Gateway, which contains links to critical public data sets, up-to-date information on technologies and events, a community forum to discuss topics of interest, links to major research and industry reports, and more.community/blog/openei-launches-new-water-power-gateway-and-community-forum"

148

T-608: HP Virtual Server Environment Lets Remote Authenticated...  

Energy.gov (U.S. Department of Energy (DOE)) Indexed Site

8: HP Virtual Server Environment Lets Remote Authenticated Users Gain Elevated Privileges T-608: HP Virtual Server Environment Lets Remote Authenticated Users Gain Elevated...

149

The Virtual Gas Turbine System for Alloy Assesment  

Science Conference Proceedings (OSTI)

Key words: Virtual turbine, Alloy design program, Gas turbine design program, Nickel-base ... developed a virtual gas turbine (VT) system as a combination of.

150

OLADE Virtual Energy Training Program (CAPEV) | Open Energy Informatio...  

Open Energy Info (EERE)

Search Page Edit with form History Facebook icon Twitter icon OLADE Virtual Energy Training Program (CAPEV) Jump to: navigation, search Tool Summary Name: OLADE Virtual Energy...

151

community | OpenEI Community  

Open Energy Info (EERE)

community community Home DOE Wind Vision Community Description: The DOE Wind Program, in close cooperation with the wind industry, is launching a new initiative to revisit the findings of the 2008 DOE 20% The DOE Wind Program, in close cooperation with the wind industry, is launching a new initiative to revisit the findings of the 2008 DOE 20% Wind Energy by 2030 report, and to develop a renewed vision for U.S. wind power research, development, and deployment. Included in this effort will be: community DOE forum Wind Graham7781's picture Submitted by Graham7781(1992) Super contributor 28 March, 2013 - 15:16 OpenEI launches new Water Power Gateway and Community Forum community forum gateway OpenEI Water power OpenEI has launched a new Water Power Gateway, which contains links to

152

The challenge of e-participation in the digital city: Exploring generational influences among community telecentre users  

Science Conference Proceedings (OSTI)

A primary challenge for the development of e-government and the digital city is participation by low-income, older and technology-challenged citizens. This paper reports on the role of inter-generational interactions in community telecentres in facilitating ... Keywords: Community informatics, Digital cities, Telecentres, Virtual communities, e-Government, e-Participation

Arlene Bailey; Ojelanki Ngwenyama

2011-08-01T23:59:59.000Z

153

I/O Performance of Virtualized Cloud Environments  

SciTech Connect

The scientific community is exploring the suitability of cloud infrastructure to handle High Performance Computing (HPC) applications. The goal of Magellan, a project funded through DOE ASCR, is to investigate the potential role of cloud computing to address the computing needs of the Department of Energy?s Office of Science, especially for mid-range computing and data-intensive applications which are not served through existing DOE centers today. Prior work has shown that applications with significant communication orI/O tend to perform poorly in virtualized cloud environments. However, there is a limited understanding of the I/O characteristics in virtualized cloud environments. This paper will present our results in benchmarking the I/O performance over different cloud and HPC platforms to identify the major bottlenecks in existing infrastructure. We compare the I/O performance using IOR benchmark on two cloud platforms - Amazon and Magellan. We analyze the performance of different storage options available, different instance types in multiple availability zones. Finally, we perform large-scale tests in order to analyze the variability in the I/O patterns over time and region. Our results highlight the overhead and variability in I/O performance on both public and private cloud solutions. Our results will help applications decide between the different storage options enabling applications to make effective choices.

Ghoshal, Devarshi; Canon, Shane; Ramakrishnan, Lavanya

2011-11-03T23:59:59.000Z

154

SVOPME: A scalable virtual organization privileges management environment  

Science Conference Proceedings (OSTI)

Grids enable uniform access to resources by implementing standard interfaces to resource gateways. In the Open Science Grid (OSG), privileges are granted on the basis of the user's membership to a Virtual Organization (VO). However, Grid sites are solely responsible to determine and control access privileges to resources using users identity and personal attributes, which are available through Grid credentials. While this guarantees full control on access rights to the sites, it makes VO privileges heterogeneous throughout the Grid and hardly fits with the Grid paradigm of uniform access to resources. To address these challenges, we are developing the Scalable Virtual Organization Privileges Management Environment (SVOPME), which provides tools for VOs to define and publish desired privileges and assists sites to provide the appropriate access policies. Moreover, SVOPME provides tools for Grid sites to analyze site access policies for various resources, verify compliance with preferred VO policies, and generate directives for site administrators on how the local access policies can be amended to achieve such compliance without taking control of local configurations away from site administrators. This paper discusses what access policies are of interest to the OSG community and how SVOPME implements privilege management for OSG.

Garzoglio, Gabriele; /Fermilab; Wang, Nanbor; /Tech-X, Boulder; Sfiligoi, Igor; Levshina, Tanya; /Fermilab; Anathan, Balamurali; /Tech-X, Boulder

2009-05-01T23:59:59.000Z

155

Virtual CSU-CHILL Radar: The VCHILL  

Science Conference Proceedings (OSTI)

The Virtual CHILL (VCHILL) system makes it possible to transfer the educational and research experience of the Colorado State University dual polarization radar to remote locations over the Internet. The VCHILL operation includes remote control ...

V. Chandrasekar; Yoong-Goog Cho; D. Brunkow; A. Jayasumana

2005-07-01T23:59:59.000Z

156

DOE Virtual University | Department of Energy  

Energy.gov (U.S. Department of Energy (DOE)) Indexed Site

Services » Learning & Development » DOE Virtual University Services » Learning & Development » DOE Virtual University DOE Virtual University Learn more about DVU The Department of Energy Virtual University (DVU) is a central venue for executing, managing, partnering, and sharing corporate learning activities and programs. Read more Training Resources The Training Resources webpage has the links to the commonly used course catalogs and course schedules used by DOE employees. Course registration links can also be found here. Read more College of Science The College of Science's (CS) mission is to provide DOE employees with the information resources necessary to keep current in the field of science. Read more College of Health Safety & Security Through the National Training Center (NTC), the Office of Health, Safety

157

Robotics virtual rail system and method  

SciTech Connect

A virtual track or rail system and method is described for execution by a robot. A user, through a user interface, generates a desired path comprised of at least one segment representative of the virtual track for the robot. Start and end points are assigned to the desired path and velocities are also associated with each of the at least one segment of the desired path. A waypoint file is generated including positions along the virtual track representing the desired path with the positions beginning from the start point to the end point including the velocities of each of the at least one segment. The waypoint file is sent to the robot for traversing along the virtual track.

Bruemmer, David J. (Idaho Falls, ID); Few, Douglas A. (Idaho Falls, ID); Walton, Miles C. (Idaho Falls, ID)

2011-07-05T23:59:59.000Z

158

Occlusion Culling in Large Virtual Environments  

Science Conference Proceedings (OSTI)

In this paper, occlusion testing in very large virtual environments is discussed from two perspectives: a theoretical one, discussing occlusion culling in relation to detail elision (level of detail), and a practical one, relating to an adaptive occlusion-culling ...

Karsten Bormann

2001-10-01T23:59:59.000Z

159

Trust negotiation: authorization for virtual organizations  

Science Conference Proceedings (OSTI)

Trust negotiation is an authorization approach for open distributed systems, such as dynamic coalitions and other types of virtual organizations. Under the trust negotiation approach to authorization, every resource that might be shared within the coalition ...

M. Winslett; Adam J. Lee; Kenneth J. Perano

2009-04-01T23:59:59.000Z

160

Pragmatic Lighting Transition Design for Virtual Environments  

Science Conference Proceedings (OSTI)

This abstract describes and motivates Ideel, a tool to explore expression of high-level lighting design changes for interactive virtual environments. Ideel allows lighting designers to quickly describe lighting changes using a sketchbased interface.

Joshua B. Gross

2006-09-01T23:59:59.000Z

Note: This page contains sample records for the topic "virtual community reception" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


161

Stakeholder collaboration and engagement in virtual projects  

Science Conference Proceedings (OSTI)

Stakeholder management is an important and common practice in any project, as it allows managers to better manage process, performance and risk. In virtual projects, collaboration and engagement with stakeholders is relatively more complex, challenging, ...

Ofer Zwikael; Arun A. Elias; Mark J. Ahn

2012-03-01T23:59:59.000Z

162

Virtualisation: Real security for virtual machines  

Science Conference Proceedings (OSTI)

Server virtualisation offers many real benefits to enterprises, maximising hardware resources and providing significant cost and energy savings. But there is a downside: all of the security issues we battle on networked systems also plague virtual machines, ...

Ulf Mattsson

2009-04-01T23:59:59.000Z

163

Applied Virtual Intelligence in Oil & Gas Industry;  

E-Print Network (OSTI)

1 Applied Virtual Intelligence in Oil & Gas Industry; Past, Present, & Future Shahab D. Mohaghegh on a daily basis by almost everyone. Credit Card Fraud Detection Bank Loan Approval Bomb Sniffing Devices

Mohaghegh, Shahab

164

Dynamic Rightsizing with Quality-Controlled Algorithms in Virtualization Environments  

Science Conference Proceedings (OSTI)

Virtualization and partitioning are the means by which multiple application instances can share and run multiple virtual machines supported by a platform. In a Green Cloud environment, the goal is to consolidate multiple applications onto virtual machines ... Keywords: Cloud Computing, Energy-Saving, Green Cloud, Queuing, Theory Virtual Machine

Ming-Jeng Yang; Chin-Lin Kuo; Yao-Ming Yeh

2011-04-01T23:59:59.000Z

165

Virtual 94th AOCS Annual Meeting and Expo  

Science Conference Proceedings (OSTI)

AOCS has created the first Virtual AOCS Annual Meeting & Expo on CD-ROM. Virtual 94th AOCS Annual Meeting and Expo Virtual Meetings DVD & CD-ROMs AOCS has created the first Virtual AOCS Annual Meeting & Expo on CD-ROM.  bstracts for ev

166

Improving energy efficiency of buffer cache in virtual machines  

Science Conference Proceedings (OSTI)

Main memory contributes a large fraction of energy consumption in powerful servers running virtualization software to support concurrent virtual machines (VMs). Furthermore, data-intensive applications executing inside virtual machines increase the demand ... Keywords: Buffer Cache,Virtual Machine,Energy Management

Lei Ye; Chris Gniady

2012-06-01T23:59:59.000Z

167

A semantics driven user interface for virtual saarlouis  

Science Conference Proceedings (OSTI)

Virtual reality can support edutainment applications which seek to provide an engaging experience with virtual objects and spaces. However, these environments often contain scripted avatars and activities that lack the ability to respond or adapt to ... Keywords: ISReal, agents, semantic virtual worlds, virtual saarlouis

Deborah Richards; Stefan Warwas

2012-09-01T23:59:59.000Z

168

Applications of virtual reality for visually impaired people  

Science Conference Proceedings (OSTI)

This paper describes in detail the development and applications of a Virtual Reality Simulator for Visually Impaired People. It makes an auditory representation of the virtual environment, rendering the virtual world entirely through the hearing. The ... Keywords: electromagnetic position tracker, spatial sound, virtual reality, visually impaired

M. A. Torres-Gil; O. Casanova-Gonzalez; J. L. Gonzalez-Mora

2010-02-01T23:59:59.000Z

169

Past Project on Visualization and Virtual Reality for ...  

Science Conference Proceedings (OSTI)

NAME: Visualization and Virtual Reality for Manufacturing CONTACT: Sandy Ressler, sandy.ressler@nist.gov IMPETUS ...

170

Bolton Community Leaders' Institute Conference | Department of Energy  

Energy.gov (U.S. Department of Energy (DOE)) Indexed Site

Bolton Community Leaders' Institute Conference Bolton Community Leaders' Institute Conference Bolton Community Leaders' Institute Conference April 15, 2013 - 1:10pm Addthis Dr. Kathy Matlock speaks at the Community Leaders’ Institute in Bolton, North Carolina, while Dr. David Rivers (left) and Mayor Terry Mann (right) listen. Dr. Kathy Matlock speaks at the Community Leaders' Institute in Bolton, North Carolina, while Dr. David Rivers (left) and Mayor Terry Mann (right) listen. What does this project do? Goal 1. Protect human health and the environment The Bolton Community Leaders Institute (CLI) held a conference on February 22 and 23 at the Southeastern Community College in Whiteville, North Carolina. The conference was sponsored by the Medical University of South Carolina, U.S. Department of Energy, Southeastern Virtual Institute for

171

Architectural Lighting Analysis in Virtual Lighting Laboratory  

NLE Websites -- All DOE Office Websites (Extended Search)

Architectural Lighting Analysis in Virtual Lighting Laboratory Architectural Lighting Analysis in Virtual Lighting Laboratory Speaker(s): Mehlika Inanici Date: July 7, 2003 - 12:00pm Location: Bldg. 90 Seminar Host/Point of Contact: Satkartar K. Kinney Virtual Lighting Laboratory is a Radiance-based lighting analysis tool and methodology that proposes transformations in the utilization of computer visualization in lighting analysis and design decision-making. It is a computer environment, where the user has been provided with matrices of illuminance and luminance values extracted from high dynamic range images. The principal idea is to provide the laboratory to the designer and researcher to explore various lighting analysis techniques instead of imposing limited number of predetermined metrics. In addition, it introduces an analysis approach for temporal and spatial lighting

172

Home-based Shared Virtual Memory  

E-Print Network (OSTI)

In this dissertation, I investigate how to improve the performance of shared virtual memory (SVM) by examining consistency models, protocols, hardware support and applications. The main conclusion of this research is that the performance of shared virtual memory can be significantly improved when performance-enhancing techniques from all these areas are combined. This dissertation proposes home-based lazy release consistency as a simple, effective, and scalable way to build shared virtual memory systems. In home-based protocols each shared page has a home to which all writes are propagated and from which all copies are derived. Two home-based protocols are described, implemented and evaluated on two hardware and software platforms: Automatic Update Release Consistency (AURC), which requires hardware support for fine-grained remote writes (automatic updates), and Homebased Lazy Release Consistency (HLRC), which is implemented exclusively in software. The dissertation investigates the ...

Liviu Iftode

1998-01-01T23:59:59.000Z

173

Virtual radiation fields for ALARA determination  

SciTech Connect

As computing power has increased, so too has the ability to model and simulate complex systems and processes. In addition, virtual reality technology has made it possible to visualize and understand many complex scientific and engineering problems. For this reason, a virtual dosimetry program called Virtual Radiation Fields (VRF) is developed to model radiation dose rate and cumulative dose to a receptor operating in a virtual radiation environment. With the design and testing of many facilities and products taking place in the virtual world, this program facilitates the concurrent consideration of radiological concerns during the design process. Three-dimensional (3D) graphical presentation of the radiation environment is made possible through the use of IGRIP, a graphical modeling program developed by Deneb Robotics, Inc. The VRF simulation program was designed to model and display a virtual dosimeter. As a demonstration of the program`s capability, the Hanford tank, C-106, was modeled to predict radiation doses to robotic equipment used to remove radioactive waste from the tank. To validate VRF dose predictions, comparison was made with reported values for tank C-106, which showed agreement to within 0.5%. Graphical information is presented regarding the 3D dose rate variation inside the tank. Cumulative dose predictions were made for the cleanup operations of tank C-106. A four-dimensional dose rate map generated by VRF was used to model the dose rate not only in 3D space but also as a function of the amount of waste remaining in the tank. This allowed VRF to predict dose rate at any stage in the waste removal process for an accurate simulation of the radiological conditions throughout the tank cleanup procedure.

Knight, T.W.

1995-12-31T23:59:59.000Z

174

Some aspects of virtual black holes  

SciTech Connect

We first consider consistently third-quantize modified gravity. We then analyze certain aspects of virtual black holes in this third-quantized modified gravity. We see how a statistical mechanical origin for the Bekenstein-Hawking entropy naturally arises in this model. Furthermore, the area and hence the entropy of a real macroscopic black hole is quantized in this model. Virtual black holes cause a loss of quantum coherence, which gives an intrinsic entropy to all physical systems that can be used to define a direction of time and hence provide a solution to the problem of time.

Faizal, M., E-mail: faizal.mir@durham.ac.uk [University of Durham, Department of Mathematics (United Kingdom)

2012-03-15T23:59:59.000Z

175

Ion mobility spectrometer with virtual aperture grid  

DOE Patents (OSTI)

An ion mobility spectrometer does not require a physical aperture grid to prevent premature ion detector response. The last electrodes adjacent to the ion collector (typically the last four or five) have an electrode pitch that is less than the width of the ion swarm and each of the adjacent electrodes is connected to a source of free charge, thereby providing a virtual aperture grid at the end of the drift region that shields the ion collector from the mirror current of the approaching ion swarm. The virtual aperture grid is less complex in assembly and function and is less sensitive to vibrations than the physical aperture grid.

Pfeifer, Kent B. (Los Lunas, NM); Rumpf, Arthur N. (Albuquerque, NM)

2010-11-23T23:59:59.000Z

176

Atlanta Community Leaders' Institute Conference | Department of Energy  

Energy.gov (U.S. Department of Energy (DOE)) Indexed Site

Atlanta Community Leaders' Institute Conference Atlanta Community Leaders' Institute Conference Atlanta Community Leaders' Institute Conference April 15, 2013 - 1:31pm Addthis Dr. David Satcher speaks at the Community Leaders' Institute at Morehouse School of Medicine in Atlanta, Georgia. Dr. David Satcher speaks at the Community Leaders' Institute at Morehouse School of Medicine in Atlanta, Georgia. What does this project do? Goal 1. Protect human health and the environment The Atlanta Community Leaders Institute (CLI) held a conference on February 8 and 9 at Morehouse School of Medicine, in Atlanta, Georgia. The conference was sponsored by the Medical University of South Carolina, U.S. Department of Energy, Southeastern Virtual Institute for Health and Wellness, U.S. Department of Defense, DeKalb County, Morehouse School of

177

Atlanta Community Leaders' Institute Conference | Department of Energy  

Energy.gov (U.S. Department of Energy (DOE)) Indexed Site

Atlanta Community Leaders' Institute Conference Atlanta Community Leaders' Institute Conference Atlanta Community Leaders' Institute Conference April 15, 2013 - 1:31pm Addthis Dr. David Satcher speaks at the Community Leaders' Institute at Morehouse School of Medicine in Atlanta, Georgia. Dr. David Satcher speaks at the Community Leaders' Institute at Morehouse School of Medicine in Atlanta, Georgia. What does this project do? Goal 1. Protect human health and the environment The Atlanta Community Leaders Institute (CLI) held a conference on February 8 and 9 at Morehouse School of Medicine, in Atlanta, Georgia. The conference was sponsored by the Medical University of South Carolina, U.S. Department of Energy, Southeastern Virtual Institute for Health and Wellness, U.S. Department of Defense, DeKalb County, Morehouse School of

178

Navigation, Wayfinding, and Place Experience within a Virtual City  

Science Conference Proceedings (OSTI)

We report a qualitative study of navigation, wayfinding, and place experience within a virtual city. “Cityscape” is a virtual environment (VE), partially algorithmically generated and intended to be redolent of the aggregate forms of real ...

Craig D. Murray; John M. Bowers; Adrian J. West; Steve Pettifer; Simon Gibson

2000-10-01T23:59:59.000Z

179

The Mobile Animator: Interactive Character Animation in Collaborative Virtual Environments  

Science Conference Proceedings (OSTI)

We have designed a mobile -PDA-based- interfacefor real-time control of virtual characters in multiusersemi-immersive Virtual Environments -using a large rear-projectionscreen. The proof-of-concept implementation wepresent shows the potential of handheld ...

Mario Gutiérrez; Frédéric Vexo; Daniel Thalmann

2004-03-01T23:59:59.000Z

180

Development of extensible virtual instruments for SCADA applications  

Science Conference Proceedings (OSTI)

This paper presents an architecture and design of a solution for virtual instrumentation in SCADA systems. The aim of this approach is to propose a way to design virtual instrumentation based on software components, which ensures uniform, consistent ...

Traian Turc; Adrian Gligor; Cristian Dumitru; Alexandru Morar

2010-05-01T23:59:59.000Z

Note: This page contains sample records for the topic "virtual community reception" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


181

Perspective isosurface and direct volume rendering for virtual endoscopy applications  

Science Conference Proceedings (OSTI)

Virtual endoscopy has proven to be a very powerful tool in endoscopic surgery. However, most virtual endoscopy systems are restricted to rendering isosurfaces or require segmentation in order to visualize additional objects behind occluding tissue. This ...

Henning Scharsach; Markus Hadwiger; André Neubauer; Stefan Wolfsberger; Katja Bühler

2006-05-01T23:59:59.000Z

182

DOE Virtual Library of Energy Science and Technology | OSTI,...  

Office of Scientific and Technical Information (OSTI)

DOE Virtual Library of Energy Science and Technology DOE Virtual Library of Energy Science and Technology April 13, 1999 Walter L. Warnick, Ph.D., Director Office of Scientific and...

183

Integrating Pedagogical Agents into Virtual Environments  

Science Conference Proceedings (OSTI)

In order for a virtual environment to be effective as a training tool, it is not enough to concentrate on the fidelity of the renderings and the accuracy of the simulated behaviors. The environment should help trainees develop an understanding of the ...

W. Lewis Johnson; Jeff Rickel; Randy Stiles; Allen Munro

1998-12-01T23:59:59.000Z

184

Environmental-aware virtual data center network  

Science Conference Proceedings (OSTI)

Cloud computing services have recently become a ubiquitous service delivery model, covering a wide range of applications from personal file sharing to being an enterprise data warehouse. Building green data center networks providing cloud computing services ... Keywords: Green ICT, GreenStar Network, Mantychore FP7, Neutral carbon network, Virtual data center

Kim Khoa Nguyen; Mohamed Cheriet; Mathieu Lemay; Victor Reijs; Andrew Mackarel; Alin Pastrama

2012-07-01T23:59:59.000Z

185

A virtual environment for network testing  

Science Conference Proceedings (OSTI)

The testing of network-based solutions demands a series of tedious tasks such as the deployment of the solution at different nodes and the configuration of different topologies. The manual execution of these tasks is very time consuming and a configurable ... Keywords: Re-configuration, Software testing, Virtual network

Wade A. Fagen; João W. Cangussu; Ram Dantu

2009-01-01T23:59:59.000Z

186

Intelligent content production for a virtual speaker  

Science Conference Proceedings (OSTI)

We present a graphically embodied animated agent (a virtual speaker) capable of reading a plain English text and rendering it in a form of speech accompanied by the appropriate facial gestures. Our system uses a lexical analysis of an English text and ...

Karlo Smid; Igor S. Pandzic; Viktorija Radman

2004-09-01T23:59:59.000Z

187

Applications of Virtual Reality to Nuclear Safeguards  

SciTech Connect

This paper explores two potential applications of Virtual Reality (VR) to international nuclear safeguards: training and information organization and navigation. The applications are represented by two existing prototype systems, one for training nuclear weapons dismantlement and one utilizing a VR model to facilitate intuitive access to related sets of information.

Stansfield, S.

1998-11-03T23:59:59.000Z

188

Towards a virtual organization for data cyberinfrastructure  

Science Conference Proceedings (OSTI)

We report on the exploratory stages of multi-university, multi-research-site, multi-year effort to investigate and compare data practices in multiple cyberinfrastructure projects and their emerging virtual organizations. Our long-term goal is to understand ... Keywords: collaborative work, cyberinfrastructure, scientific data, sensor networks

Christine L. Borgman; Geoffrey C. Bowker; Thomas A. Finholt; Jillian C. Wallis

2009-06-01T23:59:59.000Z

189

Creating Chinkin works in the virtual space  

Science Conference Proceedings (OSTI)

In this paper, a method to enable people to experience "Chinkin" in the virtual space is introduced. Chinkin is a traditional artistic technique to draw designs on lacquer ware with fine lines and dots, and it was widely used to produce Daimyo's utensils ...

Shinji Mizuno

2011-10-01T23:59:59.000Z

190

Virtual Prairie: Going Green with Volunteer Computing  

Science Conference Proceedings (OSTI)

A Multi-species prairie composed primarily of clonal plants can achieve different ecological functions. They can be a good source of biofuel, a mean of water purification in agriculture or a biodiversity guardian. The goal of the Virtual Prairie project ...

Malek Smaoui; Marc Garbey; Cendrine Mony

2008-12-01T23:59:59.000Z

191

Real-time individualized virtual humans  

Science Conference Proceedings (OSTI)

This tutorial will present the latest techniques to model fast individualized animatable virtual humans for Real-Time applications. As a human is composed of a head and a body, we will analyze how these two parts can be modeled and globally animated ...

Nadia Magnenat-Thalmann; Daniel Thalmann

2008-12-01T23:59:59.000Z

192

Prudhoe Bay Oil Production Optimization: Using Virtual  

E-Print Network (OSTI)

total field oil production by optimizing the gas discharge rates and pressures at the separation1 Prudhoe Bay Oil Production Optimization: Using Virtual Intelligence Techniques, Stage One: Neural Model Building Shahab D. Mohaghegh, West Virginia University Lynda A. Hutchins, BP Exploration (Alaska

Mohaghegh, Shahab

193

Green Flexible Opportunistic Computing with Virtualization  

Science Conference Proceedings (OSTI)

Energy efficiency and High computing power are basic design considerations across modern-day computing solutions due to different concerns such as system performance, operational cost, and environmental issues. Opportunistic grid infrastructures offer ... Keywords: grid computing, opportunistic computing, scalable architectures, energy-aware systems, virtualization, performance of systems

Harold Castro; German Sotelo; Cesar O. Diaz; Pascal Bouvry

2011-08-01T23:59:59.000Z

194

Education: Digital Resource Center - WEB: The Virtual Nuclear Tourist  

Science Conference Proceedings (OSTI)

Sep 24, 2007 ... The Virtual Nuclear Tourist website provides extensive balanced information about nuclear power plants. Topics include nuclear power ...

195

An application of shared virtual reality to situational training  

Science Conference Proceedings (OSTI)

This paper presents current research being undertaken at Sandia National Laboratories to develop a distributed, shared virtual reality simulation system. The architecture of the system is presented within the framework of an initial application: situational ... Keywords: Sandia National Laboratories, computer based training, distributed shared virtual reality simulation, escort training, groupware, inspector training, nuclear nonproliferation treaties, research, shared virtual reality, situational training, user interfaces, virtual reality

S. Stansfield; D. Shawver; N. Miner; D. Rogers

1995-03-01T23:59:59.000Z

196

Providing More Interactivity to Virtual Museums: A Proposal for a VR Authoring Tool  

Science Conference Proceedings (OSTI)

This paper describes the museuVirtual project that is developing an authoring tool for the collaborative building of nonimmersive museums in virtual reality. The rationale behind museuVirtual is based on the observation that virtual museums found on ...

Raul S. Wazlawick; Marta C. Rosatelli; Edla M. F. Ramos; Walter A. Cybis; Bernd H. Storb; Vera R. N. Schuhmacher; Antonio C. Mariani; Tereza Kirner; Claudio Kirner; Lea C. Fagundes

2001-12-01T23:59:59.000Z

197

Ada and grace: toward realistic and engaging virtual museum guides  

Science Conference Proceedings (OSTI)

To increase the interest and engagement of middle school students in science and technology, the InterFaces project has created virtual museum guides that are in use at the Museum of Science, Boston. The characters use natural language interaction and ... Keywords: STEM, informal science education, natural language interaction, photoreal characters, virtual human applications, virtual museum guides

William Swartout; David Traum; Ron Artstein; Dan Noren; Paul Debevec; Kerry Bronnenkant; Josh Williams; Anton Leuski; Shrikanth Narayanan; Diane Piepol; Chad Lane; Jacquelyn Morie; Priti Aggarwal; Matt Liewer; Jen-Yuan Chiang; Jillian Gerten; Selina Chu; Kyle White

2010-09-01T23:59:59.000Z

198

Energy Efficient Allocation of Virtual Machines in Cloud Data Centers  

Science Conference Proceedings (OSTI)

Rapid growth of the demand for computational power has led to the creation of large-scale data centers. They consume enormous amounts of electrical power resulting in high operational costs and carbon dioxide emissions. Moreover, modern Cloud computing ... Keywords: Energy efficiency, Cloud computing, Energy consumption, Green IT, Resource management, Virtualization, Allocation of virtual machines, Live migration of virtual machines

Anton Beloglazov; Rajkumar Buyya

2010-05-01T23:59:59.000Z

199

Investigation on Virtual Assembly and Motion Simulation of Scroll Compressor  

Science Conference Proceedings (OSTI)

It is efficient and economic to excogitate new product of a scroll compressor by means of virtual design. It accords with development and requirement of scroll compressors products currently. Virtual assembly and motion simulation is important process ... Keywords: scroll compressor, virtual assembly, assembly scheme, motion simulation

Haisheng Li; Yinghua Chen

2010-11-01T23:59:59.000Z

200

Interactive digital storytelling in the sarajevo survival tools virtual environment  

Science Conference Proceedings (OSTI)

Virtual museums enable Internet users to explore museum collections online. The question is how to enhance the viewer's experience and learning in such environments. In the Sarajevo Survival Tools virtual museum we introduced a new concept of interactive ... Keywords: storytelling, user study, virtual museums

Selma Rizvic; Aida Sadzak; Vedad Hulusic; Amela Karahasanovic

2013-03-01T23:59:59.000Z

Note: This page contains sample records for the topic "virtual community reception" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


201

Virtual Wind Speed Sensor for Wind Turbines Andrew Kusiak1  

E-Print Network (OSTI)

Virtual Wind Speed Sensor for Wind Turbines Andrew Kusiak1 ; Haiyang Zheng2 ; and Zijun Zhang3 Abstract: A data-driven approach for development of a virtual wind-speed sensor for wind turbines is presented. The virtual wind-speed sensor is built from historical wind-farm data by data-mining algorithms

Kusiak, Andrew

202

Virtual bidding: the good, the bad and the ugly  

Science Conference Proceedings (OSTI)

Virtual bidding has become an integral part of major organized electricity markets in the U.S. over the last decade; in some markets, virtual bids set the price half the time. Although virtual bidding can enhance the efficiency of electricity markets, that does not come without risk. (author)

Celebi, Metin; Hajos, Attila; Hanser, Philip Q

2010-06-15T23:59:59.000Z

203

Transparent Accelerator Migration in a Virtualized GPU Environment  

Science Conference Proceedings (OSTI)

This paper presents a framework to support transparent, live migration of virtual GPU accelerators in a virtualized execution environment. Migration is a critical capability in such environments because it provides support for fault tolerance, on-demand ... Keywords: GPU, Virtualization, OpenCL, Migration, VOCL

Shucai Xiao; Pavan Balaji; James Dinan; Qian Zhu; Rajeev Thakur; Susan Coghlan; Heshan Lin; Gaojin Wen; Jue Hong; Wu-chun Feng

2012-05-01T23:59:59.000Z

204

Virtual environment for solar energy systems design and testing  

Science Conference Proceedings (OSTI)

This paper refers to a virtual environment which represents the main support for experiments with photovoltaic energy systems in the design and testing stage. This software environment is very useful because, compairing to the experiments with real energetic ... Keywords: artificial intelligence, photovoltaic energy systems, simulator, synchronization, virtual environment, virtual experiments

Lucian Milea; Orest Oltu; Marius Stoian; Sanda Osiceanu

2008-07-01T23:59:59.000Z

205

Provisioning Virtual Resources Adaptively in Elastic Compute Cloud Platforms  

Science Conference Proceedings (OSTI)

Provisioning Virtual machines on demand is significant in elastic compute cloud for reliable service delivery. The importance and major difficulty lies in satisfying the conflicting objectives of satisfying contracted service level agreement while lowering ... Keywords: Dynamic Resource Provision, Multi-Tier Applications, Virtual Machines, Virtualized Cloud Platform

Fan Zhang; Junwei Cao; Hong Cai; Cheng Wu

2011-07-01T23:59:59.000Z

206

User Community  

NLE Websites -- All DOE Office Websites (Extended Search)

Community Community Given the pressures of conducting experiments, it's sometimes hard to find time to connect with new potential colleagues, even though they may be working at the next beamline. There are many opportunities for making informal connections with other users and with APS staff; this page lists only a few of the many communication channels at the APS. Reaching Other Users Coffee Cart A source of morning sustenance and a chance to see who's been working in the hutch next to yours all night. An APS manager makes the rounds with the Coffee Cart each morning. Scientific Interest Groups Self-organizing groups of users and beamline staff interested in advancing synchrotron research in a particular area. User Science Seminars, General Seminars and Conferences

207

Distributed computing environment in the ESnet Community  

Science Conference Proceedings (OSTI)

The Energy Sciences Network (ESnet) Community is undertaking an ambitious project to coordinate its distributed computing. A reasonable question is: ''Why Coordinate Distributed Computing?'' Without a coordinating element, the number of links for communicating between a number of nodes would grow with order N {sup 2}. Inserting an effective coordinating principle can reduce the number of independently managed links to order N while still leaving all of the links available for actual communications. A good example from telecommunications is the public phone system where one relies on central coordination of the phone numbers rather than having to personally negotiate the switching information with everyone with whom one wishes to communicate. The Internet's distributed system of name servers is another good example. The meta-question to the first question is: ''Why use distributed computing?'' The answer can be put in three parts: Individual end users require access to far more information and computational resources than they can acquire locally. For some applications, distributed computers are nearly as efficient as centralized computers and the total CPU resources available may be significant. Many resources are unique. They cannot easily be replicated. Some examples in the DOE community include research accelerators, fusion facilities, systems of virtual caves, and environmental laboratories. The overall response to the questions can be summarized in the concept of virtual laboratories. Humans want their resources responding within a second and at arm's length or closer. Using coordinated distributed computing, these requirements can be met by placing facilities on-line via Internet style technologies. Further, human communication is 10% verbal, 40% audio and 50% physiological. Using combinations of words, sounds and pictures including animation, virtual laboratory technologies can exploit all of these aspects of human communication. The human end user receives the benefit of virtual presence at on-line facilities and makes use of a rich collection of resources.

R. Roy Whitney

1995-10-01T23:59:59.000Z

208

February 13, 2008 Virtualized Environments for the Harness High Performance Computing Workbench 1/17 Virtualized Environments for the Harness  

E-Print Network (OSTI)

February 13, 2008 Virtualized Environments for the Harness High Performance Computing Workbench 1/17 Virtualized Environments for the Harness High Performance Computing Workbench Björn Könning1,2, Christian Virtualized Environments for the Harness High Performance Computing Workbench 4/17 Harness HPC Workbench

Engelmann, Christian

209

Integrating High Performance Computing and Virtual Environments  

E-Print Network (OSTI)

High performance computing has become accepted as a tool that can be used to solve many large scale computational problems. Because of the complexity of the problems associated with high performance computing, visualization of the output of high performance computing applications has always been an important factor in providing a complete problem solving environment for the high performance computing user. As visualization technology advances, it is important to consider what impacts those advances will have on the integration of high performance computing and visualization. Virtual environments are the most recent, and arguably the most powerful, visualization environments in use today. In this paper we analyze the current state of the research of integrating visualization, and in particular virtual environments, with high performance computing. We also present a framework for implementing such an environment and report on the status of its implementation at the Australian National Un...

Brian Corrie; David Sitsky; Paul Mackerras

1997-01-01T23:59:59.000Z

210

Virtual Appliances for Deploying and Maintaining Software  

E-Print Network (OSTI)

This paper attempts to address the complexity of system administration by making the labor of applying software updates independent of the number of computers on which the software is run. Complete networks of machines are packaged up as data; we refer to them as virtual appliances. The publisher of an appliance controls the software installed on the appliance, from the operating system to the applications, and is responsible for keeping the appliance up to date. These appliances can be configured by users to fit their needs; the configuration is captured such that it can be reapplied automatically when the appliance's software is updated. We have developed a compute utility, called the Collective, which assigns virtual appliances to hardware dynamically and automatically. By keeping software up to date, our approach prevents security break-ins due to fixed vulnerabilities.

Constantine Sapuntzakis David; David Brumley; Ramesh Chandra; Nickolai Zeldovich; Jim Chow; Monica S. Lam; Mendel Rosenblum

2003-01-01T23:59:59.000Z

211

Virtual radiation fields for ALARA determination  

Science Conference Proceedings (OSTI)

VRF (virtual radiation fields) was developed to accurately predict the radiation dose received by a person or robotic device with minimum effort. Dose calculations are performed using Monte Carlo techniques while the user interacts with the computer via a user-friendly graphical interface. The code has been utilized for the prediction of radiation doses from the Hanford Reservation waste tanks, particularly tank c-106. This paper describes the features of the code and evaluates it`s application to tank c-106.

Knight, T.W.; Dalton, G.R.; Tulenko, J.S. [Univ. of Flordia, Gainesville, FL (United States)

1995-12-31T23:59:59.000Z

212

Improving query performance in virtual data warehouses  

Science Conference Proceedings (OSTI)

In order to improve the quality of Business Intelligence Systems in an organization we can choose to build the system using BI techniques such as OLAP and data warehousing or by using traditional reports based on SQL queries. The cost and developing ... Keywords: SQL query plans, analytical functions, business intelligence projects, data extraction, indexes, partitioning techniques, query optimization and performance, tuning and optimization, virtual data warehouse

Adela Bâra; Ion Lungu; Manole Velicanu; Vlad Diaconita; Iuliana Botha

2008-05-01T23:59:59.000Z

213

Virtual Hydropower Prospector | Open Energy Information  

Open Energy Info (EERE)

Virtual Hydropower Prospector Virtual Hydropower Prospector Jump to: navigation, search Tool Summary LAUNCH TOOL Name: Virtual Hydropower Prospector Agency/Company /Organization: Idaho National Laboratory Sector: Energy Topics: Resource assessment Resource Type: Software/modeling tools User Interface: Website Website: hydropower.inl.gov/prospector/index.shtml Country: United States Cost: Free Northern America Coordinates: 37.09024°, -95.712891° Loading map... {"minzoom":false,"mappingservice":"googlemaps3","type":"ROADMAP","zoom":14,"types":["ROADMAP","SATELLITE","HYBRID","TERRAIN"],"geoservice":"google","maxzoom":false,"width":"600px","height":"350px","centre":false,"title":"","label":"","icon":"","visitedicon":"","lines":[],"polygons":[],"circles":[],"rectangles":[],"copycoords":false,"static":false,"wmsoverlay":"","layers":[],"controls":["pan","zoom","type","scale","streetview"],"zoomstyle":"DEFAULT","typestyle":"DEFAULT","autoinfowindows":false,"kml":[],"gkml":[],"fusiontables":[],"resizable":false,"tilt":0,"kmlrezoom":false,"poi":true,"imageoverlays":[],"markercluster":false,"searchmarkers":"","locations":[{"text":"","title":"","link":null,"lat":37.09024,"lon":-95.712891,"alt":0,"address":"","icon":"","group":"","inlineLabel":"","visitedicon":""}]}

214

A web-based virtual lighting simulator  

SciTech Connect

This paper is about a web-based ''virtual lighting simulator,'' which is intended to allow architects and lighting designers to quickly assess the effect of key parameters on the daylighting and lighting performance in various space types. The virtual lighting simulator consists of a web-based interface that allows navigation through a large database of images and data, which were generated through parametric lighting simulations. At its current form, the virtual lighting simulator has two main modules, one for daylighting and one for electric lighting. The daylighting module includes images and data for a small office space, varying most key daylighting parameters, such as window size and orientation, glazing type, surface reflectance, sky conditions, time of the year, etc. The electric lighting module includes images and data for five space types (classroom, small office, large open office, warehouse and small retail), varying key lighting parameters, such as the electric lighting system, surface reflectance, dimming/switching, etc. The computed images include perspectives and plans and are displayed in various formats to support qualitative as well as quantitative assessment. The quantitative information is in the form of iso-contour lines superimposed on the images, as well as false color images and statistical information on work plane illuminance. The qualitative information includes images that are adjusted to account for the sensitivity and adaptation of the human eye. The paper also includes a section on the major technical issues and their resolution.

Papamichael, Konstantinos; Lai, Judy; Fuller, Daniel; Tariq, Tara

2002-05-06T23:59:59.000Z

215

A web-based virtual lighting simulator  

SciTech Connect

This paper is about a web-based ''virtual lighting simulator,'' which is intended to allow architects and lighting designers to quickly assess the effect of key parameters on the daylighting and lighting performance in various space types. The virtual lighting simulator consists of a web-based interface that allows navigation through a large database of images and data, which were generated through parametric lighting simulations. At its current form, the virtual lighting simulator has two main modules, one for daylighting and one for electric lighting. The daylighting module includes images and data for a small office space, varying most key daylighting parameters, such as window size and orientation, glazing type, surface reflectance, sky conditions, time of the year, etc. The electric lighting module includes images and data for five space types (classroom, small office, large open office, warehouse and small retail), varying key lighting parameters, such as the electric lighting system, surface reflectance, dimming/switching, etc. The computed images include perspectives and plans and are displayed in various formats to support qualitative as well as quantitative assessment. The quantitative information is in the form of iso-contour lines superimposed on the images, as well as false color images and statistical information on work plane illuminance. The qualitative information includes images that are adjusted to account for the sensitivity and adaptation of the human eye. The paper also includes a section on the major technical issues and their resolution.

Papamichael, Konstantinos; Lai, Judy; Fuller, Daniel; Tariq, Tara

2002-05-06T23:59:59.000Z

216

Recent Developments in Virtual Reality Based Education  

E-Print Network (OSTI)

A series of virtual reality based educational modules are being developed to explore the capabilities of this emerging technology, and to determine how and where virtual reality can provide the greatest benefits to engineering educators. The most advanced application, Vicher, has been significantly expanded and split into two modules. Student evaluations of a newly developed safety analysis module show great promise, but also the need for further development. Other modules being developed cover topics in atomic crystal structures, fluid flow characteristics, thermodynamic relationships, and four component azeotropic distillation. This paper will describe the latest developments in the ongoing investigation of virtual reality as an educational medium. INTRODUCTION AND BACKGROUND Engineering educators are making use of an increasing number of computer simulation packages to aid them in attaining their educational objectives 5,7,9,10. The reasons for doing so include the desire to reach students that have alternate learning styles 4,11, to provide experience based education 6, and to augment traditional laboratory facilities that are being stretched increasingly thin with growing enrollments 3.

John T. Bell; H. Scott Fogler

1996-01-01T23:59:59.000Z

217

in print: Mobile Communities – New Business Opportunities for Mobile Network Operators  

E-Print Network (OSTI)

This paper presents the results of an analysis of potential revuenue streams and business models for mobile communities from a mobile network operator’s perspective. It gives a contribution to the answer of the actual business challenges in the mobile carrier sector where operators are continously searching for new innovative services and business models to increase their revenues and financial performance in the age of 3 rd generation mobile technology. Mobile communities are considered to be the next logical evolutional step of the existing virtual communities on the internet. The extension of web-based virtual communities with new community-orientated mobile services is expected to be enormously attractive – from the community user’s point of view as well as from the mobile operators ’ point of view: Mobile operators are playing the central part in terms of realisation and provision of these new services, since they own and build up the necessary technical infrastructure of mobile communication networks. Furthermore, mobile operators are considered to generate direct revenue streams out of mobile community-services, since they bill the connection fees of mobile services. Mobile communities and mobile community services are a very innovative topic. Despite all these great expectations, no empirical experiences have been made yet regarding this topic, since mobile communities are

Natalie Fremuth; Andreas Tasch; Michael Fränkle

2003-01-01T23:59:59.000Z

218

T-678: Red Hat Enterprise Virtualization Hypervisor VLAN Packet Processing  

Energy.gov (U.S. Department of Energy (DOE)) Indexed Site

8: Red Hat Enterprise Virtualization Hypervisor VLAN Packet 8: Red Hat Enterprise Virtualization Hypervisor VLAN Packet Processing Flaw Lets Remote Users Deny Service T-678: Red Hat Enterprise Virtualization Hypervisor VLAN Packet Processing Flaw Lets Remote Users Deny Service July 28, 2011 - 3:47pm Addthis PROBLEM: A vulnerability was reported in Red Hat Enterprise Virtualization Hypervisor. A remote user can cause denial of service conditions. PLATFORM: Red Hat Enterprise Virtualization-hypervisor package. ABSTRACT: Red Hat Enterprise Virtualization Hypervisor VLAN Packet Processing Flaw Lets Remote Users Deny Service. reference LINKS: RHSA-2011:1090-1 SecurityTracker Alert ID: 1025853 CVE-2011-1576 RHBA-2011:1068-1,Hypervisor is based on KVM - Bug Fix Advisory IMPACT ASSESSMENT: Medium Discussion: A flaw was found that allowed napi_reuse_skb() to be called on VLAN

219

Best Practices for Engaging Virtual Training | Department of Energy  

Energy.gov (U.S. Department of Energy (DOE)) Indexed Site

You are here You are here Home » Best Practices for Engaging Virtual Training Best Practices for Engaging Virtual Training Course Title: CCBP-Best Practices for Engaging Virtual Training Date: Online course Time: At your discretion Registration link: Best Practices for Engaging Virtual Training / http://www.trainingindustry.com/webinars/best-practices-for-engaging-virtual-training.aspx Course type: Recorded Webinar Course Location: N/A Course Description: Ensuring that virtual training is engaging and grabs the attention of the audience is crucial to the success of the program. Join us for this TrainingIndustry.com webinar, presented on the Adobe Connect platform, to hear Jacqueline Beck, a Master Trainer for Adobe, share her expertise and tips on best practices for engaging learners in the

220

Virtual environments for nuclear power plant design  

SciTech Connect

In the design and operation of nuclear power plants, the visualization process inherent in virtual environments (VE) allows for abstract design concepts to be made concrete and simulated without using a physical mock-up. This helps reduce the time and effort required to design and understand the system, thus providing the design team with a less complicated arrangement. Also, the outcome of human interactions with the components and system can be minimized through various testing of scenarios in real-time without the threat of injury to the user or damage to the equipment. If implemented, this will lead to a minimal total design and construction effort for nuclear power plants (NPP).

Brown-VanHoozer, S.A.; Singleterry, R.C. Jr.; King, R.W. [and others

1996-03-01T23:59:59.000Z

Note: This page contains sample records for the topic "virtual community reception" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


221

Virtual Power Plant Simulation and Control Scheme Design.  

E-Print Network (OSTI)

?? Virtual Power Plant (VPP) is a concept that aggregate Distributed Energy Resources (DER) together, aims to overcome the capacity limits of single DER and… (more)

Chen, Zhenwei

2012-01-01T23:59:59.000Z

222

Experts To Examine Virtual Enterprise Uses of Info Tech  

Science Conference Proceedings (OSTI)

Experts To Examine Virtual Enterprise Uses of Info Tech. ... tools and technology can be used in consort ... its 5.7 working group on the use of computer ...

2012-12-17T23:59:59.000Z

223

Protection of Data in Virtual and Physical Computing Environments  

Protection of Data in Virtual and Physical Computing Environments Note: The technology described above is an early stage opportunity. Licensing rights to this ...

224

CyclePad: an articulate virtual laboratory for engineering thermodynamics  

Science Conference Proceedings (OSTI)

Keywords: AI and education, cased-based coaching, compositional modeling, engineering thermodynamics, functional reasoning, intelligent learning environments, qualitative reasoning, virtual laboratories

Kenneth D. Forbus; Sven E. Kuehne; Peter B. Whalley; John O. Everett; Leo Ureel; Mike Brokowski; Julie Baher

1999-10-01T23:59:59.000Z

225

PNNL offers 'virtual tour' of Shallow Underground Laboratory...  

NLE Websites -- All DOE Office Websites (Extended Search)

PNNL offers 'virtual tour' of Shallow Underground Laboratory | National Nuclear Security Administration Our Mission Managing the Stockpile Preventing Proliferation Powering the...

226

Step Inside the Cyberworld of a Virtual Reality Steel Mill  

Science Conference Proceedings (OSTI)

Although virtual reality displays are frequently seen at computer trade shows, Tippins is the first to incorporate it into the steel manufacturing industry, said ...

227

Virtual Screening of Materials for Gaseous Fuel Storage  

Science Conference Proceedings (OSTI)

Presentation Title, Virtual Screening of Materials for Gaseous Fuel Storage .... Numerical Study on Behavior of Top-Blown Supersonic Jets and Their Interaction  ...

228

Advanced Virtual Energy Simulation Training And Research (AVESTAR...  

NLE Websites -- All DOE Office Websites (Extended Search)

Gasifier Optimization and Plant Supporting Systems Advanced Virtual Energy Simulation Training And Research (AVESTAR(tm)) Facility NETL Office of Research and Development Project...

229

Towards IQ-Appliances: Quality-awareness in Information Virtualization .  

E-Print Network (OSTI)

??Our research addresses two important problems that arise in modern large-scale distributed systems: 1. The necessity to virtualize their data flows by applying actions such… (more)

Niranjan Mysore, Radhika

2007-01-01T23:59:59.000Z

230

ARCHITECTURE FOR A COMMUNITY.  

E-Print Network (OSTI)

??Architecture for a Community is an architectural project intent on inspiring a sense of community in my hometown, Montpelier, Ohio. Based on the views of… (more)

KANNEL, CHRISTOPHER M

2004-01-01T23:59:59.000Z

231

LBNL Community Advisory Group  

NLE Websites -- All DOE Office Websites (Extended Search)

to search page 7 - Privacy policy 8 - Terms of use 9 - Go to contactcomment page LBNL Community Advisory Group: HOME CALENDAR FEEDBACK HOME About the Community Advisory...

232

CT Clean Energy Communities  

Energy.gov (U.S. Department of Energy (DOE))

The Clean Energy Communities program, offered by the Clean Energy Finance & Investment Authority and the Connecticut Energy Efficiency Fund, offers incentives for communities that pledge their...

233

Why give away something for nothing? Investigating virtual goods pricing and permission strategies  

Science Conference Proceedings (OSTI)

With the rapid increase of virtual goods created for virtual world exchanges and the record growth of user-to-user transactions in these in-world economies, an important question is how a creator sets prices for a virtual good so as to maximize her profit ... Keywords: Virtual worlds, digital goods, permissions, pricing strategy, virtual goods

Sulin Ba; Dan Ke; Jan Stallaert; Zhongju Zhang

2010-12-01T23:59:59.000Z

234

Theoretical and Practical Aspects of Conducting Meetings and Events in Virtual Worlds  

Science Conference Proceedings (OSTI)

Whether businesses will make use of virtual worlds for meetings, training, and events is not just an academic question. Use of existing and newly developed virtual worlds is expected to grow for the near future. International companies are entering a ... Keywords: Collaborative Meetings, Second Life, Virtual Business Applications, Virtual Meetings and Events, Virtual Worlds

Arhlene A. Flowers; Kimberly Gregson

2012-10-01T23:59:59.000Z

235

Using a dance pad to navigate through the virtual heritage environment of macquarie lighthouse, Sydney  

Science Conference Proceedings (OSTI)

In this paper we look at the potential of a novel navigational interface, a dance pad, to allow users to intuitively explore a virtual heritage environment. An immersive Virtual Reality environment has been created to learn about the historical background ... Keywords: USB dance pad, alternative HCI input devices, virtual heritage, virtual reality, virtual-immersive environments

Eric Fassbender; Debbie Richards

2007-09-01T23:59:59.000Z

236

Towards deeper learning through creativity within online communities in primary education  

Science Conference Proceedings (OSTI)

Despite recent British government moves to equip all Primary Schools with fast broadband connections to the Internet, it would seem that many schools as yet make little use of the increased capacity this affords other than to incorporate more and more ... Keywords: computer-mediated communication, cooperative/collaborative learning, learning communities, pedagogical issues, virtual reality

Keith Turvey

2006-04-01T23:59:59.000Z

237

Towards deeper learning through creativity within online communities in primary education  

Science Conference Proceedings (OSTI)

Despite recent British government moves to equip all Primary Schools with fast broadband connections to the Internet, it would seem that many schools as yet make little use of the increased capacity this affords other than to incorporate more and more ... Keywords: Computer-mediated communication, Cooperative/collaborative learning, Learning communities, Pedagogical issues, Virtual reality

Keith Turvey

2006-04-01T23:59:59.000Z

238

Developing Virtual Reality Applications: Foundations of Effective Design  

Science Conference Proceedings (OSTI)

Virtual Reality systems enable organizations to cut costs and time, maintain financial and organizational control over the development process, digitally evaluate products before having them created, and allow for greater creative exploration. In this ... Keywords: Computer Graphics, User Interfaces, Virtual Reality

Alan Craig; William R. Sherman; Jeffrey D. Will

2009-07-01T23:59:59.000Z

239

Shifting GEARS to enable guest-context virtual services  

Science Conference Proceedings (OSTI)

We argue that the implementation of VMM-based virtual services for a guest should extend into the guest itself, even without its cooperation. Placing service components directly into the guest OS or application can reduce implementation complexity and ... Keywords: code transformation, services, virtual machines

Kyle C. Hale; Lei Xia; Peter A. Dinda

2012-09-01T23:59:59.000Z

240

A flexible service selection for executing virtual services  

Science Conference Proceedings (OSTI)

With the adoption of a service-oriented paradigm on the Web, many software services are likely to fulfil similar functional needs for end-users. We propose to aggregate functionally equivalent software services within one single virtual service, that ... Keywords: marketplace, service aggregation, service discovery, service selection, service selector, virtual service

Nassim Laga; Emmanuel Bertin; Noel Crespi; Ivan Bedini; Benjamin Molina; Zhenzhen Zhao

2013-05-01T23:59:59.000Z

Note: This page contains sample records for the topic "virtual community reception" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


241

Exploring Power-Efficient Provisioning for Online Virtual Network Requests  

Science Conference Proceedings (OSTI)

In the paradigm of cloud computing, multiple users can share the cloud infrastructure resources. The application or service requests from a user can be abstracted as a virtual network (VN) request and submitted to the cloud-based data centers. How to ... Keywords: power efficien, provisioning, virtual network request, embedding, datacenters

Gang Sun, Hongfang Yu, Vishal Anand, Dan Liao, Lemin Li

2012-10-01T23:59:59.000Z

242

Education---Oriented Virtual Environment for Clothing Thermal Functional Performance  

Science Conference Proceedings (OSTI)

This paper presents a simulation environment for the education of clothing thermal function. It allows learners in a virtual environment to learn the clothing thermal comfort theory and identify the most important factors that influence clothing thermal ... Keywords: Visualization, clothing thermal functional performance, education oriented, virtual environment

Xiaonan Luo; Wenbang Hou; Yi Li

2007-05-01T23:59:59.000Z

243

Cells: A Self-Hosting Virtual Infrastructure Service  

Science Conference Proceedings (OSTI)

We describe the design and implementation of Cells, a novel multi-tenanted virtual infrastructure service. Cells has the unique property of being self-hosting: it operates its own management system within one of the tenant virtual infrastructures that ... Keywords: cloud computing, infrastructure as a service

Alistair Coles; Eric Deliot; Aled Edwards; Anna Fischer; Patrick Goldsack; Julio Guijarro; Rycharde Hawkes; Johannes Kirschnick; Steve Loughran; Paul Murray; Lawrence Wilcock

2012-11-01T23:59:59.000Z

244

Reviren: augmenting virtual environments with personal digital assistants  

Science Conference Proceedings (OSTI)

Our research group is currently embarked on building cheap display-based virtual environments. With the use of Personal Digital Assistants becoming more widespread and commonplace, there is a need to investigate ways of allowing them to integrate better ... Keywords: design, dynamic interface, human factors, mobile interface, virtual environment control

Richard Schroder; Marc Bosma; Andrew Cousins; Gary Marsden

2004-10-01T23:59:59.000Z

245

Virtualisation: An overview of the best known virtual solutions  

Science Conference Proceedings (OSTI)

Our overview of virtual solutions will begin with the numerous available open source options. Xen is one of those currently attracting the most attention, thanks to its performance and zero cost. The Xen virtual machine component is part of the kernel, ...

Dario Forte

2008-10-01T23:59:59.000Z

246

Virtual International Research/Education Center: Energy Saving LEDs  

Science Conference Proceedings (OSTI)

This paper presents an establish and operation of energy saving LEDs virtual international research/education center. This is a long-term international engineering education and research collaboration program among California Polytechnic State University ... Keywords: Virtual, research/education center, LEDs

Xiaomin Jin, Xiao-Hua Yu, Xiang-Ning Kang, Guo-Yi Zhang, Guifang Dong

2013-07-01T23:59:59.000Z

247

Relevant measurements for polyps in 3D virtual colonoscopy  

Science Conference Proceedings (OSTI)

Virtual Colonoscopy is an innovative method to discover colon neoplasias created in order to alleviate patients aches generated by the standard colonoscopy. For the same reason, we have realized an automatic process finalized to find polyps into the ... Keywords: CT colonography, image processing, polyp distance, rendering, segmentation, skeletonization, virtual colonoscopy

Vitoantonio Bevilacqua; Marianna Notarnicola; Marco Cortellino; Antonio Scarpa; Diego Taurino; Giuseppe Mastronardi

2009-09-01T23:59:59.000Z

248

Evolution of vision capabilities in embodied virtual creatures  

Science Conference Proceedings (OSTI)

We evolve light following behaviours in virtual creatures through neural network training using an incremental evolution approach. The neural controllers of creatures evolved for movement are augmented with simple visual neurons and neural connections. ... Keywords: artificial life, evolution, genetic algorithms, learning, virtual creatures, vision

Marcin L. Pilat; Christian Jacob

2010-07-01T23:59:59.000Z

249

Personal varrier: autostereoscopic virtual reality display for distributed scientific visualization  

Science Conference Proceedings (OSTI)

As scientific data sets increase in size, dimensionality, and complexity, new high resolution, interactive, collaborative networked display systems are required to view them in real-time. Increasingly, the principles of virtual reality (VR) are being ... Keywords: 3D display, autostereo, autostereoscopy, camera-based tracking, parallax barrier, personal varrier, varrier, virtual reality

Tom Peterka; Daniel J. Sandin; Jinghua Ge; Javier Girado; Robert Kooima; Jason Leigh; Andrew Johnson; Marcus Thiebaux; Thomas A. DeFanti

2006-10-01T23:59:59.000Z

250

Transcranial Doppler: A Tool for Augmented Cognition in Virtual Environments  

Science Conference Proceedings (OSTI)

In this work, we propose the use of Transcranial Doppler Monitoring (TCD) as a tool to measure brain activity during the exposure to virtual environments (VE) that can be used in Augmented Cognition (AugCog) systems. The technique is non-invasive, and ... Keywords: Augmented Cognition, Cognitive State Assessment, Neurophysiological Data, Transcranial Doppler, Virtual Reality

Beatriz Rey; Mariano Alcañiz; Valery Naranjo; Jose Tembl; Vera Parkhutik

2009-07-01T23:59:59.000Z

251

An empirical investigation of virtual Interaction in supporting learning  

Science Conference Proceedings (OSTI)

This research investigates "virtual interaction," a special type of interaction between a learner and a rich media representation of an instructor. Guided by the Technology Mediated Learning (TML) research framework, the research investigates the impacts ... Keywords: e-learning, question answering, technology mediated learning (TML), virtual interaction

Jinwei Cao; Janna M. Crews; Ming Lin; Judee K. Burgoon; Jay F. Nunamaker, Jr.

2008-07-01T23:59:59.000Z

252

A fault-tolerant strategy for virtualized HPC clusters  

Science Conference Proceedings (OSTI)

Virtualization is a common strategy for improving the utilization of existing computing resources, particularly within data centers. However, its use for high performance computing (HPC) applications is currently limited despite its potential for both ... Keywords: Benchmark, Checkpointing, Fault-tolerance, MPI, Virtualization

John Paul Walters; Vipin Chaudhary

2009-12-01T23:59:59.000Z

253

Leadership Constraints: Leading Global Virtual Teams Through Environmental Complexity  

Science Conference Proceedings (OSTI)

This research focused on the question: What leadership constraints contribute to the complexity of the working environment faced by global virtual team leaders and how do those leadership constraints impact the behavior of leaders when they are trying ... Keywords: Computer Mediated Communication, Constraints, Global Virtual Team, Leadership, Telework

Leslie C. Tworoger, Cynthia P. Ruppel, Baiyun Gong, Randolph A. Pohlman

2013-04-01T23:59:59.000Z

254

A real-time virtual machine implementation for small microcontrollers  

Science Conference Proceedings (OSTI)

A way to host a full general purpose virtual machine (VM) interpreter on a very small microcontroller platform is described. This machine provides a comprehensive set of general and enhanced functionality efficiently by abstracting the VM instruction ... Keywords: Microcontrollers, Real-time systems, Virtual machine

W. Roger Davis; Phillip A. Laplante; Bo I. Sandén

2012-09-01T23:59:59.000Z

255

A Virtual Reality Patient and Environments for Image Guided Diagnosis  

Science Conference Proceedings (OSTI)

We describe a real-time virtual reality platform and a novel visualization technique designed to deliver constant rendering speed of highly detailed anatomical structures at interactive rates using portable, and low-cost computers. Our solution represents ... Keywords: Anatomical Guidance, Augmented Reality, FAST Exam, Virtual Human Interface

Barnabas Takacs; David Hanak; Kirby G. Voshburg

2008-08-01T23:59:59.000Z

256

The VarrierTM autostereoscopic virtual reality display  

Science Conference Proceedings (OSTI)

Virtual reality (VR) has long been hampered by the gear needed to make the experience possible; specifically, stereo glasses and tracking devices. Autostereoscopic display devices are gaining popularity by freeing the user from stereo glasses, however ... Keywords: 3D display, autostereoscopic display, camera-based tracking, parallax barrier, varrier, virtual reality

Daniel J. Sandin; Todd Margolis; Jinghua Ge; Javier Girado; Tom Peterka; Thomas A. DeFanti

2005-07-01T23:59:59.000Z

257

From Virtual Organization to E-Business: Transformational Structuration  

Science Conference Proceedings (OSTI)

This article shows how the technical hype of 1990s has been transformed into the e-business organizations at the beginning of the 21st century. The authors took an interpretive stance in this study, grounded theory, and investigated the ontology of virtual ... Keywords: E-Business, Flexible Domination, Grounded Theory, Metaphors, Structuration Theory, Transformational Structuration, Virtualization

Pairin Katerattanakul; Ben B. Kim; James J. Lee; Bandula Jayatilaka; Ted E. Lee; Soongoo Hong

2010-10-01T23:59:59.000Z

258

Human computer interaction with hand gestures in virtual environment  

Science Conference Proceedings (OSTI)

With the ever increasing and flourishing phenomena of growth in virtual environments based upon computer systems; demands for new kind of interaction devices have emerged. The present used devices like keyboard, mouse and pen are cumbrousome within these ... Keywords: hand gestures, human computer interaction, virtual environment

Siddharth S. Rautaray; Anand Kumar; Anupam Agrawal

2012-01-01T23:59:59.000Z

259

Virtual reality training applications for the mining industry  

Science Conference Proceedings (OSTI)

Virtual reality is a rapidly growing technology which utilises the ever-increasing power of computers to simulate real-world and imaginary environments and situations with a high degree of realism and interactiveness. Safety in the South African mining ... Keywords: mining training applications, realism, safety training, virtual reality

Etienne van Wyk; Ruth de Villiers

2009-02-01T23:59:59.000Z

260

Back to the Holodeck: new life for virtual reality?  

Science Conference Proceedings (OSTI)

This paper examines the gap between optimistic 1990s predictions of "immersive" Virtual Reality and the fact that these systems are not in widespread use today (2007). In particular, Janet Murray's 1997 adoption of the science fiction device "The Holodeck" ... Keywords: augmented reality, desktop VR, experience, holodeck, immersion, peak oil, technology, virtual reality

Andrew Hutchison

2007-09-01T23:59:59.000Z

Note: This page contains sample records for the topic "virtual community reception" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


261

Ideal, real and virtual textile structure modelling and visualization  

Science Conference Proceedings (OSTI)

Usually the software for textile visualization uses ideal model based on simplified structure assumptions that may not be in a good agreement with reality. Real model reconstructs a small volume of structure from 2D parallel cuts. Proposed virtual model ... Keywords: FFT, OpenGL, VRML, image processing, virtual reality

Miloslav Kosek; Tomas Mikolanda; Bohumila Koskova

2004-11-01T23:59:59.000Z

262

Plug-in-hybrid electric vehicles park as virtual DVR  

E-Print Network (OSTI)

Plug-in-hybrid electric vehicles park as virtual DVR F.R. Islam and H.R. Pota Dynamic voltage in a real-life low voltage power system. Hybrid-electric power technologies and advances in batteries make electric vehicle (PHEV) batteries and their bidirectional charger in a charging station as virtual dynamic

Pota, Himanshu Roy

263

Review: The evolution of virtual fences: A review  

Science Conference Proceedings (OSTI)

A virtual fence can be defined as a structure serving as an enclosure, a barrier, or a boundary without a physical barrier. The concept of virtual fencing occurs increasingly in discussions wherever free-ranging livestock is managed. It is especially ... Keywords: Animal welfare, Fence injury, Global positioning system, Learning behaviour, Nature conservation, Remote gathering

Christina Umstatter

2011-01-01T23:59:59.000Z

264

Going to town: Visualized perspectives and navigation through virtual environments  

Science Conference Proceedings (OSTI)

Two experiments examined how spatial learning perspectives support navigation through virtual urban environments. Participants briefly learned the overall layout of a virtual desktop environment, and then were taken on a simulated journey ending at a ... Keywords: Navigation, Spatial cognition, Spatial perspectives, Spatial visualizations

Tad T. Brunyé; Aaron Gardony; Caroline R. Mahoney; Holly A. Taylor

2012-01-01T23:59:59.000Z

265

On the classification and management of Virtual Organisation Breeding Environments  

Science Conference Proceedings (OSTI)

Wide variety of domains and applications have identified the need for collaboration among heterogeneous, autonomous and geographically disperse organisations. Virtual Organisations (VOs) represent a main form of network for goal-oriented ... Keywords: VBE challenges, VBE competency management, VBE management, VBE trust management, breeding environments, collaboration, collaborative networks, information management, information technology, technology management, virtual organisations

Hamideh Afsarmanesh; Luis M. Camarinha-Matos

2009-04-01T23:59:59.000Z

266

Emotional and aesthetic factors of virtual mobile learning environments  

Science Conference Proceedings (OSTI)

This paper discusses the theoretical starting points and design considerations for addressing the emotional and aesthetic aspects of Virtual Learning Environments (VLEs) in support of ubiquitous teaching, studying and learning. It is asserted ... Keywords: VLEs, aesthetics, communication, emotions, learning regulation, mobile learning, network-based learning, psychosocial regulation, ubiquitous learning, ubiquitous studying, virtual learning environments

Tom Page; Marian Hepburn; Miika Lehtonen; Gisli Thorsteinsson; Subramanian Arunachalam

2007-03-01T23:59:59.000Z

267

Editing, reviewing, and anti-plagiarism policies for virtual environments  

Science Conference Proceedings (OSTI)

Both traditional and virtual environments face the plague of plagiarism and are confronted with decreasing attention to perfecting original research and study skills. Among all, e-sources seem most exposed and tempting for the ones who seek an easy way ... Keywords: citation, copyright laws, editing and reviewing for virtual environments, plagiarism

Suzana Carmen Cismas

2009-12-01T23:59:59.000Z

268

Virtual Divestitures, Will They Make A Difference?: Cournot Competition, Options Markets and Efficiency  

E-Print Network (OSTI)

of such a divestiture of Virtual Power Plants (VPPs), andand physical Virtual Power Plants. The second goal (sectionFabra (2004). Virtual Power Plants In this new philosophy of

Willems, Bert

2006-01-01T23:59:59.000Z

269

Research Commentary---Virtual Worlds: A Performative Perspective on Globally Distributed, Immersive Work  

Science Conference Proceedings (OSTI)

Virtual worlds are immersive, simulated, persistent, and dynamic environments that include rich graphical three dimensional spaces, high fidelity audio, motion, viewpoint, and interactivity. Initially dismissed as environments of play, virtual worlds ... Keywords: boundaries, identity, performativity, presence, virtual worlds

Ulrike Schultze; Wanda J. Orlikowski

2010-12-01T23:59:59.000Z

270

Proceedings of the 2007 ACM symposium on Virtual reality software and technology  

Science Conference Proceedings (OSTI)

ACM Symposium on Virtual Reality Software and Technology (VRST) is an eminent forum for dissemination of the latest research results in virtual reality. The goal of this symposium is to provide an opportunity for researchers in virtual reality and applications ...

Aditi Majumder; Larry Hodges; Daniel Cohen-Or; Stephen N. Spencer

2007-11-01T23:59:59.000Z

271

Beam discharge excited by distributed virtual cathode  

Science Conference Proceedings (OSTI)

A new type of beam discharge, i.e., beam discharge with a distributed virtual cathode (VC) is proposed and considered by numerical simulation. The discharge is established during counter motion of high-current electron beams in a gas-filled equipotential cavity and is characterized by a state of hot dense electron plasma of primary electrons. The discharge temporal dynamics is studied. It is shown that the VC lifetime depends linearly from this sum in a wide range of the sum of beam currents, from the boundary current of two-beam instability to the critical current of Pierce instability. Generation of nonlinear electrostatic structures shaped as phase bubbles in the discharge is detected, and their dynamics is studied. The parameters are determined, at which the multiple coexistence of phase bubbles and their coalescence during collisions is observed.

Barabanov, V. N.; Dubinov, A. E.; Loiko, M. V.; Saikov, S. K.; Selemir, V. D. [All-Russia Research Institute of Experimental Physics, Russian Federal Nuclear Center (Russian Federation); Tarakanov, V. P. [Russian Academy of Sciences, Joint Institute for High Temperatures (Russian Federation)

2012-02-15T23:59:59.000Z

272

Unitary constraints on Deeply Virtual Compton Scattering  

SciTech Connect

At moderately low momentum transfer ($-t$ up to 1 GeV$^2$) the coupling to the vector meson production channels gives the dominant contribution to real Compton and deeply virtual Compton scattering (DVCS). Starting from a Regge Pole approach that successfully describes vector meson production, the singular part of the corresponding box diagrams (where the intermediate vector meson-baryon pair propagates on-shell) is evaluated without any further assumptions (unitarity). Such a treatment explains not only the unexpectedly large DVCS unpolarized cross section that has been recently measured at Jefferson Laboratory (JLab), but also all the beam spin and charge asymmetries that has been measured at JLab and Hermes, without explicit need of Generalized Parton Distributions (GPD). The issue of the relationship between the two approaches is addressed.

J.M. Laget

2007-11-01T23:59:59.000Z

273

EULER - A Real Virtual Library for Mathematics  

E-Print Network (OSTI)

The EULER project completed its work in November 2002. It forms the last part of a very successful project in the specialized but global discipline of mathematics. After a successful RTD project had created the technology, a take-up project has effectively exploited it to the point where its future is assured through a not-for-profit consortium. EULER is a European based, world class, real virtual library for mathematics with up-to-date technological solutions, well accepted by users. In particular, EULER provides a world reference and delivery service, transparent to the end user and offering full coverage of the mathematics literature world-wide, including bibliographic data, peer reviews and/or abstracts, indexing, classification and search, transparent access to library services, co-operation with commercial information providers (publishers, bookstores). The EULER services provide a gateway to the electronic catalogues and repositories of participating institutions, while the latter retain complete respo...

Jost, Michael

2004-01-01T23:59:59.000Z

274

Virtual radiation fields -- A virtual environment tool for radiological analysis and simulation  

Science Conference Proceedings (OSTI)

A virtual reality system was developed for computational and graphical modeling and simulation of radiation environments. This system, called Virtual Radiation Fields (VRF), demonstrates the usefulness of radiological analysis in simulation-based design for predicting radiation doses for robotic equipment and personnel working in a radiation environment. The system was developed for use in determining the radiation doses for robotic equipment to be used in tank-waste retrieval operations at the Hanford National Laboratory. As a reference case, specific application is made to simulate cleanup operations for Hanford tank C-106. A three-dimensional model representation of the tank and its predicted radiation levels are presented and analyzed. Tank cleanup operations were simulated to understand how radiation levels change during the cleanup phase and to predict cumulative radiation doses to robotic equipment to aid in the development of maintenance and replacement schedules.

Knight, T.W.; Dalton, G.R.; Tulenko, J.S. [Univ. of Florida, Gainesville, FL (United States). Dept. of Nuclear Engineering Sciences

1997-02-01T23:59:59.000Z

275

Community Energy Planning A Resource Guide for Remote Communities...  

Open Energy Info (EERE)

Resource Guide for Remote Communities in Canada Jump to: navigation, search Name Community Energy Planning A Resource Guide for Remote Communities in Canada AgencyCompany...

276

Data Protection and Rapid Recovery From Attack With A Virtual Private File Server and Virtual Machine Appliances  

E-Print Network (OSTI)

When a personal computer is attacked, both personal data like digital photos and system configuration information like installed programs can be lost. To protect personal data, we house it in a file server virtual machine running on the same physical host and export it to other virtual machines running on the same host. We implement this private file server virtual machine using a modified version of an NFS server installed in a virtual machine under various virtualization environments such as Xen and VMware. We also demonstrate that by placing the user’s applications in a virtual machine rather than directly on the base machine we can provide near instant recovery of system configuration information. We quantify the costs of this architecture by comparing benchmarks running directly on a base operating system and accessing data in a local filesystem to those running in a guest operating system and accessing data in an NFS partition mounted from a file server virtual machine. We find that for Xen the overhead of read intensive workloads is at most 5 % and for write intensive workloads the overhead is at most 24%. For system benchmarks that stress CPU and memory performance, we see no noticeable degradation.

Jeanna N. Matthews; Jason J. Herne; Todd M. Deshane; Patty A. Jablonski; Leslie R. Cherian; Mike T. Mccabe

2005-01-01T23:59:59.000Z

277

Community College Connections Archive | .EDUconnections  

Office of Scientific and Technical Information (OSTI)

"spotlighted" by OSTI. The community colleges are listed by Spotlight date. Pellissippi State Community College November 2011 Salt Lake Community College September 2011 Arapahoe...

278

Net Zero Energy Communities  

Science Conference Proceedings (OSTI)

... Indianapolis, IN Transportation CO2 Per Acre Transportation CO2 Per Household Net Zero Energy Communities Page 18. Housing ...

2012-10-26T23:59:59.000Z

279

Site remediation in a virtual environment  

Science Conference Proceedings (OSTI)

We describe the process used in combining an existing computer simulation with both Virtual Reality (VR) input and output devices, and conventional visualization tools, so as to make the simulation easier to use and the results easier to understand. VR input technology facilitates direct user manipulation of three dimensional simulation parameters. Commercially available visualization tools provide a flexible environment for representing abstract scientific data. VR output technology provides a more flexible and convincing way to view the visualization results than is afforded in contemporary visualization software. The desired goal of this process is a prototype system that minimizes man-machine interface barriers, as well as enhanced control over the simulation itself, so as to maximize the use of scientific judgement and intuition. In environmental remediation, the goal is to clean up contaminants either by removing them or rendering them non-toxic. A computer model simulates water or chemical flooding to mobilize and extract hydrocarbon contaminants from a volume of saturated soil/rock. Several wells are drilled in the vicinity of the contaminant, water and/or chemicals are injected into some of the wells, and fluid containing the mobilized hydrocarbons is pumped out of the remaining wells. The user is tasked with finding well locations and pumping rates that maximize recovery of the contaminants while minimizing drilling and pumping costs to clean up the site of interest.

Bethel, W.; Jacobsen, J.; Holland, P.

1994-01-01T23:59:59.000Z

280

Structured Query Language for Virtual Observatory  

E-Print Network (OSTI)

Currently two query languages are defined as standards for the Virtual Observatory (VO). Astronomical Data Query Language (ADQL) is used for catalog data query and Simple Image Access Protocol (SIAP) is for image data query. As a result, when we query each data service, we need to know in advance which language is supported and then construct a query language accordingly. The construct of SIAP is simple, but they have a limited capability. For example, there is no way to specify multiple regions in one query, and it is difficult to specify complex query conditions. In this paper, we propose a unified query language for any kind of astronomical database on the basis of SQL99. SQL is a query language optimized for a table data, so to apply the SQL to the image and spectrum data set, the data structure need to be mapped to a table like structure. We present specification of this query language and an example of the architecture for the database system.

Yuji Shirasaki; Masatoshi Ohishi; Yoshihiko Mizumoto; Masahiro Tanaka; Satoshi Honda; Masafumi Oe; Naoki Yasuda; Yoshifumi Masunaga

2004-11-19T23:59:59.000Z

Note: This page contains sample records for the topic "virtual community reception" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


281

The Heavy Ion Fusion Science Virtual National Laboratory  

NLE Websites -- All DOE Office Websites (Extended Search)

Slide 1 The Heavy Ion Fusion Science Virtual National Laboratory Python in a Parallel Environment Dave Grote - LLNL & LBNL NUG2013 User Day Wednesday, February 15, 2013 Slide 2 The...

282

Resilient hosting in a continuously available virtualized environment  

Science Conference Proceedings (OSTI)

In this paper, we describe continuously available services and application hosting on the Events/IBM.com® Infrastructure (EI)-a continuously available virtualized environment based on three active data centers that has demonstrated 100-percent availability ...

R R. Scadden; R J. Bogdany; J. W. Clifford; H. D. Pearthree; R. A. Locke

2008-10-01T23:59:59.000Z

283

Optimal operation of a virtual power plant with risk management  

Science Conference Proceedings (OSTI)

In the evolving smart power systems (or smart grids), distributed generators (DG) and virtual power plants (VPP) have major roles in providing electric energy for microgrids. This paper studies the optimal operation of a VPP in a microgrid considering ...

H. Taheri; A. Rahimi-Kian; H. Ghasemi; B. Alizadeh

2012-01-01T23:59:59.000Z

284

NETL: Gasification Systems - Advanced Virtual Energy Simulation Training  

NLE Websites -- All DOE Office Websites (Extended Search)

Advanced Virtual Energy Simulation Training And Research (AVESTAR(tm)) Facility Advanced Virtual Energy Simulation Training And Research (AVESTAR(tm)) Facility Project No: Adv Gas-FY131415 Task 6 Developed as a part of NETL's initiative to advance new clean coal technology, the Advanced Virtual Energy Simulation Training And Research (AVESTARTM) Center is focused on training engineers and energy plant operators in the efficient, productive, and safe operation of highly efficient power generation systems that also protect the environment. Comprehensive dynamic simulator-based instruction better prepares operators and engineers to manage advanced energy plants according to economic constraints while minimizing or avoiding the impact of any potentially harmful, wasteful, or inefficient events. Advanced Virtual Energy Simulation Training and Research Center - AVESTAR

285

Building Energy Software Tools Directory: IES Virtual Environment  

NLE Websites -- All DOE Office Websites (Extended Search)

IES Virtual Environment IES Virtual Environment IES Virtual Environment Logo The IES Virtual Environment (IESVE) is a powerful, in-depth suite of building performance analysis tools. It allows the design and operation of comfortable buildings that consume significantly less energy. Whether working on a new build or renovation project, the VE allows designers to test different options, identify best passive solutions, compare low-carbon & renewable technologies, and draw conclusions on energy use, CO2 emissions, occupant comfort, and much more. There are various tools in the suite; each designed to provide sustainable analysis at levels suitable for different design team members and design stages. All utilise our Apache dynamic thermal simulation engine, and an integrated central data model, which has direct links to SketchUp™,

286

Enforcing performance isolation across virtual machines in xen  

Science Conference Proceedings (OSTI)

Virtual machines (VMs) have recently emerged as the basis for allocating resources in enterprise settings and hosting centers. One benefit of VMs in these environments is the ability to multiplex several operating systems on hardware based on dynamically ...

Diwaker Gupta; Ludmila Cherkasova; Rob Gardner; Amin Vahdat

2006-11-01T23:59:59.000Z

287

A Framework for IP Based Virtual Private Networks  

Science Conference Proceedings (OSTI)

This document describes a framework for Virtual Private Networks (VPNs) running across IP backbones. It discusses the various different types of VPNs, their respective requirements, and proposes specific mechanisms that could be used to implement each ...

B. Gleeson; A. Lin; J. Heinanen; G. Armitage; A. Malis

2000-02-01T23:59:59.000Z

288

Constructing battery-aware virtual backbones in wireless sensor networks  

Science Conference Proceedings (OSTI)

A critical issue in battery-powered sensor networks is to construct energy efficient virtual backbones for network routing. Recent study in battery technology reveals that batteries tend to discharge more power than needed and reimburse the overdischarged ...

Chi Ma; Yuanyuan Yang; Zhenghao Zhang

2007-01-01T23:59:59.000Z

289

From physical to virtual : extending the gallery experience online  

E-Print Network (OSTI)

This thesis is an exploration of the ways in which interactive features in the virtual space can be developed to complement physical museum exhibitions, as well as create opportunities for museums to reach broader audiences. ...

Ho, Moneta Kwok-Ching, 1976-

2004-01-01T23:59:59.000Z

290

Hadley Cell Dynamics in a Virtually Dry Snowball Earth Atmosphere  

Science Conference Proceedings (OSTI)

The Hadley cell of a virtually dry snowball Earth atmosphere under equinox insolation is studied in a comprehensive atmospheric general circulation model. In contrast to the Hadley cell of modern Earth, momentum transport by dry convection, which ...

Aiko Voigt; Isaac M. Held; Jochem Marotzke

2012-01-01T23:59:59.000Z

291

A review of using virtual reality for learning  

Science Conference Proceedings (OSTI)

The major concern of educators is how to enhance the outcome of education. Better education media used to assist teaching has constantly been sought by researchers in the educational technology domain. Virtual Reality (VR) has been identified as one ...

Elinda Ai-Lim Lee; Kok Wai Wong

2008-01-01T23:59:59.000Z

292

Towards reactive scheduling for large-scale virtual power plants  

Science Conference Proceedings (OSTI)

Concerning distributed energy management, virtual power plants are a frequently discussed topic. Although there are several different approaches to the coordination of distributed energy resources in this context, the inherent dynamics of this complex ...

Martin Tröschel; Hans-Jürgen Appelrath

2009-09-01T23:59:59.000Z

293

Incorporating Quality-of-Service in the Virtual Interface Architecture  

Science Conference Proceedings (OSTI)

User-level Networking (ULN) is gaining rapid acceptance in the commercial world with Virtual Interface Architecture (VIA), and Infiniband more recently, being touted as the interface of choice to diverse peripherals. There is an important issue with ...

Shailabh Nagar; Chun Liu; Gokul B. Kandiraju; Anand Sivasubramaniam; N. Gautam

2002-04-01T23:59:59.000Z

294

On using virtual circuits for GridFTP transfers  

Science Conference Proceedings (OSTI)

The goal of this work is to characterize scientific data transfers and to determine the suitability of dynamic virtual circuit service for these transfers instead of the currently used IP-routed service. Specifically, logs collected by servers executing ...

Z. Liu, M. Veeraraghavan, Z. Yan, C. Tracy, J. Tie, I. Foster, J. Dennis, J. Hick, Y. Li, W. Yang

2012-11-01T23:59:59.000Z

295

A virtual channel technique for supporting P2P streaming  

Science Conference Proceedings (OSTI)

Nowadays, some powerful client devices, e.g., smart phone, set top boxes and digital video recorders, are commonly used to enhance digital TV broadcasting services. This paper proposes a virtual channel platform by organizing these client devices to ...

Jau-Wu Huang; Nien-Chen Lin; Kai-Chao Yang; Chen-Lung Chan; Jia-Shung Wang

2011-09-01T23:59:59.000Z

296

Analysing virtual organisation risk sources: an analytical network process approach  

Science Conference Proceedings (OSTI)

SMEs have to collaborate with other enterprises in a virtual organisation (VO) forms to cope with an increasingly dynamic and competitive environment. Despite the increased interest in the area of collaboration information is still lacking about the ...

Mohammad Alawamleh; Keith Popplewell

2012-01-01T23:59:59.000Z

297

Computational Engineering on the Grid: Crafting a Distributed Virtual Reactor  

Science Conference Proceedings (OSTI)

This paper reports on our research into supporting collaborative distributed applications on the Grid. Our case study application, a Virtual Reactor problem solving environment, was built for simulation of industrially important technology of plasma ...

V. V. Krzhizhanovskaya; V. V. Korkhov; A. Tirado-Ramos; D. J. Groen; I. V. Shoshmina; I. A. Valuev; I. V. Morozov; N. V. Malyshkin; Y. E. Gorbachev; P. M. A. Sloot

2006-12-01T23:59:59.000Z

298

PNNL offers 'virtual tour' of Shallow Underground Laboratory...  

National Nuclear Security Administration (NNSA)

for the Comprehensive-Nuclear-Test Ban Treaty to basic science research such as the search for dark matter in the universe or neutrinoless double-beta decay. The virtual tour...

299

VPM tokens: virtual machine-aware power budgeting in datacenters  

Science Conference Proceedings (OSTI)

Power consumption and cooling overheads are becoming increasingly significant for enterprise datacenters, affecting overall costs and the ability to extend resource capacities. To help mitigate these issues, active power management technologies are being ... Keywords: Power management, Virtualization

Ripal Nathuji; Karsten Schwan; Ankit Somani; Yogendra Joshi

2009-06-01T23:59:59.000Z

300

High fidelity sensor simulations for the virtual autonomous navigation environment  

Science Conference Proceedings (OSTI)

The Virtual Autonomous Navigation Environment (VANE) is a high-fidelity simulation environment for ground robotics. Physicsbased realism is the primary goal of the VANE. The VANE simulation incorporates realistic lighting, vehicle-terrain interaction, ...

Chris Goodin; Phillip J. Durst; Burhman Gates; Chris Cummins; Jody Priddy

2010-11-01T23:59:59.000Z

Note: This page contains sample records for the topic "virtual community reception" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


301

Architectural support for secure virtualization under a vulnerable hypervisor  

Science Conference Proceedings (OSTI)

Although cloud computing has emerged as a promising future computing model, security concerns due to malicious tenants have been deterring its fast adoption. In cloud computing, multiple tenants may share physical systems by using virtualization techniques. ...

Seongwook Jin; Jeongseob Ahn; Sanghoon Cha; Jaehyuk Huh

2011-12-01T23:59:59.000Z

302

Towards a scalable and flexible architecture for virtual private networks  

Science Conference Proceedings (OSTI)

Virtual Private Networks (VPNs) are commonly used to provide secure connectivity over public networks. VPNs use tunnels to provide encryption, compression, and authentication functions, which are identically applied to every packet passing through them. ...

Shashank Khanvilkar; Ashfaq Khokhar

2005-04-01T23:59:59.000Z

303

Virtual Model Control of a Biped Walking Robot  

E-Print Network (OSTI)

The transformation from high level task specification to low level motion control is a fundamental issue in sensorimotor control in animals and robots. This thesis develops a control scheme called virtual model control ...

Pratt, Jerry E.

1995-12-01T23:59:59.000Z

304

A tangible interface for a virtual reality presentation and design  

E-Print Network (OSTI)

It is important for city planning projects and large-scale building construction to involve stakeholders and feedback their opinion to the project. This thesis introduces a Tangible Interface for Virtual Reality Presentation ...

Oishi, Jun, 1966-

2004-01-01T23:59:59.000Z

305

Traffic condition tracking and visualization in virtual city testbed  

E-Print Network (OSTI)

Computer traffic simulation is a tool widely used to understand how humans behave under varying traffic conditions. The Virtual City Testbed is a traffic simulation framework built to closely model human behavior by allowing ...

Zhu, Boyuan, M. Eng. Massachusetts Institute of Technology

2011-01-01T23:59:59.000Z

306

Sampling community structure  

Science Conference Proceedings (OSTI)

We propose a novel method, based on concepts from expander graphs, to sample communities in networks. We show that our sampling method, unlike previous techniques, produces subgraphs representative of community structure in the original network. These ... Keywords: clustering, community detection, complex networks, graphs, sampling, social networks

Arun S. Maiya; Tanya Y. Berger-Wolf

2010-04-01T23:59:59.000Z

307

Chicken Killers or Bandwidth Patriots?: A Case Study of Ethics in Virtual Reality  

Science Conference Proceedings (OSTI)

In 2008, a resident of a computerized virtual world called "Second Life" programmed and began selling a "realistic" virtual chicken. It required food and water to survive, was vulnerable to physical damage, and could reproduce. This development led to ... Keywords: Cyberspace, Ethics, Just War, Resource Dilemma, Virtual Reality, Virtual Worlds

Kurt Reymers

2011-07-01T23:59:59.000Z

308

Tangible authoring of 3D virtual scenes in dynamic augmented reality environment  

Science Conference Proceedings (OSTI)

This paper proposes tangible interfaces and interactions for authoring 3D virtual and immersive scenes easily and intuitively in tangible augmented reality (AR) environment. It provides tangible interfaces for manipulating virtual objects in a natural ... Keywords: Augmented reality, RFID, Tangible interface, Virtual reality, Virtual studio

Jae Yeol Lee; Dong Woo Seo; Gue Won Rhee

2011-01-01T23:59:59.000Z

309

Evaluation of the sense of presence and immersion in virtual rehabilitation: influence of user movement feedback  

Science Conference Proceedings (OSTI)

Virtual Rehabilitation has undergone enormous development in recent years. Most existing Virtual Rehabilitation Systems include a tracking system to provide users with feedback of their movements, allowing them to interact with the virtual environment. ... Keywords: human computer interaction, immersion, presence, tracking, virtual rehabilitation

Sergio Albiol-Pérez; José-Antonio Gil-Gómez; Mariano Alcañiz; Habib Moussa Fardoun

2012-10-01T23:59:59.000Z

310

A location-aware virtual character in a smart room: effects on performance, presence and adaptivity  

Science Conference Proceedings (OSTI)

Location-aware ambient environments are relevant in designing interactive virtual characters. However, they raise several questions about spatial behaviors to be displayed by virtual characters, and about the perception of virtual characters by users. ... Keywords: adaptive agents, ambient interaction, experimental studies, interactive virtual agent, multimodal user interfaces, spatial behaviors

Ning Tan; Gaëtan Pruvost; Matthieu Courgeon; Céline Clavel; Yacine Bellik; Jean-Claude Martin

2011-02-01T23:59:59.000Z

311

Let's keep in touch online: a Facebook aware virtual human interface  

Science Conference Proceedings (OSTI)

A virtual human is an effective interface for interacting with users and plays an important role in carrying out certain tasks. As social networking sites are getting more and more popular, we propose a Facebook aware virtual human. The social networking ... Keywords: Dialogue, Human-virtual human interaction, Social networking sites, Virtual humans

Gengdai Liu; Shantanu Choudhary; Juzheng Zhang; Nadia Magenenat-Thalmann

2013-09-01T23:59:59.000Z

312

Categorisation of data management solutions for heterogeneous data in collaborative virtual engineering  

Science Conference Proceedings (OSTI)

Computer based virtual development is the basis of product engineering, called virtual engineering. The increasing demand of virtual engineering solutions for new domains and companies leads to a huge width of approaches in this area. To enhance the ... Keywords: PDM, PLM, collaboration, data management, exchange, integration, virtual engineering

Stephan Vornholt; Ingolf Geist; Yuexiao Li

2010-06-01T23:59:59.000Z

313

U.S.-U.K. Collaboration on Virtual Plant Simulation  

NLE Websites -- All DOE Office Websites (Extended Search)

U.S.-U.K. Collaboration on U.S.-U.K. Collaboration on Virtual Plant Simulation Background Under the auspices of the U.S.-U.K. Memorandum of Understanding and Implementing Agreement for Fossil Energy Research and Technology Development, the U.S. Department of Energy's (DOE) National Energy Technology Laboratory (NETL) participated in a three-year collaboration on virtual plant simulation with a project team supported by the Department for Business, Enterprise & Regulatory Reform in

314

Using Virtual Worlds to Explore Electric Power Grids and Plants  

E-Print Network (OSTI)

We present the design and implementation of two virtual worlds -- a QuickTime VR model of a power plant and a VRML model of a power grid -- to be used in electric power systems courses. These educational aids provide an economical and accessible way to help students relate and differentiate the mathematical description of a device and its actual appearance. The paper also briefly describes the technologies behind these virtual worlds and their deployment via the World Wide Web.

Agustín A. Irizarry-rivera; Manuel A. Pérez-Quiones; Rudolph P. Darken

1999-01-01T23:59:59.000Z

315

Virtual environmental applications for buried waste characterization technology evaluation report  

SciTech Connect

The project, Virtual Environment Applications for Buried Waste Characterization, was initiated in the Buried Waste Integrated Demonstration Program in fiscal year 1994. This project is a research and development effort that supports the remediation of buried waste by identifying and examining the issues, needs, and feasibility of creating virtual environments using available characterization and other data. This document describes the progress and results from this project during the past year.

NONE

1995-05-01T23:59:59.000Z

316

Making a virtue out of virtual communities: working electronically with an advisory panel of library users  

E-Print Network (OSTI)

encountered all these problems. In response it has adopted a different approach, creating a separate policy advisory group for its major stakeholder organizations, and addressing the day-to-day service issues by forming a User Advisory Panel that relies...

Collins, Anne; Kuhn, Isla; Morgan, Peter

317

Community is Live!! | OpenEI Community  

Open Energy Info (EERE)

Community is Live!! Community is Live!! Home > Groups > OpenEI Community Central Graham7781's picture Submitted by Graham7781(2002) Super contributor 25 June, 2012 - 16:10 imported OpenEI OpenEI Community section is now live! You can join the threads and talk to the people behind OpenEI, as well as other users of OpenEI. Our slick interface allows you to blog, question, comment, create events, and even create your own groups so you can invite members to discuss your topics. The platform was built by OpenEI developers using Acquia Commons, free social business software with a wide range of modules that fit inside of Drupal. OpenEI is excited to have this functionality, allowing our users to become more engaged, and help continue to drive OpenEI future to best represent its users.

318

Energy Datapalooza Community | OpenEI Community  

Open Energy Info (EERE)

by term > Energy Datapalooza Community Content Group Activity By term Q & A Feeds Term: Big Data Type Term Title Author Replies Last Post sort icon Blog entry Big Data...

319

Generation IV Nuclear Energy Systems Construction Cost Reductions through the Use of Virtual Environments - Task 5 Report: Generation IV Reactor Virtual Mockup Proof-of-Principle Study  

SciTech Connect

Task 5 report is part of a 3 year DOE NERI-sponsored effort evaluating immersive virtual reality (CAVE) technology for design review, construction planning, and maintenance planning and training for next generation nuclear power plants. Program covers development of full-scale virtual mockups generated from 3D CAD data presented in a CAVE visualization facility. Created a virtual mockup of PBMR reactor cavity and discussed applications of virtual mockup technology to improve Gen IV design review, construction planning, and maintenance planning.

Timothy Shaw; Anthony Baratta; Vaughn Whisker

2005-02-28T23:59:59.000Z

320

Dealing with cultural differences in a 3D virtual classroom: a case study of collaboratively constructing a virtual Tower of Babel  

Science Conference Proceedings (OSTI)

The collaboration project described in this paper involved students across three cooperating institutions, on three different continents in different time zones, building a virtual Tower of Babel in a 3D Collaborative Virtual Environment (3D CVE). Much ... Keywords: 3D collaborative virtual environments, collaborative learning, multi-cultural classroom

Ekaterina Prasolova-Førland; Theodor G. Wyeld; Teng-Wen Chang

2008-03-01T23:59:59.000Z

Note: This page contains sample records for the topic "virtual community reception" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


321

Energy management for hypervisor-based virtual machines  

E-Print Network (OSTI)

Current approaches to power management are based on operating systems with full knowledge of and full control over the underlying hardware; the distributed nature of multi-layered virtual machine environments renders such approaches insufficient. In this paper, we present a novel framework for energy management in modular, multi-layered operating system structures. The framework provides a unified model to partition and distribute energy, and mechanisms for energy-aware resource accounting and allocation. As a key property, the framework explicitly takes the recursive energy consumption into account, which is spent, e.g., in the virtualization layer or subsequent driver components. Our prototypical implementation targets hypervisor-based virtual machine systems and comprises two components: a host-level subsystem, which controls machine-wide energy constraints and enforces them among all guest OSes and service components, and, complementary, an energy-aware guest operating system, capable of fine-grained applicationspecific energy management. Guest level energy management thereby relies on effective virtualization of physical energy effects provided by the virtual machine monitor. Experiments with CPU and disk devices and an external data acquisition system demonstrate that our framework accurately controls and stipulates the power consumption of individual hardware devices, both for energy-aware and energyunaware guest operating systems. 1

Jan Stoess; Christian Lang; Frank Bellosa

2007-01-01T23:59:59.000Z

322

Virtual Reading Room prior to 2000 | National Nuclear Security  

National Nuclear Security Administration (NNSA)

prior to 2000 | National Nuclear Security prior to 2000 | National Nuclear Security Administration Our Mission Managing the Stockpile Preventing Proliferation Powering the Nuclear Navy Emergency Response Recapitalizing Our Infrastructure Continuing Management Reform Countering Nuclear Terrorism About Us Our Programs Our History Who We Are Our Leadership Our Locations Budget Our Operations Media Room Congressional Testimony Fact Sheets Newsletters Press Releases Speeches Events Social Media Video Gallery Photo Gallery NNSA Archive Federal Employment Apply for Our Jobs Our Jobs Working at NNSA Blog Virtual Reading Room prior to 2000 Home > About Us > Our Operations > NNSA Office of General Counsel > Freedom of Information Act (FOIA) > Virtual Reading Room prior to 2000 Virtual Reading Room prior to 2000 Printer-friendly version Printer-friendly version

323

Unlocking Customer Value: The Virtual Power Plant | Department of Energy  

Energy.gov (U.S. Department of Energy (DOE)) Indexed Site

Unlocking Customer Value: The Virtual Power Plant Unlocking Customer Value: The Virtual Power Plant Unlocking Customer Value: The Virtual Power Plant The utility world has changed drastically in the last 10 years. New technologies like Smart Meters and fully functional Smart Grid concepts have made large inroads into the utility space and no one should want to be left behind. Utilities also face additional pressures from regulatory bodies who are continuing to encourage carbon reduction and greater customer flexibility. Utilities need to balance these new requirements with the financial obligations of providing reliable power (at a reasonable price) while attempting to meet shareholder expectations. Each of these goals are not necessarily complimentary, thus utilities need to determine how to address each one.

324

Los Alamos' New Virtualized Data Center Saves Energy and Cash |  

Energy.gov (U.S. Department of Energy (DOE)) Indexed Site

Alamos' New Virtualized Data Center Saves Energy and Cash Alamos' New Virtualized Data Center Saves Energy and Cash Los Alamos' New Virtualized Data Center Saves Energy and Cash March 7, 2011 - 3:15pm Addthis It takes 8,900 kilowatt hours to provide electricity to one U.S. house for a year. With the energy saved annually through Infrastructure on Demand, LANL can power 216 homes. | Photo Courtesy of LANL It takes 8,900 kilowatt hours to provide electricity to one U.S. house for a year. With the energy saved annually through Infrastructure on Demand, LANL can power 216 homes. | Photo Courtesy of LANL Sarah LaMonaca Communications Specialist, Office of Energy Efficiency & Renewable Energy What are the key facts? Data centers are responsible for nearly 2% of U.S. electricity consumption -- a price tag of $4.5 billion.

325

Virtual Reading Room after to 2000 | National Nuclear Security  

National Nuclear Security Administration (NNSA)

after to 2000 | National Nuclear Security after to 2000 | National Nuclear Security Administration Our Mission Managing the Stockpile Preventing Proliferation Powering the Nuclear Navy Emergency Response Recapitalizing Our Infrastructure Continuing Management Reform Countering Nuclear Terrorism About Us Our Programs Our History Who We Are Our Leadership Our Locations Budget Our Operations Media Room Congressional Testimony Fact Sheets Newsletters Press Releases Speeches Events Social Media Video Gallery Photo Gallery NNSA Archive Federal Employment Apply for Our Jobs Our Jobs Working at NNSA Blog Virtual Reading Room after to 2000 Home > About Us > Our Operations > NNSA Office of General Counsel > Freedom of Information Act (FOIA) > Virtual Reading Room after to 2000 Virtual Reading Room after to 2000 Printer-friendly version Printer-friendly version

326

Unlocking Customer Value: The Virtual Power Plant | Department of Energy  

Energy.gov (U.S. Department of Energy (DOE)) Indexed Site

Unlocking Customer Value: The Virtual Power Plant Unlocking Customer Value: The Virtual Power Plant Unlocking Customer Value: The Virtual Power Plant The utility world has changed drastically in the last 10 years. New technologies like Smart Meters and fully functional Smart Grid concepts have made large inroads into the utility space and no one should want to be left behind. Utilities also face additional pressures from regulatory bodies who are continuing to encourage carbon reduction and greater customer flexibility. Utilities need to balance these new requirements with the financial obligations of providing reliable power (at a reasonable price) while attempting to meet shareholder expectations. Each of these goals are not necessarily complimentary, thus utilities need to determine how to address each one.

327

Virtual Library on Genetics from Oak Ridge National Laboratory  

DOE Data Explorer (OSTI)

The World Wide Web (WWW) Virtual Library is a collaborative effort to provide topic indices that break down into many subtopics guiding users to vast resources of information around the world. ORNL hosts the Virtual Library on Genetics as part of the WWWVL's Biosciences topic area. The VL on Genetics is also a collection of links to information resources that supported the DOE Human Genome Project. That project has now evolved into Genomics: GTL. GTL is DOE's next step in genomics--builds on data and resources from the Human Genome Project, the Microbial Genome Program, and systems biology. GTL will accelerate understanding of dynamic living systems for solutions to DOE mission challenges in energy and the environment. The section of the Virtual Library on Genetics that is titled Organisms guides users to genetic information resources and gene sequences for animals, insects, microbes, and plant life.

328

Virtual building environments (VBE) - Applying information modeling to buildings  

SciTech Connect

A Virtual Building Environment (VBE) is a ''place'' where building industry project staffs can get help in creating Building Information Models (BIM) and in the use of virtual buildings. It consists of a group of industry software that is operated by industry experts who are also experts in the use of that software. The purpose of a VBE is to facilitate expert use of appropriate software applications in conjunction with each other to efficiently support multidisciplinary work. This paper defines BIM and virtual buildings, and describes VBE objectives, set-up and characteristics of operation. It informs about the VBE Initiative and the benefits from a couple of early VBE projects.

Bazjanac, Vladimir

2004-06-21T23:59:59.000Z

329

EGR Distribution in Engine Cylinders Using Advanced Virtual Simulation  

DOE Green Energy (OSTI)

Exhaust Gas Recirculation (EGR) is a well-known technology for reduction of NOx in diesel engines. With the demand for extremely low engine out NOx emissions, it is important to have a consistently balanced EGR flow to individual engine cylinders. Otherwise, the variation in the cylinders' NOx contribution to the overall engine emissions will produce unacceptable variability. This presentation will demonstrate the effective use of advanced virtual simulation in the development of a balanced EGR distribution in engine cylinders. An initial design is analyzed reflecting the variance in the EGR distribution, quantitatively and visually. Iterative virtual lab tests result in an optimized system.

Fan, Xuetong

2000-08-20T23:59:59.000Z

330

COMMUNITY CHOICE AGGREGATION PILOT PROJECT  

E-Print Network (OSTI)

COMMUNITY CHOICE AGGREGATION PILOT PROJECT APPENDIX A: Arnold Schwarzenegger Governor Community in this report. #12;1 COMMUNITY CHOICE AGGREGATION PILOT PROJECT APPENDIX A Community Choice Aggregation in the Community Choice Aggregation Demonstration project and assesses the costs and availability of renewable

331

Your Community With Solar  

E-Print Network (OSTI)

Powering Your Community With Solar: Overcoming Market and Implementation Barriers Lessons from successful Solarize campaigns help communities seize volume discounts through collective purchasing The first Solarize program began in Portland, Oregon, as a grassroots campaign for collective SunShot will work

332

About Fermilab | Fermilab and the Community | Community Advisory...  

NLE Websites -- All DOE Office Websites (Extended Search)

Advisory Board Meeting Materials Community Advisory Board members Community Task Force Video March 28, 2013 - Meeting Video January 24, 2013 - Meeting Video November 29, 2012 -...

333

Optimized Hypervisor Scheduler for Parallel Discrete Event Simulations on Virtual Machine Platforms  

Science Conference Proceedings (OSTI)

With the advent of virtual machine (VM)-based platforms for parallel computing, it is now possible to execute parallel discrete event simulations (PDES) over multiple virtual machines, in contrast to executing in native mode directly over hardware as is traditionally done over the past decades. While mature VM-based parallel systems now offer new, compelling benefits such as serviceability, dynamic reconfigurability and overall cost effectiveness, the runtime performance of parallel applications can be significantly affected. In particular, most VM-based platforms are optimized for general workloads, but PDES execution exhibits unique dynamics significantly different from other workloads. Here we first present results from experiments that highlight the gross deterioration of the runtime performance of VM-based PDES simulations when executed using traditional VM schedulers, quantitatively showing the bad scaling properties of the scheduler as the number of VMs is increased. The mismatch is fundamental in nature in the sense that any fairness-based VM scheduler implementation would exhibit this mismatch with PDES runs. We also present a new scheduler optimized specifically for PDES applications, and describe its design and implementation. Experimental results obtained from running PDES benchmarks (PHOLD and vehicular traffic simulations) over VMs show over an order of magnitude improvement in the run time of the PDES-optimized scheduler relative to the regular VM scheduler, with over 20 reduction in run time of simulations using up to 64 VMs. The observations and results are timely in the context of emerging systems such as cloud platforms and VM-based high performance computing installations, highlighting to the community the need for PDES-specific support, and the feasibility of significantly reducing the runtime overhead for scalable PDES on VM platforms.

Yoginath, Srikanth B [ORNL; Perumalla, Kalyan S [ORNL

2013-01-01T23:59:59.000Z

334

Storage and network requirements of a low-cost computer-based virtual classroom  

Science Conference Proceedings (OSTI)

In this paper we investigate the network and storage requirements of a virtual classroom. The virtual classroom replaces traditional class methodologies by using the computer as the sole instrument for all class activity. The instructor and the students ...

Paul Juell; Daniel Brekke; Ronald Vetter; John Wasson

1994-07-01T23:59:59.000Z

335

Improving virtualization in the presence of software managed translation lookaside buffers  

Science Conference Proceedings (OSTI)

Virtualization has become an important technology that is used across many platforms, particularly servers, to increase utilization, multi-tenancy and security. Virtualization introduces additional overhead that often relates to memory management, interrupt ...

Xiaotao Chang, Hubertus Franke, Yi Ge, Tao Liu, Kun Wang, Jimi Xenidis, Fei Chen, Yu Zhang

2013-06-01T23:59:59.000Z

336

The development of a drug discovery virtual screening application on Taiwan unigrid  

Science Conference Proceedings (OSTI)

This paper describes the development of an in silico virtual screening application on Taiwan Unigrid. In silico virtual screening is one of the most promising approach to accelerate the drug development process. This pilot application implementation ...

Li-Yung Ho; Pangfeng Liu; Chien-Min Wang; Jan-Jan Wu

2008-05-01T23:59:59.000Z

337

TR2004-518, Dartmouth College, Computer Science Creating and Detecting Doctored and Virtual Images  

E-Print Network (OSTI)

of "virtual porn". In 2002, the United States Supreme Court found that portions of the CPPA, being overly types of "virtual porn". In 2002 the United States Supreme Court found that portions of the CPPA, being

Farid, Hany

338

The Effect of Neglecting the Virtual Temperature Correction on CAPE Calculations  

Science Conference Proceedings (OSTI)

A simple theoretical analysis of the impact of neglecting the virtual correction on calculation of CAPE is made. This theory suggests that while ignoring the virtual correction does not introduce much error for large CAPE values, the relative ...

Charles A. Doswell III; Erik N. Rasmussen

1994-12-01T23:59:59.000Z

339

Project PEAC : a Personal, Expressive Avatar Controller for the operation of virtual characters  

E-Print Network (OSTI)

The purpose of this thesis was to design and construct a prototype for the control of virtual avatars in a virtual space. It was designed with the intent to feature multiple interfaces such that the user would have many ...

Santos, Kristopher B. dos

2010-01-01T23:59:59.000Z

340

COMMUNITY CHOICE AGGREGATION PILOT PROJECT  

E-Print Network (OSTI)

COMMUNITY CHOICE AGGREGATION PILOT PROJECT APPENDIX B: Arnold Schwarzenegger Governor Project Reports on California Public Utilities Commission Decisions on Community Choice Aggregation Prepared For Participants FROM: John Dalessi, NCI SUBJECT: CPUC COMMUNITY CHOICE AGGREGATION PHASE 1 DECISION On December 16

Note: This page contains sample records for the topic "virtual community reception" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


341

Arnold Schwarzenegger COMMUNITY CHOICE AGGREGATION  

E-Print Network (OSTI)

Arnold Schwarzenegger Governor COMMUNITY CHOICE AGGREGATION PILOT PROJECT APPENDIX G Aggregation Guide is the interim report for the Community Choice Aggregation Pilot Program project (Contract Community Choice Aggregation Guide. California Energy Commission, PIER Renewable Energy Technologies

342

Arnold Schwarzenegger COMMUNITY CHOICE AGGREGATION  

E-Print Network (OSTI)

Arnold Schwarzenegger Governor COMMUNITY CHOICE AGGREGATION PILOT PROJECT PIERFINALPROJECTREPORT Rosenfeld. Please cite this report as follows: Stoner, G. Patrick. 2008. Community Choice Aggregation Pilot Aggregation Pilot Project Final Report is the final report for the Community Choice Aggregation Pilot Project

343

Virtual reality representation of Martian soil for space exploration  

Science Conference Proceedings (OSTI)

Space exploration is a very challenging task for various reasons, such as hostile environments, different gravity laws, either unknown or unpredictable phenomena which need ad hoc technological solutions to be devised first and then put in practice. ... Keywords: Digital Elevation Model, Space Exploration, Terrain Representation, Virtual Reality

L. Piovano; M. M. Brunello; I. Musso; L. Rocci; V. Basso

2013-03-01T23:59:59.000Z

344

The virtual power system testbed and inter-testbed integration  

Science Conference Proceedings (OSTI)

The Virtual Power System Testbed (VPST) at University of Illinois at Urbana-Champaign is part of the Trustworthy Cyber Infrastructure for the Power Grid (TCIP) and is maintained by members of the Information Trust Institute (ITI). VPST is designed to ...

David C. Bergman; Dong Jin; David M. Nicol; Tim Yardley

2009-08-01T23:59:59.000Z

345

Traxion: a tactile interaction device with virtual force sensation  

Science Conference Proceedings (OSTI)

This paper introduces a new mechanism to induce a virtual force based on human illusory sensations. An asymmetric signal is applied to a tactile actuator consisting of an electromagnetic coil, a metal weight, and a spring, such that the user feels that ... Keywords: illusion, input devices, tactile interactions

Jun Rekimoto

2013-10-01T23:59:59.000Z

346

On the competitive effects of mobile virtual network operators  

Science Conference Proceedings (OSTI)

Mobile virtual network operators (MVNOs) offer mobile telecoms services by purchasing capacity from mobile network operators (MNOs) and competing with the latter at the retail level. This paper employs a two stage model and analyses to what extent MVNOs ... Keywords: Competition, L13, L42, L96, MVNO, Mobile telecommunication, Regulation

Philip Kalmus; Lars Wiethaus

2010-06-01T23:59:59.000Z

347

Spectral Analysis via the Virtual Observatory: The Service Theossa  

E-Print Network (OSTI)

In the framework of the Virtual Observatory, the newly developed service TheoSSA provides access to theoretical stellar spectral-energy distributions. In a pilot phase, this service is based on the well established Tuebingen NLTE Model-Atmosphere Package for hot, compact stars. We demonstrate its present capabilities and future extensions.

Ringat, Ellen; Werner, Klaus

2011-01-01T23:59:59.000Z

348

Virtual Economy Simulation and Gaming - An Agent Based Approach  

Science Conference Proceedings (OSTI)

In this paper we analyze an economic systems as agent based bottom up models. For the purpose we introduce a small national economy called a virtual economy and an exchange algebra for state space description. We construct dynamical agent based simulation ...

Hiroshi Deguchi; Takao Terano; Koichi Kurumatani; Taro Yuzawa; Shigeji Hashimoto; Hiroyuki Matsui; Akio Sashima; Toshiyuki Kaneda

2001-01-01T23:59:59.000Z

349

Cooperatives of distributed energy resources for efficient virtual power plants  

Science Conference Proceedings (OSTI)

The creation of Virtual Power Plants (VPPs) has been suggested in recent years as the means for achieving the cost-efficient integration of the many distributed energy resources (DERs) that are starting to emerge in the electricity network. In this work, ... Keywords: coalition formation, energy and emissions, incentives for cooperation, simulation

Georgios Chalkiadakis; Valentin Robu; Ramachandra Kota; Alex Rogers; Nicholas R. Jennings

2011-05-01T23:59:59.000Z

350

Virtual InfiniBand clusters for HPC clouds  

Science Conference Proceedings (OSTI)

High Performance Computing (HPC) employs fast interconnect technologies to provide low communication and synchronization latencies for tightly coupled parallel compute jobs. Contemporary HPC clusters have a fixed capacity and static runtime environments; ... Keywords: HPC, InfiniBand, cloud computing, cluster, virtualization

Marius Hillenbrand; Viktor Mauch; Jan Stoess; Konrad Miller; Frank Bellosa

2012-04-01T23:59:59.000Z

351

Catenation and Specialization for Tcl Virtual Machine Performance  

E-Print Network (OSTI)

Catenation and Specialization for Tcl Virtual Machine Performance Benjamin Vitale bv @ cs-in-time native-code compilation. In the context of the Tcl VM, we convert bytecodes to native Sparc code implementation. These are relatively long in Tcl, but dispatch is still a signif- icant overhead. However

Abdelrahman, Tarek S.

352

The rhizomatic structure of cyberspace: virtuality and its possibilities  

Science Conference Proceedings (OSTI)

This theoretical essay concentrates on a reflection about the multiple possibilities that unfold due to the interactions in cyberspace. As a goal, we stress the actuality and identify possible lines of flights; it is an attempt to chart areas still to ... Keywords: cyberspace interactions, lines of flight, rhizome, virtual universe

Leandro Mauricio Medeiros Vieira; Marcos Ferasso

2010-09-01T23:59:59.000Z

353

Collateral requirements for virtual transactions on the NYISO  

Science Conference Proceedings (OSTI)

The New York ISO's proposed tariff revisions for establishing collateral for virtual transactions offers several benefits but is burdened by a serious shortcoming: it neglects recent shifts in supply and demand that will affect the premium. The author weighs the existing and proposed methods and also considers two alternatives. (author)

Hadsell, Lester

2007-11-15T23:59:59.000Z

354

Collaborative virtual environments in the year of the dragon  

Science Conference Proceedings (OSTI)

Three suggestions are made for extensions from and to CVE's: awareness of others, multiple media, and scalability. Awareness of others and their activities is strongly desirable in all media and applications, not just ... Keywords: CVE, awareness, multiple media, scalability, virtual reality

Samuli Pekkola; Mike Robinson; Markku-Juhani O. Saarinen; Jonni Korhonen; Saku Hujala; Tero Toivonen

2000-09-01T23:59:59.000Z

355

Processor virtualization and split compilation for heterogeneous multicore embedded systems  

Science Conference Proceedings (OSTI)

Embedded multiprocessors have always been heterogeneous, driven by the power-efficiency and compute-density of hardware specialization. We aim to achieve portability and sustained performance of complete applications, leveraging diverse programmable ... Keywords: annotations, back-end optimization, bytecode language, heterogeneous multicore, portable performance, specialization, split compilation, vectorization, virtualization

Albert Cohen; Erven Rohou

2010-06-01T23:59:59.000Z

356

Shared virtual environment (SVE): a framework for developing social games  

Science Conference Proceedings (OSTI)

The communication channels are changing. More and more, face to face communication is being replaced by computer mediated communication. Using mediated communication, the non-verbal communication cues that are available in face to face communication ... Keywords: games, pervasive games, shared virtual environment, social gaming

M. Carmen Juan; Mariano Alcañiz; Luciano Gamberini; Irene Zaragoza; F. Martino

2007-06-01T23:59:59.000Z

357

Measurements and characterization - Data transfer and virtual lab  

DOE Green Energy (OSTI)

This brochure presents the capabilities that the Measurements and Characterization Division has for transferring secure characterization data to clients over the Web, and for collaborating in R and D via the Web over distances (i.e., working as a virtual lab).

Cook, G.

2000-03-16T23:59:59.000Z

358

Energy Optimization with Multi Virtual Gravity for Robotic Gait  

Science Conference Proceedings (OSTI)

Although people's legs are capable of a broad range of muscle-use and gait patterns, they generally prefer just two, walking and running. A popular hypothesis regarding legged locomotion is that humans and other large animals walk and run in a manner ... Keywords: Biped Robot, Virtual Gravity, Optimization, Piecewise Torque, Energy

Lipeng Yuan; Liming Yuan; Hongying Lu

2012-07-01T23:59:59.000Z

359

Networked Graphics: Building Networked Games and Virtual Environments  

Science Conference Proceedings (OSTI)

This broad-ranging book equips programmers and designers with a thorough grounding in the techniques used to create truly network-enabled computer graphics and games. Written for graphics/game/VE developers and students, it assumes no prior knowledge ... Keywords: Computer Animation, Computer Graphics, Computer Science, Computers, Game Programming, Interactive & Multimedia, Networking, Video & Electronic, Virtual Reality

Anthony Steed; Manuel Fradinho Oliveira

2009-11-01T23:59:59.000Z

360

Long Term Climate Simulations Using an Adaptable Virtual Machine.  

E-Print Network (OSTI)

the DOE NERSC, a re­ mote machine could be added to the virtual machine until the NERSC account test bed. Another is to include the NERSC machines at LBL, the Cray C90 and the Cray T3E connections, particularly into NERSC, would be important for the success of this project. The latency

Note: This page contains sample records for the topic "virtual community reception" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


361

Applications of Virtual Data in the LIGO Experiment  

Science Conference Proceedings (OSTI)

Many Physics experiments today generate large volumes of data. That data is then processed in many ways in order to achieve the understanding of fundamental physical phenomena. Virtual Data is a concept that unifies the view of the data whether it is ...

Ewa Deelman; Carl Kesselman; Roy Williams; Kent Blackburn; Albert Lazzarini; Scott Koranda

2001-09-01T23:59:59.000Z

362

Emohawk: Learning Virtual Characters by Doing Michal Bda, Cyril Brom  

E-Print Network (OSTI)

architectures, c) coordination of multiple characters; i.e., unfolding "atomic bits" of a story, d) composing a story from these "atomic bits". The primary audience is university students and teachers of general with the environment from the observer's perspective. Fig. 1. Emohawk content in Unreal Engine 2: a) a virtual city, b

Brom, Cyril

363

Ten Steps to Developing Virtual Reality Applications for Engineering Education  

E-Print Network (OSTI)

several years to develop a series of virtual reality ( VR) based computer modules for use in undergraduate engineering education. The goals of this work have been threefold: 1. To produce modules with as much practical use to as many students as possible.

John T. Bell; H. Scott Fogler

1997-01-01T23:59:59.000Z

364

Efficient virtual machine support of runtime structural reflection  

Science Conference Proceedings (OSTI)

Increasing trends towards adaptive, distributed, generative and pervasive software have made object-oriented dynamically typed languages become increasingly popular. These languages offer dynamic software evolution by means of reflection, facilitating ... Keywords: Dynamically typed languages, JIT compilation, Prototype-based object-oriented model, SSCLI, Structural reflection, Virtual machine

Francisco Ortin; Jose Manuel Redondo; J. Baltasar García Perez-Schofield

2009-08-01T23:59:59.000Z

365

Visual attention based information culling for Distributed Virtual Environments  

Science Conference Proceedings (OSTI)

The central goal in Distributed Virtual Environments (DVEs) is to provide an experience of the shared world that is perceptually plausible for the immersed user. This has to be achieved in the face of network issues such as bandwidth limitations and ...

Ashweeni Kumar Beeharee; Adrian J. West; Roger Hubbold

2003-10-01T23:59:59.000Z

366

Real-Time Camera Planning for Navigation in Virtual Environments  

Science Conference Proceedings (OSTI)

In this work, we have developed a real-time camera control module for navigation in virtual environments. With this module, the tracking motion of a third-person camera can be generated automatically to allow a user to focus on the control of an avatar. ... Keywords: Budget-based Planning, Intelligent Cam-era Control, Probabilistic Roadmap, Real-Time Camera Planning

Tsai-Yen Li; Chung-Chiang Cheng

2008-08-01T23:59:59.000Z

367

Virtual Machine Services: An Opportunity for Hardware Customization  

E-Print Network (OSTI)

of transistor count, which is leading to archi- tecture heterogeneity and customization. (2) Software developers (Virtual Machine), which executes services such as profiling, compilation, scheduling, and memory for potential improvements in energy through the use of hardware heterogeneity. This paper uses systematic

McKinley, Kathryn S.

368

Stakeholders' roles in virtual project environment: A case study  

Science Conference Proceedings (OSTI)

The rising cost of resources within an organization, increasing capability of information technology, the need to conduct project at different places and availability of competent and inexpensive manpower elsewhere have promoted many companies to adopt ... Keywords: Communication, D83, Management, O22, Project of projects, Stakeholders, Virtual environment

Shaligram Pokharel

2011-07-01T23:59:59.000Z

369

VIRTUAL E-MOTOR AS A TOOL FOR THE DEVELOPMENT  

E-Print Network (OSTI)

VIRTUAL E-MOTOR AS A TOOL FOR THE DEVELOPMENT OF POWERTRAIN CONTROLLERS The introduction of electric motors in powertrains provides many possibilities to influence the vehicle driveability using the inverter. The high dynamic response of electric motors can be put to use for the compensation of powertrain

Noé, Reinhold

370

Application-aware cross-layer virtual machine resource management  

Science Conference Proceedings (OSTI)

Existing resource management solutions in datacenters and cloud systems typically treat VMs as black boxes when making resource allocation decisions. This paper advocates the cooperation between VM host- and guest-layer schedulers for optimizing the ... Keywords: autonomic computing, fuzzy modeling, resource management, virtualization

Lixi Wang; Jing Xu; Ming Zhao

2012-09-01T23:59:59.000Z

371

A Survey on Database Performance in Virtualized Cloud Environments  

Science Conference Proceedings (OSTI)

Cloud Computing emerged as a major paradigm over the years. Major challenges it poses to computer science are related to latency, scale, and reliability issues. It leverages strong economical aspects and provides sound answers to questions like energy ... Keywords: Cloud Computing, Database Management Systems DBMS, Online Transaction Processing OLTP, Performance, Virtualization

Alejandro Buchmann; Todor Ivanov; Ilia Petrov

2012-07-01T23:59:59.000Z

372

Improving the Effectiveness of Virtual Teams by Adapting Team Processes  

Science Conference Proceedings (OSTI)

Results are presented from a study on virtual teams and whether appropriate early training can positively influence their effectiveness. Sixteen teams that worked together for periods ranging from three months to three years were studied. Team processes ... Keywords: brainstorming, collaboration, communication, computer-mediated, consensus, decision-making, dispersed, distance, geographically distributed

Daniel J. Rice; Barry D. Davidson; John F. Dannenhoffer; Geri K. Gay

2007-12-01T23:59:59.000Z

373

NREL: Sustainable NREL - Community Benefits  

NLE Websites -- All DOE Office Websites (Extended Search)

Community Benefits Essential to the lab's sustainability efforts is helping sustain the community by supporting economic development and sharing knowledge and resources with the...

374

NREL: About NREL - Community Outreach  

NLE Websites -- All DOE Office Websites (Extended Search)

people touring an outdoor PV facility. Training Community Leaders About Clean Energy We train community leaders in renewable energy and energy efficiency technologies, analytical...

375

COMMUNITY CHOICE AGGREGATION PILOT PROJECT  

E-Print Network (OSTI)

COMMUNITY CHOICE AGGREGATION PILOT PROJECT APPENDIX H: Arnold Schwarzenegger Governor Berkeley have been investigating and analyzing a program for the implementation of Community Choice Aggregation

376

central | OpenEI Community  

Open Energy Info (EERE)

central Home OpenEI Community Central Description: The central OpenEI community for students, scientists, researchers, enthusiasts, analysts and developers. central OpenEI town...

377

VR/IS Lab Virtual Actor research overview  

SciTech Connect

This overview presents current research at Sandia National Laboratories in the Virtual Reality and Intelligent Simulation Lab. Into an existing distributed VR environment which we have been developing, and which provides shared immersion for multiple users, we are adding virtual actor support. The virtual actor support we are adding to this environment is intended to provide semi-autonomous actors, with oversight and high-level guiding control by a director/user, and to allow the overall action to be driven by a scenario. We present an overview of the environment into which our virtual actors will be added in Section 3, and discuss the direction of the Virtual Actor research itself in Section 4. We will briefly review related work in Section 2. First however we need to place the research in the context of what motivates it. The motivation for our construction of this environment, and the line of research associated with it, is based on a long-term program of providing support, through simulation, for situational training, by which we mean a type of training in which students learn to handle multiple situations or scenarios. In these situations, the student may encounter events ranging from the routine occurance to the rare emergency. Indeed, the appeal of such training systems is that they could allow the student to experience and develop effective responses for situations they would otherwise have no opportunity to practice, until they happened to encounter an actual occurance. Examples of the type of students for this kind of training would be security forces or emergency response forces. An example of the type of training scenario we would like to support is given in Section 4.2.

Shawver, D.M.; Stansfield, S.

1995-06-22T23:59:59.000Z

378

A virtual corporation tackles SO[sub 2] allowance tracking  

SciTech Connect

Beginning in 1995, electric utilities will manage a new corporate asset, an SO[sub 2] emission allowance. The government's allowance program unleashed an accountability monster. How would utilities track thousands of allowance serial numbers They needed a software tool to oversee the myriad SO[sub 2] allowances they would receive from the EPA; provide decisionmaking information about allowance costs, year of issue, and usage; and generate the requisite reports -- but no computer solution existed. For 10 utilities and one software supplier, the way to tame the monster was to form a [open quotes]virtual corporation.[close quotes] The term describes a group of companies that unite to address a specific problem or opportunity. By forming an alliance, they can react to a problem. Electric Software Products (ESP), a developer of software for electric utilities, saw an opportunity to act as the facilitator and software developer for an alliance of Phase 1-affected utilities. The goal of the virtual corporation as seen by ESP was to develop a virtual product that could handle the nuances of tracking and reporting SO[sub 2] allowances. A virtual product is one that can be produced quickly and customized in response to customer demand. The virtual product resulting from the utility collaboration was named the Allowance Tracking Workstation[trademark] (ATW). Version 1.0 of the ATW is scheduled for release on May 27, 1994. Through the Development Group format, the ATW will be flexible enough to meet the changing needs of its customers, the electric utilities.

Plank, K.; Gloski, D.

1994-01-01T23:59:59.000Z

379

Genomic control of agent morphogenesis in a physically correct virtual environment  

Science Conference Proceedings (OSTI)

Based on the analysis of the morphogenesis process of real biological organisms, the basic principles are formulated for the simulation of genomic control of the morphogenesis of a virtual agent in a physically correct environment. A model of the genome ... Keywords: agent morphogenesis, artificial intelligence, genetic algorithm, genomic control, physically correct virtual environment, virtual agent

Z. V. Nagoev

2008-03-01T23:59:59.000Z

380

A Distributed Virtual Backbone Development Scheme for Ad-Hoc Wireless Networks  

Science Conference Proceedings (OSTI)

The virtual backbone is an approach for solving routing problems in ad-hoc wireless networks. The virtual backbone approach features low latency, moderate routing overhead and is a hybrid scheme that uses the table-driven and on-demand routing ... Keywords: Steiner tree, ad-hoc networks, clustering, routing, virtual backbone

Jyh-Horng Lin; Chyi-Ren Dow; Shiow-Fen Hwang

2003-12-01T23:59:59.000Z

Note: This page contains sample records for the topic "virtual community reception" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


381

The Role of Communication and Trust in Global Virtual Teams: A Social Network Perspective  

Science Conference Proceedings (OSTI)

The importance of communication and trust in the context of global virtual teams has been noted and reiterated in the information systems (IS) literature. Yet precisely how communication and trust influence certain outcomes within virtual teams remains ... Keywords: Communication, Distributed Teams, Global Virtual Teams, Hybrid Teams, Individual Performance, Mediation, Networked Individualism, Social Network Analysis, Trust

Saonee Sarker; Manju Ahuja; Suprateek Sarker; Sarah Kirkeby

2011-07-01T23:59:59.000Z

382

On the Economics of 3G Mobile Virtual Network Operators (MVNOs)  

Science Conference Proceedings (OSTI)

The paper assesses the market conditions and dynamics, the architectures and the different approaches for deployment of 3G Mobile Virtual Network Operators (MVNOs), in an attempt to address specific advantages and pitfalls. Following the definition of ... Keywords: (MVNOs), 3G economics, 3G market, 3G systems, UMTS, mobile internet economics, mobile operators, mobile virtual network operators, techno-economics, virtual network operators

D. Varoutas; D. Katsianis; Th. Sphicopoulos; K. Stordahl; I. Welling

2006-01-01T23:59:59.000Z

383

Antecedents of the Closeness of Human-Avatar Relationships in a Virtual World  

Science Conference Proceedings (OSTI)

Virtual worlds e.g., Second Life, where users interact and form relationships with other users' virtual identities represented by avatars i.e., human-avatar relationships, are increasingly influential in today's businesses and society. Nevertheless, ... Keywords: Avatar, Human-Avatar Relationship, Human-Computer Interaction, Relationship Closeness, Second Life, Virtual World

Yi Zhao; Weiquan Wang; Yan Zhu

2010-04-01T23:59:59.000Z

384

Super-feet: a wireless hand-free navigation system for virtual environments  

Science Conference Proceedings (OSTI)

Navigation is a fundamental task in virtual environments. Some of the metaphors that are used to determine where users want to be placed at each moment are based on physical locomotion. Usually, these techniques require the use of several sensors and ... Keywords: navigation in virtual environments, user interface events, virtual reality ergonomics

Beatriz Rey; Jose A. Lozano; Mariano Alcañiz; Luciano Gamberini; Merche Calvet; Daniel Kerrigan; Francesco Martino

2007-07-01T23:59:59.000Z

385

Using virtual reality and mood-induction procedures to test products with consumers of ceramic tiles  

Science Conference Proceedings (OSTI)

This work describes a Virtual Reality Environment (VRE), through which users are able to view and test ceramic tile products. Users' virtual interfacing with the products generated emotional experiences that allowed them to feel ''engaged'' with the ... Keywords: Consumers, Mood-induction procedures, Product testing, Relaxation, Sense of presence, Virtual reality

Berenice Serrano; Cristina Botella; Rosa M. BañOs; Mariano AlcañIz

2013-05-01T23:59:59.000Z

386

3D Virtual worlds and the metaverse: Current status and future possibilities  

Science Conference Proceedings (OSTI)

Moving from a set of independent virtual worlds to an integrated network of 3D virtual worlds or Metaverse rests on progress in four areas: immersive realism, ubiquity of access and identity, interoperability, and scalability. For each area, the current ... Keywords: Immersion, Internet, second life, virtual worlds

John David N. Dionisio, William G. Burns III, Richard Gilbert

2013-06-01T23:59:59.000Z

387

A light-weight virtual machine monitor for Blue Gene/P  

Science Conference Proceedings (OSTI)

In this paper, we present a light-weight, micro--kernel-based virtual machine monitor (VMM) for the Blue Gene/P Supercomputer. Our VMM comprises a small ?-kernel with virtualization capabilities and, atop, a user-level VMM component that manages virtual ...

Jan Stoess; Jonathan Appavoo; Udo Steinberg; Amos Waterland; Volkmar Uhlig; Jens Kehne

2011-05-01T23:59:59.000Z

388

Smart Grid Security Educational Training with ThunderCloud: A Virtual Security Test Bed  

Science Conference Proceedings (OSTI)

In this paper, we describe a cloud based virtual smart grid test bed: ThunderCloud, which can be used for domain-specific security educational training applicable to the smart grid environment. The test bed consists of virtual machines connected using ... Keywords: Domain-Specific Security Training, Smart Grid, Virtual Test Bed

Joseph Stites, Ambareen Siraj, Eric L. Brown

2013-10-01T23:59:59.000Z

389

Design and Implementation of the Radioactive Aerosol's Concentration Measurement System Based on Virtual Training  

Science Conference Proceedings (OSTI)

A Virtual Training System of radioactive aerosol 's concentration measurement is constructed based on Virtual Reality. Firstly, 3-d geometric models about radioactive aerosol's outer environment, detector, intelligent scaler and air sampling pump etc. ... Keywords: Virtual Training, Radioactivity, Aerosol, Radiation Field component

Hui Wei-hua; Huang Chang-qiang; Ding Da-li

2011-07-01T23:59:59.000Z

390

Effectiveness of a Virtual Laboratory as a preparatory resource for Distance Education chemistry students  

Science Conference Proceedings (OSTI)

Many have argued that interactive 3D virtual environments have great educational potential due to their ability to engage learners in the exploration, construction and manipulation of virtual objects, structures and metaphorical representations of ideas. ... Keywords: Chemistry education, Distance Education, Interactive learning environments, Post-secondary education, Simulations, Virtual reality

Barney Dalgarno; Andrea G. Bishop; William Adlong; Danny R. Bedgood, Jr.

2009-11-01T23:59:59.000Z

391

m+pSpaces: virtual workspaces in the spatially-aware mobile environment  

Science Conference Proceedings (OSTI)

We introduce spatially-aware virtual workspaces for the mobile environment. The notion of virtual workspaces was initially conceived to alleviate mental workload in desktop environments with limited display real-estate. Using spatial properties of mobile ... Keywords: m+pspaces, mobile virtual workspace, multidisplay environments, pico-projectors, spatially-aware displays

Jessica Cauchard; Markus Löchtefeld; Mike Fraser; Antonio Krüger; Sriram Subramanian

2012-09-01T23:59:59.000Z

392

The study and realization of virtual organization file system based on DHT technology  

Science Conference Proceedings (OSTI)

Virtual Organization File System (VOFS) allows users from different virtual organizations sharing and accessing files through the Internet. It is a dynamic file sharing system and quite different from conventional file sharing solutions. However, All ... Keywords: P2P network, chord, distributed hash table (DHT), grid, peer, virtual organization file system(VOFS)

Jiqing Liu; Jinhua Huang; Chen Xing

2010-08-01T23:59:59.000Z

393

SnowFlock: Virtual Machine Cloning as a First-Class Cloud Primitive  

Science Conference Proceedings (OSTI)

A basic building block of cloud computing is virtualization. Virtual machines (VMs) encapsulate a user’s computing environment and efficiently isolate it from that of other users. VMs, however, are large entities, and no clear APIs exist yet to ... Keywords: Virtualization, cloud computing

H. Andrés Lagar-Cavilla; Joseph A. Whitney; Roy Bryant; Philip Patchin; Michael Brudno; Eyal de Lara; Stephen M. Rumble; M. Satyanarayanan; Adin Scannell

2011-02-01T23:59:59.000Z

394

Evaluating human-robot interaction during a manipulation experiment conducted in immersive virtual reality  

Science Conference Proceedings (OSTI)

This paper presents the main highlights of a Human-Robot Interaction (HRI) study conducted during a manipulation experiment performed in Cave Automatic Virtual Environment (CAVE). Our aim is to assess whether using immersive Virtual Reality (VR) for ... Keywords: CAVE, human-robot interaction, immersive virtual reality, manipulation, presence

Mihai Duguleana; Florin Grigorie Barbuceanu; Gheorghe Mogan

2011-07-01T23:59:59.000Z

395

Energy Datapalooza Community | OpenEI Community  

Open Energy Info (EERE)

Energy Datapalooza Community Energy Datapalooza Community Home > Features > Groups Content Group Activity By term Q & A Feeds Content type Blog entry Discussion Document Event Poll Question Keywords Author Apply Rmckeel 2013 Civic Hacking Day Ideas Posted by: Rmckeel 19 Apr 2013 - 13:44 The folks at Rally are considering options to help build a great energy app for Civic Hacking Day... 1 comment(s) Tags: Apps, challenge, hackathon Graham7781 IRENA launches global atlas of renewable energy potential Posted by: Graham7781 11 Feb 2013 - 15:18 The International Renewable Energy Agency (IRENA) recently launched the Global Atlas project in January, bringing robust... Tags: data, Global Atlas, IRENA, OpenEI, Renewable Energy, Solar, Wind Ianjkalin Discussion Page Posted by: Ianjkalin 2 Oct 2012 - 11:54

396

The birth of the virtual clinic: the Virtual Terrorism Response Academy as serious game and epistemological space  

Science Conference Proceedings (OSTI)

The Interactive Media Laboratory at Dartmouth Medical School produces computer games and multimedia programs for public health preparedness. With funding from the U.S. Department of Homeland Security, the IML is now developing the Virtual Terrorism ... Keywords: computer game, computer simulation, crisis management, epistemological space, public rhetoric

Elizabeth Losh

2007-08-01T23:59:59.000Z

397

LBNL Community Advisory Group  

NLE Websites -- All DOE Office Websites (Extended Search)

Organizing Framework Organizing Framework CAG Organizing Framework The Community Advisory Group Organizing Framework is composed of three primary components: CAG Purpose and Charge CAG Member Responsibilities Operating Principles CAG Membership and Participation Download a pdf of the CAG Organizing Framework. Purpose and Charge The purpose of the LBNL Community Advisory Group (CAG) is to provide input into the Lab's physical plans and development projects. The specific charge to this group is to: Advise LBNL staff on issues related to the environmental impacts of proposed planning and development projects; Articulate key community planning and design principles to be considered in the review of individual projects as well as to guide the physical development of LBNL overall; Identify recommended strategies and actions for addressing community

398

LBNL Community Advisory Group  

NLE Websites -- All DOE Office Websites (Extended Search)

page 1 - Go to home page 2 - Go to search page 7 - Privacy policy 8 - Terms of use 9 - Go to contactcomment page LBNL Community Advisory Group: HOME CALENDAR...

399

Community Development Fund (Illinois)  

Energy.gov (U.S. Department of Energy (DOE))

The Community Development Fund is a partnership between the Illinois Department of Commerce and Economic Opportunity (DCEO) and financial institutions. Up to $5 million in micro loans is available...

400

Community Choice Community Choice Aggregation (CCA) enables California cities  

E-Print Network (OSTI)

Community Choice Community Choice Aggregation (CCA) enables California cities and counties, and are looking at Community Choice Aggregation as a mechanism for doing so. When California deregulated the same utilities that provided it before deregulation. Community Choice Aggregation offers an opportunity

Note: This page contains sample records for the topic "virtual community reception" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


401

Generation IV Nuclear Energy Systems Construction Cost Reductions through the Use of Virtual Environments - Task 4 Report: Virtual Mockup Maintenance Task Evaluation  

SciTech Connect

Task 4 report of 3 year DOE NERI-sponsored effort evaluating immersive virtual reality (CAVE) technology for design review, construction planning, and maintenance planning and training for next generation nuclear power plants. Program covers development of full-scale virtual mockups generated from 3D CAD data presented in a CAVE visualization facility. This report focuses on using Full-scale virtual mockups for nuclear power plant training applications.

Timothy Shaw; Anthony Baratta; Vaughn Whisker

2005-02-28T23:59:59.000Z

402

About Fermilab | Fermilab and the Community | Community Advisory Board  

NLE Websites -- All DOE Office Websites (Extended Search)

Science in the Neighborhood - Fermilab and the Community Science in the Neighborhood - Fermilab and the Community Community Advisory Board Community Advisory Board Meeting Materials Community Advisory Board members Community Task Force Video Community Advisory Board assists in future planning at Fermilab Fermilab actively seeks input from the local community on a range of topics regarding present and future research and operations at the laboratory. In 2004, Fermilab charged a Citizens' Task Force to develop the laboratory's overall approach to public participation and make recommendations for public participation at Fermilab. A second task force used these principles to generate specific input to the planning of the proposed International Linear Collider at Fermilab. The Fermilab Community Advisory Board, established in fall 2009, continues this relationship between Fermilab and the local community as the laboratory pursues new research projects during its next phase of operations.

403

Community Wind Benefits (Fact Sheet)  

Science Conference Proceedings (OSTI)

This fact sheet explores the benefits of community wind projects, including citations to published research.

Not Available

2012-11-01T23:59:59.000Z

404

Theorizing mobility in community networks  

Science Conference Proceedings (OSTI)

Community networks emerged in North America during the late 1970s and early 1980s. During the past three decades, paradigms for networked information, services, and collaboration as resources for community development have evolved in many respects. In ... Keywords: Community informatics, Community networks, Municipal wireless

John M. Carroll; Mary Beth Rosson

2008-12-01T23:59:59.000Z

405

Community Involvement Fund | Department of Energy  

Energy.gov (U.S. Department of Energy (DOE)) Indexed Site

Community Involvement Community Involvement Fund Community Involvement Fund Community Involvement Fund Community Involvement Fund Community Involvement Fund Community Involvement Fund Community Involvement Fund Community Involvement Fund Community Involvement Fund Community Involvement Fund Overview The success of EM's legacy waste cleanup mission depends largely on the support of informed and engaged stakeholders. Cleanup activities have the potential to affect the health of the public, the environment, and the future of the communities that either host or are located near EM sites. Therefore, it is critical that EM receive public input from local citizens and community organizations prior to making cleanup decisions. In December 2010, EM partnered with the New Mexico Community Foundation

406

V-189: Oracle VirtualBox 'tracepath' Bug Lets Local Guest Users Deny  

Energy.gov (U.S. Department of Energy (DOE)) Indexed Site

9: Oracle VirtualBox 'tracepath' Bug Lets Local Guest Users 9: Oracle VirtualBox 'tracepath' Bug Lets Local Guest Users Deny Service on the Target Host V-189: Oracle VirtualBox 'tracepath' Bug Lets Local Guest Users Deny Service on the Target Host July 1, 2013 - 12:48am Addthis PROBLEM: Oracle VirtualBox 'tracepath' Bug Lets Local Guest Users Deny Service on the Target Host PLATFORM: VirtualBox 4.2.12 ABSTRACT: A vulnerability was reported in Oracle VirtualBox. REFERENCE LINKS: VirtualBox ticket: 11863 SecurityTracker Alert ID: 1028712 IMPACT ASSESSMENT: Medium DISCUSSION: A local user on the guest operating system can issue a 'tracepath' command to cause the network on the target host system to become unavailable. IMPACT: A local user on a guest operating system can cause denial of service conditions on the target host system.

407

T-588: HP Virtual SAN Appliance Stack Overflow | Department of Energy  

Energy.gov (U.S. Department of Energy (DOE)) Indexed Site

T-588: HP Virtual SAN Appliance Stack Overflow T-588: HP Virtual SAN Appliance Stack Overflow T-588: HP Virtual SAN Appliance Stack Overflow March 25, 2011 - 5:05pm Addthis PROBLEM: HP Virtual SAN Appliance Stack Overflow in 'hydra.exe' Lets Remote Users Execute Arbitrary Code. PLATFORM: HP StorageWorks P4000 Virtual SAN Appliance Software ABSTRACT: A vulnerability has been reported in HP StorageWorks P4000 Virtual SAN Appliance Software, which can be exploited by malicious people to compromise a vulnerable system. reference LINKS: Secunia advisory 34782 SecurityTracker Alert ID: 1025249 ZDI-11-111 Bugtraq ID: 47005 IMPACT ASSESSMENT: High Discussion: Hewlett-Packard Virtual SAN Appliance is prone to a remote buffer-overflow vulnerability. Attackers may exploit this issue to execute arbitrary code within the context of the affected application. Failed exploit attempts may result in

408

Hybrid Contacts for CZT Virtual Frisch-grid Detectors  

Science Conference Proceedings (OSTI)

In our previous design of virtual Frisch-grid CdZnTe (CZT) detectors, the charge drift-lines can be terminated at the side surfaces before the carriers reach the collecting anode; this results in a loss of signal from the interacting events near the detector's edges. Here, we describe our new design for the anode contact that reduces these edge effects by focusing the electric field towards the detectors' central axes. Four detectors were fabricated with the new hybrid anode contact, and their performances were evaluated and compared to those from the previous design for our virtual Frisch-grid detectors. The results obtained for all four showed similar improvement: therefore, we illustrate them with the findings from one detector.

Camarda G.; Bolotnikov, A.E.; Chan, W.; Cui, Y.; Gul R.; Hossain, A.; Kim, K.; Yang, G.; James, R.B.

2011-08-22T23:59:59.000Z

409

Developing a next generation community college curriculum for energy  

NLE Websites -- All DOE Office Websites (Extended Search)

Developing a next generation community college curriculum for energy Developing a next generation community college curriculum for energy efficiency high performance building operators Title Developing a next generation community college curriculum for energy efficiency high performance building operators Publication Type Conference Paper LBNL Report Number LBNL-56003 Year of Publication 2004 Authors Crabtree, Peter, Nick Kyriakopedi, Evan Mills, Philip Haves, Roland J. Otto, Mary Ann Piette, Peng Xu, Richard C. Diamond, Joseph J. Deringer, and Chuck Frost Conference Name 2004 Summer Study on Energy Efficiency in Buildings, American Council for an Energy Efficient Economy Date Published 08/2004 Conference Location Washington DC Abstract The challenges of increased technological demands in today's workplace require virtually all workers to develop higher-order cognitive skills including problem solving and systems thinking in order to be productive. Such "habits of mind" are viewed as particularly critical for success in the information-based workplace, which values reduced hierarchy, greater worker independence, teamwork, communications skills, non-routine problem solving, and understanding of complex systems. The need is particularly compelling in the buildings arena. To scope the problem, this paper presents the results of interviews and focus groups-conducted by Oakland California's Peralta Community College District and Lawrence Berkeley National Laboratory- in which approximately 50 industry stakeholders discussed contemporary needs for building operator education at the community college level. Numerous gaps were identified between the education today received by building operators and technicians and current workplace needs. The participants concurred that many of the problems seen today in achieving and maintaining energy savings in buildings can be traced to inadequacies in building operation and lack of awareness and knowledge about how existing systems are to be used, monitored, and maintained. Participants and others we interviewed affirmed that while these issues are addressed in various graduate-level and continuing education programs, they are virtually absent at the community college level. Based on that assessment of industry needs, we present a new curriculum and innovative simulation-based learning tool to provide technicians with skills necessary to commission and operate high-performance buildings, with particular emphasis on energy efficiency and indoor environmental quality in the context of HVAC&R equipment and control systems.

410

A scalable virtual circuit routing scheme for ATM networks  

Science Conference Proceedings (OSTI)

Abstract: We present a scalable VC routing protocol based on the viewserver hierarchy. Each viewserver maintains a partial view of the network. By querying these viewservers, a source obtains a merged view that contains a path to the destination. The ... Keywords: ATM networks, asynchronous transfer mode, blocking probability, destination, packet switching networks, real-time workload, scalable VC routing protocol, scalable virtual circuit routing, setup request packet, simulation, source, storage, viewserver hierarchy

1995-09-01T23:59:59.000Z

411

CZT Virtual Frisch-grid Detector: Principles and Applications  

Science Conference Proceedings (OSTI)

Cadmium Zinc Telluride (CdZnTe or CZT) is a very attractive material for using as room-temperature semiconductor detectors, because it has a wide bandgap and a high atomic number. However, due to the material's poor hole mobility, several special techniques were developed to ensure its suitability for radiation detection. Among them, the virtual Frisch-grid CZT detector is an attractive option, having a simple configuration, yet delivering an outstanding spectral performance. The goal of our group in Brookhaven National Laboratory (BNL) is to improve the performance of Frisch-ring CZT detectors; most recently, that effort focused on the non-contacting Frisch-ring detector, allowing us to build an inexpensive, large-volume detector array with high energy-resolution and a large effective area. In this paper, the principles of virtual Frisch-grid detectors are described, especially BNL's innovative improvements. The potential applications of virtual Frisch-grid detectors are discussed, and as an example, a hand-held gamma-ray spectrometer using a CZT virtual Frischgrid detector array is introduced, which is a self-contained device with a radiation detector, readout circuit, communication circuit, and high-voltage supply. It has good energy resolution of 1.4% (FWHM of 662-keV peak) with a total detection volume of {approx}20 cm{sup 3}. Such a portable inexpensive device can be used widely in nonproliferation applications, non-destructive detection, radiation imaging, and for homeland security. Extended systems based on the same technology have potential applications in industrial- and nuclear-medical-imaging.

Cui,Y.; Bolotnikov, A.; Camarda, G.; Hossain, A.; James, R. B.

2009-03-24T23:59:59.000Z

412

Deeply Virtual Exclusive Processes and Generalized Parton Distributions  

SciTech Connect

The goal of the comprehensive program in Deeply Virtual Exclusive Scattering at Jefferson Laboratory is to create transverse spatial images of quarks and gluons as a function of their longitudinal momentum fraction in the proton, the neutron, and in nuclei. These functions are the Generalized Parton Distributions (GPDs) of the target nucleus. Cross section measurements of the Deeply Virtual Compton Scattering (DVCS) reaction ep {yields} ep{gamma} in Hall A support the QCD factorization of the scattering amplitude for Q^2 {>=} 2 GeV^2. Quasi-free neutron-DVCS measurements on the Deuteron indicate sensitivity to the quark angular momentum sum rule. Fully exclusive H(e, e'p{gamma} ) measurements have been made in a wide kinematic range in CLAS with polarized beam, and with both unpolarized and longitudinally polarized targets. Existing models are qualitatively consistent with the JLab data, but there is a clear need for less constrained models. Deeply virtual vector meson production is studied in CLAS. The 12 GeV upgrade will be essential for for these channels. The {rho} and {omega} channels reactions offer the prospect of flavor sensitivity to the quark GPDs, while the {phi}-production channel is dominated by the gluon distribution.

,

2011-06-01T23:59:59.000Z

413

Short paper: 3-Hand Manipulation of Virtual Objects  

E-Print Network (OSTI)

In this paper we introduce a new 3D interaction technique called “3-Hand Manipulation”, for multi-user collaborative manipulation of 3D objects. The 3-Hand Manipulation relies on the use of three manipulation points that can be used simultaneously by three different “hands ” of two or three users. Interestingly, the three translation motions of the manipulation points can fully determine the resulting 6 degrees of freedom motion of the manipulated object. We describe the implementation of the 3-Hand Manipulation, its graphical representations and an illustration of its use by two or three users on an insertion task in immersive virtual environment. This technique could be used in various applications of collaborative VR such as for virtual prototyping, training simulations, assembly and maintenance simulations. Categories and Subject Descriptors (according to ACM CCS): H.5.1 [Information Interfaces and Presentation (e.g. HCI)]: Multimedia Information Systems—Artificial, augmented, and virtual realities; I.3.6 [Computer Graphics]: Methodology and Techniques—Interaction techniques

Laurent Aguerreche; Thierry Duval; Anatole Lécuyer

2009-01-01T23:59:59.000Z

414

Report: Community Outreach  

Energy.gov (U.S. Department of Energy (DOE)) Indexed Site

COMMUNITY OUTREACH COMMUNITY OUTREACH Background Community Outreach is a subtopic of EM Communications, generated by the Board's March 6-7, 2007 meeting discussion and public comment periods in Knoxville, Tennessee. The consensus at the meeting was that outreach initiatives that provide educational opportunities can add value to the EM program and help younger students connect with EM's mission long before they embark on a career path. Discussion There is a wealth of activity throughout the EM Complex aimed at educating children and encouraging students to pursue interests in math and science. Many of these educational programs are run by partnerships comprising DOE, other federal agencies, local governments, utilities, and private companies and contractors that work together to

415

Bronx Community College | .EDUconnections  

Office of Scientific and Technical Information (OSTI)

Center for Sustainable Energy Center for Sustainable Energy The Center for Sustainable Energy, established in 2003 at Bronx Community College, City University of New York, is funded with a Congressional appropriation administered through the U.S. Department of Energy Office of Science. The Center's mission is to promote and implement the use of sustainable and efficient energy technologies in urban communities through education, training, workforce development, research and project facilitation. Areas of Focus Green Energy Training Multimedia DOE research-related activities leading to creation of the Center for Sustainable Energy Fortune Magazine: 9 green certification programs DOE Applauds BCC's Science and Technical Programs Automotive Technology Biology Chemistry Computer Science

416

COMMUNITY CAPACITY BUILDING THROUGH TECHNOLOGY  

Energy.gov (U.S. Department of Energy (DOE)) Indexed Site

COMMUNITY CAPACITY BUILDING THROUGH TECHNOLOGY COMMUNITY CAPACITY BUILDING THROUGH TECHNOLOGY Empowering Communities in the Age of E-Government Prepared by Melinda Downing, Environmental Justice Program Manager, U.S. Department of Energy MAR 06 MARCH 2006 Since 1999, the Department of Energy has worked with the National Urban Internet and others to create community capacity through technology.  Empowering Communities in the Age of E-Government Table of Contents Message from the Environmental Justice Program Manager . . . . . . . . 3 Introduction. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Partnerships. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Process Chart: From Agency to Community. . . . . . . . . . . . . . . . . . . 7 Case Studies. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8

417

What community?: facilitating awareness of 'community' through playful triggers  

Science Conference Proceedings (OSTI)

Notions of 'community' are still taken-for-granted in Participatory Design discourse, omitting critical examination of how people participate in projects to achieve and evaluate community-based participation and outcomes. This paper critically reflects ... Keywords: bushfire, community empowerment, design 'scaffolds', participatory disaster risk assessment, playful triggers, visualisation

Yoko Akama; Tania Ivanka

2010-11-01T23:59:59.000Z

418

About Ocean Community | Data.gov  

NLE Websites -- All DOE Office Websites (Extended Search)

About Ocean Community Ocean Data Tools Technical Guide Map Gallery Regional Planning Feedback Ocean You are here Data.gov Communities Ocean About Ocean Community This...

419

Highland Community Technology Center | Department of Energy  

Energy.gov (U.S. Department of Energy (DOE)) Indexed Site

Highland Community Technology Center Highland Community Technology Center Living in the Highland Addition community presents challenges and opportunities. The challenges come from...

420

Community Service Block Grant Loan Program (Illinois)  

Energy.gov (U.S. Department of Energy (DOE))

Community Service Block Grant Loan Program is a partnership among the Department of Commerce and Economic Opportunity, community action agencies, and the Illinois Ventures for Community Action. The...

Note: This page contains sample records for the topic "virtual community reception" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


421

T-608: HP Virtual Server Environment Lets Remote Authenticated Users Gain  

Energy.gov (U.S. Department of Energy (DOE)) Indexed Site

8: HP Virtual Server Environment Lets Remote Authenticated 8: HP Virtual Server Environment Lets Remote Authenticated Users Gain Elevated Privileges T-608: HP Virtual Server Environment Lets Remote Authenticated Users Gain Elevated Privileges April 22, 2011 - 7:47am Addthis PROBLEM: A vulnerability was reported in HP Virtual Server Environment. A remote authenticated user can obtain elevated privileges on the target system. PLATFORM: HP Virtual Server Environment prior to v6.3 ABSTRACT: A potential security vulnerability has been identified in HP Virtual Server Environment for Windows. The vulnerability could be exploited remotely to elevate privileges. reference LINKS: HP Document ID: c02749050 SecurityTracker Alert ID: 1025429 CVE-2011-1724 HP Insight Software media set 6.3 HP Technical Knowledge Base Discussion: System management and security procedures must be reviewed frequently to

422

Virtual "Open House" Makes it Easier to Tour NETL Labs | Department of  

Energy.gov (U.S. Department of Energy (DOE)) Indexed Site

Virtual "Open House" Makes it Easier to Tour NETL Labs Virtual "Open House" Makes it Easier to Tour NETL Labs Virtual "Open House" Makes it Easier to Tour NETL Labs July 11, 2013 - 3:47pm Addthis Virtual “Open House” Makes it Easier to Tour NETL Labs NETL's Virtual Open House Have you ever wondered what it's like to work with a first class technology lab? Are you looking for a cutting-edge facility where you can be a part of important research projects? Or are you just interested in the latest research on energy technologies? The Office of Fossil Energy's National Energy Technology Laboratory (NETL) has just made it easier for you with a one-stop web "open house" that provides an overview from the lab's director, briefings from other lab leaders, and a virtual tour of its sites in Oregon, Pennsylvania, and

423

Virtual "Open House" Makes it Easier to Tour NETL Labs | Department of  

Energy.gov (U.S. Department of Energy (DOE)) Indexed Site

Virtual "Open House" Makes it Easier to Tour NETL Labs Virtual "Open House" Makes it Easier to Tour NETL Labs Virtual "Open House" Makes it Easier to Tour NETL Labs July 11, 2013 - 3:47pm Addthis Virtual “Open House” Makes it Easier to Tour NETL Labs NETL's Virtual Open House Have you ever wondered what it's like to work with a first class technology lab? Are you looking for a cutting-edge facility where you can be a part of important research projects? Or are you just interested in the latest research on energy technologies? The Office of Fossil Energy's National Energy Technology Laboratory (NETL) has just made it easier for you with a one-stop web "open house" that provides an overview from the lab's director, briefings from other lab leaders, and a virtual tour of its sites in Oregon, Pennsylvania, and

424

Community architecture : myth and reality  

E-Print Network (OSTI)

This thesis examines the origins and the claims of the community architecture movement. Community architecture, which has recently attracted considerable professional attention in the U.K., is a movement that argues for ...

Mongold, Neal J. (Neal Joseph)

1988-01-01T23:59:59.000Z

425

An artists' community in the Back Bay : continuity and change  

E-Print Network (OSTI)

This thesis is a study of the relationship between continuity and change. It's premise is the idea that architecture can be receptive to the need for growth and change while still being rooted to the continuity of its ...

Duckham, Kenton Leland

1988-01-01T23:59:59.000Z

426

Modelling Complex Fenestration Systems using physical and virtual models  

Science Conference Proceedings (OSTI)

Physical or virtual models are commonly used to visualize the conceptual ideas of architects, lighting designers and researchers; they are also employed to assess the daylighting performance of buildings, particularly in cases where Complex Fenestration Systems (CFS) are considered. Recent studies have however revealed a general tendency of physical models to over-estimate this performance, compared to those of real buildings; these discrepancies can be attributed to several reasons. In order to identify the main error sources, a series of comparisons in-between a real building (a single office room within a test module) and the corresponding physical and virtual models was undertaken. The physical model was placed in outdoor conditions, which were strictly identical to those of the real building, as well as underneath a scanning sky simulator. The virtual model simulations were carried out by way of the Radiance program using the GenSky function; an alternative evaluation method, named Partial Daylight Factor method (PDF method), was also employed with the physical model together with sky luminance distributions acquired by a digital sky scanner during the monitoring of the real building. The overall daylighting performance of physical and virtual models were assessed and compared. The causes of discrepancies between the daylighting performance of the real building and the models were analysed. The main identified sources of errors are the reproduction of building details, the CFS modelling and the mocking-up of the geometrical and photometrical properties. To study the impact of these errors on daylighting performance assessment, computer simulation models created using the Radiance program were also used to carry out a sensitivity analysis of modelling errors. The study of the models showed that large discrepancies can occur in daylighting performance assessment. In case of improper mocking-up of the glazing for instance, relative divergences of 25-40% can be found in different room locations, suggesting that more light is entering than actually monitored in the real building. All these discrepancies can however be reduced by making an effort to carefully mock up the geometry and photometry of the real building. A synthesis is presented in this article which can be used as guidelines for daylighting designers to avoid or estimate errors during CFS daylighting performance assessment. (author)

Thanachareonkit, Anothai; Scartezzini, Jean-Louis [Solar Energy and Building Physics Laboratory (LESO-PB), Ecole Polytechnique Federale de Lausanne (EPFL), CH-1015 Lausanne (Switzerland)

2010-04-15T23:59:59.000Z

427

Prototyping Faithful Execution in a Java virtual machine.  

SciTech Connect

This report presents the implementation of a stateless scheme for Faithful Execution, the design for which is presented in a companion report, ''Principles of Faithful Execution in the Implementation of Trusted Objects'' (SAND 2003-2328). We added a simple cryptographic capability to an already simplified class loader and its associated Java Virtual Machine (JVM) to provide a byte-level implementation of Faithful Execution. The extended class loader and JVM we refer to collectively as the Sandia Faithfully Executing Java architecture (or JavaFE for short). This prototype is intended to enable exploration of more sophisticated techniques which we intend to implement in hardware.

Tarman, Thomas David; Campbell, Philip LaRoche; Pierson, Lyndon George

2003-09-01T23:59:59.000Z

428

Decentralised optimisation of cogeneration in virtual power plants  

Science Conference Proceedings (OSTI)

Within several projects we investigated grid structures and management strategies for active grids with high penetration of renewable energy resources and distributed generation (RES and DG). Those ''smart grids'' should be designed and managed by model based methods, which are elaborated within these projects. Cogeneration plants (CHP) can reduce the greenhouse gas emissions by locally producing heat and electricity. The integration of thermal storage devices is suitable to get more flexibility for the cogeneration operation. If several power plants are bound to centrally managed clusters, it is called ''virtual power plant''. To operate smart grids optimally, new optimisation and model reduction techniques are necessary to get rid with the complexity. There is a great potential for the optimised management of CHPs, which is not yet used. Due to the fact that electrical and thermal demands do not occur simultaneously, a thermally driven CHP cannot supply electrical peak loads when needed. With the usage of thermal storage systems it is possible to decouple electric and thermal production. We developed an optimisation method based on mixed integer linear programming (MILP) for the management of local heat supply systems with CHPs, heating boilers and thermal storages. The algorithm allows the production of thermal and electric energy with a maximal benefit. In addition to fuel and maintenance costs it is assumed that the produced electricity of the CHP is sold at dynamic prices. This developed optimisation algorithm was used for an existing local heat system with 5 CHP units of the same type. An analysis of the potential showed that about 10% increase in benefit is possible compared to a typical thermally driven CHP system under current German boundary conditions. The quality of the optimisation result depends on an accurate prognosis of the thermal load which is realised with an empiric formula fitted with measured data by a multiple regression method. The key functionality of a virtual power plant is to increase the value of the produced power by clustering different plants. The first step of the optimisation concerns the local operation of the individual power generator, the second step is to calculate the contribution to the virtual power plant. With small extensions the suggested MILP algorithm can be used for an overall EEX (European Energy Exchange) optimised management of clustered CHP systems in form of the virtual power plant. This algorithm has been used to control cogeneration plants within a distribution grid. (author)

Wille-Haussmann, Bernhard; Erge, Thomas; Wittwer, Christof [Fraunhofer Institute for Solar Energy Systems ISE, Heidenhofstrasse 2, 79110 Freiburg (Germany)

2010-04-15T23:59:59.000Z

429

Beam Spin Asymmetry Measurements from Deeply Virtual Meson Production  

DOE Green Energy (OSTI)

Study of deeply virtual exclusive meson production (DVMP), is being conducted in the E1-DVCS experiment with the CLAS detector at Jefferson Lab. The main motivation of the experiment is to characterize the partonic properties of the nucleon in the framework of generalized parton distributions (GPDs). The data were taken in the spring of 2005 using a 5.7 GeV longitudinally polarized electron beam and an unpolarized hydrogen target. We report on the on-going beam spin asymmetry analysis for pseudo-scalar channels and future experiments.

K. Joo; R. De Masi; M. Garcon; V. Kubarovsky; P. Stoler; M. Ungaro; B. Zhao

2007-06-01T23:59:59.000Z

430

User's Guide Virtual Hydropower Prospector Version 1.1  

Science Conference Proceedings (OSTI)

The Virtual Hydropower Prospector is a web-based geographic information system (GIS) application for displaying U.S. water energy resource sites on hydrologic region maps. The application assists the user in locating sites of interest and performing preliminary, development feasibility assessments. These assessments are facilitated by displaying contextual features in addition to the water energy resource sites such as hydrograpy, roads, power infrastructure, populated places, and land use and control. This guide provides instructions for operating the application to select what features are displayed and the extent of the map view. It also provides tools for selecting features of particular interest and displaying their attribute information.

Douglas G. Hall; Sera E. White; Julie A. Brizzee; Randy D. Lee

2005-11-01T23:59:59.000Z

431

Network worlds : from link analysis to virtual places.  

Science Conference Proceedings (OSTI)

Significant progress is being made in knowledge systems through recent advances in the science of very large networks. Attention is now turning in many quarters to the potential impact on counter-terrorism methods. After reviewing some of these advances, we will discuss the difference between such 'network analytic' approaches, which focus on large, homogeneous graph strucures, and what we are calling 'link analytic' approaches, which focus on somewhat smaller graphs with heterogeneous link types. We use this venue to begin the process of rigorously defining link analysis methods, especially the concept of chaining of views of multidimensional databases. We conclude with some speculation on potential connections to virtual world architectures.

Joslyn, C. (Cliff)

2002-01-01T23:59:59.000Z

432

Shaping communities out of triangles  

Science Conference Proceedings (OSTI)

Community detection has arisen as one of the most relevant topics in the field of graph data mining due to its importance in many fields such as biology, social networks or network traffic analysis. The metrics proposed to shape communities are too lax ... Keywords: community detection, conductance, modularity, social networks

Arnau Prat-Pérez; David Dominguez-Sal; Josep M. Brunat; Josep-Lluis Larriba-Pey

2012-10-01T23:59:59.000Z

433

COMMUNITY CHOICE AGGREGATION PILOT PROJECT  

E-Print Network (OSTI)

COMMUNITY CHOICE AGGREGATION PILOT PROJECT APPENDIX E: Arnold Schwarzenegger Governor Community in this report. #12;«CCA_Name» - DRAFT - COMMUNITY CHOICE AGGREGATION IMPLEMENTATION PLAN «Date Choice Aggregation Implementation Plan Template Prepared For: California Energy Commission Prepared By

434

Community Discovery via Metagraph Factorization  

Science Conference Proceedings (OSTI)

This work aims at discovering community structure in rich media social networks through analysis of time-varying, multirelational data. Community structure represents the latent social context of user actions. It has important applications such as search ... Keywords: MetaFac, community discovery, dynamic social network analysis, metagraph factorization, nonnegative tensor factorization, relational hypergraph

Yu-Ru Lin; Jimeng Sun; Hari Sundaram; Aisling Kelliher; Paul Castro; Ravi Konuru

2011-08-01T23:59:59.000Z

435

Planning and adjustments for the control of reach extent in a virtual environment  

E-Print Network (OSTI)

1. Holden MK: Virtual environments for motor rehabilitation:a physical 3-dimensional environment in healthy and strokevirtual versus physical environment. Acta Psychol (Amst)

Stewart, Jill Campbell; Gordon, James; Winstein, Carolee J

2013-01-01T23:59:59.000Z

436

Breakthrough: MFiX: Building Industry-Scale Machines in a Virtual World  

Energy.gov (U.S. Department of Energy (DOE))

This powerful virtual modeling software is making huge strides in energy efficiency in coal gasification processes, and also predicting volcanic eruptions.

437

Virtual Divestitures, Will They Make A Difference?: Cournot Competition, Options Markets and Efficiency  

E-Print Network (OSTI)

profit maximizing price production costs for a monopolistto pay the virtual production costs to the seller of thefor the variable production costs of the plant. Regulators

Willems, Bert

2006-01-01T23:59:59.000Z

438

The Virtual Control Room for Fusion Energy Sciences (V3) (A24771)  

E-Print Network (OSTI)

Proc. Of The Virtual Control Room For Fusion Energy Sciences (V3)US DOE National Collaboratories Program Meeting(2004) Champaign Illinois, US, 2004999610460

Schissel, D.P.

2004-07-23T23:59:59.000Z

439

Observation of high-power millimeter wave emission from a virtual cathode  

SciTech Connect

Intense bursts of mm wave power have been observed in microwave generation experiments with a relativistic electron beam (REB) virtual cathode oscillator. In this device an electron beam is injected into a drift space at a current above the space-charge-limit, and a potential develops downstream which is large enough to reflect electrons back to the source region. Two mechanisms can give rise to microwave oscillations in a virtual cathode device: electrons reflexing between the real and virtual cathodes, and oscillations in the amplitude and position of the virtual cathode. Typically both mechanisms are present, but in the present experiments reflexing has been shown to be dominant.

Davis, H.A.; Bartsch, R.R.; Sherwood, E.G.; Stringfield, R.M.; Thode, L.E.

1985-01-01T23:59:59.000Z

440

Collision Detection and Merging of Deformable B-Spline Surfaces in Virtual Reality Environment.  

E-Print Network (OSTI)

??This thesis presents a computational framework for representing, manipulating and merging rigid and deformable freeform objects in virtual reality (VR) environment. The core algorithms for… (more)

Pungotra, Harish

2010-01-01T23:59:59.000Z

Note: This page contains sample records for the topic "virtual community reception" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


441

Virtual Long Baseline (VLBL) autonomous underwater vehicle navigation using a single transponder .  

E-Print Network (OSTI)

??This thesis presents a simulation of autonomous underwater vehicle navigation using a single transponder to create a virtual long baseline (VLBL). Similarly to LBL systems,… (more)

LaPointe, Cara E. G.

2006-01-01T23:59:59.000Z

442

Virtual Appliances in the Collective: A Road to Hassle-Free Computing  

E-Print Network (OSTI)

This paper describes the vision of the Collective, a compute utility which runs internet services as well as the highly interactive applications we run on desktop computers today. As part of this vision, we wish to shift the burden of administrating the desktops from users to professionals. To decrease the cost of administering systems, we find inspiration in the reliability and maintainability of network-connected computer appliances. We argue for structuring our software as a group of networked appliances, each appliance virtualized on a virtual machine monitor. We show how to run virtual appliances in the Collective system and examine some ways in which individuals and groups may adopt virtual appliances.

Constantine Sapuntzakis; Monica S. Lam; A Road; Hassle-free Computing

2003-01-01T23:59:59.000Z

443

FLEXVAPS: UM SISTEMA DE GERENCIAMENTO DE VIRTUAL APPLIANCES PARA MÁQUINAS VIRTUAIS HETEROGÊNEAS.  

E-Print Network (OSTI)

??Com o desenvolvimento e a proliferação dos monitores de máquinas virtuais, surgiu um novo conceito, uma nova tendência na área de virtualização de sistemas: virtual… (more)

Diego Luis Kreutz

2009-01-01T23:59:59.000Z

444

Community Energy Planning A Guide for Communities Volume 1 - Introduction |  

Open Energy Info (EERE)

Guide for Communities Volume 1 - Introduction Guide for Communities Volume 1 - Introduction Jump to: navigation, search Name Community Energy Planning A Guide for Communities Volume 1 - Introduction Agency/Company /Organization Natural Resources Canada Sector Energy, Land Focus Area Energy Efficiency, Land Use, Non-renewable Energy, People and Policy, Transportation, Renewable Energy Phase Create a Vision, Prepare a Plan Resource Type Guide/manual Availability Free, publically available Website http://www.thesolarvillage.com References Community Energy Planning A Guide for Communities Volume 1 - Introduction[1] Overview This report discusses the concept of Community Energy Planning and its relationship with existing planning processes in Canada. The report also discusses the idea of sustainability and how it is applicable at the

445

Berkeley Lab Community Relations  

NLE Websites -- All DOE Office Websites (Extended Search)

Bay Campus Environmental/ Bay Campus Environmental/ Construction Info Long-Range Development Plan Laboratory Tours Friends of Berkeley Lab Community Activities Community News LBL LBL LBL LBL Twitter Eureka twitter Facebook Berkeley Rep facebook browercenter address UPDATES Check out Berkeley Lab on: Flickr logo Twitter logo Facebook logo YouTube logo Proposed Richmond Bay Campus: Visit our Richmond Bay Campus website for information and updates. Capital Projects Website: Berkeley Lab is in the process of upgrading existing buildings and facilities and is proceeding with the planning and construction of new buildings. The work will enable the Lab to address some of the most urgent scientific challenges of our time, such as climate change and energy security. Go here for more information on the projects.

446

Community Relations Plan Update  

Office of Legacy Management (LM)

8-TAR 8-TAR MAC-MRAP 1.9.1 Monticello Mill Tailings Superfund Site and Monticello Vicinity Properties Superfund Site Monticello, Utah Community Relations Plan Update FY 2001 Prepared for U.S. Department of Energy Albuquerque Operations Office Grand Junction Office Prepared by MACTEC Environmental Restoration Services, LLC Grand Junction, Colorado Work performed under DOE Contract No. DE-AC13-96GJ87335 for the U.S. Department of Energy For more information or to request additional copies of this document, please call (800) 269-7145 (Utah only) or Monticello Repository Office Complex (435) 587-4000 DOE Grand Junction Office Community Relations Plan Update FY 2001 Page v Table of Contents Terms and Abbreviations........................................................................................................... vii

447

A common path forward for the immersive visualization community  

Science Conference Proceedings (OSTI)

Immersive visualization makes use of the medium of virtual reality (VR) - it is a subset of virtual reality focused on the application of VR technologies to scientific and information visualization. As the name implies, there is a particular focus on the physically immersive aspect of VR that more fully engages the perceptual and kinesthetic capabilities of the scientist with the goal of producing greater insight. The immersive visualization community is uniquely positioned to address the analysis needs of the wide spectrum of domain scientists who are becoming increasingly overwhelmed by data. The outputs of computational science simulations and high-resolution sensors are creating a data deluge. Data is coming in faster than it can be analyzed, and there are countless opportunities for discovery that are missed as the data speeds by. By more fully utilizing the scientists visual and other sensory systems, and by offering a more natural user interface with which to interact with computer-generated representations, immersive visualization offers great promise in taming this data torrent. However, increasing the adoption of immersive visualization in scientific research communities can only happen by simultaneously lowering the engagement threshold while raising the measurable benefits of adoption. Scientists time spent immersed with their data will thus be rewarded with higher productivity, deeper insight, and improved creativity. Immersive visualization ties together technologies and methodologies from a variety of related but frequently disjoint areas, including hardware, software and human-computer interaction (HCI) disciplines. In many ways, hardware is a solved problem. There are well established technologies including large walk-in systems such as the CAVE{trademark} and head-based systems such as the Wide-5{trademark}. The advent of new consumer-level technologies now enable an entirely new generation of immersive displays, with smaller footprints and costs, widening the potential consumer base. While one would be hard-pressed to call software a solved problem, we now understand considerably more about best practices for designing and developing sustainable, scalable software systems, and we have useful software examples that illuminate the way to even better implementations. As with any research endeavour, HCI will always be exploring new topics in interface design, but we now have a sizable knowledge base of the strengths and weaknesses of the human perceptual systems and we know how to design effective interfaces for immersive systems. So, in a research landscape with a clear need for better visualization and analysis tools, a methodology in immersive visualization that has been shown to effectively address some of those needs, and vastly improved supporting technologies and knowledge of hardware, software, and HCI, why hasn't immersive visualization 'caught on' more with scientists? What can we do as a community of immersive visualization researchers and practitioners to facilitate greater adoption by scientific communities so as to make the transition from 'the promise of virtual reality' to 'the reality of virtual reality'.

Eric A. Wernert; William R. Sherman; Patrick O'Leary; Eric Whiting

2012-03-01T23:59:59.000Z

448

Timelike Virtual Compton Scattering from Electron-Positron Radiative Annihilation  

SciTech Connect

We propose measurements of the deeply virtual Compton amplitude (DVCS) {gamma}* {yields} H{bar H}{gamma} in the timelike t = (p{sub H} + p{sub {bar H}}){sup 2} > 0 kinematic domain which is accessible at electron-positron colliders via the radiative annihilation process e{sup +}e{sup -} {yields} H{bar H}{gamma}. These processes allow the measurement of timelike deeply virtual Compton scattering for a variety of H{bar H} hadron pairs such as {pi}{sup +}{pi}{sup -}, K{sup +}K{sup -}, and D{bar D} as well as p{bar p}. As in the conventional spacelike DVCS, there are interfering coherent amplitudes contributing to the timelike processes involving C = - form factors. The interference between the amplitudes measures the phase of the C = + timelike DVCS amplitude relative to the phase of the timelike form factors and can be isolated by considering the forward-backward e{sup +} {leftrightarrow} e{sup -} asymmetry. The J = 0 fixed pole contribution which arises from the local coupling of the two photons to the quark current plays a special role. As an example we present a simple model.

Afanasev, Andrei; /Hampton U. /Jefferson Lab; Brodsky, Stanley J.; /SLAC; Carlson, Carl E.; /William-Mary Coll.; Mukherjee, Asmita; /Indian Inst. Tech., Mumbai

2009-03-31T23:59:59.000Z

449

Virtual laboratories: Collaborative environments and facilities-on-line  

Science Conference Proceedings (OSTI)

The Department of Energy (DOE) has major research laboratories in a number of locations in the US, typically co-located with large research instruments or research facilities valued at tens of millions to even billions of dollars. Present budget exigencies facing the entire nation are felt very deeply at DOE, just as elsewhere. Advances over the last few years in networking and computing technologies make virtual collaborative environments and conduct of experiments over the internetwork structure a possibility. The authors believe that development of these collaborative environments and facilities-on-line could lead to a ``virtual laboratory`` with tremendous potential for decreasing the costs of research and increasing the productivity of their capital investment in research facilities. The majority of these cost savings would be due to increased productivity of their research efforts, better utilization of resources and facilities, and avoiding duplication of expensive facilities. A vision of how this might all fit together and a discussion of the infrastructure necessary to enable these developments is presented.

Thomas, C.E. Jr. [Oak Ridge National Lab., TN (United States). I and C Div.; Cavallini, J.S.; Seweryniak, G.R.; Kitchens, T.A.; Hitchcock, D.A.; Scott, M.A.; Welch, L.C. [Dept. of Energy, Germantown, MD (United States). Mathematical Information, and Computational Sciences Div.; Aiken, R.J. [Dept. of Energy, Germantown, MD (United States). Mathematical Information, and Computational Sciences Div.]|[Lawrence Livermore National Lab., CA (United States); Stevens, R.L. [Argonne National Lab., IL (United States). Mathematics and Computer Sciences Div.

1995-07-01T23:59:59.000Z

450

Modal test optimization using VETO (Virtual Environment for Test Optimization)  

SciTech Connect

We present a software environment integrating analysis and test-based models to support optimal modal test design through a Virtual Environment for Test Optimization (VETO). A goal in developing this software tool is to provide test and analysis organizations with a capability of mathematically simulating the complete test environment in software. Derived models of test equipment, instrumentation and hardware can be combined within the VETO to provide the user with a unique analysis and visualization capability to evaluate new and existing test methods. The VETO assists analysis and test engineers in maximizing the value of each modal test. It is particularly advantageous for structural dynamics model reconciliation applications. The VETO enables an engineer to interact with a finite element model of a test object to optimally place sensors and exciters and to investigate the selection of data acquisition parameters needed to conduct a complete modal survey. Additionally, the user can evaluate the use of different types of instrumentation such as filters, amplifiers and transducers for which models are available in the VETO. The dynamic response of most of the virtual instruments (including the device under test) is modeled in the state space domain. Design of modal excitation levels and appropriate test instrumentation are facilitated by the VETO`s ability to simulate such features as unmeasured external inputs, A/D quantization effects, and electronic noise. Measures of the quality of the experimental design, including the Modal Assurance Criterion, and the Normal Mode Indicator Function are available.

Klenke, S.E.; Reese, G.M.; Schoof, L.A.; Shierling, C.

1996-01-01T23:59:59.000Z

451

Virtual heliodon: Spatially augmented reality for architectural daylighting design  

E-Print Network (OSTI)

We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative designs and new technologies for improving the sustainability of their buildings. Images of a model in the real world, captured by a camera above the scene, are processed to construct a virtual 3D model. To achieve interactive rendering rates, we use a hybrid rendering technique, leveraging radiosity to simulate the inter-reflectance between diffuse patches and shadow volumes to generate per-pixel direct illumination. The rendered images are then projected on the real model by four calibrated projectors to help users study the daylighting illumination. The virtual heliodon is a physical design environment in which multiple designers, a designer and a client, or a teacher and students can gather to experience animated visualizations of the natural illumination within a proposed design by controlling the time of day, season, and climate. Furthermore, participants may interactively redesign the geometry and materials of the space by manipulating physical design elements and see the updated lighting simulation.

Yu Sheng; Theodore C. Yapo; Christopher Young; Barbara Cutler

2009-01-01T23:59:59.000Z

452

Community Renewable Energy Deployment Success Stories: Financing...  

Energy.gov (U.S. Department of Energy (DOE)) Indexed Site

Community Renewable Energy Deployment Success Stories: Financing Renewable Energy Projects Webinar Community Renewable Energy Deployment Success Stories: Financing Renewable Energy...

453

Community Energy Partnerships Program (Ontario, Canada) | Department...  

Energy.gov (U.S. Department of Energy (DOE)) Indexed Site

Community Energy Partnerships Program (Ontario, Canada) Community Energy Partnerships Program (Ontario, Canada) Eligibility Agricultural MunicipalPublic Utility Rural Electric...

454

Community Economic Development Business Program (Prince Edward...  

Energy.gov (U.S. Department of Energy (DOE)) Indexed Site

Community Economic Development Business Program (Prince Edward Island, Canada) Community Economic Development Business Program (Prince Edward Island, Canada) Eligibility...

455

OpenEI Community - forum  

Open Energy Info (EERE)

1/0 en OpenEI launches new 1/0 en OpenEI launches new Water Power Gateway and Community Forum http://en.openei.org/community/blog/openei-launches-new-water-power-gateway-and-community-forum community/files/imagecache/Featured/waterblogpost.jpg" title="" />OpenEI has launched a new Water Power Gateway, which contains links to critical public data sets, up-to-date information on technologies and events, a community forum to discuss topics of interest, links to major research and industry reports, and more.community/blog/openei-launches-new-water-power-gateway-and-community-forum"

456

Community Energy Planning A Guide for Communities Volume 2 - The Community  

Open Energy Info (EERE)

Guide for Communities Volume 2 - The Community Guide for Communities Volume 2 - The Community Energy Plan Jump to: navigation, search Name Community Energy Planning A Guide for Communities Volume 2 - The Community Energy Plan Agency/Company /Organization Natural Resources Canada Sector Energy, Land Focus Area Energy Efficiency - Central Plant, Energy Efficiency, Land Use, Non-renewable Energy, People and Policy, Transportation, Renewable Energy Phase Bring the Right People Together, Create a Vision, Determine Baseline, Develop Goals, Prepare a Plan, Develop Finance and Implement Projects, "Evaluate Effectiveness and Revise As Needed" is not in the list of possible values (Bring the Right People Together, Create a Vision, Determine Baseline, Evaluate Options, Develop Goals, Prepare a Plan, Get Feedback, Develop Finance and Implement Projects, Create Early Successes, Evaluate Effectiveness and Revise as Needed) for this property.

457

A fuzzy trust evaluation method for knowledge sharing in virtual enterprises  

Science Conference Proceedings (OSTI)

The success of virtual enterprises (VEs) depends on the effective sharing of related resources between various enterprises or workers who perform related activities. Specifically, VE success hinges on the integration and sharing of information and knowledge. ... Keywords: Fuzzy theory, Knowledge sharing, Trust, Virtual enterprise

Tsung-Yi Chen; Yuh-Min Chen; Chia-Jou Lin; Pin-Yuan Chen

2010-11-01T23:59:59.000Z

458

Virtual assistant: an artificial agent for enhancing content acquisition: how ambient media elicit information from humans  

Science Conference Proceedings (OSTI)

In this paper, we propose a novel framework "Virtual Assistant" for enhancing content potentially procured by ambient media. The Virtual Assistant is an artificial agent simulating a human assistant shown in TV programs and prompts users to provide feedback ... Keywords: ambient media, artificial agent, content acquisition

Motoyuki Ozeki; Shunichi Maeda; Kanako Obata; Yuichi Nakamura

2008-10-01T23:59:59.000Z

459

Impact of Flow and Brand Equity in 3D Virtual Worlds  

Science Conference Proceedings (OSTI)

This research is a partial test of Park et al.'s 2008 model to assess the impact of flow and brand equity in 3D virtual worlds. It draws on flow theory as its main theoretical foundation to understand and empirically assess the impact of flow on brand ... Keywords: 3D Virtual Worlds, Brand Equity, Challenges, Flow, Intention, Skills

David DeWester; Brenda Eschenbrenner; So Ra Park; Fiona Fui-Hoon Nah

2010-07-01T23:59:59.000Z

460

Challenges for success in stereo gaming: a Virtual Boy case study  

Science Conference Proceedings (OSTI)

Stereo video stands to revolutionize the medium of videogames in the same way that stereo sound revolutionized the audio experience. It is a pending revolution. Despite years of research, development, and hype, 3D stereo video ubiquity in videogames ... Keywords: 3D, LCD shutter glasses, Virtual Boy, case study, depth perception, head-mounted display, stereoscopic, virtual reality

Matt Zachara; José P. Zagal

2009-10-01T23:59:59.000Z

Note: This page contains sample records for the topic "virtual community reception" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


461

The development of VAG--a 3D virtual agribusiness environment and strategy game  

Science Conference Proceedings (OSTI)

VAG--a prototype animated, interactive, three-dimensional virtual environment model of a supply chain in the agribusiness sector has been developed as a CD-based game of strategy. Users (players) have to both create their supply chain by choosing the ... Keywords: Agribusiness, Computer games education, Supply chain, Virtual reality

Kim P. Bryceson

2009-06-01T23:59:59.000Z

462

Parametric virtual laboratory development: A hydropower case study with student perspectives  

Science Conference Proceedings (OSTI)

In order to take advantage of trends such as genetic-design students need to be familiar, and comfortable, with the concept of parametric computer models and how their parameters relate to physical-forms. Virtual learning software can aid in creating ... Keywords: 3D modeling, Graphics, Hydropower, Parametric, Rotors, Virtual learning

Andrew M. Thomas, Venkatesh C. Vijay, Pathmeswaran Raju, Craig Chapman, Parmjit Chima, Alok Mathur, Adel Chemaly

2013-10-01T23:59:59.000Z

463

Direct address translation for virtual memory in energy-efficient embedded systems  

Science Conference Proceedings (OSTI)

This article presents a methodology for virtual memory support in energy-efficient embedded systems. A holistic approach is proposed, where the combined efforts of compiler, operating system, and hardware architecture achieve a significant system power ... Keywords: Low-power embedded systems, address translation, virtual memory

Xiangrong Zhou; Peter Petrov

2008-12-01T23:59:59.000Z

464

A Virtual Agent's Behavior Selection by Using Actions for Focusing of Attention  

Science Conference Proceedings (OSTI)

In this paper we present an approach for focusing of IVA's attention in order to select appropriate behavior in continuously changing virtual environment. An action for focusing of attention represents the act of moving the attention to the currently ... Keywords: action for focusing of attention, behavior selection, virtual agent

Haris Supic

2008-09-01T23:59:59.000Z

465

Using semantics to bridge the information and knowledge sharing gaps in virtual engineering  

Science Conference Proceedings (OSTI)

In a Product Life Cycle (PLC) scenario, different Virtual Engineering Applications (VEA) are used in order to design, calculate and, in general, to provide an application scenario for computation engineering. The diverse VEA are not necessarily available ... Keywords: ontologies, product life cycle, virtual engineering

Javier Vaquero; Carlos Toro; Carlos Palenzuela; Eneko Azpeitia

2010-09-01T23:59:59.000Z

466

Towards a pluralist internet using a virtual machine server for network customization  

Science Conference Proceedings (OSTI)

The Internet success is frequently credited to its basic pillars, the end-to-end argument and the TCP/IP protocol stack. Nevertheless, this simple architecture does not facilitate the addition of new services such as mobility, security, and quality of ... Keywords: future internet, virtual machine server, virtualization

Rafael dos Santos Alves; Miguel Elias M. Campista; Luís Henrique M. K. Costa; Otto Carlos M. B. Duarte

2012-11-01T23:59:59.000Z

467

A system for rapid creation and assessment of conceptual large vehicle designs using immersive virtual reality  

Science Conference Proceedings (OSTI)

Currently, new product concepts are often evaluated by developing detailed virtual part and assembly models with traditional computer aided design (CAD) tools followed by appropriate analyses (e.g., finite element analysis, computational fluid dynamics, ... Keywords: Conceptual design, Product configuration, Virtual reality

Christian Noon; Ruqin Zhang; Eliot Winer; James Oliver; Brian Gilmore; Jerry Duncan

2012-06-01T23:59:59.000Z

468

Learning by teaching with virtual peers and the effects of technological design choices on learning  

Science Conference Proceedings (OSTI)

Advancements in technology have brought about new forms of learning and online instruction that allow communication through virtual representations without physically meeting in person. This study builds on previous work involving recursive feedback ... Keywords: Computer-mediated communication, Cooperative/collaborative learning, Interactive learning environments, Teaching/learning strategies, Virtual reality

Sandra Y. Okita; Selen Turkay; Mihwa Kim; Yumiko Murai

2013-04-01T23:59:59.000Z

469

Emotional effects of shooting activities: 'real' versus 'virtual' actions and targets  

Science Conference Proceedings (OSTI)

The results of an empirical study are presented to investigate the relationship between different action types (real versus virtual shooting) and different target types (real versus virtual targets) on the actual emotional state (well being) of the player. ... Keywords: Wolfenstein game, combat sport, emotional effect, laser tag, mood, shooting game, well-being

Matthias Rauterberg

2003-05-01T23:59:59.000Z

470

Enhancing human-machine interactions: virtual interface alteration through wearable computers  

Science Conference Proceedings (OSTI)

This paper studies a novel approach advocating the virtual alteration of real-world interfaces through a form of augmented reality. Following an introduction reminding the need for easy to use and more consistent interfaces across our many day to day ... Keywords: augmented reality, interaction enhancement, virtual interface alteration, wearable computer

Alexandre Plouznikoff; Nicolas Plouznikoff; Jean-Marc Robert; Michel Desmarais

2006-04-01T23:59:59.000Z

471

Secure virtual architecture: a safe execution environment for commodity operating systems  

Science Conference Proceedings (OSTI)

This paper describes an efficient and robust approach to provide a safe execution environment for an entire operating system, such as Linux, and all its applications. The approach, which we call Secure Virtual Architecture (SVA), defines ... Keywords: compiler, memory safety, operating systems, security, type safety, typed assembly language, virtual machine

John Criswell; Andrew Lenharth; Dinakar Dhurjati; Vikram Adve

2007-10-01T23:59:59.000Z

472

Design and evaluation of a multi-user virtual audio chat  

Science Conference Proceedings (OSTI)

As advanced Internet services, networked virtual reality (NVR) applications impose certain quality of service (QoS) requirements, due to rich multimedia content and perceived "real-time" interactivity. Two different representations of QoS are needed ... Keywords: audio chat, multi-user application, quality of service, subjective quality, virtual reality

Maja Matijasevic; Lea Skorin-Kapov

2003-02-01T23:59:59.000Z

473

Virtual worlds - past, present, and future: New directions in social computing  

Science Conference Proceedings (OSTI)

Virtual worlds, where thousands of people can interact simultaneously within the same three-dimensional environment, represent a frontier in social computing with critical implications for business, education, social sciences, and our society at large. ... Keywords: Avatars, Gaming, Social computing, Virtual worlds

Paul R. Messinger; Eleni Stroulia; Kelly Lyons; Michael Bone; Run H. Niu; Kristen Smirnov; Stephen Perelgut

2009-06-01T23:59:59.000Z

474

Virtual venue management users manual : access grid toolkit documentation, version 2.3.  

SciTech Connect

An Access Grid Venue Server provides access to individual Virtual Venues, virtual spaces where users can collaborate using the Access Grid Venue Client software. This manual describes the Venue Server component of the Access Grid Toolkit, version 2.3. Covered here are the basic operations of starting a venue server, modifying its configuration, and modifying the configuration of the individual venues.

Judson, I. R.; Lefvert, S.; Olson, E.; Uram, T. D.; Mathematics and Computer Science

2007-10-24T23:59:59.000Z

475

Virtual topology dynamics and handover mechanisms in Earth-fixed LEO satellite systems  

Science Conference Proceedings (OSTI)

Handling network mobility in a highly dynamic LEO satellite network is a critical issue to achieve seamless and efficient integration of satellite and terrestrial networks. In Earth-fixed satellite systems, this task could be simplified by representing ... Keywords: Earth-fixed satellite systems, Handover mechanisms, Soft handover, Virtual node, Virtual topology

Ömer Korçak; Fatih Alagöz

2009-06-01T23:59:59.000Z

476

Mitigating attacks against virtual coordinate based routing in wireless sensor networks  

Science Conference Proceedings (OSTI)

Virtual coordinate system (VCS) based routing provides a practical, efficient and scalable means for point-to-point routing in wireless sensor networks. Several VCS-based routing protocols have been proposed in the last few years, all assuming that nodes ... Keywords: beacon vector routing, routing, secure beacon vector routing, security, sensor network routing, virtual coordinate system

Jing Dong; Kurt E. Ackermann; Brett Bavar; Cristina Nita-Rotaru

2008-03-01T23:59:59.000Z

477

fMRI assessment of small animals' phobia using virtual reality as stimulus  

Science Conference Proceedings (OSTI)

Up to now, still images or videos of real animals have been used in functional Magnetic Resonance Imaging (fMRI) protocols to evaluate brain activations associated to small animals' phobia. Our aim in the present work is to evaluate the use of virtual ... Keywords: clinical assessment, neuroimaging, small animals' phobia, virtual reality

Miriam Clemente; Beatriz Rey; Mariano Alcañiz; Aina Rodríguez-Pujadas; Alfonso Barros-Loscertales; César Ávila; Juani Bretón-López; Cristina Botella; Rosa M. Baños

2013-05-01T23:59:59.000Z

478

Contact model, fit process and, foot animation for the virtual simulator of the footwear comfort  

Science Conference Proceedings (OSTI)

This paper describes the new advances carried out for Simucal. Simucal was introduced in [13] and it is a footwear virtual simulator designed to perform studies of comfort and functionality in CAD footwear design. In this paper, a new finite element ... Keywords: Contact model, Foot animation, Shoe upper, Virtual simulation

M. J. Rupérez; C. Monserrat; S. Alemany; M. C. Juan; M. Alcañíz

2010-05-01T23:59:59.000Z

479

A framework for defining and describing key design features of virtual citizen science projects  

Science Conference Proceedings (OSTI)

Virtual citizen science (VCS) uses computer-mediated interaction (usually a Web-based platform) to enable the public to work with professional scientists conducting research. However, there is currently a lack of research about the core features of VCS ... Keywords: Zooniverse, functionality, taxonomy, usability, virtual citizen science

Jason Reed; Whitney Rodriguez; Angelique Rickhoff

2012-02-01T23:59:59.000Z

480

Effects of multi-symbols on enhancing virtual reality based collaborative task  

Science Conference Proceedings (OSTI)

Applying virtual reality (VR) technologies to enhance learning becomes more and more popular. This research intends to investigate how multi-symbolic representations could help users being aware of collaborative context and partner's needs to enhance ... Keywords: collaboration, haptics, multi-symbols, virtual reality

Shih-Ching Yeh; Wu-Yuin Hwang; Jing-Liang Wang; Yuin-Ren Chen

2012-01-01T23:59:59.000Z

Note: This page contains sample records for the topic "virtual community reception" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


481

CloudNet: dynamic pooling of cloud resources by live WAN migration of virtual machines  

Science Conference Proceedings (OSTI)

Virtual machine technology and the ease with which VMs can be migrated within the LAN, has changed the scope of resource management from allocating resources on a single server to manipulating pools of resources within a data center. We expect WAN migration ... Keywords: cloud computing, virtualization, wan migration

Timothy Wood; K. K. Ramakrishnan; Prashant Shenoy; Jacobus van der Merwe

2011-03-01T23:59:59.000Z

482

Agent Technologies for Virtual Enterprises in the One-of-a-Kind-Production Industry  

Science Conference Proceedings (OSTI)

One-of-a-kind-products (OKP) virtual enterprises are highly individualized and perform unique projects. Structural and behavioral modeling are important aspects of the use of agents to support their information systems. This paper discusses business ... Keywords: Software Agent Provider, Virtual Enterprises

Jeroen W.J. Gijsen; Nicholas B. Szirbik; Gerd Wagner

2002-10-01T23:59:59.000Z

483

A multimodal virtual anatomy e-learning tool for medical education  

Science Conference Proceedings (OSTI)

Computer-aided learning (CAL) has great potential in facilitating learning. In medical education, several approaches using CAL have been used. In this paper, we present a novel software platform which we designed to provide a virtual learning environment ... Keywords: 3D graphics, direct volume rendering, medical educationd, virtual learning environment

Jianfeng Lu; Li Li; Goh Poh Sun

2010-08-01T23:59:59.000Z

484

U.S. Army Modeling and Simulation Executable Architecture Deployment Cloud Virtualization Strategy  

Science Conference Proceedings (OSTI)

Our research has included leveraging Virtualization Technologies to provide integration, configuration and execution relief of Modeling & Simulation (M&S) event planning, instantiation and analysis. We have achieved this through a single service that ... Keywords: Virtualization, Cloud Computing, Modeling & Simulation (M&S), Distributed M&S, Hypervisor

Shaun Murphy; Scott Gallant; Chris Gaughan; Manny Diego

2012-05-01T23:59:59.000Z

485

Adding semantic annotations, navigation paths and tour guides to existing virtual environments  

Science Conference Proceedings (OSTI)

Nowadays, more Virtual Environments (VEs) are becoming available on the Web. This means that VEs are becoming accessible to a larger and more diverse audience. It also means that it is more likely that the use of these VEs (i.e. how to interact with ... Keywords: navigation paths, semantic annotations, tour guides, virtual reality

Frederic Kleinermann; Olga De Troyer; Christophe Creelle; Bram Pellens

2007-09-01T23:59:59.000Z

486

Blending real and virtual worlds using self-reflection and fiducials  

Science Conference Proceedings (OSTI)

This paper presents an enhanced version of a portable out-of-the-box platform for semi-immersive interactive applications. The enhanced version combines stereoscopic visualization, marker-less user tracking, and multi-touch with self-reflection of users ... Keywords: fiducials, fish tank virtual reality, interactive virtual art, mixed reality, multi-touch, self-reflection

Martin Fischbach; Dennis Wiebusch; Marc Erich Latoschik; Gerd Bruder; Frank Steinicke

2012-09-01T23:59:59.000Z

487

An experience of using virtual worlds and tangible interfaces for teaching computer science  

Science Conference Proceedings (OSTI)

In this paper we present Cubica, an educational application that integrates virtual worlds with tangible interfaces. The application is focused on teaching computer science, in particular "sorting algorithms". The tangible interface is used to ... Keywords: e-learning, mixed reality, tangible user interfaces, virtual worlds

Juan Mateu; Xavier Alamán

2012-12-01T23:59:59.000Z

488

Symmetric and asymmetric action integration during cooperative object manipulation in virtual environments  

Science Conference Proceedings (OSTI)

Cooperation between multiple users in a virtual environment (VE) can take place at one of three levels. These are defined as where users can perceive each other (Level 1), individually change the scene (Level 2), or simultaneously act on and manipulate ... Keywords: Virtual environments, object manipulation, piano movers' problem, rules of interaction

Roy A. Ruddle; Justin C. D. Savage; Dylan M. Jones

2002-12-01T23:59:59.000Z

489

Distributed risk management model and algorithm for virtual enterprise with private information  

Science Conference Proceedings (OSTI)

For the desired profit and anticipated goal, the virtual enterprise (VE) must avoid the risk successfully. In view of its characteristics, such as the diversity of partners and distribution of cooperative regions, the idea of distributed decision-making ... Keywords: distributed decision making, risk management, synthetic evaluation, taboo search, virtual enterprise

Xianli Sun; Min Huang; Xingwei Wang; Fuqiang Lu

2009-06-01T23:59:59.000Z

490

Virtual sensors for estimation of energy consumption and thermal comfort in buildings with underfloor heating  

Science Conference Proceedings (OSTI)

Evaluating a building's performance usually requires a high number of sensors especially if individual rooms are analyzed. This paper introduces a simple and scalable model-based virtual sensor that allows analysis of a buildings' heat consumption down ... Keywords: Building performance analysis, Energy efficiency, Hybrid HVAC systems, Virtual sensors

Joern Ploennigs; Ammar Ahmed; Burkhard Hensel; Paul Stack; Karsten Menzel

2011-10-01T23:59:59.000Z

491

Real Time Simulation and Online Control for Virtual Test Drives of Cars  

E-Print Network (OSTI)

Virtual prototyping plays a key role in modern car engineering. For virtual test drives of entire cars in the computer, mathematical and computational models of the vehicle, the road, and the driver are presented. The numerical simulation must be performed in real time for application in Hardware-in-the-Loop experiments. Numerical results are presented for the ISO slalom test.

Cornelius Chucholowski; Martin Vögel; Oskar von Stryk; Thiess-Magnus Wolter

1999-01-01T23:59:59.000Z

492

Inducing models of behavior from expert task performance in virtual environments  

Science Conference Proceedings (OSTI)

We developed an end-to-end process for inducing models of behavior from expert task performance through in-depth case study. A subject matter expert (SME) performed navigational and adversarial tasks in a virtual tank combat simulation, using the dTank ... Keywords: Avatar, Cue learning, Hierarchical task network, Instance-based learning, Spatial representations, Virtual environment

Bradley J. Best

2013-09-01T23:59:59.000Z

493

The development and evaluation of a virtual radiotherapy treatment machine using an immersive visualisation environment  

Science Conference Proceedings (OSTI)

Due to the lengthy learning process associated with complicated clinical techniques, undergraduate radiotherapy students can struggle to access sufficient time or patients to gain the level of expertise they require. By developing a hybrid virtual environment ... Keywords: Evaluation of CAL systems, Interactive learning environments, Post-secondary education, Simulations, Virtual reality

P. Bridge; R. M. Appleyard; J. W. Ward; R. Philips; A. W. Beavis

2007-09-01T23:59:59.000Z

494

A virtual square grid-based coverage algorithm of redundant node for wireless sensor network  

Science Conference Proceedings (OSTI)

A virtual square grid-based coverage algorithm (VSGCA) is proposed in this paper. Each sensor node divides its sensing range into virtual square grids, if all the grids are covered by neighbors, the target node is redundant node. Compared with some previous ... Keywords: Coverage, Energy conservation, Square grid, Wireless sensor network (WSN)

Yanheng Liu; Longxiang Suo; Dayang Sun; Aimin Wang

2013-03-01T23:59:59.000Z

495

Energy-efficient and multifaceted resource management for profit-driven virtualized data centers  

Science Conference Proceedings (OSTI)

As long as virtualization has been introduced in data centers, it has been opening new chances for resource management. Nowadays, it is not just used as a tool for consolidating underused nodes and save power; it also allows new solutions to well-known ... Keywords: Energy efficiency, Provider's profit, Resource management, SLA, Virtualized data center

íñigo Goiri; Josep Ll. Berral; J. Oriol Fitó; Ferran Julií; Ramon Nou; Jordi Guitart; Ricard Gavaldí; Jordi Torres

2012-05-01T23:59:59.000Z

496

Macomb Community College | .EDUconnections  

Office of Scientific and Technical Information (OSTI)

Macomb Community College and Wayne State University are developing a new electric drive vehicle engineering program known as E3 - Electrifying the Economy, Educating the Workforce. This program prepares the next generation of automotive engineers and technicians with critical skills necessary to advance and support electric drive vehicles. Learn how this program is taking charge of the electric vehicle industry's educational needs at the E3 Conference, April 19-20, 2011. Center for Alternative Fuels Center for Advanced Automotive Technology (CAAT) Hybrid Electric Vehicle (HEV) DOE Alternative Fuels Data Center Clinton Township & Warren, Michigan DOE Applauds Macomb's Science and Technical Programs Applied Technology Architectural Technology

497

FOILFEST :community enabled security.  

SciTech Connect

The Advanced Concepts Group of Sandia National Laboratories hosted a workshop, ''FOILFest: Community Enabled Security'', on July 18-21, 2005, in Albuquerque, NM. This was a far-reaching look into the future of physical protection consisting of a series of structured brainstorming sessions focused on preventing and foiling attacks on public places and soft targets such as airports, shopping malls, hotels, and public events. These facilities are difficult to protect using traditional security devices since they could easily be pushed out of business through the addition of arduous and expensive security measures. The idea behind this Fest was to explore how the public, which is vital to the function of these institutions, can be leveraged as part of a physical protection system. The workshop considered procedures, space design, and approaches for building community through technology. The workshop explored ways to make the ''good guys'' in public places feel safe and be vigilant while making potential perpetrators of harm feel exposed and convinced that they will not succeed. Participants in the Fest included operators of public places, social scientists, technology experts, representatives of government agencies including DHS and the intelligence community, writers and media experts. Many innovative ideas were explored during the fest with most of the time spent on airports, including consideration of the local airport, the Albuquerque Sunport. Some provocative ideas included: (1) sniffers installed in passage areas like revolving door, escalators, (2) a ''jumbotron'' showing current camera shots in the public space, (3) transparent portal screeners allowing viewing of the screening, (4) a layered open/funnel/open/funnel design where open spaces are used to encourage a sense of ''communitas'' and take advantage of citizen ''sensing'' and funnels are technological tunnels of sensors (the tunnels of truth), (5) curved benches with blast proof walls or backs, (6) making it easy for the public to report, even if not sure/''non-event'' (e.g. ''I'm uncomfortable'') and processing those reports in aggregate not individually, (7) transforming the resident working population into a part-time undercover security/sensor force through more innovative training and (8) adding ambassadors/security that engage in unexpected conversation with the public. The group recommended that we take actions to pursue the following ideas next: (a) A concept for a mobile sensor transport (JMP); (b) Conduct a follow-on workshop; (c) Conduct social experiments/activities to see how people would react to the concepts related to community and security; (d) Explore further aesthetically pleasing, blast-resistance seating areas; and (e) The Art of Freedom (an educational, multi-media campaign).

Moore, Judy Hennessey; Johnson, Curtis Martin; Whitley, John B.; Drayer, Darryl Donald; Cummings, John C., Jr. (.,; .)

2005-09-01T23:59:59.000Z

498

Mesalands Community College | .EDUconnections  

Office of Scientific and Technical Information (OSTI)

North American Wind Research & Training Center On April 14, 2009, Mesalands Community College and Sandia National Laboratories signed a Memorandum of Understanding allowing the college's North American Wind Research & Training Center and the lab to collaborate on such projects as turbine operations and maintenance, reliability of turbine components, and repair methods. It is the first memo of its kind between a national laboratory and a two-year college. DOE Office of Electricity Delivery & Energy Reliability Eight Approaches to Enable Greater Energy Efficiency DOE Applauds Mesalands's Science and Technical Programs Agri-Business Automotive Technology Beef Science Diesel Technology Equine Science Farrier Science Wind Energy Technology Building Trades

499

Lansing Community College | .EDUconnections  

NLE Websites -- All DOE Office Websites (Extended Search)

Alternative Energy Engineering Technology Lansing Community College is one of the first colleges in the nation to incorporate alternative energy into its curricula and to offer an Associate's Degree in Alternative Energy Engineering Technology. A new focus on built environment, energy efficiency, and energy management will establish LCC as a leader in this area. What is Alternative Energy? 9 Green Certification Programs, Fortune Magazine National Alternative Fuel Vehicle Odyssey DOE Energy Efficiency and Renewable Energy Lansing, Michigan DOE Applauds LCC's Science and Technical Programs Alternative Energy Technology Applied Math & Statistics Biology Chemistry Computer Science Electrical Technology Environmental, Design & Building Technologies

500

Community Energy Planning A Guide for Communities Volume 2 -...  

Open Energy Info (EERE)

Volume 2 - The Community Energy Plan AgencyCompany Organization Natural Resources Canada Sector Energy, Land Focus Area Energy Efficiency - Central Plant, Energy Efficiency,...