National Library of Energy BETA

Sample records for interactive computer games

  1. Computer vs. Video Game System: Ready to Rumble in the #EnergyFaceoff...

    Office of Energy Efficiency and Renewable Energy (EERE) Indexed Site

    Jungle Computer vs. Video Game System: Ready to Rumble in the EnergyFaceoff Jungle November 4, 2014 - 10:20am Addthis Round one of EnergyFaceoff begins with the computer (CPU) ...

  2. Supporting collaborative computing and interaction

    SciTech Connect (OSTI)

    Agarwal, Deborah; McParland, Charles; Perry, Marcia

    2002-05-22

    To enable collaboration on the daily tasks involved in scientific research, collaborative frameworks should provide lightweight and ubiquitous components that support a wide variety of interaction modes. We envision a collaborative environment as one that provides a persistent space within which participants can locate each other, exchange synchronous and asynchronous messages, share documents and applications, share workflow, and hold videoconferences. We are developing the Pervasive Collaborative Computing Environment (PCCE) as such an environment. The PCCE will provide integrated tools to support shared computing and task control and monitoring. This paper describes the PCCE and the rationale for its design.

  3. Computer Defeats Video Game System in #EnergyFaceoff Round One | Department

    Office of Energy Efficiency and Renewable Energy (EERE) Indexed Site

    of Energy Defeats Video Game System in #EnergyFaceoff Round One Computer Defeats Video Game System in #EnergyFaceoff Round One November 5, 2014 - 3:30pm Addthis The computer takes the efficiency title in round one of #EnergyFaceoff. | Graphic courtesy of Stacy Buchanan, National Renewable Energy Laboratory The computer takes the efficiency title in round one of #EnergyFaceoff. | Graphic courtesy of Stacy Buchanan, National Renewable Energy Laboratory Allison Casey Senior Communicator, NREL

  4. Computer vs. Video Game System: Ready to Rumble in the #EnergyFaceoff

    Office of Energy Efficiency and Renewable Energy (EERE) Indexed Site

    Jungle | Department of Energy vs. Video Game System: Ready to Rumble in the #EnergyFaceoff Jungle Computer vs. Video Game System: Ready to Rumble in the #EnergyFaceoff Jungle November 4, 2014 - 10:20am Q&A Which appliance do you think is more efficient? Tell Us Addthis Round one of #EnergyFaceoff begins with the computer (CPU) vs. the video game system. Which is more energy efficient? | Graphic courtesy of Stacy Buchanan, National Renewable Energy Laboratory Round one of #EnergyFaceoff

  5. Gender, Lies and Video Games: the Truth about Females and Computing

    ScienceCinema (OSTI)

    Klawe, Maria M. [Princeton University, Princeton, New Jersey, United States

    2009-09-01

    This talk explores how girls and women differ from boys and men in their uses of and attitudes towards computers and computing. From playing computer games to pursuing computing careers, the participation of females tends to be very low compared to that of males. Why is this? Opinions range from girls wanting to avoid the math and/or the geek image of programming to girls having better things to do with their lives. We discuss research findings on this issue, as well as initiatives designed to increase the participation of females in computing.

  6. Gender, Lies and Video Games: the Truth about Females and Computing

    SciTech Connect (OSTI)

    Klawe, Maria M.

    2006-02-22

    This talk explores how girls and women differ from boys and men in their uses of and attitudes towards computers and computing. From playing computer games to pursuing computing careers, the participation of females tends to be very low compared to that of males. Why is this? Opinions range from girls wanting to avoid the math and/or the geek image of programming to girls having better things to do with their lives. We discuss research findings on this issue, as well as initiatives designed to increase the participation of females in computing.

  7. Computes Generalized Electromagnetic Interactions Between Structures

    Energy Science and Technology Software Center (OSTI)

    1999-02-20

    Object oriented software for computing generalized electromagnetic interactions between structures in the frequency domains. The software is based on integral equations. There is also a static integral equation capability.

  8. Interactive computer-enhanced remote viewing system

    SciTech Connect (OSTI)

    Tourtellott, J.A.; Wagner, J.F.

    1995-10-01

    Remediation activities such as decontamination and decommissioning (D&D) typically involve materials and activities hazardous to humans. Robots are an attractive way to conduct such remediation, but for efficiency they need a good three-dimensional (3-D) computer model of the task space where they are to function. This model can be created from engineering plans and architectural drawings and from empirical data gathered by various sensors at the site. The model is used to plan robotic tasks and verify that selected paths are clear of obstacles. This report describes the development of an Interactive Computer-Enhanced Remote Viewing System (ICERVS), a software system to provide a reliable geometric description of a robotic task space, and enable robotic remediation to be conducted more effectively and more economically.

  9. Catalyst Support Interactions | Argonne Leadership Computing...

    Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

    on the reactivity of metal catalyst particles. The research team will also study the adhesion properties by simulating the interactions between metal particles of different sizes...

  10. Human-computer interface including haptically controlled interactions

    DOE Patents [OSTI]

    Anderson, Thomas G.

    2005-10-11

    The present invention provides a method of human-computer interfacing that provides haptic feedback to control interface interactions such as scrolling or zooming within an application. Haptic feedback in the present method allows the user more intuitive control of the interface interactions, and allows the user's visual focus to remain on the application. The method comprises providing a control domain within which the user can control interactions. For example, a haptic boundary can be provided corresponding to scrollable or scalable portions of the application domain. The user can position a cursor near such a boundary, feeling its presence haptically (reducing the requirement for visual attention for control of scrolling of the display). The user can then apply force relative to the boundary, causing the interface to scroll the domain. The rate of scrolling can be related to the magnitude of applied force, providing the user with additional intuitive, non-visual control of scrolling.

  11. Semantic Interaction for Visual Analytics: Toward Coupling Cognition and Computation

    SciTech Connect (OSTI)

    Endert, Alexander

    2014-07-01

    The dissertation discussed in this article [1] was written in the midst of an era of digitization. The world is becoming increasingly instrumented with sensors, monitoring, and other methods for generating data describing social, physical, and natural phenomena. Thus, data exist with the potential of being analyzed to uncover, or discover, the phenomena from which it was created. However, as the analytic models leveraged to analyze these data continue to increase in complexity and computational capability, how can visualizations and user interaction methodologies adapt and evolve to continue to foster discovery and sensemaking?

  12. MapReduce SVM Game

    SciTech Connect (OSTI)

    Vineyard, Craig M.; Verzi, Stephen J.; James, Conrad D.; Aimone, James B.; Heileman, Gregory L.

    2015-08-10

    Despite technological advances making computing devices faster, smaller, and more prevalent in today's age, data generation and collection has outpaced data processing capabilities. Simply having more compute platforms does not provide a means of addressing challenging problems in the big data era. Rather, alternative processing approaches are needed and the application of machine learning to big data is hugely important. The MapReduce programming paradigm is an alternative to conventional supercomputing approaches, and requires less stringent data passing constrained problem decompositions. Rather, MapReduce relies upon defining a means of partitioning the desired problem so that subsets may be computed independently and recom- bined to yield the net desired result. However, not all machine learning algorithms are amenable to such an approach. Game-theoretic algorithms are often innately distributed, consisting of local interactions between players without requiring a central authority and are iterative by nature rather than requiring extensive retraining. Effectively, a game-theoretic approach to machine learning is well suited for the MapReduce paradigm and provides a novel, alternative new perspective to addressing the big data problem. In this paper we present a variant of our Support Vector Machine (SVM) Game classifier which may be used in a distributed manner, and show an illustrative example of applying this algorithm.

  13. MapReduce SVM Game

    DOE Public Access Gateway for Energy & Science Beta (PAGES Beta)

    Vineyard, Craig M.; Verzi, Stephen J.; James, Conrad D.; Aimone, James B.; Heileman, Gregory L.

    2015-08-10

    Despite technological advances making computing devices faster, smaller, and more prevalent in today's age, data generation and collection has outpaced data processing capabilities. Simply having more compute platforms does not provide a means of addressing challenging problems in the big data era. Rather, alternative processing approaches are needed and the application of machine learning to big data is hugely important. The MapReduce programming paradigm is an alternative to conventional supercomputing approaches, and requires less stringent data passing constrained problem decompositions. Rather, MapReduce relies upon defining a means of partitioning the desired problem so that subsets may be computed independently andmore » recom- bined to yield the net desired result. However, not all machine learning algorithms are amenable to such an approach. Game-theoretic algorithms are often innately distributed, consisting of local interactions between players without requiring a central authority and are iterative by nature rather than requiring extensive retraining. Effectively, a game-theoretic approach to machine learning is well suited for the MapReduce paradigm and provides a novel, alternative new perspective to addressing the big data problem. In this paper we present a variant of our Support Vector Machine (SVM) Game classifier which may be used in a distributed manner, and show an illustrative example of applying this algorithm.« less

  14. Computation of multi-material interactions using point method

    SciTech Connect (OSTI)

    Zhang, Duan Z; Ma, Xia; Giguere, Paul T

    2009-01-01

    Calculations of fluid flows are often based on Eulerian description, while calculations of solid deformations are often based on Lagrangian description of the material. When the Eulerian descriptions are used to problems of solid deformations, the state variables, such as stress and damage, need to be advected, causing significant numerical diffusion error. When Lagrangian methods are used to problems involving large solid deformat ions or fluid flows, mesh distortion and entanglement are significant sources of error, and often lead to failure of the calculation. There are significant difficulties for either method when applied to problems involving large deformation of solids. To address these difficulties, particle-in-cell (PIC) method is introduced in the 1960s. In the method Eulerian meshes stay fixed and the Lagrangian particles move through the Eulerian meshes during the material deformation. Since its introduction, many improvements to the method have been made. The work of Sulsky et al. (1995, Comput. Phys. Commun. v. 87, pp. 236) provides a mathematical foundation for an improved version, material point method (MPM) of the PIC method. The unique advantages of the MPM method have led to many attempts of applying the method to problems involving interaction of different materials, such as fluid-structure interactions. These problems are multiphase flow or multimaterial deformation problems. In these problems pressures, material densities and volume fractions are determined by satisfying the continuity constraint. However, due to the difference in the approximations between the material point method and the Eulerian method, erroneous results for pressure will be obtained if the same scheme used in Eulerian methods for multiphase flows is used to calculate the pressure. To resolve this issue, we introduce a numerical scheme that satisfies the continuity requirement to higher order of accuracy in the sense of weak solutions for the continuity equations

  15. The Particle Beam Optics Interactive Computer Laboratory (Journal...

    Office of Scientific and Technical Information (OSTI)

    professionals in learning about charged particle beams and particle beam optical systems. ... is a graphic user interface shell that provides for a highly interactive learning session. ...

  16. University Prosperity Game. Final report

    SciTech Connect (OSTI)

    Boyack, K.W.; Berman, M.

    1996-03-01

    Prosperity Games are an outgrowth and adaptation of move/countermove and seminar War Games. Prosperity Games are simulations that explore complex issues in a variety of areas including economics, politics, sociology, environment, education and research. These issues can be examined from a variety of perspectives ranging from a global, macroeconomic and geopolitical viewpoint down to the details of customer/supplier/market interactions in specific industries. All Prosperity Games are unique in that both the game format and the player contributions vary from game to game. This report documents the University Prosperity Game conducted under the sponsorship of the Anderson Schools of Management at the University of New Mexico. This Prosperity Game was initially designed for the roadmap making effort of the National Electronics Manufacturing Initiative (NEMI) of the Electronics Subcommittee of the Civilian Industrial Technology Committee under the aegis of the National Science and Technology Council. The game was modified to support course material in MGT 508, Ethical, Political, and Social Environment of Business. Thirty-five students participated as role players. In this educational context the game`s main objectives were to: (1) introduce and teach global competitiveness and business cultures in an experiential classroom setting; (2) explore ethical, political, and social issues and address them in the context of global markets and competition; and (3) obtain non-government views regarding the technical and non-technical (i.e., policy) issues developed in the NEMI roadmap-making endeavor. The negotiations and agreements made during the game, along with the student journals detailing the players feelings and reactions to the gaming experience, provide valuable insight into the benefits of simulation as an advanced learning tool in higher education.

  17. 'Tuning' the variable stiffness head gasket: An interactive computational approach

    SciTech Connect (OSTI)

    Glander, D.W.; Punch, E.F.

    1987-01-01

    Problems of bore distortion, combustion blowby and gasket fatigue in lightweight engine blocks are ultimately related to the gasket sealing pressure distribution. For both conventional embossed steel gaskets and composite ones this distribution can be modified by suitable local changes in gasket stiffness. Current methods of gasket optimization concentrate on large scale iterative finite element analysis of the head/gasket/block system, with major computational costs. This paper presents a more economical alternative in which condensed compliance matrices are obtained either from elementary NASTRAN runs or by experimental means. The algorithm enables the gasket engineer to 'tune' the gasket to the desired sealing pressure profile with acceptable stiffness variations.

  18. Nuclear physicists use video gaming to build Hampton Roads' Fastest...

    Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

    0-10-24newsdp-nws-cp-fastest-computer-201010221computer-system-video-games-jeffers... Submitted: Friday, October 22, 2010 - 11:00pm...

  19. Environmental Prosperity Game. Final report

    SciTech Connect (OSTI)

    Berman, M.; Boyack, K.; VanDevender, J.P.

    1995-12-01

    Prosperity Games are an outgrowth and adaptation of move/countermove and seminar War Games. Prosperity Games are simulations that explore complex issues in a variety of areas including economics, politics, sociology, environment, education and research. These issues can be examined from a variety of perspectives ranging from a global, macroeconomic and geopolitical viewpoint down to the details of customer/supplier/market interactions in specific industries. All Prosperity Games are unique in that both the game format and the player contributions vary from game to game. This report documents the Environmental Prosperity Game conducted under the sponsorship of the Silicon Valley Environmental Partnership. Players were drawn from all stakeholders involved in environmental technologies including small and large companies, government, national laboratories, universities, environmentalists, the legal profession, finance, and the media. The primary objectives of this game were to: investigate strategies for developing a multi-agency (national/state/regional), one-step regulatory approval process for certifying and implementing environmental technologies and evaluating the simulated results; identify the regulatory hurdles and requirements, and the best approaches for surmounting them; identify technical problems and potential resources (environmental consultants, labs, universities) for solving them. The deliberations and recommendations of these players provided valuable insights as to the views of this diverse group of decision makers concerning environmental issues, including the development, licensing, and commercialization of new technologies.

  20. Quantum computations with atoms in optical lattices: Marker qubits and molecular interactions

    SciTech Connect (OSTI)

    Calarco, T.; Dorner, U.; Zoller, P.; Julienne, P.S.; Williams, C.J.

    2004-07-01

    We develop a scheme for quantum computation with neutral atoms, based on the concept of 'marker' atoms, i.e., auxiliary atoms that can be efficiently transported in state-independent periodic external traps to operate quantum gates between physically distant qubits. This allows for relaxing a number of experimental constraints for quantum computation with neutral atoms in microscopic potential, including single-atom laser addressability. We discuss the advantages of this approach in a concrete physical scenario involving molecular interactions.

  1. Forward estimation for game-tree search

    SciTech Connect (OSTI)

    Zhang, Weixiong

    1996-12-31

    It is known that bounds on the minimax values of nodes in a game tree can be used to reduce the computational complexity of minimax search for two-player games. We describe a very simple method to estimate bounds on the minimax values of interior nodes of a game tree, and use the bounds to improve minimax search. The new algorithm, called forward estimation, does not require additional domain knowledge other than a static node evaluation function, and has small constant overhead per node expansion. We also propose a variation of forward estimation, which provides a tradeoff between computational complexity and decision quality. Our experimental results show that forward estimation outperforms alpha-beta pruning on random game trees and the game of Othello.

  2. Method and system for rendering and interacting with an adaptable computing environment

    DOE Patents [OSTI]

    Osbourn, Gordon Cecil; Bouchard, Ann Marie

    2012-06-12

    An adaptable computing environment is implemented with software entities termed "s-machines", which self-assemble into hierarchical data structures capable of rendering and interacting with the computing environment. A hierarchical data structure includes a first hierarchical s-machine bound to a second hierarchical s-machine. The first hierarchical s-machine is associated with a first layer of a rendering region on a display screen and the second hierarchical s-machine is associated with a second layer of the rendering region overlaying at least a portion of the first layer. A screen element s-machine is linked to the first hierarchical s-machine. The screen element s-machine manages data associated with a screen element rendered to the display screen within the rendering region at the first layer.

  3. Event heap: a coordination infrastructure for dynamic heterogeneous application interactions in ubiquitous computing environments

    DOE Patents [OSTI]

    Johanson, Bradley E.; Fox, Armando; Winograd, Terry A.; Hanrahan, Patrick M.

    2010-04-20

    An efficient and adaptive middleware infrastructure called the Event Heap system dynamically coordinates application interactions and communications in a ubiquitous computing environment, e.g., an interactive workspace, having heterogeneous software applications running on various machines and devices across different platforms. Applications exchange events via the Event Heap. Each event is characterized by a set of unordered, named fields. Events are routed by matching certain attributes in the fields. The source and target versions of each field are automatically set when an event is posted or used as a template. The Event Heap system implements a unique combination of features, both intrinsic to tuplespaces and specific to the Event Heap, including content based addressing, support for routing patterns, standard routing fields, limited data persistence, query persistence/registration, transparent communication, self-description, flexible typing, logical/physical centralization, portable client API, at most once per source first-in-first-out ordering, and modular restartability.

  4. computers

    National Nuclear Security Administration (NNSA)

    Each successive generation of computing system has provided greater computing power and energy efficiency.

    CTS-1 clusters will support NNSA's Life Extension Program and...

  5. Computational studies of adsorption in metal organic frameworks and interaction of nanoparticles in condensed phases

    SciTech Connect (OSTI)

    Annapureddy, Harsha V.; Motkuri, Radha K.; Nguyen, Phuong T.; Truong, T. B.; Thallapally, Praveen K.; McGrail, B. Peter; Dang, Liem X.

    2014-01-08

    In this review, we describe recent efforts in which computer simulations were used to systematically study nano-structured metal organic frameworks, with particular emphasis on their application in heating and cooling processes. These materials also are known as metal organic heat carriers. We used both molecular dynamics and Grand Canonical Monte Carlo simulation techniques to gain a molecular-level understanding of the adsorption mechanism of gases in these porous materials. We investigated the uptake of various gases such as refrigerants R12 and R143a and also the elemental gases Xe and Rn by the metal organic framework (i.e., Ni2(dhtp)). We also evaluated the effects of temperature and pressure on the uptake mechanism. Our computed results compared reasonably well with available experimental measurements, thus validating our potential models and approaches. In addition, we also investigated the structural, diffusive, and adsorption properties of different hydrocarbons in Ni2(dhtp). To elucidate the mechanism of nanoparticle dispersion in condensed phases, we also studied the interactions among nanoparticles in various liquids, such as n-hexane, water and methanol. This work was performed at Pacific Northwest National Laboratory (PNNL) and was supported by the Division of Chemical Sciences, Geosciences and Biosciences, Office of Basic Energy Sciences, U.S. Department of Energy (DOE). PNNL is operated by Battelle for the DOE. The authors also gratefully acknowledge support received from the National Energy Technology Laboratory of DOE's Office of Fossil Energy.

  6. Computational Model of Population Dynamics Based on the Cell Cycle and Local Interactions

    SciTech Connect (OSTI)

    Oprisan, Sorinel Adrian; Oprisan, Ana

    2005-03-31

    Our study bridges cellular (mesoscopic) level interactions and global population (macroscopic) dynamics of carcinoma. The morphological differences and transitions between well and smooth defined benign tumors and tentacular malignat tumors suggest a theoretical analysis of tumor invasion based on the development of mathematical models exhibiting bifurcations of spatial patterns in the density of tumor cells. Our computational model views the most representative and clinically relevant features of oncogenesis as a fight between two distinct sub-systems: the immune system of the host and the neoplastic system. We implemented the neoplastic sub-system using a three-stage cell cycle: active, dormant, and necrosis. The second considered sub-system consists of cytotoxic active (effector) cells -- EC, with a very broad phenotype ranging from NK cells to CTL cells, macrophages, etc. Based on extensive numerical simulations, we correlated the fractal dimensions for carcinoma, which could be obtained from tumor imaging, with the malignat stage. Our computational model was able to also simulate the effects of surgical, chemotherapeutical, and radiotherapeutical treatments.

  7. Computing

    Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

    Computing and Storage Requirements Computing and Storage Requirements for FES J. Candy General Atomics, San Diego, CA Presented at DOE Technical Program Review Hilton Washington DC/Rockville Rockville, MD 19-20 March 2013 2 Computing and Storage Requirements Drift waves and tokamak plasma turbulence Role in the context of fusion research * Plasma performance: In tokamak plasmas, performance is limited by turbulent radial transport of both energy and particles. * Gradient-driven: This turbulent

  8. computers

    National Nuclear Security Administration (NNSA)

    California.

    Retired computers used for cybersecurity research at Sandia National...

  9. Computational Nanophotonics: modeling optical interactions and transport in tailored nanosystem architectures

    SciTech Connect (OSTI)

    Schatz, George; Ratner, Mark

    2014-02-27

    This report describes research by George Schatz and Mark Ratner that was done over the period 10/03-5/09 at Northwestern University. This research project was part of a larger research project with the same title led by Stephen Gray at Argonne. A significant amount of our work involved collaborations with Gray, and there were many joint publications as summarized later. In addition, a lot of this work involved collaborations with experimental groups at Northwestern, Argonne, and elsewhere. The research was primarily concerned with developing theory and computational methods that can be used to describe the interaction of light with noble metal nanoparticles (especially silver) that are capable of plasmon excitation. Classical electrodynamics provides a powerful approach for performing these studies, so much of this research project involved the development of methods for solving Maxwell’s equations, including both linear and nonlinear effects, and examining a wide range of nanostructures, including particles, particle arrays, metal films, films with holes, and combinations of metal nanostructures with polymers and other dielectrics. In addition, our work broke new ground in the development of quantum mechanical methods to describe plasmonic effects based on the use of time dependent density functional theory, and we developed new theory concerned with the coupling of plasmons to electrical transport in molecular wire structures. Applications of our technology were aimed at the development of plasmonic devices as components of optoelectronic circuits, plasmons for spectroscopy applications, and plasmons for energy-related applications.

  10. Computational Nanophotonics: Model Optical Interactions and Transport in Tailored Nanosystem Architectures

    SciTech Connect (OSTI)

    Stockman, Mark; Gray, Steven

    2014-02-21

    The program is directed toward development of new computational approaches to photoprocesses in nanostructures whose geometry and composition are tailored to obtain desirable optical responses. The emphasis of this specific program is on the development of computational methods and prediction and computational theory of new phenomena of optical energy transfer and transformation on the extreme nanoscale (down to a few nanometers).

  11. Request queues for interactive clients in a shared file system of a parallel computing system

    DOE Patents [OSTI]

    Bent, John M.; Faibish, Sorin

    2015-08-18

    Interactive requests are processed from users of log-in nodes. A metadata server node is provided for use in a file system shared by one or more interactive nodes and one or more batch nodes. The interactive nodes comprise interactive clients to execute interactive tasks and the batch nodes execute batch jobs for one or more batch clients. The metadata server node comprises a virtual machine monitor; an interactive client proxy to store metadata requests from the interactive clients in an interactive client queue; a batch client proxy to store metadata requests from the batch clients in a batch client queue; and a metadata server to store the metadata requests from the interactive client queue and the batch client queue in a metadata queue based on an allocation of resources by the virtual machine monitor. The metadata requests can be prioritized, for example, based on one or more of a predefined policy and predefined rules.

  12. Biomedical technology prosperity game{trademark}

    SciTech Connect (OSTI)

    Berman, M.; Boyack, K.W.; Wesenberg, D.L.

    1996-07-01

    Prosperity Games{trademark} are an outgrowth and adaptation of move/countermove and seminar War Games. Prosperity Games{trademark} are simulations that explore complex issues in a variety of areas including economics, politics, sociology, environment, education and research. These issues can be examined from a variety of perspectives ranging from a global, macroeconomic and geopolitical viewpoint down to the details of customer/supplier/market interactions in specific industries. All Prosperity Games{trademark} are unique in that both the game format and the player contributions vary from game to game. This report documents the Biomedical Technology Prosperity Game{trademark} conducted under the sponsorship of Sandia National Laboratories, the Defense Advanced Research Projects Agency, and the Koop Foundation, Inc. Players were drawn from all stakeholders involved in biomedical technologies including patients, hospitals, doctors, insurance companies, legislators, suppliers/manufacturers, regulators, funding organizations, universities/laboratories, and the legal profession. The primary objectives of this game were to: (1) Identify advanced/critical technology issues that affect the cost and quality of health care. (2) Explore the development, patenting, manufacturing and licensing of needed technologies that would decrease costs while maintaining or improving quality. (3) Identify policy and regulatory changes that would reduce costs and improve quality and timeliness of health care delivery. (4) Identify and apply existing resources and facilities to develop and implement improved technologies and policies. (5) Begin to develop Biomedical Technology Roadmaps for industry and government cooperation. The deliberations and recommendations of these players provided valuable insights as to the views of this diverse group of decision makers concerning biomedical issues. Significant progress was made in the roadmapping of key areas in the biomedical technology field.

  13. CORCON-MOD3: An integrated computer model for analysis of molten core-concrete interactions. User`s manual

    SciTech Connect (OSTI)

    Bradley, D.R.; Gardner, D.R.; Brockmann, J.E.; Griffith, R.O.

    1993-10-01

    The CORCON-Mod3 computer code was developed to mechanistically model the important core-concrete interaction phenomena, including those phenomena relevant to the assessment of containment failure and radionuclide release. The code can be applied to a wide range of severe accident scenarios and reactor plants. The code represents the current state of the art for simulating core debris interactions with concrete. This document comprises the user`s manual and gives a brief description of the models and the assumptions and limitations in the code. Also discussed are the input parameters and the code output. Two sample problems are also given.

  14. Computations

    Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

    Computations - Sandia Energy Energy Search Icon Sandia Home Locations Contact Us Employee Locator Energy & Climate Secure & Sustainable Energy Future Stationary Power Energy Conversion Efficiency Solar Energy Wind Energy Water Power Supercritical CO2 Geothermal Natural Gas Safety, Security & Resilience of the Energy Infrastructure Energy Storage Nuclear Power & Engineering Grid Modernization Battery Testing Nuclear Energy Defense Waste Management Programs Advanced Nuclear Energy

  15. Computing

    Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

    Office of Advanced Scientific Computing Research in the Department of Energy Office of Science under contract number DE-AC02-05CH11231. ! Application and System Memory Use, Configuration, and Problems on Bassi Richard Gerber Lawrence Berkeley National Laboratory NERSC User Services ScicomP 13 Garching bei München, Germany, July 17, 2007 ScicomP 13, July 17, 2007, Garching Overview * About Bassi * Memory on Bassi * Large Page Memory (It's Great!) * System Configuration * Large Page

  16. Innovative Computational Tools for Reducing Exploration Risk Through Integration of Water-Rock Interactions and Magnetotelluric Surveys

    Office of Energy Efficiency and Renewable Energy (EERE) Indexed Site

    Peer Review Innovative Computational Tools for Reducing Exploration Risk Through Integration of Water- Rock Interactions and Magnetotelluric Surveys Principal Investigator: Joseph Moore Organization: University of Utah Track Name: Research and Development April 24, 2013 This presentation does not contain any proprietary confidential, or otherwise restricted information. East - West Cross Section of Coso; Production Zones >-1000 ft ASL 2 | US DOE Geothermal Program eere.energy.gov

  17. Future{at}Labs.Prosperity Game{trademark}

    SciTech Connect (OSTI)

    Beck, D.F.; Boyack, K.W.; Berman, M.

    1996-10-01

    Prosperity Games{trademark} are an outgrowth and adaptation of move/countermove and seminar War Games, Prosperity Games{trademark} are simulations that explore complex issues in a variety of areas including economics, politics, sociology, environment, education, and research. These issues can be examined from a variety of perspectives ranging from global, macroeconomic and geopolitical viewpoint down to the details of customer/supplier/market interactions specific industries. All Prosperity Games{trademark} are unique in that both the game format and the player contributions vary from game to game. This report documents the Future{at}Labs.Prosperity Game{trademark} conducted under the sponsorship of the Industry Advisory Boards of the national labs, the national labs, Lockheed Martin Corporation, and the University of California. Players were drawn from all stakeholders involved including government, industry, labs, and academia. The primary objectives of this game were to: (1) explore ways to optimize the role of the multidisciplinary labs in serving national missions and needs; (2) explore ways to increase collaboration and partnerships among government, laboratories, universities, and industry; and (3) create a network of partnership champions to promote findings and policy options. The deliberations and recommendations of these players provided valuable insights as to the views of this diverse group of decision makers concerning the future of the labs.

  18. Creation of entanglement in a scalable spin quantum computer with long-range dipole-dipole interaction between qubits

    SciTech Connect (OSTI)

    Kamenev, D. I.; Berman, G. P.; Tsifrinovich, V. I.

    2006-06-15

    Creation of entanglement is considered theoretically and numerically in an ensemble of spin chains with dipole-dipole interaction between the spins. The unwanted effect of the long-range dipole interaction is compensated by the optimal choice of the parameters of radio-frequency pulses implementing the protocol. The errors caused by (i) the influence of the environment, (ii) nonselective excitations (iii) influence of different spin chains on each other, (iv) displacements of qubits from their perfect locations, and (v) fluctuations of the external magnetic field are estimated analytically and calculated numerically. For the perfectly entangled state the z component M of the magnetization of the whole system is equal to zero. The errors lead to a finite value of M. If the number of qubits in the system is large, M can be detected experimentally. Using the fact that M depends differently on the parameters of the system for each kind of error, varying these parameters would allow one to experimentally determine the most significant source of errors and to optimize correspondingly the quantum computer design in order to decrease the errors and |M|. Using our approach one can benchmark the quantum computer, decrease the errors, and prepare the quantum computer for implementation of more complex quantum algorithms.

  19. A combined experimental and computational study of the molecular interactions between anionic ibuprofen and water

    SciTech Connect (OSTI)

    Zapata-Escobar, Andy; Manrique-Moreno, Marcela; Guerra, Doris; Hadad, C. Z.; Restrepo, Albeiro

    2014-05-14

    In this work, we report a detailed study of the microsolvation of anionic ibuprofen, Ibu{sup ?}. Stochastic explorations of the configurational spaces for the interactions of Ibu{sup ?} with up to three water molecules at the DFT level lead to very rich and complex potential energy surfaces. Our results suggest that instead of only one preponderant structure, a collection of isomers with very similar energies would have significant contributions to the properties of the solvated drug. One of these properties is the shift on the vibrational frequencies of the asymmetric stretching band of the carboxylate group in hydrated Ibu{sup ?} with respect to the anhydrous drug, whose experimental values are nicely reproduced using the weighted contribution of the structures. We found at least three types of stabilizing interactions, including conventional CO {sub 2}{sup ?}?H{sub 2}O, H{sub 2}O?H{sub 2}O charge assisted hydrogen bonds (HBs), and less common H{sub 2}O?HC and H{sub 2}O?? interactions. Biological water molecules, those in direct contact with Ibu{sup ?}, prefer to cluster around the carboxylate oxygen atoms via cyclic or bridged charge assisted hydrogen bonds. Many of those interactions are strongly affected by the formal carboxylate charge, resulting in enhanced HBs with increased strengths and degree of covalency. We found striking similarities between this case and the microsolvation of dymethylphosphate, which lead us to hypothesize that since microsolvation of phosphatidylcholine depends mainly on the formal charge of its ionic PO {sub 2}{sup ?} group in the polar head, then microsolvation of anionic ibuprofen and interactions of water molecules with eukaryotic cell membranes are governed by the same types of physical interactions.

  20. Influence of qubit displacements on quantum logic operations in a silicon-based quantum computer with constant interaction

    SciTech Connect (OSTI)

    Kamenev, D. I.; Berman, G. P.; Tsifrinovich, V. I.

    2006-10-15

    The errors caused by qubit displacements from their prescribed locations in an ensemble of spin chains are estimated analytically and calculated numerically for a quantum computer based on phosphorus donors in silicon. We show that it is possible to polarize (initialize) the nuclear spins even with displaced qubits by using controlled-NOT gates between the electron and nuclear spins of the same phosphorus atom. However, a controlled-NOT gate between the displaced electron spins is implemented with large error because of the exponential dependence of exchange interaction constant on the distance between the qubits. If quantum computation is implemented on an ensemble of many spin chains, the errors can be small if the number of chains with displaced qubits is small.

    1. Simulation games that integrate research, entertainment, and learning around ecosystem services

      DOE Public Access Gateway for Energy & Science Beta (PAGES Beta)

      Costanza, Robert; Chichakly, Karim; Dale, Virginia; Farber, Steve; Finnigan, David; Grigg, Kat; Heckbert, Scott; Kubiszewski, Ida; Lee, Harry; Liu, Shuang; et al

      2014-11-07

      Humans currently spend over 3 billion person-hours per week playing computer games. Most of these games are purely for entertainment, but use of computer games for education has also expanded dramatically. At the same time, experimental games have become a staple of social science research but have depended on relatively small sample sizes and simple, abstract situations, limiting their range and applicability. If only a fraction of the time spent playing computer games could be harnessed for research, it would open up a huge range of new opportunities. We review the use of games in research, education, and entertainment andmore » develop ideas for integrating these three functions around the idea of ecosystem services valuation. This approach to valuation can be seen as a version of choice modeling that allows players to generate their own scenarios taking account of the trade-offs embedded in the game, rather than simply ranking pre-formed scenarios. We outline a prototype game called Lagom Island to test the proposition that gaming can be used to reveal the value of ecosystem services. Ultimately, our prototype provides a potential pathway and functional building blocks for approaching the relatively untapped potential of games in the context of ecosystem services research.« less

    2. About the Game

      Broader source: Energy.gov [DOE]

      Terrachanics is a puzzle game developed for the public by the Department of Energy. It is designed as a recruitment tool to help drive interest in careers with the department, and inspire the...

    3. Computer simulation of the probability that endangered whales will interact with oil spills

      SciTech Connect (OSTI)

      Reed, M.; Jayko, K.; Bowles, A.; Anderson, E.; Leatherwood, S.

      1987-03-01

      A numerical model system was developed to assess quantitatively the probability that endangered bowhead and gray whales will encounter spilled oil in Alaskan waters. Bowhead and gray whale migration and diving-surfacing models, and an oil-spill trajectory model comprise the system. The migration models were developed from conceptual considerations, then calibrated with and tested against observations. The movement of a whale point is governed by a random walk algorithm which stochastically follows a migratory pathway. The oil-spill model, developed under a series of other contracts, accounts for transport and spreading behavior in open water and in the presence of sea ice. Historical wind records and heavy, normal, or light ice cover data sets are selected at random to provide stochastic oil-spill scenarios for whale-oil interaction simulations.

    4. Bioenergy Basics 101 Game Transcript

      Broader source: Energy.gov [DOE]

      This game is designed for individuals with a general background in high school biology or environmental science

    5. ALCF summer students gain experience with high-performance computing...

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      of computing that my textbooks couldn't keep up with," said Brown, who is majoring in computer science and computer game design. "Getting exposed to many-core machines and...

    6. Computing Videos

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Computing Videos Computing

    7. Video Games - Did They Begin at Brookhaven

      Office of Scientific and Technical Information (OSTI)

      Video Games Did They Begin at Brookhaven? Additional Web Pages The following account, ... Text, photos, and video game courtesy Brookhaven National Laboratory Additional Web Pages: ...

    8. Prosperity Games prototyping with the American Electronics Association, March 8--9, 1994

      SciTech Connect (OSTI)

      Berman, M.; VanDevender, J.P.

      1994-08-01

      Prosperity Games are an outgrowth and adaptation of move/countermove and seminar War Games. Prosperity Games are simulations that explore complex issues in a variety of areas including economics, politics, sociology, environment, education and research. These issues can be examined from a variety of perspectives ranging from a global, macroeconomic and geopolitical viewpoint down to the details of customer/supplier/market interactions in specific industries. All Prosperity Games are unique in that both the game format and the player contributions vary from game to game. This report documents the Prosperity Game conducted under the sponsorship of the American Electronics Association in conjunction with the Electronics Subcommittee of the Civilian Industrial Technology Committee of the National Science and Technology Council. Players were drawn from government, national laboratories, and universities, as well as from the electronics industry. The game explored policy changes that could enhance US competitiveness in the manufacturing of consumer electronics. Two teams simulated a presidentially appointed commission comprised of high-level representatives from government, industry, universities and national laboratories. A single team represented the foreign equivalent of this commission, formed to develop counter strategies for any changes in US policies. The deliberations and recommendations of these teams provide valuable insights as to the views of this diverse group of decision makers concerning policy changes, foreign competition, and the development, delivery and commercialization of new technologies.

    9. Industrial ecology Prosperity Game{trademark}

      SciTech Connect (OSTI)

      Beck, D.; Boyack, K.; Berman, M.

      1998-03-01

      Industrial ecology (IE) is an emerging scientific field that views industrial activities and the environment as an interactive whole. The IE approach simultaneously optimizes activities with respect to cost, performance, and environmental impact. Industrial Ecology provides a dynamic systems-based framework that enables management of human activity on a sustainable basis by: minimizing energy and materials usage; insuring acceptable quality of life for people; minimizing the ecological impact of human activity to levels that natural systems can sustain; and maintaining the economic viability of systems for industry, trade and commerce. Industrial ecology applies systems science to industrial systems, defining the system boundary to incorporate the natural world. Its overall goal is to optimize industrial activities within the constraints imposed by ecological viability, globally and locally. In this context, Industrial systems applies not just to private sector manufacturing and services but also to government operations, including provision of infrastructure. Sandia conducted its seventeenth Prosperity Game{trademark} on May 23--25, 1997, at the Hyatt Dulles Hotel in Herndon, Virginia. The primary sponsors of the event were Sandia National Laboratories and Los Alamos National Laboratory, who were interested in using the format of a Prosperity Game to address some of the issues surrounding Industrial Ecology. Honorary game sponsors were: The National Science Foundation; the Committee on Environmental Improvement, American Chemical Society; the Industrial and Engineering Chemistry Division, American Chemical Society; the US EPA--The Smart Growth Network, Office of Policy Development; and the US DOE-Center of Excellence for Sustainable Development.

    10. Energy Simulation Games Lesson

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Energy Secretary Talks About SRNL Energy Secretary Talks About SRNL Addthis Description Energy Secretary Talks About SRNL

      Ken Walz Unit Title: Energy Efficiency and Renewable Energy (EERE) Subject: Physical, Env, and Social Sciences Lesson Title: Energy Simulation Games Grade Level(s): 6-12 Lesson Length: 1 hours (+ optional time outside class) Date(s): 7/14/2014 * Learning Goal(s) By the end of this lesson, students will have a deeper understanding of Energy Management, Policy, and Decision

    11. Spectroscopic and computational analysis of the molecular interactions in the ionic liquid ion pair [BMP]{sup +}[TFSI]{sup -}

      SciTech Connect (OSTI)

      Mao, James X; Nulwala, Hunaid B; Luebke, David R; Damodaran, Krishnan

      2012-11-01

      1-Butyl-1-methylpyrrolidinium bis(trifluoromethylsulfonyl)imide ([BMP]{sup +}[TFSI]{sup −}) ion pairs were studied using DFT at the B3LYP/6-31 + G(d) level. Nine locally stable conformations of the ion pair were located. In the most stable conformation, [TFSI]{sup −} takes a cis conformation and lies below the pyrrolidinium ring. Atoms-in-molecules (AIM) and electron density analysis indicated the existence of nine hydrogen bonds. Interaction energies were recalculated at the Second-order Møller–Plesset (MP2) level to show the importance of dispersion interaction. Further investigation through natural bond orbital (NBO) analysis provided insight into the importance of charge transfer interactions in the ion pair. Harmonic vibrations of the ion pair were calculated and compared with vibrations of the free ions as well as the experimental infrared spectrum. Assignments and frequency shifts are discussed in light of the inter-ionic interactions.

    12. Free energy of RNA-counterion interactions in a tight-binding model computed by a discrete space mapping

      SciTech Connect (OSTI)

      Henke, Paul S.; Mak, Chi H.

      2014-08-14

      The thermodynamic stability of a folded RNA is intricately tied to the counterions and the free energy of this interaction must be accounted for in any realistic RNA simulations. Extending a tight-binding model published previously, in this paper we investigate the fundamental structure of charges arising from the interaction between small functional RNA molecules and divalent ions such as Mg{sup 2+} that are especially conducive to stabilizing folded conformations. The characteristic nature of these charges is utilized to construct a discretely connected energy landscape that is then traversed via a novel application of a deterministic graph search technique. This search method can be incorporated into larger simulations of small RNA molecules and provides a fast and accurate way to calculate the free energy arising from the interactions between an RNA and divalent counterions. The utility of this algorithm is demonstrated within a fully atomistic Monte Carlo simulation of the P4-P6 domain of the Tetrahymena group I intron, in which it is shown that the counterion-mediated free energy conclusively directs folding into a compact structure.

    13. Prosperity Games prototyping with the board of governors of the Electronic Industries Association, January 20--21, 1994

      SciTech Connect (OSTI)

      Bermann, M.; VanDevender, J.P.

      1994-08-01

      Prosperity Games are an outgrowth and adaptation of move/countermove and seminar War Games. Prosperity Games are simulations that explore complex issues in a variety of areas including economics, politics, sociology, environment, education and research. These issues can be examined from a variety of perspectives ranging from a global, macroeconomic and geopolitical viewpoint down to the details of customer/supplier/market interactions in specific industries. All Prosperity Games are unique in that both the game format and the player contributions vary from game to game. This report documents the Prosperity Game conducted under the sponsorship of the Electronic Industries Association. Almost all of the players were from the electronics industry. The game explored policy changes that could enhance US competitiveness in the manufacturing of consumer electronics. Four teams simulated a presidentially appointed commission comprised of high-level representatives from government, industry, universities and national laboratories. A single team represented the foreign equivalent of this commission, formed to develop counter strategies for any changes in US policies. The deliberations and recommendations of these teams provide valuable insights as to the views of this industry concerning policy changes, foreign competition, and the development, delivery and commercialization of new technologies.

    14. Bioenergy Basics 101 Game Powerpoint Presentation

      Broader source: Energy.gov [DOE]

      This game is designed for individuals with a general background in high school biology or environmental science

    15. Bioenergy Basics 101 Quiz Game Powerpoint Presentation

      Broader source: Energy.gov [DOE]

      This game is designed for individuals with a general background in high school biology or environmental science

    16. Bioenergy Basics 101 Quiz Game Transcript

      Broader source: Energy.gov [DOE]

      This game is designed for individuals with a general background in high school biology or environmental science

    17. Interactive Jobs

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Interactive Jobs Interactive Jobs Overview There are two types of interactive jobs. The first type runs on a login node. These applications are typically pre- and post-processing jobs, data management programs, or some other type of "tool". Note that it is not possible to run any MPI application on Carver login nodes. The second type of interactive job runs on one or more Carver compute nodes. Because the only way to gain access to the compute nodes is through the batch system, these

    18. Interactive Jobs

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Interactive Jobs Interactive Jobs To run an interactive job on Hopper's compute nodes you must request the number of nodes you want and have the system allocate resources from the pool of free nodes. The following command requests 2 nodes using the interactive queue. hopper% qsub -I -q debug -l mppwidth=48 The -I flag specifies an interactive job. The -q flag specifies the name of the queue and -l mppwidth determines the number of nodes to allocate for your job, but not as you might expect. The

    19. Los Alamos to study future computing technology capabilities

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      "The highest return we can expect on any investment this early in the evolution of a game-changing idea such as quantum annealing computing is to facilitate exploration by a...

    20. Idaho Department of Fish & Game | Open Energy Information

      Open Energy Info (EERE)

      Fish & Game Jump to: navigation, search Logo: Idaho Department of Fish and Game Name: Idaho Department of Fish and Game Address: 600 S. Walnut Place: Boise, Idaho Zip: 83712...

    1. Alaska Department of Fish and Game | Open Energy Information

      Open Energy Info (EERE)

      Game Jump to: navigation, search Logo: Alaska Department of Fish and Game Name: Alaska Department of Fish and Game Address: 1255 W. 8th Street Place: Juneau, Alaska Zip: 99811-5526...

    2. New Mexico Department of Game and Fish | Open Energy Information

      Open Energy Info (EERE)

      Game and Fish Jump to: navigation, search Logo: New Mexico Department of Game and Fish Name: New Mexico Department of Game and Fish Abbreviation: NMDGF Address: 1 Wildlife Way...

    3. Computer interactive resistance simulator (CIRS)

      DOE Patents [OSTI]

      Mayn, Bobby G.

      1976-01-01

      A system for simulating the insertion of electric resistance values of either positive or negative quantity into an electric circuit and for cancelling drift errors therefrom.

    4. Define the Game Plan | Department of Energy

      Office of Energy Efficiency and Renewable Energy (EERE) Indexed Site

      High Impact Technology Catalyst » Define the Game Plan Define the Game Plan Define the Game Plan A successful High Impact Technologies (HIT) Catalyst program will help stakeholders, including utilities, federal agencies, building owners and operators, nonprofits, and others take advantage of energy and cost savings by implementing available high impact technologies. Based on predefined decision criteria, as laid out in the graphic above, DOE evaluates which market stimulation activities will

    5. Video Games - Did They Begin at Brookhaven

      Office of Scientific and Technical Information (OSTI)

      Video Games Did They Begin at Brookhaven? Additional Web Pages The following account, written in 1981, tells how a Department of Energy research and development program led to ...

    6. Electrolyte Genome Could Be Battery Game-Changer

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Electrolyte Genome Could Be Battery Game-Changer Electrolyte Genome Could Be Battery Game-Changer The Materials Project screens molecules to accelerate electrolyte discovery April ...

    7. Energy Department Support Brings Game-Changing Advancements in...

      Energy Savers [EERE]

      Support Brings Game-Changing Advancements in Solar Energy Energy Department Support Brings Game-Changing Advancements in Solar Energy November 29, 2012 - 10:37am Addthis ...

    8. Wyoming Game and Fish Department | Open Energy Information

      Open Energy Info (EERE)

      Game and Fish Department Jump to: navigation, search Name: Wyoming Game and Fish Department Abbreviation: WGFD Address: 5400 Bishop Boulevard Place: Cheyenne, Wyoming Zip: 82006...

    9. Technology for Increasing Geothermal Energy Productivity. Computer Models to Characterize the Chemical Interactions of Goethermal Fluids and Injectates with Reservoir Rocks, Wells, Surface Equiptment

      SciTech Connect (OSTI)

      Nancy Moller Weare

      2006-07-25

      This final report describes the results of a research program we carried out over a five-year (3/1999-9/2004) period with funding from a Department of Energy geothermal FDP grant (DE-FG07-99ID13745) and from other agencies. The goal of research projects in this program were to develop modeling technologies that can increase the understanding of geothermal reservoir chemistry and chemistry-related energy production processes. The ability of computer models to handle many chemical variables and complex interactions makes them an essential tool for building a fundamental understanding of a wide variety of complex geothermal resource and production chemistry. With careful choice of methodology and parameterization, research objectives were to show that chemical models can correctly simulate behavior for the ranges of fluid compositions, formation minerals, temperature and pressure associated with present and near future geothermal systems as well as for the very high PT chemistry of deep resources that is intractable with traditional experimental methods. Our research results successfully met these objectives. We demonstrated that advances in physical chemistry theory can be used to accurately describe the thermodynamics of solid-liquid-gas systems via their free energies for wide ranges of composition (X), temperature and pressure. Eight articles on this work were published in peer-reviewed journals and in conference proceedings. Four are in preparation. Our work has been presented at many workshops and conferences. We also considerably improved our interactive web site (geotherm.ucsd.edu), which was in preliminary form prior to the grant. This site, which includes several model codes treating different XPT conditions, is an effective means to transfer our technologies and is used by the geothermal community and other researchers worldwide. Our models have wide application to many energy related and other important problems (e.g., scaling prediction in petroleum

    10. Interactive Jobs

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Interactive Jobs Interactive Jobs Serial Code or Commands Franklin is a massively parallel high-performance computing platform and is intended and designed to run large parallel codes. While it is possible to run serial jobs on Franklin, it is discouraged. Any code or command that is not preceeded by the aprun command will execute serially on a service (usually login) node. The login nodes are for executing general UNIX shell commands, building code, and submitting jobs intended to run on the

    11. Computing Frontier: Distributed Computing

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Computing Frontier: Distributed Computing and Facility Infrastructures Conveners: Kenneth Bloom 1 , Richard Gerber 2 1 Department of Physics and Astronomy, University of Nebraska-Lincoln 2 National Energy Research Scientific Computing Center (NERSC), Lawrence Berkeley National Laboratory 1.1 Introduction The field of particle physics has become increasingly reliant on large-scale computing resources to address the challenges of analyzing large datasets, completing specialized computations and

    12. Interactive Jobs

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Interactive Jobs Interactive Jobs To run an interactive job on Edison's compute nodes you must request the number of nodes you want and have the batch system allocate resources from the pool of free nodes. The following command requests two nodes using the debug partition, and it requests a license to run on the $SCRATCH file system. More details on requesting file system license can be found here. edison% salloc -N 2 -p debug -L SCRATCH The -p flag specifies the name of the partition and the -N

    13. Interactive Simulation of Nuclear Materials Safeguards and Security

      Energy Science and Technology Software Center (OSTI)

      1994-03-14

      THIEF is an interactive computer simulation or computer game of the safeguards and security (S&S) systems of a nuclear facility. The user is placed in the role of a non-violent insider attempting to remove special nuclear material from the facility. All portions of the S&S system that are relevant to the non-violent insider threat are included. The computer operates the S&S systems and attempts to detect the loss of the nuclear material. Both the physicalmore » protection system and the materials control and accounting system are modeled. The description of the facility and its S&S systems are defined by the user with the aid of an input module. All aspects of the facility description are provided by the user. The program has a custom graphical user interface to facilitate its use by people with limited computer experience. The custom interface also allows it to run on relatively small computer systems.« less

    14. Cyber-Physical Correlations for Infrastructure Resilience: A Game-Theoretic Approach

      SciTech Connect (OSTI)

      Rao, Nageswara S; He, Fei; Ma, Chris Y. T.; Yao, David K. Y.; Zhuang, Jun

      2014-01-01

      In several critical infrastructures, the cyber and physical parts are correlated so that disruptions to one affect the other and hence the whole system. These correlations may be exploited to strategically launch components attacks, and hence must be accounted for ensuring the infrastructure resilience, specified by its survival probability. We characterize the cyber-physical interactions at two levels: (i) the failure correlation function specifies the conditional survival probability of cyber sub-infrastructure given the physical sub-infrastructure as a function of their marginal probabilities, and (ii) the individual survival probabilities of both sub-infrastructures are characterized by first-order differential conditions. We formulate a resilience problem for infrastructures composed of discrete components as a game between the provider and attacker, wherein their utility functions consist of an infrastructure survival probability term and a cost term expressed in terms of the number of components attacked and reinforced. We derive Nash Equilibrium conditions and sensitivity functions that highlight the dependence of infrastructure resilience on the cost term, correlation function and sub-infrastructure survival probabilities. These results generalize earlier ones based on linear failure correlation functions and independent component failures. We apply the results to models of cloud computing infrastructures and energy grids.

    15. Computational mechanics

      SciTech Connect (OSTI)

      Raboin, P J

      1998-01-01

      The Computational Mechanics thrust area is a vital and growing facet of the Mechanical Engineering Department at Lawrence Livermore National Laboratory (LLNL). This work supports the development of computational analysis tools in the areas of structural mechanics and heat transfer. Over 75 analysts depend on thrust area-supported software running on a variety of computing platforms to meet the demands of LLNL programs. Interactions with the Department of Defense (DOD) High Performance Computing and Modernization Program and the Defense Special Weapons Agency are of special importance as they support our ParaDyn project in its development of new parallel capabilities for DYNA3D. Working with DOD customers has been invaluable to driving this technology in directions mutually beneficial to the Department of Energy. Other projects associated with the Computational Mechanics thrust area include work with the Partnership for a New Generation Vehicle (PNGV) for ''Springback Predictability'' and with the Federal Aviation Administration (FAA) for the ''Development of Methodologies for Evaluating Containment and Mitigation of Uncontained Engine Debris.'' In this report for FY-97, there are five articles detailing three code development activities and two projects that synthesized new code capabilities with new analytic research in damage/failure and biomechanics. The article this year are: (1) Energy- and Momentum-Conserving Rigid-Body Contact for NIKE3D and DYNA3D; (2) Computational Modeling of Prosthetics: A New Approach to Implant Design; (3) Characterization of Laser-Induced Mechanical Failure Damage of Optical Components; (4) Parallel Algorithm Research for Solid Mechanics Applications Using Finite Element Analysis; and (5) An Accurate One-Step Elasto-Plasticity Algorithm for Shell Elements in DYNA3D.

    16. Computer, Computational, and Statistical Sciences

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      CCS Computer, Computational, and Statistical Sciences Computational physics, computer science, applied mathematics, statistics and the integration of large data streams are central ...

    17. An efficient computational scheme for electronic excitation spectra of molecules in solution using the symmetry-adapted cluster–configuration interaction method: The accuracy of excitation energies and intuitive charge-transfer indices

      SciTech Connect (OSTI)

      Fukuda, Ryoichi Ehara, Masahiro

      2014-10-21

      Solvent effects on electronic excitation spectra are considerable in many situations; therefore, we propose an efficient and reliable computational scheme that is based on the symmetry-adapted cluster-configuration interaction (SAC-CI) method and the polarizable continuum model (PCM) for describing electronic excitations in solution. The new scheme combines the recently proposed first-order PCM SAC-CI method with the PTE (perturbation theory at the energy level) PCM SAC scheme. This is essentially equivalent to the usual SAC and SAC-CI computations with using the PCM Hartree-Fock orbital and integrals, except for the additional correction terms that represent solute-solvent interactions. The test calculations demonstrate that the present method is a very good approximation of the more costly iterative PCM SAC-CI method for excitation energies of closed-shell molecules in their equilibrium geometry. This method provides very accurate values of electric dipole moments but is insufficient for describing the charge-transfer (CT) indices in polar solvent. The present method accurately reproduces the absorption spectra and their solvatochromism of push-pull type 2,2{sup ′}-bithiophene molecules. Significant solvent and substituent effects on these molecules are intuitively visualized using the CT indices. The present method is the simplest and theoretically consistent extension of SAC-CI method for including PCM environment, and therefore, it is useful for theoretical and computational spectroscopy.

    18. Dominion. A game exploring information exploitation

      SciTech Connect (OSTI)

      Hobbs, Jacob Aaron

      2015-03-01

      FlipIt is a game theoretic framework published in 2012[1] to investigate optimal strategies for managing security resources in response to Advanced Persistent Threats. It is a two-player game wherein a resource is controlled by exactly one player at any time. A player may move at any time to capture the resource, incurring a move cost, and is informed of the last time their opponent has moved only upon completing their move. Thus, moves may be wasted and takeover is considered \\stealthy", with regard to the other player. The game is played for an unlimited period of time, and the goal of each player is to maximize the amount of time they are in control of the resource minus their total move cost, normalized by the current length of play. Marten Van Dijk and others[1] provided an analysis of various player strategies and proved optimal results for certain subclasses of players. We extend their work by providing a reformulation of the original game, wherein the optimal player strategies can be solved exactly, rather than only for certain subclasses. We call this reformulation Dominion, and place it within a broader framework of stealthy move games. We de ne Dominion to occur over a nite time scale (from 0 to 1), and give each player a certain number of moves to make within the time frame. Their expected score in this new scenario is the expected amount of time they have control, and the point of the game is to dominate as much of the unit interval as possible. We show how Dominion can be treated as a two player, simultaneous, constant sum, unit square game, where the gradient of the bene t curves for the players are linear and possibly discontinuous. We derive Nash equilibria for a basic version of Dominion, and then further explore the roles of information asymmetry in its variants. We extend these results to FlipIt and other cyber security applications.

    19. New Mexico Department of Fish and Game webpage | Open Energy...

      Open Energy Info (EERE)

      New Mexico Department of Fish and Game webpage Jump to: navigation, search OpenEI Reference LibraryAdd to library Web Site: New Mexico Department of Fish and Game webpage Author...

    20. California Fish and Game Code Section 86 | Open Energy Information

      Open Energy Info (EERE)

      California Fish and Game Code Section 86 Jump to: navigation, search OpenEI Reference LibraryAdd to library Legal Document- StatuteStatute: California Fish and Game Code Section...

    1. New Mexico Department of Fish and Game Mining Guidelines webpage...

      Open Energy Info (EERE)

      New Mexico Department of Fish and Game Mining Guidelines webpage Jump to: navigation, search OpenEI Reference LibraryAdd to library Web Site: New Mexico Department of Fish and Game...

    2. Wyoming Game and Fish Department Geospatial Data | Open Energy...

      Open Energy Info (EERE)

      Wyoming Game and Fish Department Geospatial Data Jump to: navigation, search OpenEI Reference LibraryAdd to library Map: Wyoming Game and Fish Department Geospatial DataInfo...

    3. Non-covalent interactions of nitrous oxide with aromatic compounds: Spectroscopic and computational evidence for the formation of 1:1 complexes

      SciTech Connect (OSTI)

      Cao, Qian; School of Chemistry and Chemical Engineering, Sun Yat-Sen University, Guangzhou 510275 ; Gor, Gennady Y.; Krogh-Jespersen, Karsten; Khriachtchev, Leonid

      2014-04-14

      We present the first study of intermolecular interactions between nitrous oxide (N{sub 2}O) and three representative aromatic compounds (ACs): phenol, cresol, and toluene. The infrared spectroscopic experiments were performed in a Ne matrix and were supported by high-level quantum chemical calculations. Comparisons of the calculated and experimental vibrational spectra provide direct identification and characterization of the 1:1 N{sub 2}O-AC complexes. Our results show that N{sub 2}O is capable of forming non-covalently bonded complexes with ACs. Complex formation is dominated by dispersion forces, and the interaction energies are relatively low (about ?3 kcal mol{sup ?1}); however, the complexes are clearly detected by frequency shifts of the characteristic bands. These results suggest that N{sub 2}O can be bound to the amino-acid residues tyrosine or phenylalanine in the form of ? complexes.

    4. The name of the game | Jefferson Lab

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      The name of the game The name of the game April 24, 2014 Over the past several months, we have had reasons to discuss the way we have handled difficulties, such as transitions from shutdown to commissioning, the potential for future physics, and a visit from the Secretary of Energy. But there is one subject that perhaps surpasses all others in terms of what we are expected to deliver. Physics! When I came to the lab in 2008, it did not take me long to hear the name Q-weak. At the time, the

    5. 10 years of Olympic Games Sponsorship

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      CELEBRATES 10 YEARS OF OLYMPIC GAMES SPONSORSHIP AND SURPASSES $1.5 BILLION IN INFRASTRUCTURE SALES TO HOST CITIES SINCE 2006 Click to email this to a friend (Opens in new window) Share on Facebook (Opens in new window) Click to share (Opens in new window) Click to share on LinkedIn (Opens in new window) Click to share on Tumblr (Opens in new window) GE CELEBRATES 10 YEARS OF OLYMPIC GAMES SPONSORSHIP AND SURPASSES $1.5 BILLION IN INFRASTRUCTURE SALES TO HOST CITIES SINCE 2006 Over 1,000

    6. Computed solid phases limiting the concentration of dissolved constituents in basalt aquifers of the Columbia Plateau in eastern Washington. Geochemical modeling and nuclide/rock/groundwater interaction studies

      SciTech Connect (OSTI)

      Deutsch, W.J.; Jenne, E.A.; Krupka, K.M.

      1982-08-01

      A speciation-solubility geochemical model, WATEQ2, was used to analyze geographically-diverse, ground-water samples from the aquifers of the Columbia Plateau basalts in eastern Washington. The ground-water samples compute to be at equilibrium with calcite, which provides both a solubility control for dissolved calcium and a pH buffer. Amorphic ferric hydroxide, Fe(OH)/sub 3/(A), is at saturation or modestly oversaturated in the few water samples with measured redox potentials. Most of the ground-water samples compute to be at equilibrium with amorphic silica (glass) and wairakite, a zeolite, and are saturated to oversaturated with respect to allophane, an amorphic aluminosilicate. The water samples are saturated to undersaturated with halloysite, a clay, and are variably oversaturated with regard to other secondary clay minerals. Equilibrium between the ground water and amorphic silica presumably results from the dissolution of the glassy matrix of the basalt. The oversaturation of the clay minerals other than halloysite indicates that their rate of formation lags the dissolution rate of the basaltic glass. The modeling results indicate that metastable amorphic solids limit the concentration of dissolved silicon and suggest the same possibility for aluminum and iron, and that the processes of dissolution of basaltic glass and formation of metastable secondary minerals are continuing even though the basalts are of Miocene age. The computed solubility relations are found to agree with the known assemblages of alteration minerals in the basalt fractures and vesicles. Because the chemical reactivity of the bedrock will influence the transport of solutes in ground water, the observed solubility equilibria are important factors with regard to chemical-retention processes associated with the possible migration of nuclear waste stored in the earth's crust.

    7. Game Imaging Meets Nuclear Reality

      ScienceCinema (OSTI)

      Michel, Kelly; Watkins, Adam

      2014-08-12

      At Los Alamos National Laboratory, a team of artists and animators, nuclear engineers and computer scientists is teaming to provide 3-D models of nuclear facilities to train IAEA safeguards inspectors and others who need fast familiarity with specific nuclear sites.

    8. Game Imaging Meets Nuclear Reality

      SciTech Connect (OSTI)

      Michel, Kelly; Watkins, Adam

      2011-03-21

      At Los Alamos National Laboratory, a team of artists and animators, nuclear engineers and computer scientists is teaming to provide 3-D models of nuclear facilities to train IAEA safeguards inspectors and others who need fast familiarity with specific nuclear sites.

    9. Density functional theory study of the interaction of vinyl radical, ethyne, and ethene with benzene, aimed to define an affordable computational level to investigate stability trends in large van der Waals complexes

      SciTech Connect (OSTI)

      Maranzana, Andrea E-mail: anna.giordana@hotmail.com E-mail: mauro.causa@unina.it Giordana, Anna E-mail: anna.giordana@hotmail.com E-mail: mauro.causa@unina.it Indarto, Antonius Tonachini, Glauco; Barone, Vincenzo E-mail: anna.giordana@hotmail.com E-mail: mauro.causa@unina.it; Causà, Mauro E-mail: anna.giordana@hotmail.com E-mail: mauro.causa@unina.it; Pavone, Michele E-mail: anna.giordana@hotmail.com E-mail: mauro.causa@unina.it

      2013-12-28

      Our purpose is to identify a computational level sufficiently dependable and affordable to assess trends in the interaction of a variety of radical or closed shell unsaturated hydro-carbons A adsorbed on soot platelet models B. These systems, of environmental interest, would unavoidably have rather large sizes, thus prompting to explore in this paper the performances of relatively low-level computational methods and compare them with higher-level reference results. To this end, the interaction of three complexes between non-polar species, vinyl radical, ethyne, or ethene (A) with benzene (B) is studied, since these species, involved themselves in growth processes of polycyclic aromatic hydrocarbons (PAHs) and soot particles, are small enough to allow high-level reference calculations of the interaction energy ΔE{sub AB}. Counterpoise-corrected interaction energies ΔE{sub AB} are used at all stages. (1) Density Functional Theory (DFT) unconstrained optimizations of the A−B complexes are carried out, using the B3LYP-D, ωB97X-D, and M06-2X functionals, with six basis sets: 6-31G(d), 6-311 (2d,p), and 6-311++G(3df,3pd); aug-cc-pVDZ and aug-cc-pVTZ; N07T. (2) Then, unconstrained optimizations by Møller-Plesset second order Perturbation Theory (MP2), with each basis set, allow subsequent single point Coupled Cluster Singles Doubles and perturbative estimate of the Triples energy computations with the same basis sets [CCSD(T)//MP2]. (3) Based on an additivity assumption of (i) the estimated MP2 energy at the complete basis set limit [E{sub MP2/CBS}] and (ii) the higher-order correlation energy effects in passing from MP2 to CCSD(T) at the aug-cc-pVTZ basis set, ΔE{sub CC-MP}, a CCSD(T)/CBS estimate is obtained and taken as a computational energy reference. At DFT, variations in ΔE{sub AB} with basis set are not large for the title molecules, and the three functionals perform rather satisfactorily even with rather small basis sets [6-31G(d) and N07T], exhibiting

    10. Compute nodes

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Compute nodes Compute nodes Click here to see more detailed hierachical map of the topology of a compute node. Last edited: 2015-03-30 20:55:24...

    11. Computer System,

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      undergraduate summer institute http:isti.lanl.gov (Educational Prog) 2016 Computer System, Cluster, and Networking Summer Institute Purpose The Computer System,...

    12. Human-computer interface

      DOE Patents [OSTI]

      Anderson, Thomas G.

      2004-12-21

      The present invention provides a method of human-computer interfacing. Force feedback allows intuitive navigation and control near a boundary between regions in a computer-represented space. For example, the method allows a user to interact with a virtual craft, then push through the windshield of the craft to interact with the virtual world surrounding the craft. As another example, the method allows a user to feel transitions between different control domains of a computer representation of a space. The method can provide for force feedback that increases as a user's locus of interaction moves near a boundary, then perceptibly changes (e.g., abruptly drops or changes direction) when the boundary is traversed.

    13. Compute Reservation Request Form

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Compute Reservation Request Form Compute Reservation Request Form Users can request a scheduled reservation of machine resources if their jobs have special needs that cannot be accommodated through the regular batch system. A reservation brings some portion of the machine to a specific user or project for an agreed upon duration. Typically this is used for interactive debugging at scale or real time processing linked to some experiment or event. It is not intended to be used to guarantee fast

    14. Innovative Computational Tools for Reducing Exploration Risk Through

      Office of Energy Efficiency and Renewable Energy (EERE) Indexed Site

      Integration of Water-Rock Interactions and Magnetotelluric Surveys | Department of Energy Computational Tools for Reducing Exploration Risk Through Integration of Water-Rock Interactions and Magnetotelluric Surveys Innovative Computational Tools for Reducing Exploration Risk Through Integration of Water-Rock Interactions and Magnetotelluric Surveys Innovative Computational Tools for Reducing Exploration Risk Through Integration of Water-Rock Interactions and Magnetotelluric Surveys

    15. Indian Gaming 2012 Tradeshow and Convention | Department of Energy

      Office of Energy Efficiency and Renewable Energy (EERE) Indexed Site

      Gaming 2012 Tradeshow and Convention Indian Gaming 2012 Tradeshow and Convention March 13, 2012 - 6:47pm Addthis The National Indian Gaming Association (NIGA) 2012 tradeshow and convention will take place April 1-4, 2012, in San Diego, California. The event features seminars and trainings and other activities. Be sure to visit the Office of Indian Energy booth! Learn more on the NIGA website. Addthis Related Articles EERE Assistant Secretary and BETO Director Confirmed Speakers for Algae Biomass

    16. Powerpedia Games Encourages Employees to Enhance Internal Wiki | Department

      Office of Energy Efficiency and Renewable Energy (EERE) Indexed Site

      of Energy Games Encourages Employees to Enhance Internal Wiki Powerpedia Games Encourages Employees to Enhance Internal Wiki November 20, 2014 - 4:28pm Addthis Powerpedia Games Encourages Employees to Enhance Internal Wiki Tom O'Neill Tom O'Neill Lead Powerpedia Curator and Ambassador The Department's internal wiki, Powerpedia, is holding an editing competition as part of its 5th Birthday celebration. Users will collect points by making edits to the wiki. The points will be used to determine

    17. Computing Information

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Information From here you can find information relating to: Obtaining the right computer accounts. Using NIC terminals. Using BooNE's Computing Resources, including: Choosing your desktop. Kerberos. AFS. Printing. Recommended applications for various common tasks. Running CPU- or IO-intensive programs (batch jobs) Commonly encountered problems Computing support within BooNE Bringing a computer to FNAL, or purchasing a new one. Laptops. The Computer Security Program Plan for MiniBooNE The

    18. Game-Changing Process Mitigates CO2 Emissions Using Renewable...

      Broader source: Energy.gov (indexed) [DOE]

      Game-Changing Process Mitigates CO2 Emissions Using Renewable Energy Gold nanoparticles ... Researchers developed a special form of gold nanoparticle that contains exactly 25 gold ...

    19. New Mexico Department of Fish and Game Powerline Project Guidelines...

      Open Energy Info (EERE)

      New Mexico Department of Fish and Game Powerline Project Guidelines Jump to: navigation, search OpenEI Reference LibraryAdd to library PermittingRegulatory Guidance - Guide...

    20. Computing Sciences

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Division The Computational Research Division conducts research and development in mathematical modeling and simulation, algorithm design, data storage, management and...

    1. Computing Resources

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Cluster-Image TRACC RESEARCH Computational Fluid Dynamics Computational Structural Mechanics Transportation Systems Modeling Computing Resources The TRACC Computational Clusters With the addition of a new cluster called Zephyr that was made operational in September of this year (2012), TRACC now offers two clusters to choose from: Zephyr and our original cluster that has now been named Phoenix. Zephyr was acquired from Atipa technologies, and it is a 92-node system with each node having two AMD

    2. Compute Nodes

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Compute Nodes Compute Nodes Quad CoreAMDOpteronprocessor Compute Node Configuration 9,572 nodes 1 quad-core AMD 'Budapest' 2.3 GHz processor per node 4 cores per node (38,288 total cores) 8 GB DDR3 800 MHz memory per node Peak Gflop rate 9.2 Gflops/core 36.8 Gflops/node 352 Tflops for the entire machine Each core has their own L1 and L2 caches, with 64 KB and 512KB respectively 2 MB L3 cache shared among the 4 cores Compute Node Software By default the compute nodes run a restricted low-overhead

    3. Computer Security

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      computer security Computer Security All JLF participants must fully comply with all LLNL computer security regulations and procedures. A laptop entering or leaving B-174 for the sole use by a US citizen and so configured, and requiring no IP address, need not be registered for use in the JLF. By September 2009, it is expected that computers for use by Foreign National Investigators will have no special provisions. Notify maricle1@llnl.gov of all other computers entering, leaving, or being moved

    4. Computes Generalized Electromagnetic Interactions Between Structures

      Energy Science and Technology Software Center (OSTI)

      2006-05-18

      Eiger is primarily in integral equation code for both frequency-domain electromagnetics and electrostatics. There is also some finiate element capability. In the frequency-domain version there are different Green's functions in the code, 2D, 3D free space, symmetry-plane Green's functions, periodic Green's functions, and layered media Green's functions. There are thin slot models for coupling into cavities. There is a thin wire algorithm as well as junction basis functions for attachment of a wire to amore » conducting surface. The code is written in Fortran 90 using object oriented design. The code has the capability to run both in parallel and serial modes. The code is a suite consisting of pre-processor (Jungfrau), the physics code (EIGER), and post processor (Moench).« less

    5. Computational Nanophotonics: modeling optical interactions and...

      Office of Scientific and Technical Information (OSTI)

      This research project was part of a larger research project with the same title led by Stephen Gray at Argonne. A significant amount of our work involved collaborations with Gray,...

    6. Quantum steady computation

      SciTech Connect (OSTI)

      Castagnoli, G. )

      1991-08-10

      This paper reports that current conceptions of quantum mechanical computers inherit from conventional digital machines two apparently interacting features, machine imperfection and temporal development of the computational process. On account of machine imperfection, the process would become ideally reversible only in the limiting case of zero speed. Therefore the process is irreversible in practice and cannot be considered to be a fundamental quantum one. By giving up classical features and using a linear, reversible and non-sequential representation of the computational process - not realizable in classical machines - the process can be identified with the mathematical form of a quantum steady state. This form of steady quantum computation would seem to have an important bearing on the notion of cognition.

    7. Exascale Computing

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      DesignForward FastForward CAL Partnerships Shifter: User Defined Images Archive APEX Home » R & D » Exascale Computing Exascale Computing Moving forward into the exascale era, NERSC users place will place increased demands on NERSC computational facilities. Users will be facing increased complexity in the memory subsystem and node architecture. System designs and programming models will have to evolve to face these new challenges. NERSC staff are active in current initiatives addressing

    8. Computational Science

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      ... Advanced Materials Laboratory Center for Integrated Nanotechnologies Combustion Research Facility Computational Science Research Institute Joint BioEnergy Institute About EC News ...

    9. Computer Science

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Cite Seer Department of Energy provided open access science research citations in chemistry, physics, materials, engineering, and computer science IEEE Xplore Full text...

    10. Compute Nodes

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      low-overhead operating system optimized for high performance computing called "Cray Linux Environment" (CLE). This OS supports only a limited number of system calls and UNIX...

    11. Computing and Computational Sciences Directorate - Contacts

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Home About Us Contacts Jeff Nichols Associate Laboratory Director Computing and Computational Sciences Becky Verastegui Directorate Operations Manager Computing and...

    12. Computing and Computational Sciences Directorate - Divisions

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      CCSD Divisions Computational Sciences and Engineering Computer Sciences and Mathematics Information Technolgoy Services Joint Institute for Computational Sciences National Center for Computational Sciences

    13. System for Analysis of Soil-Structure Interaction (SASSI) Verification...

      Broader source: Energy.gov (indexed) [DOE]

      the System for Analysis of Soil-Structure Interaction, a computer code for performing finite element analyses of soil-structure interaction during seismic ground motions. It was...

    14. Rio 2016 Olympic Games' technologies | GE Global Research

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Rio 2016 Olympic Games' technologies Click to email this to a friend (Opens in new window) Share on Facebook (Opens in new window) Click to share (Opens in new window) Click to share on LinkedIn (Opens in new window) Click to share on Tumblr (Opens in new window) Rio 2016 Olympic Games' technologies You cannot imagine how far GE reaches into the Rio 2016 Olympic Games. The technologies (visible and invisible) that will light, move, care for and transform the wonderful city on the world's biggest

    15. Extreme Scale Computing, Co-design

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Information Science, Computing, Applied Math » Extreme Scale Computing, Co-design Extreme Scale Computing, Co-design Computational co-design may facilitate revolutionary designs in the next generation of supercomputers. Get Expertise Tim Germann Physics and Chemistry of Materials Email Allen McPherson Energy and Infrastructure Analysis Email Turab Lookman Physics and Condensed Matter and Complex Systems Email Computational co-design involves developing the interacting components of a

    16. Interactive Jobs

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Interactive Jobs Interactive Jobs Interactive Jobs The login nodes (genepool13 and genepool14) on Genepool should not be used for heavy interactive work. These login nodes are shared amongst all Genepool users, so heavy CPU or memory usage will affect other Genepool users. Instead, you should run intensive interactive sessions via the scheduler with the "qlogin" command, or on a group-dedicated gpint server. Scheduled Interactive Sessions PLEASE NOTE: As of May 2016, qlogin sessions

    17. Searching game trees under memory constraints

      SciTech Connect (OSTI)

      Bhattacharya, S.; Bagchi, A.

      1996-12-31

      The best-first game-tree search algorithm SSS* has greater pruning power than the depth-first algorithm Alpha-Beta. Yet it is seldom used in practice because it is slow in execution and requires substantial memory. Variants of SSS* have been proposed in recent years that overcome some, but not all, of its limitations. The recursive controlled-memory best-first search scheme MemSSS* described here is a new derivative of SSS* that compares favourably with Alpha-Beta in respect of all three major performance measures, namely, pruning power, running time and memory needs. MemSSS* improves upon an earlier controlled-memory algorithm IterSSS* which has most of the desired properties but is slow in execution.

    18. Title 16 Alaska Statutes Chapter 20 Fish and Game Conservation...

      Open Energy Info (EERE)

      Title 16 Alaska Statutes Chapter 20 Fish and Game Conservation Jump to: navigation, search OpenEI Reference LibraryAdd to library Legal Document- StatuteStatute: Title 16 Alaska...

    19. It's Your Career, What's Your Game Plan? | Argonne National Laboratory

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      It's Your Career, What's Your Game Plan? January 20, 2016 11:45AM to 1:30PM Presenter Philip Clifford, University of Illinois at Chicago Location Building 241, Room D172 Type...

    20. Compute Nodes

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Nodes Quad CoreAMDOpteronprocessor Compute Node Configuration 9,572 nodes 1 quad-core AMD 'Budapest' 2.3 GHz processor per node 4 cores per node (38,288 total cores) 8 GB...

    1. Raising Our Game in Clean Energy Innovation | Department of Energy

      Office of Energy Efficiency and Renewable Energy (EERE) Indexed Site

      Raising Our Game in Clean Energy Innovation Raising Our Game in Clean Energy Innovation June 23, 2016 - 3:00pm Addthis Dr. Elizabeth Sherwood-Randall Dr. Elizabeth Sherwood-Randall Deputy Secretary of Energy Recently I traveled to San Francisco to participate in international efforts to meet the challenge of climate change and accelerate the global transition to clean energy. The main event was the Seventh Clean Energy Ministerial (CEM7), a meeting of 23 countries and the European Commission.

    2. Raising Our Game in Clean Energy Innovation | Department of Energy

      Office of Energy Efficiency and Renewable Energy (EERE) Indexed Site

      Raising Our Game in Clean Energy Innovation Raising Our Game in Clean Energy Innovation June 24, 2016 - 1:51pm Addthis Blog post by Dr. Elizabeth Sherwood-Randall, Deputy Secretary of Energy, June 24, 2016. Recently I traveled to San Francisco to participate in international efforts to meet the challenge of climate change and accelerate the global transition to clean energy. The main event was the Seventh Clean Energy Ministerial (CEM7), a meeting of 23 countries and the European Commission.

    3. Electrolyte Genome Could Be Battery Game-Changer

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Electrolyte Genome Could Be Battery Game-Changer Electrolyte Genome Could Be Battery Game-Changer The Materials Project screens molecules to accelerate electrolyte discovery April 15, 2015 Julie Chao, JHChao@lbl.gov, +1 510 486 6491 Persson Electrolyte Genome 628x465 Berkeley Lab scientist Kristin Persson (right) and her Electrolyte Genome team, Nav Nidhi Rajput and Xiaohui Qu. (Roy Kaltschmidt, Berkeley Lab) A new breakthrough battery-one that has significantly higher energy, lasts longer, and

    4. Video Game Device Haptic Interface for Robotic Arc Welding

      SciTech Connect (OSTI)

      Corrie I. Nichol; Milos Manic

      2009-05-01

      Recent advances in technology for video games have made a broad array of haptic feedback devices available at low cost. This paper presents a bi-manual haptic system to enable an operator to weld remotely using the a commercially available haptic feedback video game device for the user interface. The system showed good performance in initial tests, demonstrating the utility of low cost input devices for remote haptic operations.

    5. Lab hosts multi-lab cyber security games

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Lab hosts multi-lab cyber security games Lab hosts multi-lab cyber security games Eventide brought together cyber and IT leaders from 20 sites to develop recommendations on resources they need from the Joint Cyber Coordination Center. April 12, 2012 Los Alamos National Laboratory sits on top of a once-remote mesa in northern New Mexico with the Jemez mountains as a backdrop to research and innovation covering multi-disciplines from bioscience, sustainable energy sources, to plasma physics and

    6. LHC Computing

      SciTech Connect (OSTI)

      Lincoln, Don

      2015-07-28

      The LHC is the world’s highest energy particle accelerator and scientists use it to record an unprecedented amount of data. This data is recorded in electronic format and it requires an enormous computational infrastructure to convert the raw data into conclusions about the fundamental rules that govern matter. In this video, Fermilab’s Dr. Don Lincoln gives us a sense of just how much data is involved and the incredible computer resources that makes it all possible.

    7. Exascale Computing

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Computing Exascale Computing CoDEx Project: A Hardware/Software Codesign Environment for the Exascale Era The next decade will see a rapid evolution of HPC node architectures as power and cooling constraints are limiting increases in microprocessor clock speeds and constraining data movement. Applications and algorithms will need to change and adapt as node architectures evolve. A key element of the strategy as we move forward is the co-design of applications, architectures and programming

    8. Computational mechanics

      SciTech Connect (OSTI)

      Goudreau, G.L.

      1993-03-01

      The Computational Mechanics thrust area sponsors research into the underlying solid, structural and fluid mechanics and heat transfer necessary for the development of state-of-the-art general purpose computational software. The scale of computational capability spans office workstations, departmental computer servers, and Cray-class supercomputers. The DYNA, NIKE, and TOPAZ codes have achieved world fame through our broad collaborators program, in addition to their strong support of on-going Lawrence Livermore National Laboratory (LLNL) programs. Several technology transfer initiatives have been based on these established codes, teaming LLNL analysts and researchers with counterparts in industry, extending code capability to specific industrial interests of casting, metalforming, and automobile crash dynamics. The next-generation solid/structural mechanics code, ParaDyn, is targeted toward massively parallel computers, which will extend performance from gigaflop to teraflop power. Our work for FY-92 is described in the following eight articles: (1) Solution Strategies: New Approaches for Strongly Nonlinear Quasistatic Problems Using DYNA3D; (2) Enhanced Enforcement of Mechanical Contact: The Method of Augmented Lagrangians; (3) ParaDyn: New Generation Solid/Structural Mechanics Codes for Massively Parallel Processors; (4) Composite Damage Modeling; (5) HYDRA: A Parallel/Vector Flow Solver for Three-Dimensional, Transient, Incompressible Viscous How; (6) Development and Testing of the TRIM3D Radiation Heat Transfer Code; (7) A Methodology for Calculating the Seismic Response of Critical Structures; and (8) Reinforced Concrete Damage Modeling.

    9. Computing Resources

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Resources This page is the repository for sundry items of information relevant to general computing on BooNE. If you have a question or problem that isn't answered here, or a suggestion for improving this page or the information on it, please mail boone-computing@fnal.gov and we'll do our best to address any issues. Note about this page Some links on this page point to www.everything2.com, and are meant to give an idea about a concept or thing without necessarily wading through a whole website

    10. Computational trigonometry

      SciTech Connect (OSTI)

      Gustafson, K.

      1994-12-31

      By means of the author`s earlier theory of antieigenvalues and antieigenvectors, a new computational approach to iterative methods is presented. This enables an explicit trigonometric understanding of iterative convergence and provides new insights into the sharpness of error bounds. Direct applications to Gradient descent, Conjugate gradient, GCR(k), Orthomin, CGN, GMRES, CGS, and other matrix iterative schemes will be given.

    11. Interactive Jobs

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      The following command requests 2 nodes using the interactive queue. hopper% qsub -I -q debug -l mppwidth48 The -I flag specifies an interactive job. The -q flag specifies the...

    12. The emerging multi-polar world and China's grand game (Journal...

      Office of Scientific and Technical Information (OSTI)

      Journal Article: The emerging multi-polar world and China's grand game Citation Details In-Document Search Title: The emerging multi-polar world and China's grand game You are ...

    13. NMAC 19.34.3 Wildlife Habitat and Lands Use of State Game Commission...

      Open Energy Info (EERE)

      Mexico state game commission with the authority to acquire lands, to provide for use of game and fish for use and development for public recreation. Published NA Year Signed or...

    14. Advanced Scientific Computing Research

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Advanced Scientific Computing Research Advanced Scientific Computing Research Discovering, ... The DOE Office of Science's Advanced Scientific Computing Research (ASCR) program ...

    15. Theory, Simulation, and Computation

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Computer, Computational, and Statistical Sciences (CCS) Division is an international ... and statistics The deployment and integration of computational technology, ...

    16. Computing at JLab

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      JLab --- Accelerator Controls CAD CDEV CODA Computer Center High Performance Computing Scientific Computing JLab Computer Silo maintained by webmaster@jlab.org...

    17. 2013 JSA Postdoctoral Research Grant Winner to Compute Quarks | Jefferson

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Lab 2013 JSA Postdoctoral Research Grant Winner to Compute Quarks 2013 JSA Postdoctoral Research Grant Winner to Compute Quarks Chris Monahan Chris Monahan NEWPORT NEWS, Va., March 27 - Scientists have long puzzled over how the smallest bits of matter add up to the world around us. Now, Chris Monahan will use the power of a video gaming system to attempt a new method of exploring those bits. Monahan is the recipient of the 2013 JSA Postdoctoral Research Grant at the U.S. Department of

    18. Computational Combustion

      SciTech Connect (OSTI)

      Westbrook, C K; Mizobuchi, Y; Poinsot, T J; Smith, P J; Warnatz, J

      2004-08-26

      Progress in the field of computational combustion over the past 50 years is reviewed. Particular attention is given to those classes of models that are common to most system modeling efforts, including fluid dynamics, chemical kinetics, liquid sprays, and turbulent flame models. The developments in combustion modeling are placed into the time-dependent context of the accompanying exponential growth in computer capabilities and Moore's Law. Superimposed on this steady growth, the occasional sudden advances in modeling capabilities are identified and their impacts are discussed. Integration of submodels into system models for spark ignition, diesel and homogeneous charge, compression ignition engines, surface and catalytic combustion, pulse combustion, and detonations are described. Finally, the current state of combustion modeling is illustrated by descriptions of a very large jet lifted 3D turbulent hydrogen flame with direct numerical simulation and 3D large eddy simulations of practical gas burner combustion devices.

    19. RATIO COMPUTER

      DOE Patents [OSTI]

      Post, R.F.

      1958-11-11

      An electronic computer circuit is described for producing an output voltage proportional to the product or quotient of tbe voltages of a pair of input signals. ln essence, the disclosed invention provides a computer having two channels adapted to receive separate input signals and each having amplifiers with like fixed amplification factors and like negatlve feedback amplifiers. One of the channels receives a constant signal for comparison purposes, whereby a difference signal is produced to control the amplification factors of the variable feedback amplifiers. The output of the other channel is thereby proportional to the product or quotient of input signals depending upon the relation of input to fixed signals in the first mentioned channel.

    20. Computer System,

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      System, Cluster, and Networking Summer Institute New Mexico Consortium and Los Alamos National Laboratory HOW TO APPLY Applications will be accepted JANUARY 5 - FEBRUARY 13, 2016 Computing and Information Technology undegraduate students are encouraged to apply. Must be a U.S. citizen. * Submit a current resume; * Offcial University Transcript (with spring courses posted and/or a copy of spring 2016 schedule) 3.0 GPA minimum; * One Letter of Recommendation from a Faculty Member; and * Letter of

    1. Computing Events

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Events Computing Events Spotlighting the most advanced scientific and technical applications in the world! Featuring exhibits of the latest and greatest technologies from industry, academia and government research organizations; many of these technologies will be seen for the first time in Denver. Supercomputing Conference 13 Denver, Colorado November 17-22, 2013 Spotlighting the most advanced scientific and technical applications in the world, SC13 will bring together the international

    2. Visualizing Value: Game-Changing Solar Technologies for Homeowners |

      Office of Energy Efficiency and Renewable Energy (EERE) Indexed Site

      Department of Energy Visualizing Value: Game-Changing Solar Technologies for Homeowners Visualizing Value: Game-Changing Solar Technologies for Homeowners July 29, 2016 - 10:00am Addthis Sistine Solar’s completed SolarSkin installation on a Katahdin log cabin. The company’s SolarSkin panels seamlessly blend in with the cabin’s green roof. | Photo Courtesy of Sistine Solar Sistine Solar's completed SolarSkin installation on a Katahdin log cabin. The company's SolarSkin panels

    3. Game-Changing Advancements in Solar Energy | Department of Energy

      Office of Energy Efficiency and Renewable Energy (EERE) Indexed Site

      Game-Changing Advancements in Solar Energy Game-Changing Advancements in Solar Energy Addthis Record-Breaking Solar 1 of 5 Record-Breaking Solar This concentrating photovoltaic (CPV) cell -- which uses a focused lens to magnify light to 418 times the intensity of the sun -- earned an R&D100 Award and set a new world record of 43.5 percent for solar cell conversion efficiency. The technology is based on high-efficiency multijunction research pioneered by the National Renewable Energy

    4. Changing the Advanced Energy Manufacturing Game in America's Heartland |

      Office of Energy Efficiency and Renewable Energy (EERE) Indexed Site

      Department of Energy the Advanced Energy Manufacturing Game in America's Heartland Changing the Advanced Energy Manufacturing Game in America's Heartland December 16, 2010 - 9:32am Addthis Andy Oare Andy Oare Former New Media Strategist, Office of Public Affairs What does this mean for me? Clean energy manufacturing is expanding across the Midwest. This was spurred in large part by the Advanced Energy Manufacturing Tax Credit, also known as 48C, which was part of the Recovery Act. The $2.3

    5. Computing and Computational Sciences Directorate - Computer Science and

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Mathematics Division Computer Science and Mathematics Division The Computer Science and Mathematics Division (CSMD) is ORNL's premier source of basic and applied research in high-performance computing, applied mathematics, and intelligent systems. Our mission includes basic research in computational sciences and application of advanced computing systems, computational, mathematical and analysis techniques to the solution of scientific problems of national importance. We seek to work

    6. Radiological Worker Computer Based Training

      Energy Science and Technology Software Center (OSTI)

      2003-02-06

      Argonne National Laboratory has developed an interactive computer based training (CBT) version of the standardized DOE Radiological Worker training program. This CD-ROM based program utilizes graphics, animation, photographs, sound and video to train users in ten topical areas: radiological fundamentals, biological effects, dose limits, ALARA, personnel monitoring, controls and postings, emergency response, contamination controls, high radiation areas, and lessons learned.

    7. Interactive Jobs

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Interactive Jobs Interactive Jobs Overview To run interactive jobs on Cori, you must request the number of nodes you want and have the system allocate resources from the pool of free nodes. To request an interactive session, the salloc command must be issued. For example, the following command requests 2 nodes in the debug partition for 30 min, and it requests a license to run on the $SCRATCH file system. More details on requesting file system license can be found here. % salloc -N 2 -p debug -t

    8. Computing Resources | Argonne Leadership Computing Facility

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Computing Resources Mira Cetus and Vesta Visualization Cluster Data and Networking Software JLSE Computing Resources Theory and Computing Sciences Building Argonne's Theory and Computing Sciences (TCS) building houses a wide variety of computing systems including some of the most powerful supercomputers in the world. The facility has 25,000 square feet of raised computer floor space and a pair of redundant 20 megavolt amperes electrical feeds from a 90 megawatt substation. The building also

    9. Measuring the Monitoring User Interactive Experiences on Franklin Interactive Nodes

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Interactive Node Responsiveness Richard Gerber User Services Group National Energy Research Scientific Computing Center Lawrence Berkeley National Laboratory Berkeley, CA June 9, 2008 Introduction Anecdotal reports of slow interactive response on Franklin's login nodes have been documented via comments on the 2007 NERSC User Survey. Users report that sluggish command-line response at times makes it difficult to work. The cause, or causes, of the poor response time is unknown. In an attempt to

    10. High Performance Computing

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      HPC INL Logo Home High-Performance Computing INL's high-performance computing center provides general use scientific computing capabilities to support the lab's efforts in advanced...

    11. Python and computer vision

      SciTech Connect (OSTI)

      Doak, J. E.; Prasad, Lakshman

      2002-01-01

      This paper discusses the use of Python in a computer vision (CV) project. We begin by providing background information on the specific approach to CV employed by the project. This includes a brief discussion of Constrained Delaunay Triangulation (CDT), the Chordal Axis Transform (CAT), shape feature extraction and syntactic characterization, and normalization of strings representing objects. (The terms 'object' and 'blob' are used interchangeably, both referring to an entity extracted from an image.) The rest of the paper focuses on the use of Python in three critical areas: (1) interactions with a MySQL database, (2) rapid prototyping of algorithms, and (3) gluing together all components of the project including existing C and C++ modules. For (l), we provide a schema definition and discuss how the various tables interact to represent objects in the database as tree structures. (2) focuses on an algorithm to create a hierarchical representation of an object, given its string representation, and an algorithm to match unknown objects against objects in a database. And finally, (3) discusses the use of Boost Python to interact with the pre-existing C and C++ code that creates the CDTs and CATS, performs shape feature extraction and syntactic characterization, and normalizes object strings. The paper concludes with a vision of the future use of Python for the CV project.

    12. Prototype prosperity-diversity game for the Laboratory Development Division of Sandia National Laboratories

      SciTech Connect (OSTI)

      VanDevender, P.; Berman, M.; Savage, K.

      1996-02-01

      The Prosperity Game conducted for the Laboratory Development Division of National Laboratories on May 24--25, 1995, focused on the individual and organizational autonomy plaguing the Department of Energy (DOE)-Congress-Laboratories` ability to manage the wrenching change of declining budgets. Prosperity Games are an outgrowth and adaptation of move/countermove and seminar War Games. Each Prosperity Game is unique in that both the game format and the player contributions vary from game to game. This particular Prosperity Game was played by volunteers from Sandia National Laboratories, Eastman Kodak, IBM, and AT&T. Since the participants fully control the content of the games, the specific outcomes will be different when the team for each laboratory, Congress, DOE, and the Laboratory Operating Board (now Laboratory Operations Board) is composed of executives from those respective organizations. Nevertheless, the strategies and implementing agreements suggest that the Prosperity Games stimulate cooperative behaviors and may permit the executives of the institutions to safely explore the consequences of a family of DOE concert.

    13. Surprising Quasiparticle Interactions in Graphene

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Surprising Quasiparticle Interactions in Graphene Surprising Quasiparticle Interactions in Graphene Print Wednesday, 31 October 2007 00:00 Until now, the world's electronics have been dominated by silicon, whose properties, while excellent, significantly limit the size and power consumption of today's computer chips. In order to develop ever smaller and more efficient devices, scientists have turned their attention to carbon, which can be formed into nanostructures like nanotubes, whose

    14. Idealization, uncertainty and heterogeneity : game frameworks defined with formal concept analysis.

      SciTech Connect (OSTI)

      Racovitan, M. T.; Sallach, D. L.; Decision and Information Sciences; Northern Illinois Univ.

      2006-01-01

      The present study begins with Formal Concept Analysis, and undertakes to demonstrate how a succession of game frameworks may, by design, address increasingly complex and interesting social phenomena. We develop a series of multi-agent exchange games, each of which incorporates an additional dimension of complexity. All games are based on coalition patterns in exchanges where diverse cultural markers provide a basis for trust and reciprocity. The first game is characterized by an idealized concept of trust. A second game framework introduces uncertainty regarding the reciprocity of prospective transactions. A third game framework retains idealized trust and uncertainty, and adds additional agent heterogeneity. Cultural markers are not equally salient in conferring or withholding trust, and the result is a richer transactional process.

    15. Weak Interactions

      DOE R&D Accomplishments [OSTI]

      Lee, T. D.

      1957-06-01

      Experimental results on the non-conservation of parity and charge conservation in weak interactions are reviewed. The two-component theory of the neutrino is discussed. Lepton reactions are examined under the assumption of the law of conservation of leptons and that the neutrino is described by a two- component theory. From the results of this examination, the universal Fermi interactions are analyzed. Although reactions involving the neutrino can be described, the same is not true of reactions which do not involve the lepton, as the discussion of the decay of K mesons and hyperons shows. The question of the invariance of time reversal is next examined. (J.S.R.)

    16. Lab-Corps Pilot Accelerates Private-Sector Adoption of Game-Changing...

      Broader source: Energy.gov (indexed) [DOE]

      Teams were initially introduced to private sector and consumer interests - like ... Lab-Corps Pilot Accelerates Private-Sector Adoption of Game-Changing ...

    17. A Look Inside 1366 and Sun Catalytix, Two "Game-Changing" Innovation...

      Office of Energy Efficiency and Renewable Energy (EERE) Indexed Site

      1366 and Sun Catalytix, Two "Game-Changing" Innovation Projects A Look Inside 1366 and Sun ... Today, the Department of Energy highlighted six Advanced Research Projects Agency - Energy ...

    18. Remote interactive direct volume rendering of AMR data (Conference...

      Office of Scientific and Technical Information (OSTI)

      Conference: Remote interactive direct volume rendering of AMR data Citation Details ... Sponsoring Org: USDOE Director, Office of Science. Office of Advanced Scientific Computing ...

    19. System for Analysis of Soil-Structure Interaction (SASSI) Verification...

      Office of Energy Efficiency and Renewable Energy (EERE) Indexed Site

      System for Analysis of Soil-Structure Interaction (SASSI) Verification & Validation (V&V) Problem Set SASSI is the System for Analysis of Soil-Structure Interaction, a computer ...

    20. Electron Photon Interaction Cross Sections

      Energy Science and Technology Software Center (OSTI)

      2014-11-01

      Version 00 The Electron Photon Interaction Cross Sections, EPICS, provides the atomic data needed to perform coupled Electron-Photon transport calculations, to produce accurate macroscopic results, such as energy deposit and dose. Atomic data is provided for elements, Z = 1 to 100, over the energy range 10 eV to 100 GeV; note that nuclear data, such as photo-nuclear, and data for compounds, are not included. All data is in a simple computer independent text formatmore » that is standard and presented to a high precision that can be easily read by computer codes written in any computer language, e.g., C, C++, and FORTRAN. EPICS includes four separate data bases that are designed to be used in combination, these include, • The Evaluated Electron Data Library (EEDL), to describe the interaction of electrons with matter. • The Evaluated Photon Data Library (EPDL), to describe the interaction of photons with matter. • The Evaluated Atomic Data Library (EADL), to describe the emission of electrons and photons back to neutrality following an ionizing event, caused by either electron or photon interactions. • The Evaluated Excitation Data Library (EXDL), to describe the excitation of atoms due to photon interaction. All of these are available in the Extended ENDL format (ENDLX) in which the evaluations were originally performed. The first three are also available in the ENDF format; as yet ENDF does not include formats to handle excitation data (EXDL).« less

    1. Certain irregularities in the use of computer facilities at Sandia Laboratory

      SciTech Connect (OSTI)

      Not Available

      1980-10-22

      This report concerns irregularities in the use of computer systems at Sandia Laboratories (Sandia) in Albuquerque, New Mexico. Our interest in this subject was triggered when we learned late last year that the Federal Bureau of Investigation (FBI) was planning to undertake an investigation into possible misuse of the computer systems at Sandia. That investigation, which was carried out with the assistance of our staff, disclosed that an employee of Sandia was apparently using the Sandia computer system to assist in running a bookmaking operation for local gamblers. As a result of that investigation, we decided to conduct a separate review of Sandia's computer systems to determine the extent of computer misuse at Sandia. We found that over 200 employees of Sandia had stored games, personal items, classified material, and otherwise sensitive material on their computer files.

    2. Applications of Parallel Computers

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Computers Applications of Parallel Computers UCB CS267 Spring 2015 Tuesday & Thursday, 9:30-11:00 Pacific Time Applications of Parallel Computers, CS267, is a graduate-level course...

    3. Predicting individual action switching in covert and continuous interactive tasks using the fluid events model

      DOE Public Access Gateway for Energy & Science Beta (PAGES Beta)

      Radvansky, Gabriel A.; D’Mello, Sidney K.; Abbott, Robert G.; Bixler, Robert E.

      2016-01-27

      The Fluid Events Model is aimed at predicting changes in the actions people take on a moment-by-moment basis. In contrast with other research on action selection, this work does not investigate why some course of action was selected, but rather the likelihood of discontinuing the current course of action and selecting another in the near future. This is done using both task-based and experience-based factors. Prior work evaluated this model in the context of trial-by-trial, independent, interactive events, such as choosing how to copy a figure of a line drawing. In this paper, we extend this model to more covertmore » event experiences, such as reading narratives, as well as to continuous interactive events, such as playing a video game. To this end, the model was applied to existing data sets of reading time and event segmentation for written and picture stories. It was also applied to existing data sets of performance in a strategy board game, an aerial combat game, and a first person shooter game in which a participant’s current state was dependent on prior events. The results revealed that the model predicted behavior changes well, taking into account both the theoretically defined structure of the described events, as well as a person’s prior experience. Hence, theories of event cognition can benefit from efforts that take into account not only how events in the world are structured, but also how people experience those events.« less

    4. 2011 Computation Directorate Annual Report

      SciTech Connect (OSTI)

      Crawford, D L

      2012-04-11

      From its founding in 1952 until today, Lawrence Livermore National Laboratory (LLNL) has made significant strategic investments to develop high performance computing (HPC) and its application to national security and basic science. Now, 60 years later, the Computation Directorate and its myriad resources and capabilities have become a key enabler for LLNL programs and an integral part of the effort to support our nation's nuclear deterrent and, more broadly, national security. In addition, the technological innovation HPC makes possible is seen as vital to the nation's economic vitality. LLNL, along with other national laboratories, is working to make supercomputing capabilities and expertise available to industry to boost the nation's global competitiveness. LLNL is on the brink of an exciting milestone with the 2012 deployment of Sequoia, the National Nuclear Security Administration's (NNSA's) 20-petaFLOP/s resource that will apply uncertainty quantification to weapons science. Sequoia will bring LLNL's total computing power to more than 23 petaFLOP/s-all brought to bear on basic science and national security needs. The computing systems at LLNL provide game-changing capabilities. Sequoia and other next-generation platforms will enable predictive simulation in the coming decade and leverage industry trends, such as massively parallel and multicore processors, to run petascale applications. Efficient petascale computing necessitates refining accuracy in materials property data, improving models for known physical processes, identifying and then modeling for missing physics, quantifying uncertainty, and enhancing the performance of complex models and algorithms in macroscale simulation codes. Nearly 15 years ago, NNSA's Accelerated Strategic Computing Initiative (ASCI), now called the Advanced Simulation and Computing (ASC) Program, was the critical element needed to shift from test-based confidence to science-based confidence. Specifically, ASCI/ASC accelerated

    5. Theory, Modeling and Computation

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Theory, Modeling and Computation Theory, Modeling and Computation The sophistication of modeling and simulation will be enhanced not only by the wealth of data available from MaRIE but by the increased computational capacity made possible by the advent of extreme computing. CONTACT Jack Shlachter (505) 665-1888 Email Extreme Computing to Power Accurate Atomistic Simulations Advances in high-performance computing and theory allow longer and larger atomistic simulations than currently possible.

    6. Computer hardware fault administration

      DOE Patents [OSTI]

      Archer, Charles J.; Megerian, Mark G.; Ratterman, Joseph D.; Smith, Brian E.

      2010-09-14

      Computer hardware fault administration carried out in a parallel computer, where the parallel computer includes a plurality of compute nodes. The compute nodes are coupled for data communications by at least two independent data communications networks, where each data communications network includes data communications links connected to the compute nodes. Typical embodiments carry out hardware fault administration by identifying a location of a defective link in the first data communications network of the parallel computer and routing communications data around the defective link through the second data communications network of the parallel computer.

    7. Computational Earth Science

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      6 Computational Earth Science We develop and apply a range of high-performance computational methods and software tools to Earth science projects in support of environmental ...

    8. advanced simulation and computing

      National Nuclear Security Administration (NNSA)

      Each successive generation of computing system has provided greater computing power and energy efficiency.

      CTS-1 clusters will support NNSA's Life Extension Program and...

    9. Computational Physics and Methods

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      2 Computational Physics and Methods Performing innovative simulations of physics phenomena on tomorrow's scientific computing platforms Growth and emissivity of young galaxy ...

    10. Applied & Computational Math

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      & Computational Math - Sandia Energy Energy Search Icon Sandia Home Locations Contact Us ... Twitter Google + Vimeo GovDelivery SlideShare Applied & Computational Math HomeEnergy ...

    11. Molecular Science Computing | EMSL

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      computational and state-of-the-art experimental tools, providing a cross-disciplinary environment to further research. Additional Information Computing user policies Partners...

    12. Computing for Finance

      ScienceCinema (OSTI)

      None

      2011-10-06

      ) degree in Physics with Astrophysics from the University of Leeds and had the privilege of being a summer student at CERN.3. Opportunities for gLite in finance and related industriesAdam Vile, Head of Grid, HPC and Technical Computing, Excelian Ltd.gLite, the Grid software developed by the EGEE project, has been exceedingly successful as an enabling infrastructure, and has been a massive success in bringing together scientific and technical communities to provide the compute power to address previously incomputable problems. Not so in the finance industry. In its current form gLite would be a business disabler. There are other middleware tools that solve the finance communities compute problems much better. Things are moving on, however. There are moves afoot in the open source community to evolve the technology to address other, more sophisticated needs such as utility and interactive computing. In this talk, I will describe how Excelian is providing Grid consultancy services for the finance community and how, through its relationship to the EGEE project, Excelian is helping to identify and exploit opportunities as the research and business worlds converge. Because of the strong third party presence in the finance industry, such opportunities are few and far between, but they are there, especially as we expand sideways into related verticals such as the smaller hedge funds and energy companies. This talk will give an overview of the barriers to adoption of gLite in the finance industry and highlight some of the opportunities offered in this and related industries as the ideas around Grid mature. Speaker Bio: Dr Adam Vile is a senior consultant and head of the Grid and HPC practice at Excelian, a consultancy that focuses on financial markets professional services. He has spent many years in investment banking, as a developer, project manager and architect in both front and back office. Before joining Excelian he was senior Grid and HPC architect at Barclays Capital. Prior

    13. Computing for Finance

      ScienceCinema (OSTI)

      None

      2011-10-06

      ) degree in Physics with Astrophysics from the University of Leeds and had the privilege of being a summer student at CERN.3. Opportunities for gLite in finance and related industriesAdam Vile, Head of Grid, HPC and Technical Computing, Excelian Ltd.gLite, the Grid software developed by the EGEE project, has been exceedingly successful as an enabling infrastructure, and has been a massive success in bringing together scientific and technical communities to provide the compute power to address previously incomputable problems. Not so in the finance industry. In its current form gLite would be a business disabler. There are other middleware tools that solve the finance communities compute problems much better. Things are moving on, however. There are moves afoot in the open source community to evolve the technology to address other, more sophisticated needs such as utility and interactive computing. In this talk, I will describe how Excelian is providing Grid consultancy services for the finance community and how, through its relationship to the EGEE project, Excelian is helping to identify and exploit opportunities as the research and business worlds converge. Because of the strong third party presence in the finance industry, such opportunities are few and far between, but they are there, especially as we expand sideways into related verticals such as the smaller hedge funds and energy companies. This talk will give an overview of the barriers to adoption of gLite in the finance industry and highlight some of the opportunities offered in this and related industries as the ideas around Grid mature. Speaker Bio: Dr Adam Vile is a senior consultant and head of the Grid and HPC practice at Excelian, a consultancy that focuses on financial markets professional services. He has spent many years in investment banking, as a developer, project manager and architect in both front and back office. Before joining Excelian he was senior Grid and HPC architect at Barclays Capital. Prior

    14. Computing for Finance

      SciTech Connect (OSTI)

      2010-03-24

      ) degree in Physics with Astrophysics from the University of Leeds and had the privilege of being a summer student at CERN.3. Opportunities for gLite in finance and related industriesAdam Vile, Head of Grid, HPC and Technical Computing, Excelian Ltd.gLite, the Grid software developed by the EGEE project, has been exceedingly successful as an enabling infrastructure, and has been a massive success in bringing together scientific and technical communities to provide the compute power to address previously incomputable problems. Not so in the finance industry. In its current form gLite would be a business disabler. There are other middleware tools that solve the finance communities compute problems much better. Things are moving on, however. There are moves afoot in the open source community to evolve the technology to address other, more sophisticated needs such as utility and interactive computing. In this talk, I will describe how Excelian is providing Grid consultancy services for the finance community and how, through its relationship to the EGEE project, Excelian is helping to identify and exploit opportunities as the research and business worlds converge. Because of the strong third party presence in the finance industry, such opportunities are few and far between, but they are there, especially as we expand sideways into related verticals such as the smaller hedge funds and energy companies. This talk will give an overview of the barriers to adoption of gLite in the finance industry and highlight some of the opportunities offered in this and related industries as the ideas around Grid mature. Speaker Bio: Dr Adam Vile is a senior consultant and head of the Grid and HPC practice at Excelian, a consultancy that focuses on financial markets professional services. He has spent many years in investment banking, as a developer, project manager and architect in both front and back office. Before joining Excelian he was senior Grid and HPC architect at Barclays Capital. Prior

    15. Security Analysis of Selected AMI Failure Scenarios Using Agent Based Game Theoretic Simulation

      SciTech Connect (OSTI)

      Abercrombie, Robert K; Schlicher, Bob G; Sheldon, Frederick T

      2014-01-01

      Information security analysis can be performed using game theory implemented in dynamic Agent Based Game Theoretic (ABGT) simulations. Such simulations can be verified with the results from game theory analysis and further used to explore larger scale, real world scenarios involving multiple attackers, defenders, and information assets. We concentrated our analysis on the Advanced Metering Infrastructure (AMI) functional domain which the National Electric Sector Cyber security Organization Resource (NESCOR) working group has currently documented 29 failure scenarios. The strategy for the game was developed by analyzing five electric sector representative failure scenarios contained in the AMI functional domain. From these five selected scenarios, we characterize them into three specific threat categories affecting confidentiality, integrity and availability (CIA). The analysis using our ABGT simulation demonstrates how to model the AMI functional domain using a set of rationalized game theoretic rules decomposed from the failure scenarios in terms of how those scenarios might impact the AMI network with respect to CIA.

    16. Cosmic Reionization On Computers | Argonne Leadership Computing...

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      its Cosmic Reionization On Computers (CROC) project, using the Adaptive Refinement Tree (ART) code as its main simulation tool. An important objective of this research is to make...

    17. Computational Science and Engineering

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Computational Science and Engineering NETL's Computational Science and Engineering competency consists of conducting applied scientific research and developing physics-based simulation models, methods, and tools to support the development and deployment of novel process and equipment designs. Research includes advanced computations to generate information beyond the reach of experiments alone by integrating experimental and computational sciences across different length and time scales. Specific

    18. Parallel computing works

      SciTech Connect (OSTI)

      Not Available

      1991-10-23

      An account of the Caltech Concurrent Computation Program (C{sup 3}P), a five year project that focused on answering the question: Can parallel computers be used to do large-scale scientific computations '' As the title indicates, the question is answered in the affirmative, by implementing numerous scientific applications on real parallel computers and doing computations that produced new scientific results. In the process of doing so, C{sup 3}P helped design and build several new computers, designed and implemented basic system software, developed algorithms for frequently used mathematical computations on massively parallel machines, devised performance models and measured the performance of many computers, and created a high performance computing facility based exclusively on parallel computers. While the initial focus of C{sup 3}P was the hypercube architecture developed by C. Seitz, many of the methods developed and lessons learned have been applied successfully on other massively parallel architectures.

    19. Computational Fluid Dynamics

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      scour-tracc-cfd TRACC RESEARCH Computational Fluid Dynamics Computational Structural Mechanics Transportation Systems Modeling Computational Fluid Dynamics Overview of CFD: Video Clip with Audio Computational fluid dynamics (CFD) research uses mathematical and computational models of flowing fluids to describe and predict fluid response in problems of interest, such as the flow of air around a moving vehicle or the flow of water and sediment in a river. Coupled with appropriate and prototypical

    20. Modeling attacker-defender interactions in information networks.

      SciTech Connect (OSTI)

      Collins, Michael Joseph

      2010-09-01

      The simplest conceptual model of cybersecurity implicitly views attackers and defenders as acting in isolation from one another: an attacker seeks to penetrate or disrupt a system that has been protected to a given level, while a defender attempts to thwart particular attacks. Such a model also views all non-malicious parties as having the same goal of preventing all attacks. But in fact, attackers and defenders are interacting parts of the same system, and different defenders have their own individual interests: defenders may be willing to accept some risk of successful attack if the cost of defense is too high. We have used game theory to develop models of how non-cooperative but non-malicious players in a network interact when there is a substantial cost associated with effective defensive measures. Although game theory has been applied in this area before, we have introduced some novel aspects of player behavior in our work, including: (1) A model of how players attempt to avoid the costs of defense and force others to assume these costs; (2) A model of how players interact when the cost of defending one node can be shared by other nodes; and (3) A model of the incentives for a defender to choose less expensive, but less effective, defensive actions.

    1. Surprising Quasiparticle Interactions in Graphene

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Surprising Quasiparticle Interactions in Graphene Print Until now, the world's electronics have been dominated by silicon, whose properties, while excellent, significantly limit the size and power consumption of today's computer chips. In order to develop ever smaller and more efficient devices, scientists have turned their attention to carbon, which can be formed into nanostructures like nanotubes, whose properties can be tuned from metallic to semiconducting. However, using carbon nanotubes

    2. Surprising Quasiparticle Interactions in Graphene

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Surprising Quasiparticle Interactions in Graphene Print Until now, the world's electronics have been dominated by silicon, whose properties, while excellent, significantly limit the size and power consumption of today's computer chips. In order to develop ever smaller and more efficient devices, scientists have turned their attention to carbon, which can be formed into nanostructures like nanotubes, whose properties can be tuned from metallic to semiconducting. However, using carbon nanotubes

    3. Surprising Quasiparticle Interactions in Graphene

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Surprising Quasiparticle Interactions in Graphene Print Until now, the world's electronics have been dominated by silicon, whose properties, while excellent, significantly limit the size and power consumption of today's computer chips. In order to develop ever smaller and more efficient devices, scientists have turned their attention to carbon, which can be formed into nanostructures like nanotubes, whose properties can be tuned from metallic to semiconducting. However, using carbon nanotubes

    4. Surprising Quasiparticle Interactions in Graphene

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Surprising Quasiparticle Interactions in Graphene Print Until now, the world's electronics have been dominated by silicon, whose properties, while excellent, significantly limit the size and power consumption of today's computer chips. In order to develop ever smaller and more efficient devices, scientists have turned their attention to carbon, which can be formed into nanostructures like nanotubes, whose properties can be tuned from metallic to semiconducting. However, using carbon nanotubes

    5. Holistic Interactions of Shallow Clouds,

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Holistic Interactions of Shallow Clouds, Aerosols, and Land-Ecosystems Research Instrumentation HI-SCALE will utilize the ARM Aerial Facility's Gulfstream-159 (G-1), as well as ground instrumentation located at the SGP megasite. 7e G-1 will complete transects over the site at multiple altitudes within the boundary layer, within clouds, and above clouds. 7e payload on the G-1 includes: * high frequency meteorological and radiation (both up and downwelling) measurements that also permit computing

    6. Surprising Quasiparticle Interactions in Graphene

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Surprising Quasiparticle Interactions in Graphene Print Until now, the world's electronics have been dominated by silicon, whose properties, while excellent, significantly limit the size and power consumption of today's computer chips. In order to develop ever smaller and more efficient devices, scientists have turned their attention to carbon, which can be formed into nanostructures like nanotubes, whose properties can be tuned from metallic to semiconducting. However, using carbon nanotubes

    7. An Arbitrary Precision Computation Package

      Energy Science and Technology Software Center (OSTI)

      2003-06-14

      This package permits a scientist to perform computations using an arbitrarily high level of numeric precision (the equivalent of hundreds or even thousands of digits), by making only minor changes to conventional C++ or Fortran-90 soruce code. This software takes advantage of certain properties of IEEE floating-point arithmetic, together with advanced numeric algorithms, custom data types and operator overloading. Also included in this package is the "Experimental Mathematician's Toolkit", which incorporates many of these facilitiesmore » into an easy-to-use interactive program.« less

    8. Polymorphous computing fabric

      DOE Patents [OSTI]

      Wolinski, Christophe Czeslaw; Gokhale, Maya B.; McCabe, Kevin Peter

      2011-01-18

      Fabric-based computing systems and methods are disclosed. A fabric-based computing system can include a polymorphous computing fabric that can be customized on a per application basis and a host processor in communication with said polymorphous computing fabric. The polymorphous computing fabric includes a cellular architecture that can be highly parameterized to enable a customized synthesis of fabric instances for a variety of enhanced application performances thereof. A global memory concept can also be included that provides the host processor random access to all variables and instructions associated with the polymorphous computing fabric.

    9. Lab Game-Changers in Our Past and Future | Department of Energy

      Office of Energy Efficiency and Renewable Energy (EERE) Indexed Site

      Game-Changers in Our Past and Future Lab Game-Changers in Our Past and Future March 20, 2012 - 1:17pm Addthis A researcher at the Joint Bioenergy Institute at Berkeley National Lab chooses bacteria colonies in their efforts to create a game-changing biofuel from sustainable, energy-dense plants, such as switchgrass. The JBEI is one example of the ability for Energy Department labs to form scientific partnerships designed to hurdle an energy barrier with transformative technology. | Photo

    10. Computers in Commercial Buildings

      U.S. Energy Information Administration (EIA) Indexed Site

      Government-owned buildings of all types, had, on average, more than one computer per person (1,104 computers per thousand employees). They also had a fairly high ratio of...

    11. Computers for Learning

      Broader source: Energy.gov [DOE]

      Through Executive Order 12999, the Computers for Learning Program was established to provide Federal agencies a quick and easy system for donating excess and surplus computer equipment to schools...

    12. Cognitive Computing for Security.

      SciTech Connect (OSTI)

      Debenedictis, Erik; Rothganger, Fredrick; Aimone, James Bradley; Marinella, Matthew; Evans, Brian Robert; Warrender, Christina E.; Mickel, Patrick

      2015-12-01

      Final report for Cognitive Computing for Security LDRD 165613. It reports on the development of hybrid of general purpose/ne uromorphic computer architecture, with an emphasis on potential implementation with memristors.

    13. developing-compute-efficient

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Developing Compute-efficient, Quality Models with LS-PrePost 3 on the TRACC Cluster Oct. ... with an emphasis on applying these capabilities to build computationally efficient models. ...

    14. Fermilab | Science at Fermilab | Computing | Grid Computing

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      which would collect more data than any computing center in existence could process. ... consortium grid called Open Science Grid, so they initiated a project known as FermiGrid. ...

    15. Advanced Scientific Computing Research

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Advanced Scientific Computing Research Advanced Scientific Computing Research Discovering, developing, and deploying computational and networking capabilities to analyze, model, simulate, and predict complex phenomena important to the Department of Energy. Get Expertise Pieter Swart (505) 665 9437 Email Pat McCormick (505) 665-0201 Email Dave Higdon (505) 667-2091 Email Fulfilling the potential of emerging computing systems and architectures beyond today's tools and techniques to deliver

    16. Computational Structural Mechanics

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      load-2 TRACC RESEARCH Computational Fluid Dynamics Computational Structural Mechanics Transportation Systems Modeling Computational Structural Mechanics Overview of CSM Computational structural mechanics is a well-established methodology for the design and analysis of many components and structures found in the transportation field. Modern finite-element models (FEMs) play a major role in these evaluations, and sophisticated software, such as the commercially available LS-DYNA® code, is

    17. Computers-BSA.ppt

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Energy Computers, Electronics and Electrical Equipment (2010 MECS) Computers, Electronics and Electrical Equipment (2010 MECS) Manufacturing Energy and Carbon Footprint for Computers, Electronics and Electrical Equipment Sector (NAICS 334, 335) Energy use data source: 2010 EIA MECS (with adjustments) Footprint Last Revised: February 2014 View footprints for other sectors here. Manufacturing Energy and Carbon Footprint Computers, Electronics and Electrical Equipment (123.71 KB) More Documents

    18. Computing and Computational Sciences Directorate - Information Technology

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Computational Sciences and Engineering The Computational Sciences and Engineering Division (CSED) is ORNL's premier source of basic and applied research in the field of data sciences and knowledge discovery. CSED's science agenda is focused on research and development related to knowledge discovery enabled by the explosive growth in the availability, size, and variability of dynamic and disparate data sources. This science agenda encompasses data sciences as well as advanced modeling and

    19. Computing and Computational Sciences Directorate - Information Technology

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Information Technology Information Technology (IT) at ORNL serves a diverse community of stakeholders and interests. From everyday operations like email and telecommunications to institutional cluster computing and high bandwidth networking, IT at ORNL is responsible for planning and executing a coordinated strategy that ensures cost-effective, state-of-the-art computing capabilities for research and development. ORNL IT delivers leading-edge products to users in a risk-managed portfolio of

    20. BNL ATLAS Grid Computing

      ScienceCinema (OSTI)

      Michael Ernst

      2010-01-08

      As the sole Tier-1 computing facility for ATLAS in the United States and the largest ATLAS computing center worldwide Brookhaven provides a large portion of the overall computing resources for U.S. collaborators and serves as the central hub for storing,

    1. Mathematical and Computational Epidemiology

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Mathematical and Computational Epidemiology Search Site submit Contacts | Sponsors Mathematical and Computational Epidemiology Los Alamos National Laboratory change this image and alt text Menu About Contact Sponsors Research Agent-based Modeling Mixing Patterns, Social Networks Mathematical Epidemiology Social Internet Research Uncertainty Quantification Publications People Mathematical and Computational Epidemiology (MCEpi) Quantifying model uncertainty in agent-based simulations for

    2. Computing environment logbook

      DOE Patents [OSTI]

      Osbourn, Gordon C; Bouchard, Ann M

      2012-09-18

      A computing environment logbook logs events occurring within a computing environment. The events are displayed as a history of past events within the logbook of the computing environment. The logbook provides search functionality to search through the history of past events to find one or more selected past events, and further, enables an undo of the one or more selected past events.

    3. Ancilla-driven universal quantum computation

      SciTech Connect (OSTI)

      Anders, Janet; Browne, Dan E.; Oi, Daniel K. L.; Kashefi, Elham; Andersson, Erika

      2010-08-15

      We introduce a model of quantum computation intermediate between the gate-based and measurement-based models. A quantum register is manipulated remotely with the help of a single ancilla that ''drives'' the evolution of the register. The fully controlled ancilla qubit is coupled to the computational register only via a fixed unitary two-qubit interaction and then measured in suitable bases, driving both single- and two-qubit operations on the register. Arbitrary single-qubit operations directly on register qubits are not needed. We characterize all interactions E that induce a unitary, stepwise deterministic measurement back-action on the register sufficient to implement any quantum channel. Our scheme offers experimental advantages for computation, state preparation, and generalized measurements, since no tunable control of the register is required.

    4. UFO (UnFold Operator) computer program abstract

      SciTech Connect (OSTI)

      Kissel, L.; Biggs, F.

      1982-11-01

      UFO (UnFold Operator) is an interactive user-oriented computer program designed to solve a wide range of problems commonly encountered in physical measurements. This document provides a summary of the capabilities of version 3A of UFO.

    5. COMPUTATIONAL SCIENCE CENTER

      SciTech Connect (OSTI)

      DAVENPORT, J.

      2005-11-01

      The Brookhaven Computational Science Center brings together researchers in biology, chemistry, physics, and medicine with applied mathematicians and computer scientists to exploit the remarkable opportunities for scientific discovery which have been enabled by modern computers. These opportunities are especially great in computational biology and nanoscience, but extend throughout science and technology and include, for example, nuclear and high energy physics, astrophysics, materials and chemical science, sustainable energy, environment, and homeland security. To achieve our goals we have established a close alliance with applied mathematicians and computer scientists at Stony Brook and Columbia Universities.

    6. Scalable optical quantum computer

      SciTech Connect (OSTI)

      Manykin, E A; Mel'nichenko, E V [Institute for Superconductivity and Solid-State Physics, Russian Research Centre 'Kurchatov Institute', Moscow (Russian Federation)

      2014-12-31

      A way of designing a scalable optical quantum computer based on the photon echo effect is proposed. Individual rare earth ions Pr{sup 3+}, regularly located in the lattice of the orthosilicate (Y{sub 2}SiO{sub 5}) crystal, are suggested to be used as optical qubits. Operations with qubits are performed using coherent and incoherent laser pulses. The operation protocol includes both the method of measurement-based quantum computations and the technique of optical computations. Modern hybrid photon echo protocols, which provide a sufficient quantum efficiency when reading recorded states, are considered as most promising for quantum computations and communications. (quantum computer)

    7. Title 16 Alaska Statutes Chapter 5 Fish and Game | Open Energy...

      Open Energy Info (EERE)

      Page Edit with form History Title 16 Alaska Statutes Chapter 5 Fish and Game Jump to: navigation, search OpenEI Reference LibraryAdd to library Legal Document- StatuteStatute:...

    8. Stories of Discovery & Innovation: Beating Nature at her Own Game? | U.S.

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      DOE Office of Science (SC) Beating Nature at her Own Game? Energy Frontier Research Centers (EFRCs) EFRCs Home Centers Research Science Highlights News & Events EFRC News EFRC Events DOE Announcements Publications History Contact BES Home 08.24.11 Stories of Discovery & Innovation: Beating Nature at her Own Game? Print Text Size: A A A Subscribe FeedbackShare Page New catalyst speeds conversion of electricity to hydrogen fuel. This work, featured in the Office of Science's Stories of

    9. EERE Success Story-Oregon: DOE Advances Game-Changing EGS Geothermal

      Office of Energy Efficiency and Renewable Energy (EERE) Indexed Site

      Technology at the Newberry Volcano | Department of Energy DOE Advances Game-Changing EGS Geothermal Technology at the Newberry Volcano EERE Success Story-Oregon: DOE Advances Game-Changing EGS Geothermal Technology at the Newberry Volcano April 9, 2013 - 12:00am Addthis The AltaRock Enhanced Geothermal Systems (EGS) demonstration project, at Newberry Volcano near Bend, Oregon, represents a key step in geothermal energy development, demonstrating that an engineered geothermal reservoir can be

    10. Coevolution of gene expression among interacting proteins

      SciTech Connect (OSTI)

      Fraser, Hunter B.; Hirsh, Aaron E.; Wall, Dennis P.; Eisen,Michael B.

      2004-03-01

      Physically interacting proteins or parts of proteins are expected to evolve in a coordinated manner that preserves proper interactions. Such coevolution at the amino acid-sequence level is well documented and has been used to predict interacting proteins, domains, and amino acids. Interacting proteins are also often precisely coexpressed with one another, presumably to maintain proper stoichiometry among interacting components. Here, we show that the expression levels of physically interacting proteins coevolve. We estimate average expression levels of genes from four closely related fungi of the genus Saccharomyces using the codon adaptation index and show that expression levels of interacting proteins exhibit coordinated changes in these different species. We find that this coevolution of expression is a more powerful predictor of physical interaction than is coevolution of amino acid sequence. These results demonstrate previously uncharacterized coevolution of gene expression, adding a different dimension to the study of the coevolution of interacting proteins and underscoring the importance of maintaining coexpression of interacting proteins over evolutionary time. Our results also suggest that expression coevolution can be used for computational prediction of protein protein interactions.

    11. Sandia Energy - High Performance Computing

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      High Performance Computing Home Energy Research Advanced Scientific Computing Research (ASCR) High Performance Computing High Performance Computingcwdd2015-03-18T21:41:24+00:00...

    12. Computing and Computational Sciences Directorate - Computer Science and

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Mathematics Division - Meetings and Workshops Awards Awards Night 2012 R&D LEADERSHIP, DIRECTOR LEVEL Winner: Brian Worley Organization: Computational Sciences & Engineering Division Citation: For exemplary program leadership of a successful and growing collaboration with the Department of Defense and for successfully initiating and providing oversight of a new data program with the Centers for Medicare and Medicaid Services. TECHNICAL SUPPORT Winner: Michael Matheson Organization:

    13. COMPUTATIONAL SCIENCE CENTER

      SciTech Connect (OSTI)

      DAVENPORT, J.

      2006-11-01

      Computational Science is an integral component of Brookhaven's multi science mission, and is a reflection of the increased role of computation across all of science. Brookhaven currently has major efforts in data storage and analysis for the Relativistic Heavy Ion Collider (RHIC) and the ATLAS detector at CERN, and in quantum chromodynamics. The Laboratory is host for the QCDOC machines (quantum chromodynamics on a chip), 10 teraflop/s computers which boast 12,288 processors each. There are two here, one for the Riken/BNL Research Center and the other supported by DOE for the US Lattice Gauge Community and other scientific users. A 100 teraflop/s supercomputer will be installed at Brookhaven in the coming year, managed jointly by Brookhaven and Stony Brook, and funded by a grant from New York State. This machine will be used for computational science across Brookhaven's entire research program, and also by researchers at Stony Brook and across New York State. With Stony Brook, Brookhaven has formed the New York Center for Computational Science (NYCCS) as a focal point for interdisciplinary computational science, which is closely linked to Brookhaven's Computational Science Center (CSC). The CSC has established a strong program in computational science, with an emphasis on nanoscale electronic structure and molecular dynamics, accelerator design, computational fluid dynamics, medical imaging, parallel computing and numerical algorithms. We have been an active participant in DOES SciDAC program (Scientific Discovery through Advanced Computing). We are also planning a major expansion in computational biology in keeping with Laboratory initiatives. Additional laboratory initiatives with a dependence on a high level of computation include the development of hydrodynamics models for the interpretation of RHIC data, computational models for the atmospheric transport of aerosols, and models for combustion and for energy utilization. The CSC was formed to bring together

    14. Using Light to Control How X Rays Interact with Matter

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Using Light to Control How X Rays Interact with Matter Using Light to Control How X Rays Interact with Matter Print Wednesday, 27 January 2010 00:00 Schemes that use one light pulse to manipulate interactions of another with matter are well developed in the visible-light regime where an optical control pulse influences how an optical probe pulse interacts with a medium. This approach has opened new research directions in fields like quantum computing and nonlinear optics, while also spawning

    15. NERSC Computer Security

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Security NERSC Computer Security NERSC computer security efforts are aimed at protecting NERSC systems and its users' intellectual property from unauthorized access or modification. Among NERSC's security goal are: 1. To protect NERSC systems from unauthorized access. 2. To prevent the interruption of services to its users. 3. To prevent misuse or abuse of NERSC resources. Security Incidents If you think there has been a computer security incident you should contact NERSC Security as soon as

    16. Scientific Cloud Computing Misconceptions

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Scientific Cloud Computing Misconceptions Scientific Cloud Computing Misconceptions July 1, 2011 Part of the Magellan project was to understand both the possibilities and the limitations of cloud computing in the pursuit of science. At a recent conference, Magellan investigator Shane Canon outlined some persistent misconceptions about doing science in the cloud - and what Magellan has taught us about them. » Read the ISGTW story. » Download the slides (PDF, 4.1MB

    17. Edison Electrifies Scientific Computing

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Edison Electrifies Scientific Computing Edison Electrifies Scientific Computing NERSC Flips Switch on New Flagship Supercomputer January 31, 2014 Contact: Margie Wylie, mwylie@lbl.gov, +1 510 486 7421 The National Energy Research Scientific Computing (NERSC) Center recently accepted "Edison," a new flagship supercomputer designed for scientific productivity. Named in honor of American inventor Thomas Alva Edison, the Cray XC30 will be dedicated in a ceremony held at the Department of

    18. Computer Architecture Lab

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      FastForward CAL Partnerships Shifter: User Defined Images Archive APEX Home » R & D » Exascale Computing » CAL Computer Architecture Lab The goal of the Computer Architecture Laboratory (CAL) is engage in research and development into energy efficient and effective processor and memory architectures for DOE's Exascale program. CAL coordinates hardware architecture R&D activities across the DOE. CAL is a joint NNSA/SC activity involving Sandia National Laboratories (CAL-Sandia) and

    19. Energy Aware Computing

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Partnerships Shifter: User Defined Images Archive APEX Home » R & D » Energy Aware Computing Energy Aware Computing Dynamic Frequency Scaling One means to lower the energy required to compute is to reduce the power usage on a node. One way to accomplish this is by lowering the frequency at which the CPU operates. However, reducing the clock speed increases the time to solution, creating a potential tradeoff. NERSC continues to examine how such methods impact its operations and its

    20. Personal Computer Inventory System

      Energy Science and Technology Software Center (OSTI)

      1993-10-04

      PCIS is a database software system that is used to maintain a personal computer hardware and software inventory, track transfers of hardware and software, and provide reports.

    1. Applied Computer Science

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      7 Applied Computer Science Innovative co-design of applications, algorithms, and architectures in order to enable scientific simulations at extreme scale Leadership Group Leader ...

    2. 60 Years of Computing | Department of Energy

      Office of Energy Efficiency and Renewable Energy (EERE) Indexed Site

      60 Years of Computing 60 Years of Computing

    3. Software and High Performance Computing

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Computational physics, computer science, applied mathematics, statistics and the ... a fully operational supercomputing environment Providing Current Capability Scientific ...

    4. L3 Interactive Data Language

      Energy Science and Technology Software Center (OSTI)

      2006-09-05

      The L3 system is a computational steering environment for image processing and scientific computing. It consists of an interactive graphical language and interface. Its purpose is to help advanced users in controlling their computational software and assist in the management of data accumulated during numerical experiments. L3 provides a combination of features not found in other environments; these are: - textual and graphical construction of programs - persistence of programs and associated data - directmore » mapping between the scripts, the parameters, and the produced data - implicit hierarchial data organization - full programmability, including conditionals and functions - incremental execution of programs The software includes the l3 language and the graphical environment. The language is a single-assignment functional language; the implementation consists of lexer, parser, interpreter, storage handler, and editing support, The graphical environment is an event-driven nested list viewer/editor providing graphical elements corresponding to the language. These elements are both the represenation of a users program and active interfaces to the values computed by that program.« less

    5. Laser Plasma Interactions

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Laser Plasma Interactions Laser Plasma Interactions Understanding and controlling laser produced plasmas for fusion and basic science Contact David Montgomery (505) 665-7994 Email ...

    6. ELECTRONIC DIGITAL COMPUTER

      DOE Patents [OSTI]

      Stone, J.J. Jr.; Bettis, E.S.; Mann, E.R.

      1957-10-01

      The electronic digital computer is designed to solve systems involving a plurality of simultaneous linear equations. The computer can solve a system which converges rather rapidly when using Von Seidel's method of approximation and performs the summations required for solving for the unknown terms by a method of successive approximations.

    7. Computer Processor Allocator

      Energy Science and Technology Software Center (OSTI)

      2004-03-01

      The Compute Processor Allocator (CPA) provides an efficient and reliable mechanism for managing and allotting processors in a massively parallel (MP) computer. It maintains information in a database on the health. configuration and allocation of each processor. This persistent information is factored in to each allocation decision. The CPA runs in a distributed fashion to avoid a single point of failure.

    8. Computational Study of Ionic Liquids | netl.doe.gov

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Computational Study of Ionic Liquids Computational Study of Ionic Liquids Illuminates Detailed CO2 Interactions Ionic liquids (ILs), which can be thought of as salts that are molten at room temperature, are being studied for use as part of CO2 adsorption and/or separation technologies. These applications depend on having strong interactions between the CO2 and the ions of the IL. In order for significant advances to occur in this area of research, the interaction between the CO2 and each IL must

    9. Indirection and computer security.

      SciTech Connect (OSTI)

      Berg, Michael J.

      2011-09-01

      The discipline of computer science is built on indirection. David Wheeler famously said, 'All problems in computer science can be solved by another layer of indirection. But that usually will create another problem'. We propose that every computer security vulnerability is yet another problem created by the indirections in system designs and that focusing on the indirections involved is a better way to design, evaluate, and compare security solutions. We are not proposing that indirection be avoided when solving problems, but that understanding the relationships between indirections and vulnerabilities is key to securing computer systems. Using this perspective, we analyze common vulnerabilities that plague our computer systems, consider the effectiveness of currently available security solutions, and propose several new security solutions.

    10. Computational Nuclear Structure | Argonne Leadership Computing Facility

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Excellent scaling is achieved by the production Automatic Dynamic Load Balancing (ADLB) library on the BG/P. Computational Nuclear Structure PI Name: David Dean Hai Nam PI Email: namha@ornl.gov deandj@ornl.gov Institution: Oak Ridge National Laboratory Allocation Program: INCITE Allocation Hours at ALCF: 15 Million Year: 2010 Research Domain: Physics Researchers from Oak Ridge and Argonne national laboratories are using complementary techniques, including Green's Function Monte Carlo, the No

    11. Computing and Computational Sciences Directorate - Information Technology

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Oak Ridge Climate Change Science Institute Jim Hack Oak Ridge National Laboratory (ORNL) has formed the Oak Ridge Climate Change Science Institute (ORCCSI) that will develop and execute programs for the multi-agency, multi-disciplinary climate change research partnerships at ORNL. Led by Director Jim Hack and Deputy Director Dave Bader, the Institute will integrate scientific projects in modeling, observations, and experimentation with ORNL's powerful computational and informatics capabilities

    12. Decision support models for solid waste management: Review and game-theoretic approaches

      SciTech Connect (OSTI)

      Karmperis, Athanasios C.; Aravossis, Konstantinos; Tatsiopoulos, Ilias P.; Sotirchos, Anastasios

      2013-05-15

      Highlights: ? The mainly used decision support frameworks for solid waste management are reviewed. ? The LCA, CBA and MCDM models are presented and their strengths, weaknesses, similarities and possible combinations are analyzed. ? The game-theoretic approach in a solid waste management context is presented. ? The waste management bargaining game is introduced as a specific decision support framework. ? Cooperative and non-cooperative game-theoretic approaches to decision support for solid waste management are discussed. - Abstract: This paper surveys decision support models that are commonly used in the solid waste management area. Most models are mainly developed within three decision support frameworks, which are the life-cycle assessment, the costbenefit analysis and the multi-criteria decision-making. These frameworks are reviewed and their strengths and weaknesses as well as their critical issues are analyzed, while their possible combinations and extensions are also discussed. Furthermore, the paper presents how cooperative and non-cooperative game-theoretic approaches can be used for the purpose of modeling and analyzing decision-making in situations with multiple stakeholders. Specifically, since a waste management model is sustainable when considering not only environmental and economic but also social aspects, the waste management bargaining game is introduced as a specific decision support framework in which future models can be developed.

    13. Video game console usage and US national energy consumption: Results from a field-metering study

      DOE Public Access Gateway for Energy & Science Beta (PAGES Beta)

      Desroches, Louis-Benoit; Greenblatt, Jeffery B.; Pratt, Stacy; Willem, Henry; Claybaugh, Erin; Beraki, Bereket; Nagaraju, Mythri; Price, Sarah K.; Young, Scott J.; Donovan, Sally M.; et al

      2014-10-23

      There has been an increased in attention placed on the energy consumption of miscellaneous electronic loads in buildings by energy analysts and policymakers in recent years. The share of electricity consumed by consumer electronics in US households has increased in the last decade. Many devices, however, lack robust energy use data, making energy consumption estimates difficult and uncertain. Video game consoles are high-performance machines present in approximately half of all households and can consume a considerable amount of power. The precise usage of game consoles has significant uncertainty, however, leading to a wide range of recent national energy consumption estimates.more » We present here an analysis based on field-metered usage data, collected as part of a larger field metering study in the USA. This larger study collected data from 880 households in 2012 on a variety of devices, including 113 game consoles (the majority of which are Generation 7 consoles). From our metering, we find that although some consoles are left on nearly 24 h/day, the overall average usage is lower than many other studies have assumed, leading to a US national energy consumption estimate of 7.1 TWh in 2012. Nevertheless, there is an opportunity to reduce energy use with proper game console power management, as a substantial amount of game console usage occurs with the television turned off. The emergence of Generation 8 consoles may increase national energy consumption.« less

    14. Video game console usage and US national energy consumption: Results from a field-metering study

      SciTech Connect (OSTI)

      Desroches, Louis-Benoit; Greenblatt, Jeffery B.; Pratt, Stacy; Willem, Henry; Claybaugh, Erin; Beraki, Bereket; Nagaraju, Mythri; Price, Sarah K.; Young, Scott J.; Donovan, Sally M.; Ganeshalingam, Mohan

      2014-10-23

      There has been an increased in attention placed on the energy consumption of miscellaneous electronic loads in buildings by energy analysts and policymakers in recent years. The share of electricity consumed by consumer electronics in US households has increased in the last decade. Many devices, however, lack robust energy use data, making energy consumption estimates difficult and uncertain. Video game consoles are high-performance machines present in approximately half of all households and can consume a considerable amount of power. The precise usage of game consoles has significant uncertainty, however, leading to a wide range of recent national energy consumption estimates. We present here an analysis based on field-metered usage data, collected as part of a larger field metering study in the USA. This larger study collected data from 880 households in 2012 on a variety of devices, including 113 game consoles (the majority of which are Generation 7 consoles). From our metering, we find that although some consoles are left on nearly 24 h/day, the overall average usage is lower than many other studies have assumed, leading to a US national energy consumption estimate of 7.1 TWh in 2012. Nevertheless, there is an opportunity to reduce energy use with proper game console power management, as a substantial amount of game console usage occurs with the television turned off. The emergence of Generation 8 consoles may increase national energy consumption.

    15. Computers as tools

      SciTech Connect (OSTI)

      Eriksson, I.V.

      1994-12-31

      The following message was recently posted on a bulletin board and clearly shows the relevance of the conference theme: {open_quotes}The computer and digital networks seem poised to change whole regions of human activity -- how we record knowledge, communicate, learn, work, understand ourselves and the world. What`s the best framework for understanding this digitalization, or virtualization, of seemingly everything? ... Clearly, symbolic tools like the alphabet, book, and mechanical clock have changed some of our most fundamental notions -- self, identity, mind, nature, time, space. Can we say what the computer, a purely symbolic {open_quotes}machine,{close_quotes} is doing to our thinking in these areas? Or is it too early to say, given how much more powerful and less expensive the technology seems destinated to become in the next few decades?{close_quotes} (Verity, 1994) Computers certainly affect our lives and way of thinking but what have computers to do with ethics? A narrow approach would be that on the one hand people can and do abuse computer systems and on the other hand people can be abused by them. Weli known examples of the former are computer comes such as the theft of money, services and information. The latter can be exemplified by violation of privacy, health hazards and computer monitoring. Broadening the concept from computers to information systems (ISs) and information technology (IT) gives a wider perspective. Computers are just the hardware part of information systems which also include software, people and data. Information technology is the concept preferred today. It extends to communication, which is an essential part of information processing. Now let us repeat the question: What has IT to do with ethics? Verity mentioned changes in {open_quotes}how we record knowledge, communicate, learn, work, understand ourselves and the world{close_quotes}.

    16. Convergence: Computing and communications

      SciTech Connect (OSTI)

      Catlett, C.

      1996-12-31

      This paper highlights the operations of the National Center for Supercomputing Applications (NCSA). NCSA is developing and implementing a national strategy to create, use, and transfer advanced computing and communication tools and information technologies for science, engineering, education, and business. The primary focus of the presentation is historical and expected growth in the computing capacity, personal computer performance, and Internet and WorldWide Web sites. Data are presented to show changes over the past 10 to 20 years in these areas. 5 figs., 4 tabs.

    17. Computing and Computational Sciences Directorate - National Center for

      Broader source: All U.S. Department of Energy (DOE) Office Webpages

      Computational Sciences Search Go! ORNL * Find People * Contact * Site Index * Comments Home Divisions and Centers Computational Sciences and Engineering Computer Science and Mathematics Information Technology Joint Institute for Computational Sciences National Center for Computational Sciences Supercomputing Projects Awards Employment Opportunities Student Opportunities About Us Organization In the News Contact Us Visitor Information ORNL Research Areas Neutron Sciences Biological Systems

    18. Cloud computing security.

      SciTech Connect (OSTI)

      Shin, Dongwan; Claycomb, William R.; Urias, Vincent E.

      2010-10-01

      Cloud computing is a paradigm rapidly being embraced by government and industry as a solution for cost-savings, scalability, and collaboration. While a multitude of applications and services are available commercially for cloud-based solutions, research in this area has yet to fully embrace the full spectrum of potential challenges facing cloud computing. This tutorial aims to provide researchers with a fundamental understanding of cloud computing, with the goals of identifying a broad range of potential research topics, and inspiring a new surge in research to address current issues. We will also discuss real implementations of research-oriented cloud computing systems for both academia and government, including configuration options, hardware issues, challenges, and solutions.

    19. Argonne Leadership Computing Facility

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      a n n u a l r e p o r t 2 0 1 2 Argonne Leadership Computing Facility Director's Message .............................................................................................................................1 About ALCF ......................................................................................................................................... 2 IntroDuCIng MIrA Introducing Mira

    20. Edison Electrifies Scientific Computing

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      ... Deployment of Edison was made possible in part by funding from DOE's Office of Science and the DARPA High Productivity Computing Systems program. DOE's Office of Science is the ...

    1. Materials Frontiers to Empower Quantum Computing

      SciTech Connect (OSTI)

      Taylor, Antoinette Jane; Sarrao, John Louis; Richardson, Christopher

      2015-06-11

      This is an exciting time at the nexus of quantum computing and materials research. The materials frontiers described in this report represent a significant advance in electronic materials and our understanding of the interactions between the local material and a manufactured quantum state. Simultaneously, directed efforts to solve materials issues related to quantum computing provide an opportunity to control and probe the fundamental arrangement of matter that will impact all electronic materials. An opportunity exists to extend our understanding of materials functionality from electronic-grade to quantum-grade by achieving a predictive understanding of noise and decoherence in qubits and their origins in materials defects and environmental coupling. Realizing this vision systematically and predictively will be transformative for quantum computing and will represent a qualitative step forward in materials prediction and control.

    2. Computing | Department of Energy

      Office of Energy Efficiency and Renewable Energy (EERE) Indexed Site

      Computing Computing Fun fact: Most systems require air conditioning or chilled water to cool super powerful supercomputers, but the Olympus supercomputer at Pacific Northwest National Laboratory is cooled by the location's 65 degree groundwater. Traditional cooling systems could cost up to $61,000 in electricity each year, but this more efficient setup uses 70 percent less energy. | Photo courtesy of PNNL. Fun fact: Most systems require air conditioning or chilled water to cool super powerful

    3. Stencil Computation Optimization

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Stencil Computation Optimization and Auto-tuning on State-of-the-Art Multicore Architectures Kaushik Datta ∗† , Mark Murphy † , Vasily Volkov † , Samuel Williams ∗† , Jonathan Carter ∗ , Leonid Oliker ∗† , David Patterson ∗† , John Shalf ∗ , and Katherine Yelick ∗† ∗ CRD/NERSC, Lawrence Berkeley National Laboratory, Berkeley, CA 94720, USA † Computer Science Division, University of California at Berkeley, Berkeley, CA 94720, USA Abstract Understanding the most

    4. Advanced Simulation and Computing

      National Nuclear Security Administration (NNSA)

      NA-ASC-117R-09-Vol.1-Rev.0 Advanced Simulation and Computing PROGRAM PLAN FY09 October 2008 ASC Focal Point Robert Meisner, Director DOE/NNSA NA-121.2 202-586-0908 Program Plan Focal Point for NA-121.2 Njema Frazier DOE/NNSA NA-121.2 202-586-5789 A Publication of the Office of Advanced Simulation & Computing, NNSA Defense Programs i Contents Executive Summary ----------------------------------------------------------------------------------------------- 1 I. Introduction

    5. New TRACC Cluster Computer

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      TRACC Cluster Computer With the addition of a new cluster called Zephyr that was made operational in September of this year (2012), TRACC now offers two clusters to choose from: Zephyr and our original cluster that has now been named Phoenix. Zephyr was acquired from Atipa technologies, and it is a 92-node system with each node having two AMD 16 core, 2.3 GHz, 32 GB processors. See also Computing Resources.

    6. Argonne Leadership Computing Facility

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Argonne National Laboratory | 9700 South Cass Avenue | Argonne, IL 60439 | www.anl.gov | September 2013 alcf_keyfacts_fs_0913 Key facts about the Argonne Leadership Computing Facility User support and services Skilled experts at the ALCF enable researchers to conduct breakthrough science on the Blue Gene system in key ways. Catalysts are computational scientist with domain expertise and work directly with project principal investigators to maximize discovery and reduce time-to- solution.

    7. Applied Computer Science

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      7 Applied Computer Science Innovative co-design of applications, algorithms, and architectures in order to enable scientific simulations at extreme scale Leadership Group Leader Linn Collins Email Deputy Group Leader (Acting) Bryan Lally Email Climate modeling visualization Results from a climate simulation computed using the Model for Prediction Across Scales (MPAS) code. This visualization shows the temperature of ocean currents using a green and blue color scale. These colors were

    8. Computation supporting biodefense

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Conference on High-Speed Computing LANL / LLNL / SNL Salishan Lodge, Gleneden Beach, Oregon 24 April 2003 Murray Wolinsky murray@lanl.gov The Role of Computation in Biodefense 1. Biothreat 101 2. Bioinformatics 101 Examples 3. Sequence analysis: mpiBLAST Feng 4. Detection: KPATH Slezak 5. Protein structure: ROSETTA Strauss 6. Real-time epidemiology: EpiSIMS Eubank 7. Forensics: VESPA Myers, Korber 8. Needs System level analytical capabilities Enhanced phylogenetic algorithms Novel

    9. Computational Earth Science

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      6 Computational Earth Science We develop and apply a range of high-performance computational methods and software tools to Earth science projects in support of environmental health, cleaner energy, and national security. Contact Us Group Leader Carl Gable Deputy Group Leader Gilles Bussod Email Profile pages header Search our Profile pages Hari Viswanathan inspects a microfluidic cell used to study the extraction of hydrocarbon fuels from a complex fracture network. EES-16's Subsurface Flow

    10. Computational Modeling | Bioenergy | NREL

      Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

      Computational Modeling NREL uses computational modeling to increase the efficiency of biomass conversion by rational design using multiscale modeling, applying theoretical approaches, and testing scientific hypotheses. model of enzymes wrapping on cellulose; colorful circular structures entwined through blue strands Cellulosomes are complexes of protein scaffolds and enzymes that are highly effective in decomposing biomass. This is a snapshot of a coarse-grain model of complex cellulosome