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Note: This page contains sample records for the topic "graphics rendering engine" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


1

T-532: Vulnerability in Graphics Rendering Engine Could Allow...  

Broader source: Energy.gov (indexed) [DOE]

to the location in Windows Explorer. When the user navigates to the share, the affected control path is triggered via the Graphics Rendering Engine. The specially crafted...

2

T-532: Vulnerability in Graphics Rendering Engine Could Allow Remote Code Execution  

Broader source: Energy.gov [DOE]

Microsoft is investigating new public reports of a vulnerability in the Windows Graphics Rendering Engine. An attacker who successfully exploited this vulnerability could run arbitrary code in the security context of the logged-on user.

3

Tracking Graphics State forTracking Graphics State for Network RenderingNetwork Rendering  

E-Print Network [OSTI]

Tracking Graphics State forTracking Graphics State for Network RenderingNetwork Rendering Ian Buck 2000 Distributed GraphicsDistributed Graphics Application Application Application Renderer Renderer Renderer Network How to manage distributed graphics applications, renderers, and displays? #12;HWWS 2000

Pratt, Vaughan

4

INCREASING RENDERING PERFORMANCE OF GRAPHICS HARDWARE  

E-Print Network [OSTI]

a compute-on-demand paradigm for the design of high-speed and energy-efficient graphics components. The goalINCREASING RENDERING PERFORMANCE OF GRAPHICS HARDWARE Justin Hensley A dissertation submitted RIGHTS RESERVED ii #12;ABSTRACT JUSTIN HENSLEY: Increasing Rendering Performance of Graphics Hardware

Whitton, Mary C.

5

RealityEngine Graphics Kurt Akeley  

E-Print Network [OSTI]

RealityEngine Graphics Kurt Akeley Silicon Graphics Computer Systems Abstract The RealityEngineTM graphics system is the first of a new genera- tion of systems designed primarily to render texture mapped, an- tialiased polygons. This paper describes the architecture of the RealityEngine graphics system

Ramamoorthi, Ravi

6

Laterotactile Rendering of Vector Graphics with the Stroke Pattern  

E-Print Network [OSTI]

Laterotactile Rendering of Vector Graphics with the Stroke Pattern Vincent Lévesque1 and Vincent are used extensively in the design of tactile graphics for persons with visual impairments. A tactile is demonstrated with the rendering of lines, circles and polygons, and is extensible to other vector graphics

Hayward, Vincent

7

Compression of Computer Graphics Images with Image-Based Rendering  

E-Print Network [OSTI]

Compression of Computer Graphics Images with Image-Based Rendering Ilmi Yoon and Ulrich Neumann information from previously rendered images. Images predicted from prior images are combined with a residual-based rendering tech- nique provides accurate motion prediction and accelerates rendering at the same time

Shahabi, Cyrus

8

IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, PREPRINT 1 Compressive Rendering: A Rendering  

E-Print Network [OSTI]

IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, PREPRINT 1 Compressive Rendering in a transform domain. Although CS has been applied to many problems in other fields, in computer graphics it has transform of the image during rendering. Since the energy of the image is concentrated more compactly

Sen, Pradeep

9

Resolution-independent surface rendering using programmable graphics hardware  

DOE Patents [OSTI]

Surfaces defined by a Bezier tetrahedron, and in particular quadric surfaces, are rendered on programmable graphics hardware. Pixels are rendered through triangular sides of the tetrahedra and locations on the shapes, as well as surface normals for lighting evaluations, are computed using pixel shader computations. Additionally, vertex shaders are used to aid interpolation over a small number of values as input to the pixel shaders. Through this, rendering of the surfaces is performed independently of viewing resolution, allowing for advanced level-of-detail management. By individually rendering tetrahedrally-defined surfaces which together form complex shapes, the complex shapes can be rendered in their entirety.

Loop, Charles T. (Bellevue, WA); Blinn, James Frederick (Bellevue, WA)

2008-12-16T23:59:59.000Z

10

Using wesBench to Study the Rendering Performance of Graphics Processing Units  

E-Print Network [OSTI]

an NVIDIA Quadro FX 4500 graphics accelerator. The card is athe Rendering Performance of Graphics Processing Units E.January 8, 2010 Introduction Graphics operations consist of

Bethel, Edward W.

2010-01-01T23:59:59.000Z

11

Journal of Computer Graphics Techniques Higher Quality 2D Text Rendering  

E-Print Network [OSTI]

Journal of Computer Graphics Techniques Higher Quality 2D Text Rendering Vol. 2, No. 1, 2013 http://jcgt.org Higher Quality 2D Text Rendering Nicolas P. Rougier INRIA Figure 1. When displaying text on low technology / Microsoft / native hinting) for crisp rendering or, to privilege glyph shapes (Quartz technology

Paris-Sud XI, Université de

12

The svgl toolkit: enabling fast rendering of rich 2D graphics Stephane Conversy1,2  

E-Print Network [OSTI]

The svgl toolkit: enabling fast rendering of rich 2D graphics St´ephane Conversy1,2 Jean powerful graphical processors be- come available on mainstream computers, it becomes possible , a graphical toolkit that enables programmers and design- ers of interactive applications to benefit from

Paris-Sud XI, Université de

13

Implementing the Render Cache and the Edge-and-Point Image On Graphics Hardware  

E-Print Network [OSTI]

Implementing the Render Cache and the Edge-and-Point Image On Graphics Hardware Edgar Vel University Bruce Walter Program of Computer Graphics Cornell University Kavita Bala Department of Computer these techniques by utilizing programmable graphics process- ing units (GPUs) to achieve better framerates while

Keinan, Alon

14

University of BonnUniversity of Bonn Computer Graphics GroupComputer Graphics Group BTF Acquisition & RenderingBTF Acquisition & RenderingBTF Acquisition & Rendering  

E-Print Network [OSTI]

University of BonnUniversity of Bonn Computer Graphics GroupComputer Graphics Group BTF AcquisitionRalf Sarlette Mirko SattlerMirko Sattler University of BonnUniversity of Bonn Computer Graphics GroupComputer Graphics Group How to Illuminate cloth?HowHow toto Illuminate clothIlluminate cloth?? People recognize

Eckmiller, Rolf

15

Rendering  

E-Print Network [OSTI]

1/1 Memory GB per node render nodes Figure 7: Total memory1C 3C 4C 5C 6C 7C 6C+LB FPS render cores Figure 8: Displayusing varying numbers of render cores to render a trivial

Hansen, Charles

2014-01-01T23:59:59.000Z

16

Preprint: Clip Art Rendering of Smooth Isosurfaces Accepted pending revision for IEEE Transactions on Visualization and Computer Graphics  

E-Print Network [OSTI]

1 Preprint: Clip Art Rendering of Smooth Isosurfaces Accepted pending revision for IEEE with numerous renderings used to illustrate the paper itself. Index Terms-- particle systems, non-photorealistic rendering, line art drawing I. INTRODUCTION COMPUTER GRAPHICS is largely the study of com- putational tools

Paris-Sud XI, Université de

17

EngineRoom: A Comparative Development Environment For Volume Rendering Engines  

E-Print Network [OSTI]

- 1 - EngineRoom: A Comparative Development Environment For Volume Rendering Engines Michael A for comparative volume rendering, fast prototyping of system components, and teaching. Engine Room's manager-driven architecture is able to: (i) dynamically dock or link multiple third- party volume rendering engines

Mueller, Klaus

18

Using wesBench to Study the Rendering Performance of Graphics Processing Units  

SciTech Connect (OSTI)

Graphics operations consist of two broad operations. The first, which we refer to here as vertex operations, consists of transformation, lighting, primitive assembly, and so forth. The second, which we refer to as pixel or fragment operations, consist of rasterization, texturing, scissoring, blending, and fill. Overall GPU rendering performance is a function of throughput of both these interdependent stages: if one stage is slower than the other, the faster stage will be forced to run more slowly and overall rendering performance will be adversely affected. This relationship is commutative: if the later stage has a greater workload than the earlier stage, the earlier stage will be forced to 'slow down.' For example, a large triangle that covers many screen pixels will incur a very small amount of work in the vertex stage while at the same time incurring a relatively large amount of work in the fragment stage. Rendering performance of a scene consisting of many large-area triangles will be limited by throughput of the fragment stage, which will have relatively more work than the vertex stage. There are two main objectives for this document. First, we introduce a new graphics benchmark, wesBench, which is useful for measuring performance of both stages of the rendering pipeline under varying conditions. Second, we present its methodology for measuring performance and show results of several performance measurement studies aimed at producing better understanding of GPU rendering performance characteristics and limits under varying configurations. First, in Section 2, we explore the 'crossover' point between geometry and rasterization. Second, in Section 3, we explore additional performance characteristics, some of which are ill- or un-documented. Lastly, several appendices provide additional material concerning problems with the gfxbench benchmark, and details about the new wesBench graphics benchmark.

Bethel, Edward W

2010-01-08T23:59:59.000Z

19

Industry-Sponsored Design Projects for Freshmen Engineering Graphics Students  

E-Print Network [OSTI]

Industry-Sponsored Design Projects for Freshmen Engineering Graphics Students Ronald E. Barr "Engineering Design and Graphics" course is an integral part of curriculum reform efforts throughout in implementing these PROCEED objectives in the freshman graphics course using a Robotic Blade Assembly supplied

Ben-Yakar, Adela

20

Leu and Chen Page 1 December, 1997 Modelling and Rendering Graphics Scenes  

E-Print Network [OSTI]

in a volume. The ray casting algorithms for volume rendering by Levoy [9] and Sabella [10] have generated much

Grant, P. W.

Note: This page contains sample records for the topic "graphics rendering engine" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


21

Topology-controlled volume rendering  

E-Print Network [OSTI]

type. Even when volume render- ing is applied to nonmedicalin graphics hardware. We render tubes between saddles and

Weber, Gunther H; Dillard, Scott E; Carr, Hamish; Pascucci, Valerio; Hamann, Bernd

2007-01-01T23:59:59.000Z

22

Computer Graphic Tools for Automotive Paint Engineering Gary W. Meyer  

E-Print Network [OSTI]

Computer Graphic Tools for Automotive Paint Engineering Gary W. Meyer University of Minnesota graphics programs that can be used to solve automotive paint engineering problems. New surface reflection models have been created for simulating the appearance of automotive paint, and the hardware available

Minnesota, University of

23

Master of Science and Engineering inMaster of Science and Engineering in Computer Graphics and GameComputer Graphics and Game  

E-Print Network [OSTI]

Master of Science and Engineering inMaster of Science and Engineering in Computer Graphics and GameComputer Graphics and Game Technology (CGGT)Technology (CGGT) Stephen H. Lane, DirectorStephen H. Lane, Director #12Science or Engineering ­­ Passion for graphics and animation fromPassion for graphics and animation from both a creative

Plotkin, Joshua B.

24

Our goal is to develop physically based lighting models and percep-tually based rendering procedures for computer graphics that will  

E-Print Network [OSTI]

be a major paradigm shift for the computer graphics industry, but would have much broader applicability thanAbstract Our goal is to develop physically based lighting models and percep- tually based rendering framework is subdivided into three sub-sections: the local light reflection model, the energy transport

Ferwerda, James A.

25

159.235 Graphics 1 159.235 Graphics & Graphical  

E-Print Network [OSTI]

159.235 Graphics 1 159.235 Graphics & Graphical Programming Lecture 1 - GRAPHICS Overview #12;159.235 Graphics 2 What's this course all about? Not! Paint and Imaging packages (Adobe Photoshop) Cad packages (Digimation) Graphics APIs (OpenGL) Graphics Modelling and Languages (RenderMan) #12;159.235 Graphics 3 What

Hawick, Ken

26

A graphical electromagnetic simulation laboratory for power systems engineering programs  

SciTech Connect (OSTI)

The recent availability of Electromagnetic Transient Programs with graphical front ends now makes it possible to put together models for circuits and systems in a manner similar to the connection of components in a laboratory. In the past, the non-graphical EMT Programs required considerable expertise in their use and thus distracted the students into the details or simulation. The introduction of a graphical simulation based laboratory into Undergraduate and Graduate Engineering Programs is presented, based on the PSCAD/EMTDC program. The philosophy behind the design of suitable example cases is presented within the framework of an Undergraduate Power Electronics Course, an HVdc Transmission Course and a course on Power System Protection.

Gole, A.M. [Univ. of Manitoba, Winnipeg, Manitoba (Canada)] [Univ. of Manitoba, Winnipeg, Manitoba (Canada); Nayak, O.B. [Manitoba HVDC Research Centre, Winnipeg, Manitoba (Canada)] [Manitoba HVDC Research Centre, Winnipeg, Manitoba (Canada); Sidhu, T.S.; Sachdev, M.S. [Univ. of Saskatchewan, Saskatoon, Saskatchewan (Canada)] [Univ. of Saskatchewan, Saskatoon, Saskatchewan (Canada)

1996-05-01T23:59:59.000Z

27

ME 302 Introduction to Engineering Design and Graphics ABET EC2000 syllabus  

E-Print Network [OSTI]

ME 302 ­ Introduction to Engineering Design and Graphics Page 1 ABET EC2000 syllabus ME 302 ­ Introduction to Engineering Design and Graphics Spring 2010 Required or Elective: Required 2008-2010 Catalog Data: Graphics and modeling fundamentals for engineering design: freehand sketching, computer modeling

Ben-Yakar, Adela

28

Rendering Adaptation to Address Communication and Computation Constraints in Cloud Mobile Gaming  

E-Print Network [OSTI]

Rendering Adaptation to Address Communication and Computation Constraints in Cloud Mobile Gaming the responsibility of executing the gaming engines, including the most compute intensive tasks of graphic rendering imposed by the cost and availability of cloud servers. In this paper, we propose a rendering adaptation

California at San Diego, University of

29

159.235 Graphics 1 159.235 Graphics & Graphical  

E-Print Network [OSTI]

159.235 Graphics 1 159.235 Graphics & Graphical Programming Lecture 33 - Illumination Part 3 - View Independent Rendering #12;159.235 Graphics 2 We'll look at two methods · Bidirectional ray tracing. · Both do not require the ambient intensity hack. #12;159.235 Graphics 3 1. Bidirectional Ray Tracing L

Hawick, Ken

30

A Relational Debugging Engine for the Graphics Pipeline Nathaniel Duca Krzysztof Niski Jonathan Bilodeau Matthew Bolitho Yuan Chen Jonathan Cohen  

E-Print Network [OSTI]

A Relational Debugging Engine for the Graphics Pipeline Nathaniel Duca Krzysztof Niski Jonathan Bilodeau Matthew Bolitho Yuan Chen Jonathan Cohen Johns Hopkins University Figure 1: The graphics debugging of data from the graphics pipeline without making changes to the underlying application. Abstract We

Cohen, Jonathan

31

Perceptually-Driven Decision Theory for Interactive Realistic Rendering  

E-Print Network [OSTI]

Perceptually-Driven Decision Theory for Interactive Realistic Rendering REYNALD DUMONT, FABIO rendering at interactive rates on commodity graphics hardware. The approach uses efficient perceptual metrics within a decision theoretic framework to optimally order rendering operations, pro- ducing images

Ferwerda, James A.

32

Evolution of Graphics Pipelines 1 Understanding the Graphics Heritage  

E-Print Network [OSTI]

Evolution of Graphics Pipelines 1 Understanding the Graphics Heritage the era of fixed-function graphics pipelines the stages to render triangles 2 Programmable Real-Time Graphics programmable vertex and fragment processors an example of a programmable pipeline unified graphics and computing processors GPU

Verschelde, Jan

33

RenderAnts: Interactive REYES Rendering on GPUs Minmin Gong  

E-Print Network [OSTI]

RenderAnts: Interactive REYES Rendering on GPUs Kun Zhou Qiming Hou Zhong Ren Minmin Gong Xin Sun Baining Guo Zhejiang University Tsinghua University Microsoft Research Asia Abstract We present RenderAnts, the first system that enables interac- tive REYES rendering on GPUs. Taking RenderMan scenes and shaders

Zhou, Kun

34

RenderAnts: Interactive Reyes Rendering on GPUs Minmin Gong  

E-Print Network [OSTI]

RenderAnts: Interactive Reyes Rendering on GPUs Kun Zhou Qiming Hou Zhong Ren Minmin Gong Xin Sun Baining Guo Zhejiang University Tsinghua University Microsoft Research Asia Abstract We present RenderAnts, the first system that enables interactive Reyes rendering on GPUs. Taking RenderMan scenes and shaders

Zhou, Kun

35

An Improved Vertex Caching Scheme for 3D Mesh Rendering  

E-Print Network [OSTI]

An Improved Vertex Caching Scheme for 3D Mesh Rendering Gang Lin and Thomas P.-Y. Yu Abstract to the graphics pipeline during rendering. To make effective use of the cache and facilitate rendering, it is key effective algorithm for generating a sequence for efficient rendering of 3D polygonal meshes based on greedy

Lin, Gang

36

NonPhotorealistic Rendering from Stereo Bartesaghi Sapiro  

E-Print Network [OSTI]

Non­Photorealistic Rendering from Stereo Bartesaghi Sapiro Electrical and Computer Engineering­photorealistic render­ introduced this paper. Non­photorealistic render­ (NPR) provides alternative to render complex scenes by emphasizing high level salient perceptual tures. Particularly, pen­and­ink rendering duces

37

GPU rendering for autostereoscopic displays Francois de Sorbier  

E-Print Network [OSTI]

GPU rendering for autostereoscopic displays Franc¸ois de Sorbier LABINFO-IGM UMR CNRS 8049. In the case of real-time computer graphics images, the standard approach consists in rendering every view displays in a single render- ing pass. Our algorithm is based on the fact that vertices properties remain

Paris-Sud XI, Université de

38

REAL-TIME NON-PHOTOREALISTIC RENDERING TECHNIQUES  

E-Print Network [OSTI]

REAL-TIME NON-PHOTOREALISTIC RENDERING TECHNIQUES FOR ILLUSTRATING 3D SCENES AND THEIR DYNAMICS This thesis addresses real-time non-photorealistic rendering techniques and their applications in interactive visualization. Real-time rendering has emerged as an important discipline within computer graphics developing

Weske, Mathias

39

Eurographics Symposium on Rendering 2010 Jason Lawrence and Marc Stamminger  

E-Print Network [OSTI]

Eurographics Symposium on Rendering 2010 Jason Lawrence and Marc Stamminger (Guest Editors) Volume 29 (2010), Number 4 Compressive estimation for signal integration in rendering Pradeep Sen and Soheil Darabi Advanced Graphics Lab, University of New Mexico Abstract In rendering applications, we are often

Sen, Pradeep

40

Realistic Rendering of an Organ Surface in Real-Time  

E-Print Network [OSTI]

Realistic Rendering of an Organ Surface in Real-Time for Laparoscopic Surgery Simulation Raphaël : 10.1007/s003710100118 #12;Abstract This paper deals with the rendering issues of the problem. To meet the real-time constraint we use advanced graphics features such as multi- pass rendering, Open

Paris-Sud XI, Université de

Note: This page contains sample records for the topic "graphics rendering engine" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


41

Generating and Rendering Four-Dimensional Polytopes John M. Sullivan, Geometry Supercomputer Project  

E-Print Network [OSTI]

Generating and Rendering Four-Dimensional Polytopes John M. Sullivan, Geometry Supercomputer, and can be rendered in three dimensions in stereographic projection. In this article we construct one with Mathematica graphics, or with a more sophisticated renderer such as RenderMan. Regular Polytopes and Soap

Sullivan, John M.

42

Perceptual Illumination Components: A New Approach to Efficient, High Quality Global Illumination Rendering  

E-Print Network [OSTI]

Rendering William A. Stokes James A. Ferwerda Bruce Walter Donald P. Greenberg Program of Computer Graphics, global illumination rendering. The metric is based on a rendering-by-components framework in which overhead to the rendering process. This perceptual met- ric should enable the development of an important

Ferwerda, James A.

43

Modeling and Rendering of Points with Local Aravind Kalaiah Amitabh Varshney  

E-Print Network [OSTI]

100 Modeling and Rendering of Points with Local Geometry Aravind Kalaiah Amitabh Varshney Graphics AND VARSHNEY: MODELING AND RENDERING OF POINTS WITH LOCAL GEOMETRY 101 Abstract We present a novel rendering per point than the traditional point-based models. This information is used to efficiently render

Varshney, Amitabh

44

Interactive Translucent Volume Rendering and Procedural Modeling Joe Kniss Simon Premoze Charles Hansen David Ebert  

E-Print Network [OSTI]

Interactive Translucent Volume Rendering and Procedural Modeling Joe Kniss Simon Premoze¶ Charles School of Electrical and Computer Engineering Purdue University Figure 1: A translucent fish rendered. Abstract Direct volume rendering is a commonly used technique in visual- ization applications. Many

Kniss, Joe Michael

45

Trellis graphics 1 Trellis graphics  

E-Print Network [OSTI]

Trellis graphics 1 Trellis graphics Extremely useful approach for graphical exploratory data of a surface on a rectangular grid #12;Trellis graphics 2 wireframe: perspective plot of a surface evaluated graphics functions are contained in the library, trellis. This library should be loaded automatically when

Irwin, Mark E.

46

A Comparison of Spatial Subdivision Algorithms for SortFirst Rendering ?  

E-Print Network [OSTI]

A Comparison of Spatial Subdivision Algorithms for Sort­First Rendering ? Tahsin M. Kur¸c, H spatial subdivision heuristics for sort­first parallel graphics rendering on distributed­memory multicomputers. In sort­first rendering, image­ space, or screen, is divided into regions. Each processor

Aykanat, Cevdet

47

On Filtering the Noise from the Random Parameters in Monte Carlo Rendering  

E-Print Network [OSTI]

On Filtering the Noise from the Random Parameters in Monte Carlo Rendering PRADEEP SEN and SOHEIL DARABI UNM Advanced Graphics Lab Monte Carlo (MC) rendering systems can produce spectacular images from a small number of input samples. To do this, we treat the rendering system as a black box

Sen, Pradeep

48

Image-Based Volume Rendering with Opacity Light Fields Miriah Meyer1  

E-Print Network [OSTI]

Image-Based Volume Rendering with Opacity Light Fields Miriah Meyer1 Hanspeter Pfister2 Charles hardware has proven valuable for volume rendering, large datasets continue to overwhelm the capabilities of the graphics cards, reducing the inter- activity of volume rendering utilizing such hardware. We present

Meyer, Miriah

49

A Review of Image-based Rendering Techniques Heung-Yeung Shum and Sing Bing Kang  

E-Print Network [OSTI]

A Review of Image-based Rendering Techniques Heung-Yeung Shum and Sing Bing Kang Microsoft Research hshum, sbkang¡ @microsoft.com Abstract In this paper, we survey the techniques for image-based rendering. Unlike traditional 3D computer graphics in which 3D geometry of the scene is known, image-based rendering

Pang, Alex

50

Image-Based Volume Rendering with Opacity Light Miriah Meyer, Hanspeter Pfister, Charles Hansen, Chris Johnson  

E-Print Network [OSTI]

1 Image-Based Volume Rendering with Opacity Light Fields Miriah Meyer, Hanspeter Pfister, Charles valuable for volume rendering, large datasets continue to overwhelm the capabilities of the graphics cards, reducing the interactivity of volume rendering utilizing such hardware. We present a novel, image

Utah, University of

51

1352 IEEE JOURNAL OF SOLID-STATE CIRCUITS, VOL. 37, NO. 10, OCTOBER 2002 A 120-mW 3-D Rendering Engine With 6-Mb Embedded DRAM  

E-Print Network [OSTI]

1352 IEEE JOURNAL OF SOLID-STATE CIRCUITS, VOL. 37, NO. 10, OCTOBER 2002 A 120-mW 3-D Rendering digital assistant (PDA) in which the power has to be supplied by batteries. Since the lithium battery

Yoo, Hoi-Jun

52

159.235 Graphics 1 159.235 Graphics & Graphical  

E-Print Network [OSTI]

159.235 Graphics 1 159.235 Graphics & Graphical Programming Lecture 2 - Graphics Fundamentals #12;159.235 Graphics 2 Fundamentals Outline · Historical perspective · Model of a Computer - Memory & Graphics · Devices · Raster Model & Bitmaps · Coordinates · Drawing Spaces · Colours · Graphics Libraries #12

Hawick, Ken

53

Multi-scale Stroke-based Rendering by Evolutionary Algorithm Hyung W. Kang, Uday K. Chakraborty, Charles K. Chui, Wenjie He  

E-Print Network [OSTI]

Multi-scale Stroke-based Rendering by Evolutionary Algorithm Hyung W. Kang, Uday K. Chakraborty-scale stroke-based non-photorealistic rendering. The proposed method produces better results than previously: Non-photorealistic rendering, Stroke-based rendering, Computer graphics, Evolutionary algorithm 1

He, Wenjie

54

Importance Driven Rendering Using Importance Information in the Rendering Process  

E-Print Network [OSTI]

Importance Driven Rendering ­ Using Importance Information in the Rendering Process R. Schultz describes the concept of using importance in- formation in the rendering process. Doing so, we can adapt the rendering time and image quality to the requirements of a user. For that, we discuss two problems

Schumann, Heidrun

55

CUDACUDA based Rendering of 3Dbased Rendering of 3DCUDACUDA based Rendering of 3Dbased Rendering of 3DCUDACUDA--based Rendering of 3Dbased Rendering of 3D Minkowski SumsMinkowski Sums  

E-Print Network [OSTI]

CUDACUDA based Rendering of 3Dbased Rendering of 3DCUDACUDA based Rendering of 3Dbased Rendering of 3DCUDACUDA--based Rendering of 3Dbased Rendering of 3D Minkowski SumsMinkowski Sums CUDACUDA--based Rendering of 3Dbased Rendering of 3D Minkowski SumsMinkowski Sums CS267 Projectj Wei Li #12;Background

California at Berkeley, University of

56

Improving Rendering Performance by Texture-Map-Based Triangle Strips Yu Yang, Tulika Mitra and Huang Zhiyong  

E-Print Network [OSTI]

Improving Rendering Performance by Texture-Map-Based Triangle Strips Yu Yang, Tulika Mitra, Singapore 117543) Abstract Improving the rendering performance is a basic problem for computer graphics system. In this paper, we are aiming to investigate the impact on the rendering performance of some

Huang, Zhiyong

57

graphics.h  

E-Print Network [OSTI]

graphics.h Definitions for Graphics Package. ... enum graphics_modes { /* graphics modes for each driver */ CGAC0 = 0, /* 320x200 palette 0; 1 page */ CGAC1 ...

58

159.235 Graphics 1 159.235 Graphics & Graphical  

E-Print Network [OSTI]

159.235 Graphics 1 159.235 Graphics & Graphical Programming Lecture 32 - Illumination Part 2 - Global Models #12;159.235 Graphics 2 Global Illumination · Extends the Local Illumination Model;159.235 Graphics 3 Wireframe View of a Test Scene Orthographic view from above #12;159.235 Graphics 4 Test Scene

Hawick, Ken

59

Stroke-Based Rendering Stroke-Based Rendering  

E-Print Network [OSTI]

Stroke-Based Rendering Stroke-Based Rendering Aaron Hertzmann University of Washington 1 Introduction This chapter describes stroke-based rendering (SBR), an automatic approach to creating non-photorealistic imagery by placing discrete elements called strokes, such as paint strokes or stipples. Many stroke- based

Toronto, University of

60

Scientific Foundations of Computer Graphics Thomas Larsson  

E-Print Network [OSTI]

Scientific Foundations of Computer Graphics Thomas Larsson Department of Computer Engineering M It is apparent that computer graphics has become a well-known tech- nology that is used in a broad spectra and medical science the importance of computer graphics is evident. But what are the scientific foundations

Larsson, Thomas

Note: This page contains sample records for the topic "graphics rendering engine" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


61

To appear in Graphics Interface 2009. Rendering Lunar Eclipses  

E-Print Network [OSTI]

that the entire Moon pass into the umbra. Somewhat counter-intuitively, the umbral shadow is not entirely dark-colored eclipse. Very dark central shadow, while outer edge of umbra is relatively bright. L = 3 Brick-red eclipse

Cutler, Barb

62

159.235 Graphics 1 159.235 Graphics & Graphical  

E-Print Network [OSTI]

159.235 Graphics 1 159.235 Graphics & Graphical Programming Lecture 24 - Projections - Part 1 #12;159.235 Graphics 2 Projections - Outline · 3D Viewing · Coordinate System & Transform Process · Generalised Projections · Taxonomy of Projections · Perspective Projections #12;159.235 Graphics 3 3D Viewing · Inherently

Hawick, Ken

63

159.235 Graphics 1 159.235 Graphics & Graphical  

E-Print Network [OSTI]

159.235 Graphics 1 159.235 Graphics & Graphical Programming Lecture 12 - Aliasing, Dithering & Halftoning #12;159.235 Graphics 2 Dithering and Halftoning Trade spatial for intensity resolution an area - Spatial Integration #12;159.235 Graphics 3 Thresholding. Original image. Simple threshold.n = 0

Hawick, Ken

64

159.235 Graphics 1 159.235 Graphics & Graphical  

E-Print Network [OSTI]

- Part 2 #12;159.235 Graphics 2 Radiometry : Radiance Radiometry is the science of light energy159.235 Graphics 1 159.235 Graphics & Graphical Programming Lecture 30 - Colour, Physics and Light to radiance srm W wxL . ),( 2 #12;159.235 Graphics 3 Radiometry: Irradiance and Radiosity Definition

Hawick, Ken

65

Compressive Rendering of Multidimensional Scenes  

E-Print Network [OSTI]

Compressive Rendering of Multidimensional Scenes Pradeep Sen, Soheil Darabi, and Lei Xiao Advanced of using compressed sensing to reconstruct the 2D images produced by a rendering system, a process we called compressive rendering. In this work, we present the natural extension of this idea

Sen, Pradeep

66

Spatial 3-D Infrastructure: Display-Independent Software Framework, High-Speed Rendering Electronics,  

E-Print Network [OSTI]

(GPUs) to enable real-time visualization of 3-D graphics from medical imaging, oil & gas exploration in fields as diverse as oil and gas visualization, medical imaging, command and control, and entertainment multiview and multislice rendering algorithms to exploit the performance of modern graphics processing units

Bustamante, Fabián E.

67

Single-strips for fast interactive rendering  

E-Print Network [OSTI]

rendering. Most interactive render- ing packages supportIn order to correctly render such strips, non alter- natingRight: Evolution of the render front. As the interac- tive

Diaz-Gutierrez, Pablo; Bhushan, Anusheel; Gopi, M; Pajarola, Renato

2006-01-01T23:59:59.000Z

68

3D Polygon Rendering Pipeline Michael Kazhdan  

E-Print Network [OSTI]

3D Polygon Rendering Pipeline Michael Kazhdan (600.357 / 600.457) HB Ch. 12 FvDFH Ch. 6, 18.3 #12;3D Polygon Rendering · Many applications use rendering of 3D polygons with direct illumination #12;3D Polygon Rendering · Many applications use rendering of 3D polygons with direct illumination Half-Life 2

Kazhdan, Michael

69

3D Polygon Rendering Pipeline Michael Kazhdan  

E-Print Network [OSTI]

3D Polygon Rendering Pipeline Michael Kazhdan (600.357 / 600.457) HB Ch. 12 FvDFH Ch. 6, 18.3 #12;3D Polygon Rendering · Many applications use rendering of 3D polygons with direct illumination #12;3D Polygon Rendering · Many applications use rendering of 3D polygons with direct illumination Crysis 3

Kazhdan, Michael

70

159.235 Graphics 1 159.235 Graphics & Graphical  

E-Print Network [OSTI]

ratio, = FAR * vres/hres. #12;159.235 Graphics 7 Refresh Rates and Bandwidth Critical flicker fusion: Torborg et al 1996. #12;159.235 Graphics 9 Raster Graphics System Architecture Image © P Hanrahan #12 is conical, or more optimally gaussian. · CRT pixels overlap. A Pixel is NOT just a little square. 2i #12

Hawick, Ken

71

Accelerating the Fourier split operator method via graphics processing units  

E-Print Network [OSTI]

Current generations of graphics processing units have turned into highly parallel devices with general computing capabilities. Thus, graphics processing units may be utilized, for example, to solve time dependent partial differential equations by the Fourier split operator method. In this contribution, we demonstrate that graphics processing units are capable to calculate fast Fourier transforms much more efficiently than traditional central processing units. Thus, graphics processing units render efficient implementations of the Fourier split operator method possible. Performance gains of more than an order of magnitude as compared to implementations for traditional central processing units are reached in the solution of the time dependent Schr\\"odinger equation and the time dependent Dirac equation.

Heiko Bauke; Christoph H. Keitel

2010-12-17T23:59:59.000Z

72

COMPUTER-ASSISTED INFORMATION GRAPHICS FROM THE GRAPHIC DESIGN PERSPECTIVE  

E-Print Network [OSTI]

slide shows, and computer graphics. Mr. Yukio Ota, Researchgr ic signer of Meta-Graphics, Berkeley. Mr. Jerry Kuyper,Assisted Information Graphics From The Graphic Design

Marcus, A.

2013-01-01T23:59:59.000Z

73

Interactive crayon rendering for animation  

E-Print Network [OSTI]

This thesis describes the design and implementation of an interactive, nonphotorealistic rendering system for three-dimensional computer animation. The system provides a two-dimensional interface for coloring successive frames of animation using a...

Halstead, Howard John IV

2006-04-12T23:59:59.000Z

74

MMEECCHHAANNIICCAALL ENGINEERING PROGRAM  

E-Print Network [OSTI]

for admission to the Department of Ocean and Mechanical Engineering in the Mechanical Engineering ProgramMMEECCHHAANNIICCAALL ENGINEERING PROGRAM UNDERGRADUATE ADMISSION REQUIREMENTS To be eligible Fundamentals of Engineering* 3 Engineering Graphics* 3 Electives 6 Total: 60 NOTE: Electives may include

Fernandez, Eduardo

75

Interactive Rendering using the Render Cache Bruce Waltery, George Drettakisy, Steven Parkerz  

E-Print Network [OSTI]

Interactive Rendering using the Render Cache Bruce Waltery, George Drettakisy, Steven Parkerz yi. Interactive rendering requires rapid visual feedback. The render cache is a new method for achieving this when using high-quality pixel-oriented renderers such as ray tracing that are usually considered too slow

Paris-Sud XI, Université de

76

High Quality Interactive Rendering of Massive Point Models using Multi-way Prashant Goswami  

E-Print Network [OSTI]

construction and high quality visu- alization of large point datasets. The method introduces a novel process can easily lead to starvation of the graphics pipeline. Hence the CPU-GPU bottleneck becomes and rendering the models, to the design of the display algorithm. In recent years, this consideration has lead

Pajarola, Renato B.

77

159.235 Graphics & Graphical Programming -Review Lecture  

E-Print Network [OSTI]

159.235 Graphics 1 159.235 Graphics & Graphical Programming - Review Lecture #12;159.235 Graphics 2 Lecture 0/1 - The Outline & Overview · We have not exactly stuck rigidly to this! · Java vs other Graphical Systems · Aim at covering graphics algorithms #12;159.235 Graphics 3 Lecture 2

Hawick, Ken

78

159.235 Graphics & Graphical Programming  

E-Print Network [OSTI]

for this paper, however you may find the following useful: · Java 2D Graphics, Johnathan Knudsen, Pub. O'Reilly in C, James Foley, Andries van dam, Steven Feiner and John Hughes, Pub. Addison-Wesley, 1997, ISBN 0201 along the way · The Java Development Kit, the Graphics 2D and 3D packages are all free and available

Hawick, Ken

79

GPUBased multiview rendering Franois de Sorbier  

E-Print Network [OSTI]

GPUBased multiview rendering François de Sorbier Graduate School of Science and Technology Keio two rendering passes reducing by half the frame rate. In this situation, the conversion from standard to stereoscopic images may involve some difficulties to maintain real time rendering if the geometry is made

Paris-Sud XI, Université de

80

3-DOF HAPTIC RENDERING C. Basdogan*  

E-Print Network [OSTI]

3-DOF HAPTIC RENDERING C. Basdogan* , S.D. Laycock+ A.M. Day+ , V. Patoglu** , R. B. Gillespie. Introduction Haptic rendering enables a user to touch, feel, and manipulate virtual objects through a haptic rendering techniques and several new applications have emerged (see the more recent reviews in Basdogan

Basdogan, Cagatay

Note: This page contains sample records for the topic "graphics rendering engine" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


81

RENDERING FILTERS FOR CONTROLLING DETAIL AND  

E-Print Network [OSTI]

RENDERING FILTERS FOR CONTROLLING DETAIL AND CREATING EFFECTS CHRISTOPHER ROBERT DECORO may be unified under the general theme of the rendering filter. Generally stated, such a filter is a passive, stateless operator that acts upon a decomposition of terms in the rendering equation

82

Differential Point Rendering Aravind Kalaiah Amitabh Varshney  

E-Print Network [OSTI]

Differential Point Rendering Aravind Kalaiah Amitabh Varshney University of Maryland1 Abstract. We present a novel point rendering primitive, called Differential Point (DP), that captures the local-based models. This information is used to efficiently render the surface as a collection of local neighborhoods

Varshney, Amitabh

83

Verifying Volume Rendering Using Discretization Error Analysis  

E-Print Network [OSTI]

Verifying Volume Rendering Using Discretization Error Analysis Tiago Etiene, Daniel Jo¨nsson, Timo--We propose an approach for verification of volume rendering correctness based on an analysis of the volume rendering integral, the basis of most DVR algorithms. With respect to the most common discretization

Kirby, Mike

84

HDR CFA IMAGE RENDERING David Alleysson,1  

E-Print Network [OSTI]

HDR CFA IMAGE RENDERING David Alleysson,1 Laurence Meylan,2 and Sabine S¨usstrunk2 1Laboratory of the already demosaiced image. This render- ing is closer to retinal processing where an image is acquired framework, demosaicing is the final step of the rendering. Our method, inspired by retinal sampling

Alleysson, David

85

Sphere Light Field Rendering Zigang Wang1  

E-Print Network [OSTI]

Sphere Light Field Rendering Zigang Wang1 and Zhengrong Liang1,2 Departments of Radiology1 is one of the most famous image-based rendering techniques. In this paper, an improved light field in the three dimensional space. This improves the quality of the rendered images. Using the triangular

86

The Eurographics Association 2002. Efficient Rendering of  

E-Print Network [OSTI]

© The Eurographics Association 2002. Efficient Rendering of Spatial Bi-directional Reflectance general surface appearance representation. We describe a method for rendering such surfaces rapidly-painted surfaces. We also propose a method of rendering such spatial bi-directional reflectance distribution

Heidrich, Wolfgang

87

CMSC 435/634CMSC 435/634 Interactive RenderingInteractive Rendering  

E-Print Network [OSTI]

motion ­ 24 fps: film ­ 30-60 fps: TV ­ up to ~100 fps: computer display #12;Rendering vs. Display a Render event: not every event requires re-rendering · Similar model used by windowing systems #12;Some, mouse enter/leave window ­ Reshape window, window visibilty change ­ Idle What About Rendering

Rheingans, Penny

88

Automating Pen and InkAutomating Pen and Ink Landscape RenderingsLandscape Renderings  

E-Print Network [OSTI]

Automating Pen and InkAutomating Pen and Ink Landscape RenderingsLandscape Renderings Jim Mower geology They employThey employ ­­ Large scale viewsLarge scale views ­­ Pen and ink renderingsPen and ink renderings #12;ArminArmin LobeckLobeck LobeckLobeck wrote a wonderful book onwrote a wonderful book on block

Mower, James E.

89

Render me Real? Investigating the Effect of Render Style on the Perception of Animated Virtual Humans  

E-Print Network [OSTI]

Render me Real? Investigating the Effect of Render Style on the Perception of Animated Virtual Cybernetics Heinrich H. B¨ulthoff Korea University Figure 1: Male avatar rendered in different visual styles- ized rendering (such as cartoon-shading) to avoid a negative reac- tion [Thompson 2004]. In this paper

90

Using Photorealistic RenderManTM High-Quality Direct Volume Rendering  

E-Print Network [OSTI]

1 Using Photorealistic RenderManTM for High-Quality Direct Volume Rendering Cyrus Jam Mike Bailey With the success of Pixar's recent feature films, everyone knows RenderMan to be the leading photorealistic renderer for animation and entertainment. What most people don't know is that it can also be used quite

Bailey, Mike

91

NREL: Sustainable NREL - RSF Rendering  

Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

AFDC Printable Version Share this resource Send a link to EERE: Alternative Fuels Data Center Home Page to someone by E-mail Share EERE: Alternative Fuels Data Center Home Page on Facebook Tweet about EERE: Alternative Fuels Data Center Home Page on Twitter Bookmark EERE:1 First Use of Energy for All Purposes (Fuel and Nonfuel),Feet) Year Jan Feb Mar Apr MayAtmosphericNuclear Security Administration the Contributions andData and Resources NREL resourceEnergy SystemsMediaRSF Rendering

92

Accelerating Energy Minimization using Graphics Processors* Bharat Sukhwani Martin C. Herbordt  

E-Print Network [OSTI]

Accelerating Energy Minimization using Graphics Processors* Bharat Sukhwani Martin C. Herbordt article, we present the acceleration of the energy evaluation phase of minimization on a graphics Department of Electrical and Computer Engineering, Boston University Abstract: Energy minimization

Herbordt, Martin

93

CSC6870 Computer Graphics II CSC6870 Computer Graphics II  

E-Print Network [OSTI]

CSC6870 Computer Graphics II Surfaces CSC6870 Computer Graphics II Surfaces · Plane · Quadratic. CSC6870 Computer Graphics II Plane and Intersection CSC6870 Computer Graphics II Plane Equations · General plane equation ax+by+cz+d=0 · Normal of the plane n=[a, b, c] CSC6870 Computer Graphics II

Hua, Jing

94

JOURNAL FOR GEOMETRY AND GRAPHICS  

E-Print Network [OSTI]

JOURNAL FOR GEOMETRY AND GRAPHICS . . . the journal for graphics educators AIMS AND SCOPE methodology in the field of graphics and graphics-related geometry by the dissemination of new results. JGG is the journal of the International Society for Geometry and Graphics FREQUENCY One volume per year, consisting

Stachel, Hellmuth

95

Computer Graphics II CSC6870 Computer Graphics II CSC6870 Computer Graphics II  

E-Print Network [OSTI]

1 Computer Graphics II CSC6870 Computer Graphics II CSC6870 Computer Graphics II Course Information://www.cs.wayne.edu/~jinghua/6870/csc6870.htm) CSC6870 Computer Graphics II Textbooks · REQUIRED TEXTBOOK: Interactive Computer Graphics: A Top-Down Approach with Shader-Based OpenGL (6th Edition) Edward Angel, Dave Shreiner ISBN-10

Hua, Jing

96

Programmable Graphics Pipelines Anjul Patney  

E-Print Network [OSTI]

Programmable Graphics Pipelines By Anjul Patney B.Tech. (Indian Institute of Technology Delhi) 2007 as Abstractions for Computer Graphics 5 2.1 Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2.2 Modern Graphics Pipelines . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2

Yoo, S. J. Ben

97

Introduction to LBL graphics  

SciTech Connect (OSTI)

The Computing Services Department supports a number of graphics software packages on the VAX machines, primarily on the IGM VAX. These packages will drive a large variety of different graphical devices, terminals (including various Tektronix terminals, the AED 512 color raster terminal, the IMLAC Series II vector list processor terminal and others), various styles of plotters and the DICOMED D48 film recorder. We are going to present to you the following graphic software packages: Tell-A-Graf, Cuechart, Tell-A-Plan, Data Connection, DI-3000, Contouring, Grafmaker (including Grafeasy), Grafmaster, Movie.BYU, Grafpac, IDDS, UGS/HPLOT/HBOOK, and SDL/SGL.

Not Available

1984-08-01T23:59:59.000Z

98

Graphics insertion in TEX  

E-Print Network [OSTI]

GRAPHICS INSERTION IN ~ A Thesis by GREGORY WILLIFORD KATTAWAR Submitted to the Office of Graduate Studies of Texas ARM University in partial fulfillment of the requirements for the degree of MASTER OF SCIENCE August 1989 Major Subject...: Computer Science GRAPHICS INSERTION IN TgX A Thesis by GREGORY WILLIFORD KATTAWAR Approved as to style and content by: S. Bart Childs (Chair of Committee) Norman W. Naugle (Member) Udo W. ooch (Member) Richard A. Volz (Head of Department...

Kattawar, Gregory Williford

1989-01-01T23:59:59.000Z

99

Eng. Graphics Communication EMEC 103 (CAE I) -Fall 2011 -Class Syllabus  

E-Print Network [OSTI]

Eng. Graphics Communication EMEC 103 (CAE I) - Fall 2011 - Class Syllabus Instructor Info to the fundamentals of communicating through engineering graphics, and equip students with the skills and tools they need to produce graphical communication (sketches and drawings) for future classes, and work

Dyer, Bill

100

Hybrid Parallelism for Volume Rendering at Large Scale at NERSC  

Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

Volume Rendering at Large Scale Hybrid Parallelism for Volume Rendering at Large Scale volrend-swes.png We studied the performance and scalability characteristics of hybrid''...

Note: This page contains sample records for the topic "graphics rendering engine" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


101

Graphics | Department of Energy  

Energy Savers [EERE]

AFDC Printable Version Share this resource Send a link to EERE: Alternative Fuels Data Center Home Page to someone by E-mail Share EERE: Alternative Fuels Data Center Home Page on Facebook Tweet about EERE: Alternative Fuels Data Center Home Page on Twitter Bookmark EERE: Alternative Fuels Data Center Home Page on Google Bookmark EERE: Alternative Fuels Data Center Home Page on Delicious RankCombustion |Energy UsageAUDITVehicles »Exchange Visitors ProgramEnergyGas SwimmingGraphics Graphics

102

(~ ~ ComputerGraphics,Volume21, Number4,July1987 PRINCIPLES OF TRADITIONAL ANIMATION  

E-Print Network [OSTI]

-dimensional Graphics and Realism - Animation; J.5 Computer Applications : Arts and Humanities - Arts, fine and performing. General Terms: Design, Human Factors. Additional Keywords and Phrases: Animation Principles resources were devoted to image rendering than to animation. Because 3D computer animation uses 3D models

DeCarlo, Doug

103

This tutorial describes stroke-based render-ing (SBR), an automatic approach to cre-  

E-Print Network [OSTI]

This tutorial describes stroke-based render- ing (SBR), an automatic approach to cre- ating nonphotorealistic imagery by placing discrete elements such as paint strokes or stipples. Researchers have proposed strokes are placed in a manner that match- estheoriginalphotograph,andthen rendered to have the appearance

Toronto, University of

104

Rendering Implicit Flow Volumes Daqing Xue, Caixia Zhang, Roger Crawfis*  

E-Print Network [OSTI]

Rendering Implicit Flow Volumes Daqing Xue, Caixia Zhang, Roger Crawfis* Department of Computer and then rendered using an unstructured volume rendering technique. Unless a detailed refinement of the flow volume-dimensional texture mapping and an interval volume segmentation coupled with a tetrahedron projection-based renderer

Crawfis, Roger

105

Schema-based Selective Rendering Framework Alexandros Zotos  

E-Print Network [OSTI]

Schema-based Selective Rendering Framework Alexandros Zotos Technical University of Crete, Greece incorporated into rendering algorithms in order to optimize rendering computation and produce photorealistic images from a human rather than a machine point of view. In order to economize on rendering computation

Mania, Katerina

106

Volume Rendering Data with Uncertainty Information Suzana Djurcilov  

E-Print Network [OSTI]

Volume Rendering Data with Uncertainty Information Suzana Djurcilov , Kwansik Kim , Pierre F. J uncertainty information in direct volume rendering. The goal is to produce vol- ume rendered images the uncertainty information directly into the volume rendering equation. The second method involves post

Robinson, Allan R.

107

Volume Rendering by Adaptive Refinement (revised January, 1989)  

E-Print Network [OSTI]

. 1988; Sabella 1988; Upson and Keeler 1988). The principal advantages of volume rendering over other

Stanford University

108

Haptic Subdivision: an Approach to Defining Level-of-detail in Haptic Rendering Jian Zhang, Shahram Payandeh and John Dill  

E-Print Network [OSTI]

Payandeh and John Dill Computer Graphics and Robotics Laboratories, School of Engineering Science Simon equations. However, realistic force feedback requires deformation be computed fast and graphic feedback of nodes of the model under control so that the simulation can be run at a sufficiently high rate for force

109

Computer graphics and story telling  

E-Print Network [OSTI]

The use of computer graphics designed for film and television is discussed from an aesthetic and systems point of view. Graphics are used for information clarification in news and documentary work, digital video effects ...

Griffith, Sarah

1984-01-01T23:59:59.000Z

110

Berea College Graphics Style Guide  

E-Print Network [OSTI]

, and its brand image. This Graphics Style Guide will help you with the technical aspects of representing

Baltisberger, Jay H.

111

3D Rendering and Ray Casting Michael Kazhdan  

E-Print Network [OSTI]

3D Rendering and Ray Casting Michael Kazhdan (600.357 / 600.457) HB Ch. 13.7, 14.6 FvDFH 15.5, 15.10 #12;Rendering · Generate an image from geometric primitives Rendering Geometric Primitives (3D) Raster Image (2D) #12;3D Rendering Example What issues must be addressed by a 3D rendering system? #12;Overview

Kazhdan, Michael

112

Rendering + Modeling + Animation + Postprocessing = Computer Graphics John L. Lowther and Ching-Kuang Shene  

E-Print Network [OSTI]

, Addison-Wesley, 1999; James D. Foley, Andries van Dam, Steven K. Feiner, John F. Hughes and Richard L

Shene, Ching-Kuang

113

Lumire: a Novel Framework for Rendering 3D graphics in Fernando Olivero, Michele Lanza, Romain Robbes  

E-Print Network [OSTI]

- works written in Smalltalk. While most of them provide powerful facilities, many of them are outdated, abandoned, undocumented or heavyweight. In this paper we present Lumi`ere, a novel lightweight framework

Lanza, Michele

114

Development of an embedded 3D graphics processor  

E-Print Network [OSTI]

DEVELOPMENT OF AN EMBEDDED 3D GRAPHICS PROCESSOR A Thesis by BRIAN MURRAY Submitted to the Office of Graduate Studies of Texas ARM University in partial fulfillment of the requirements for the degree of MASTER OF SCIENCE May 2002 Major... Subject: Computer Engineering DEVELOPMENT OF AN EMBEDDED 3D GRAPHICS PROCESSOR A Thesis by BRIAN MURRAY Submitted to Texas ASM University in partial fulfillment of the requirements for the degree of MASTER OF SCIENCE Approved as to style...

Murray, Brian

2012-06-07T23:59:59.000Z

115

Dictionary of Computer Graphics  

E-Print Network [OSTI]

Fisher,R.B. Werghi,N. The CRC Dictionary of Computer Science, Engineering and Technology, CRC Press CRC Press

Fisher, R.B.; Werghi, N.

116

1Construction Engineering Building Emphasis  

E-Print Network [OSTI]

1Construction Engineering Building Emphasis 2013-2014 Catalog 125 Total Credits First Year Semester 1 Semester 2 R Engr 101 (Engr Orientation) 2 CE 170 (Engineering Graphics) 3 CE 160 (Engr Problems Credits First Year Semester 1 Semester 2 R Engr 101 (Engr Orientation) 2 CE 170 (Engineering Graphics) 3

Lin, Zhiqun

117

arabidopsis renders transgenic: Topics by E-print Network  

Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

the results of the gene-fusion constructs in tobacco and Arabidopsis suggest either... Bennett, Joy Lynn 2012-06-07 3 Polygon Rendering Flat Rendering Computer Technologies and...

118

A critical comparison of human face rendering techniques  

E-Print Network [OSTI]

Human skin exhibits complex light reflectance properties that make it difficult to render realistically. In recent years, many techniques have been introduced to render skin, with varying degrees of complexity and realism. ...

Arizpe, Arturo Andrew

2006-01-01T23:59:59.000Z

119

A graphical environment to express the semantics of control systems  

E-Print Network [OSTI]

We present the concept of a unified graphical environment for expressing the semantics of control systems. The graphical control system design environment in Simulink already allows engineers to insert a variety of assertions aimed the verification and validation of the control software. We propose extensions to a Simulink-like environment's annotation capabilities to include formal control system stability, performance properties and their proofs. We provide a conceptual description of a tool, that takes in a Simulink-like diagram of the control system as the input, and generates a graphically annotated control system diagram as the output. The annotations can either be inserted by the user or generated automatically by a third party control analysis software such as IQC$\\beta$ or $\\mu$-tool. We finally describe how the graphical representation of the system and its properties can be translated to annotated programs in a programming language used in verification and validation such as Lustre or C.

Wang, Timothy; Feron, E

2011-01-01T23:59:59.000Z

120

9 Multi-Dimensional Transfer Functions for Volume Rendering  

E-Print Network [OSTI]

9 Multi-Dimensional Transfer Functions for Volume Rendering JOE KNISS, GORDON KINDLMANN.1 Introduction Direct volume-rendering has proven to be an effective and flexible visualization method for 3D scalar fields. Transfer functions are funda- mental to direct volume-rendering because their role

Frey, Pascal

Note: This page contains sample records for the topic "graphics rendering engine" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


121

Automating Landscape Illustration with Pen and Ink Style Rendering  

E-Print Network [OSTI]

Automating Landscape Illustration with Pen and Ink Style Rendering James E. Mower ABSTRACT from digital elevation models (DEMs) to direct the rendering of landform features in the style of pen-dimensional (2D) rendered image processing techniques, object space procedures operate directly on 3

Mower, James E.

122

Stylized Rendering Using Samples of a Painted Image  

E-Print Network [OSTI]

Stylized Rendering Using Samples of a Painted Image Chung-Ren Yan, Ming-Te Chi, Tong-Yee Lee painterly art maps (PAMs) for 3D nonphotorealistic rendering. Our technique can automatically transfer complicated ones with significant variations in stroke characteristics. During the rendering or animation

Chen, Sheng-Wei

123

Eurographics Symposium on Rendering 2008 Steve Marschner and Michael Wimmer  

E-Print Network [OSTI]

Eurographics Symposium on Rendering 2008 Steve Marschner and Michael Wimmer (Guest Editors) Volume / Grenoble Universités ­ INRIA Abstract We present a new and accurate method to render the atmosphere in real an important cue to evaluate dis- tances. Rendering these effects in real time, continuously from ground

Paris-Sud XI, Université de

124

Eurographics Symposium on Rendering 2008 Steve Marschner and Michael Wimmer  

E-Print Network [OSTI]

Eurographics Symposium on Rendering 2008 Steve Marschner and Michael Wimmer (Guest Editors) Volume 3University of Illinois Urbana-Champaign 4University of Washington Abstract We describe a rendering regions. The result renders 10K-face meshes into custom clip-art in seconds. 1. Introduction Compared

Paris-Sud XI, Université de

125

Haptic Rendering in Virtual Environments Cagatay Basdogan1,  

E-Print Network [OSTI]

Haptic Rendering in Virtual Environments Cagatay Basdogan1, , Mandayam A. Srinivasan2 1 Jet, srini @mit.edu 1. Introduction The goal of haptic rendering is to enable a user to touch, feel and rendering techniques1 indicates growing interest in this exciting new area of research, which we call

Basdogan, Cagatay

126

Eurographics Symposium on Rendering 2008 Steve Marschner and Michael Wimmer  

E-Print Network [OSTI]

Eurographics Symposium on Rendering 2008 Steve Marschner and Michael Wimmer (Guest Editors) Volume 27 (2008), Number 4 Tensor Clustering for Rendering Many-Light Animations Milos Hasan1 , Edgar animations rendered with our algorithm, with environment illumination and multiple-bounce indirect lighting

Keinan, Alon

127

Unsupervised extraction of coherent regions for image based rendering  

E-Print Network [OSTI]

Unsupervised extraction of coherent regions for image based rendering Jesse Berent and Pier Luigi, UK {jesse.berent, p.dragotti}@imperial.ac.uk Abstract Image based rendering using undersampled light information. In pop-up light field rendering [18], the scene is segmented into coherent layers, usually

Dragotti, Pier Luigi

128

An Object-Based Audio Rendering System using Spatial Parameters  

E-Print Network [OSTI]

An Object-Based Audio Rendering System using Spatial Parameters Kuo-Lun Huang, Tai-Ming Chang rendering system, in which the audio signal of each object is distributed to multi-channel systems by spatial parameters. The operation of the rendering system is based on the sound localization theories

Chang, Pao-Chi

129

Anatomic measurement accuracy: CT parameters and 3D rendering effects  

E-Print Network [OSTI]

Anatomic measurement accuracy: CT parameters and 3D rendering effects Brian J Whyms a, E Michael of Neuroscience #12;INTRODUCTION · Measurements from 3D-CT rendering are used in research and clinical management-CT rendering techniques on measurements #12;METHODS Scanned: · 3 human mandibles · a phantom object Phantom

Vorperian, Houri K.

130

Perception-Based Transparency Optimization for Direct Volume Rendering  

E-Print Network [OSTI]

Perception-Based Transparency Optimization for Direct Volume Rendering Ming-Yuen Chan, Student. Perceptual enhancement on transparent layers in direct volume rendered images: a CT head dataset with layered structures (left); layers are enhanced using our proposed rendering optimization method (right). Abstract

Chen, Wei

131

Aliveness: Perceived Instability from a Passive Haptic Texture Rendering System  

E-Print Network [OSTI]

Aliveness: Perceived Instability from a Passive Haptic Texture Rendering System Seungmoon Choi interacting with virtual textures rendered with a force-feedback haptic interface. Our work is aimed during our previous psychophysical experiments performed using a popular texture rendering method (spring

Tan, Hong Z.

132

Using Hierarchical Simplicial Meshes to Render Atmospheric Effects  

E-Print Network [OSTI]

Using Hierarchical Simplicial Meshes to Render Atmospheric Effects F. Betul Atalay David M. Mount natural phenomena. An important problem in this area is that of rendering scenes containing atmospheric and smoke. Generating photorealistic renderings through ray-tracing is computationally very demanding

Atalay, F. Betül

133

Interactive Rendering of Trees with Shading and Shadows  

E-Print Network [OSTI]

Interactive Rendering of Trees with Shading and Shadows Alexandre Meyer Fabrice Neyret Pierre Abstract. The goal of this paper is the interactive rendering of 3D trees covering a landscape of view and light directions. We associate a BT for each level of the hierarchy. When rendering

Paris-Sud XI, Université de

134

Non-photorealistic Rendering of Images as Evolutionary Stained Glass  

E-Print Network [OSTI]

Non-photorealistic Rendering of Images as Evolutionary Stained Glass Daniel Ashlock Mathematics-photorealistic rendering is a broad class of tech- niques for creating art from digital pictures. One or more digital to that in the tile. Tile boundaries are rendered black, providing the "lead" enclosing the stained glass panes

Ashlock, Dan

135

Customizing Painterly Rendering Styles Using Stroke Processes Mingtian Zhao  

E-Print Network [OSTI]

Customizing Painterly Rendering Styles Using Stroke Processes Mingtian Zhao Song-Chun Zhu styles rendered using our method. (a) has lower lightness contrast than (b) thus appears a little more. Abstract In this paper, we study the stroke placement problem in painterly rendering, and present

Zhu, Song Chun

136

A new formulation of differential radiosity and a rendering application  

E-Print Network [OSTI]

A new formulation of differential radiosity and a rendering application D. Arquès V. Biri O. The gradient of this solution have been studied but not often used in a context of pure rendering. We present in this article a method to render a surface using the radiosity contour levels. First, we define a differential

Paris-Sud XI, Université de

137

Direct Rendering of Deformable Volume Data Shiaofen Fang  

E-Print Network [OSTI]

Direct Rendering of Deformable Volume Data Shiaofen Fang Department of Computer and Information In this paper, we present a new deformable volume rendering algorithm. The volume deformation is modeled to directly render the deformed volume without going through the expensive volume construction process

Fang, Shiaofen

138

RATE DISTORTION OPTIMIZED DOCUMENT CODING USING RESOLUTION ENHANCED RENDERING  

E-Print Network [OSTI]

RATE DISTORTION OPTIMIZED DOCUMENT CODING USING RESOLUTION ENHANCED RENDERING Guotong Feng , Hui at a fixed bit rate. This method, which we call resolution enhanced rendering (RER), works by adaptively enhanced rendering (RER) for jointly optimizing the THIS WORK IS SUPPORTED BY THE XEROX FOUNDATION. MRC

139

Accelerated Stereoscopic Rendering using GPU Franois de Sorbier  

E-Print Network [OSTI]

Accelerated Stereoscopic Rendering using GPU François de Sorbier Université ParisEst LABINFOIGM for the second view in the traditional rendering pipeline. Even for very complex scenes, our method provides in numerous articles [Eng06a, Fer04a]. This paper, dealing with stereoscopic rendering acceleration, belongs

Paris-Sud XI, Université de

140

Adaptive Streaming and Rendering of Large Terrains using Strip Masks  

E-Print Network [OSTI]

Adaptive Streaming and Rendering of Large Terrains using Strip Masks Joachim Pouderoux Jean-Eudes Marvie IPARLA Project (LaBRI - INRIA Futurs) University of Bordeaux, France Abstract Terrain rendering is an important factor in the rendering of virtual scenes. If they are large and detailed, digital terrains can

Paris-Sud XI, Université de

Note: This page contains sample records for the topic "graphics rendering engine" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


141

Rendering Optical Effects Based on Spectra Representation in Complex Scenes  

E-Print Network [OSTI]

Rendering Optical Effects Based on Spectra Representation in Complex Scenes Weiming Dong Project ALICE, INRIA Lorraine/Loria, France Weiming.Dong@loria.fr Abstract. Rendering the structural color sensitive phenomena. Achieving the rendering of complex scenes with both the full spectra and RGB light

Paris-Sud XI, Université de

142

Eurographics Symposium on Rendering 2011 Ravi Ramamoorthi and Erik Reinhard  

E-Print Network [OSTI]

Eurographics Symposium on Rendering 2011 Ravi Ramamoorthi and Erik Reinhard (Guest Editors) Volume 30 (2011), Number 4 Silhouette-Aware Warping for Image-Based Rendering Gaurav Chaurasia1 , Olga-based rendering (IBR) techniques allow capture and display of 3D environments using photographs. Mod- ern IBR

Paris-Sud XI, Université de

143

A Survey on Hair Modeling: Styling, Simulation, and Rendering  

E-Print Network [OSTI]

1 A Survey on Hair Modeling: Styling, Simulation, and Rendering Kelly Ward Florence Bertails Tae in the major topics of hair modeling: hairstyling, hair simulation, and hair rendering. Because-based simulation, hardware rendering, light scattering, user-interaction, collision handling I. INTRODUCTION

Paris-Sud XI, Université de

144

Modeling, Characterizing, and Enhancing User Experience in Cloud Mobile Rendering  

E-Print Network [OSTI]

Modeling, Characterizing, and Enhancing User Experience in Cloud Mobile Rendering Yao Liu, Shaoxuan of California, San Diego {yal019, shaoxuan, dey}@ece.ucsd.edu Abstract--Cloud Mobile Rendering (CMR), where compute intensive rendering is performed on cloud servers instead of on mobile devices, can be a promising

California at San Diego, University of

145

Navigating in Virtual Environments with 360 Omnidirectional Rendering Jrme Ardouin  

E-Print Network [OSTI]

Navigating in Virtual Environments with 360 Omnidirectional Rendering Jérôme Ardouin ESIEA - INSA to a rendering method of reference, i.e. a perspective projection, in a basic navigation task. Our results con- firm that using any omnidirectional rendering method could lead to more efficient navigation in terms

Paris-Sud XI, Université de

146

To Render Justice: Models of ‘Justice’ in the International Criminal Tribunal for the Former Yugoslavia  

E-Print Network [OSTI]

Chamber Judgement’). To Render Justice Thus, sexual violence460. Kvocka, par. 182. To Render Justice The ‘Subject ofoffence than war crimes. To Render Justice Tribunal held

Campbell, Kirsten

2005-01-01T23:59:59.000Z

147

ENGINEERING  

Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

ENGINEERING the Future of ENERGY Regional University Alliance National Energy Technology Laboratory Office of Research and Development The Future of Energy The time to redraw...

148

CSC6870 Computer Graphics II Geometric Modeling  

E-Print Network [OSTI]

CSC6870 Computer Graphics II Geometric Modeling CSC6870 Computer Graphics II Overview 3D Shape, subdivision surfaces, implicit surfaces, particles. · Solids CSC6870 Computer Graphics II Basic Shapes CSC6870 Computer Graphics II Fundamental Shapes CSC6870 Computer Graphics II Fundamental Shapes CSC6870 Computer

Hua, Jing

149

Computer Graphics Group Leif KobbeltAACHEN  

E-Print Network [OSTI]

Computer Graphics Group Leif KobbeltAACHEN Computer Graphics Leif Kobbelt Computer Graphics Group Leif KobbeltAACHEN Public Perception of CG · Games · Movies Computer Graphics Group Leif KobbeltAACHEN Computer Graphics Research · fundamental algorithms & data structures - continuous & discrete mathematics

Kobbelt, Leif

150

Call for Papers Web Graphics  

E-Print Network [OSTI]

Call for Papers Web Graphics Special Issue of IEEE Computer Graphics & Applications Guest Editors a migration of traditional applications to run on the Web environment and a growing demand for more powerful web-based applications. Fused by the increasing availability and dramatic reduction in the cost of 3D

Lau, W. H. Nynson

151

Volume 0 (1981), Number 0 pp. 110 COMPUTER GRAPHICS forum Resolution Independent NPR-Style 3D Line Textures  

E-Print Network [OSTI]

and faint, sketchy feature lines. sketchiness of the feature edges and material property lines is modifiedVolume 0 (1981), Number 0 pp. 1­10 COMPUTER GRAPHICS forum Resolution Independent NPR-Style 3D Line-photorealistically rendered (NPR) scenes using 3D line primitives to define architectural features of the model, as well

Gooch, Amy

1981-01-01T23:59:59.000Z

152

INTERACTIVE COMPUTER GRAPHICS DISPLAYS FOR HIERARCHICAL DATA STRUCTURES  

E-Print Network [OSTI]

INTERACTIVE COMPUTER GRAPHICS DISPLAYS FOR HIERARCHICAL DATAINTERACTIVE COMPUTER GRAPHICS DISPLAYS FOR HIERARCHICAL DATAtem. INTERACTIVE COMPUTER GRAPHICS DISPLAYS FOR HIERARCHICAL

Cahn, D.F.

2010-01-01T23:59:59.000Z

153

Graphical Visualisation of Minimum Energy Requirements for Multi-Effect Distillation Arrangements  

E-Print Network [OSTI]

1 Graphical Visualisation of Minimum Energy Requirements for Multi-Effect Distillation Arrangements of this paper is to present a simple graphical method for obtaining the energy usage and to compare the energy of Chemical Engineering, 7491 Trondheim, Norway Abstract The minimum energy requirements of six different heat

Skogestad, Sigurd

154

Engineering  

Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

Engineering A B C D E F G H I J K L M N O P Q R S T U V W X Y Z Aamodt, Tor - Department of Electrical and Computer Engineering, University of British Columbia Aazhang, Behnaam -...

155

A Multiresolution Image Cache for Volume Rendering  

SciTech Connect (OSTI)

The authors discuss the techniques and implementation details of the shared-memory image caching system for volume visualization and iso-surface rendering. One of the goals of the system is to decouple image generation from image display. This is done by maintaining a set of impostors for interactive display while the production of the impostor imagery is performed by a set of parallel, background processes. The system introduces a caching basis that is free of the gap/overlap artifacts of earlier caching techniques. instead of placing impostors at fixed, pre-defined positions in world space, the technique is to adaptively place impostors relative to the camera viewpoint. The positions translate with the camera but stay aligned to the data; i.e., the positions translate, but do not rotate, with the camera. The viewing transformation is factored into a translation transformation and a rotation transformation. The impostor imagery is generated using just the translation transformation and visible impostors are displayed using just the rotation transformation. Displayed image quality is improved by increasing the number of impostors and the frequency that impostors are re-rendering is improved by decreasing the number of impostors.

LaMar, E; Pascucci, V

2003-02-27T23:59:59.000Z

156

Packages in the `graphics' bundle D. P. Carlisle  

E-Print Network [OSTI]

Packages in the `graphics' bundle D. P. Carlisle The Graphics packages 7 4.1 Package Options Graphics Files . . . . . . . . . . . . . . . . . . . . . . .* * 9 4.5 Other commands in the graphics

157

Packages in the `graphics' bundle D. P. Carlisle  

E-Print Network [OSTI]

Packages in the `graphics' bundle D. P. Carlisle The Graphics packages 6 4.1 Package Options Graphics Files . . . . . . . . . . . . . . . . . . . . . . .* * 8 4.5 Other commands in the graphics

Stein, William

158

Exploratory Data Graphics for Repeated Measures Data  

E-Print Network [OSTI]

of statis- t i c a l graphics ( w i t h discussion). Journalo t s . In Computing and Graphics in Statistics, eds. A . BCheshire, Connecticut: Graphics Press. [27] U n w i n ,

Robert E. Weiss

2011-01-01T23:59:59.000Z

159

Per-pixel Opacity Modulation for Feature Enhancement in Volume Rendering  

E-Print Network [OSTI]

1 Per-pixel Opacity Modulation for Feature Enhancement in Volume Rendering Stéphane Marchesin Abstract-- Classical direct volume rendering techniques accu- mulate color and opacity contributions using the standard volume rendering equation approximated by alpha blending. However, such standard rendering

Strasbourg, Université de

160

Decoupled Sampling for Graphics Pipelines  

E-Print Network [OSTI]

We propose a generalized approach to decoupling shading from visibility sampling in graphics pipelines, which we call decoupled sampling. Decoupled sampling enables stochastic supersampling of motion and defocus blur at ...

Ragan-Kelley, Jonathan Millar

Note: This page contains sample records for the topic "graphics rendering engine" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


161

Graphical Models Michael I. Jordan  

E-Print Network [OSTI]

Graphical Models Michael I. Jordan Computer Science Division and Department of Statistics; error­control coding. 1. Introduction The fields of Statistics and Computer Science have generally statistics. However, by providing general machinery for manipulating joint probability distribu­ tions

Jordan, Michael I.

162

Mechanical & Biomedical Engineering  

E-Print Network [OSTI]

Mechanical & Biomedical Engineering Department BACHELOR OF SCIENCE IN MECHANICAL ENGINEERING COURSE 105 Mechanical Engineering Graphics 3 CHEM 111L College Chemistry Lab (DLN) 1 ENGL 102 English PHYS 211 Mechanics, Waves & Heat (DLN) 4 UF 100 Intellectual Foundations 3 PHYS 211L Mechanics, Waves

Barrash, Warren

163

Engines  

SciTech Connect (OSTI)

This invention relates to Stirling engines and to improved methods of operation whereby catalytic oxidation of a major proportion of the fuel takes place in the external combustor. An external combustion unit of a Stirling engine comprises a catalytic combustor having a thermally stable and oxidation resistant monolith made from and/or carrying a catalytic material and including a multiplicity of flow paths for catalytic combustion of combustible gases and injected fuel. The use of a catalytic combustor in accordance with this invention enables a Stirling or other engine fitted therewith to be used in areas such as mines and underwater installations where conventional flame combustion is impracticable or is controlled by stringent regulations.

Enga, B.E.

1981-08-25T23:59:59.000Z

164

Engineering  

Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

AFDC Printable Version Share this resource Send a link to EERE: Alternative Fuels Data Center Home Page to someone by E-mail Share EERE: Alternative Fuels Data Center Home Page on Facebook Tweet about EERE: Alternative Fuels Data Center Home Page on Twitter Bookmark EERE:1 First Use of Energy for All Purposes (Fuel and Nonfuel),Feet) Year Jan Feb Mar Apr MayAtmospheric Optical Depth7-1D: Vegetation ProposedUsing Zirconia NanoparticlesSmart GrocerDepartment ofEngineer HonoredEngineering

165

CSC6870 Computer Graphics II Bezier Curves  

E-Print Network [OSTI]

CSC6870 Computer Graphics II Bezier Curves CSC6870 Computer Graphics II Bezier Curve CSC6870 Computer Graphics II Cubic Bezier Curves · Curve: · Control points · Basis functions: = = 3 0 3 )()( i ii uBpuc ip CSC6870 Computer Graphics II Bezier Curves (degree n) · Curve: · Control points · Basis functions

Hua, Jing

166

1Computer Graphics 15-462 Announcements  

E-Print Network [OSTI]

1Computer Graphics 15-462 Announcements Ray tracer is due in five days ­ you should have started Active Simulations Control Systems COMPUTER GRAPHICS 15-462 #12;3Computer Graphics 15-462 Overview;4Computer Graphics 15-462 Dynamic Simulation · Realistic motion · High-level control · Design of control

Treuille, Adrien

167

Beamer graphics problem solved Abhijit Champanerkar  

E-Print Network [OSTI]

Beamer graphics problem solved Abhijit Champanerkar College of Staten Island, CUNY January 15, 2009 Abhijit Champanerkar (CSI, CUNY) Beamer graphics problem solved #12;I wanted to get the following and not on a Mac :( Abhijit Champanerkar (CSI, CUNY) Beamer graphics problem solved #12;Graphics Problem: Figure

Champanerkar, Abhijit

168

Learning Structural Changes of Gaussian Graphical Models in Controlled Experiments  

E-Print Network [OSTI]

Graphical models are widely used in scienti fic and engineering research to represent conditional independence structures between random variables. In many controlled experiments, environmental changes or external stimuli can often alter the conditional dependence between the random variables, and potentially produce significant structural changes in the corresponding graphical models. Therefore, it is of great importance to be able to detect such structural changes from data, so as to gain novel insights into where and how the structural changes take place and help the system adapt to the new environment. Here we report an effective learning strategy to extract structural changes in Gaussian graphical model using l1-regularization based convex optimization. We discuss the properties of the problem formulation and introduce an efficient implementation by the block coordinate descent algorithm. We demonstrate the principle of the approach on a numerical simulation experiment, and we then apply the algorithm to...

Zhang, Bai

2012-01-01T23:59:59.000Z

169

Engineering Engineering  

E-Print Network [OSTI]

Engineering Engineering Technology & A T P E N N S T A T E 2 0 1 0 ­ 2 0 1 1 #12;2 Join us at penn state! Since 1896, Penn State has been a leader in engineering and engineering technology education varieties of engineering and engineering technology majors found anywhere in the United States. This means

Maroncelli, Mark

170

Hayaku: Designing and Optimizing Finely Tuned and Portable Interactive Graphics with a Graphical Compiler  

E-Print Network [OSTI]

Hayaku: Designing and Optimizing Finely Tuned and Portable Interactive Graphics with a Graphical, France stephane.conversy@enac.fr ABSTRACT Although reactive and graphically rich interfaces are now that supports de- signing finely tuned interactive graphics. With Hayaku, a designer can abstract graphics

Paris-Sud XI, Université de

171

INTERACTION WITH 3D IMAGE DATA THROUGH VOLUME RENDERED VIEWS.  

E-Print Network [OSTI]

, since the 3D image dataset is operated on directly and not transformed into a simple 3 #12; binary weighted compositing with gradient and depth shading. The algorithm is highly optimized for rapid rendering large aggregate computimg power present in many hospitals and laboratories. Mapping from the rendered

Pelizzari, Charles A.

172

Method of producing hydrogen, and rendering a contaminated biomass inert  

DOE Patents [OSTI]

A method for rendering a contaminated biomass inert includes providing a first composition, providing a second composition, reacting the first and second compositions together to form an alkaline hydroxide, providing a contaminated biomass feedstock and reacting the alkaline hydroxide with the contaminated biomass feedstock to render the contaminated biomass feedstock inert and further producing hydrogen gas, and a byproduct that includes the first composition.

Bingham, Dennis N. (Idaho Falls, ID) [Idaho Falls, ID; Klingler, Kerry M. (Idaho Falls, ID) [Idaho Falls, ID; Wilding, Bruce M. (Idaho Falls, ID) [Idaho Falls, ID

2010-02-23T23:59:59.000Z

173

An Evaluation on Woven Cloth Rendering Wallace Yuen  

E-Print Network [OSTI]

technologies for cloth rendering. However, it is not clear what technology is suitable for what types far no research exists comparing digital representations of fabric rendering techniques. This paper, and weaving patterns. Several existing methods are discussed and we analyze their advantages and disadvan

Sun, Jing

174

Constrained Inverse Volume Rendering for Planetary Nebulae Marcus Magnor  

E-Print Network [OSTI]

Inverse Volume Rendering I.4.m [Image Processing and Computer Vision]: Miscellaneous--Volumetric Modeling that we are observing 2D projections of 3D volumes of glowing gas, the actual spatial struc- ture of PNeConstrained Inverse Volume Rendering for Planetary Nebulae Marcus Magnor MPI Informatik, Germany

Utah, University of

175

Engineering  

Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

AFDC Printable Version Share this resource Send a link to EERE: Alternative Fuels Data Center Home Page to someone by E-mail Share EERE: Alternative Fuels Data Center Home Page on Facebook Tweet about EERE: Alternative Fuels Data Center Home Page on Twitter Bookmark EERE:1 First Use of Energy for All Purposes (Fuel and Nonfuel),Feet) Year Jan Feb Mar Apr MayAtmospheric Optical Depth7-1D: Vegetation ProposedUsing Zirconia NanoparticlesSmart GrocerDepartment ofEngineer Honored

176

Engineering  

Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

AFDC Printable Version Share this resource Send a link to EERE: Alternative Fuels Data Center Home Page to someone by E-mail Share EERE: Alternative Fuels Data Center Home Page on Facebook Tweet about EERE: Alternative Fuels Data Center Home Page on Twitter Bookmark EERE:1 First Use of Energy for All Purposes (Fuel and Nonfuel),Feet) Year Jan Feb Mar Apr May Jun Jul(Summary)morphinanInformation Desert Southwest Region service area. TheEPSCI Home It is Partnershipsn eEngineering

177

IBRAC: Image-Based Rendering Acceleration and Compression Ilmi Yoon and Ulrich Neumann  

E-Print Network [OSTI]

IBRAC: Image-Based Rendering Acceleration and Compression Ilmi Yoon and Ulrich Neumann Computer ABSTRACT This paper presents an image-based rendering technique that has several benefits to remote or web-based rendering sys- tems. It adapts an image-based rendering acceleration method to the direct rendering

Shahabi, Cyrus

178

PLOT: A UNIX PROGRAM FOR INCLUDING GRAPHICS IN DOCUMENTS  

E-Print Network [OSTI]

simple, easy-to-read graphics language designed specificallyPROGRAM FOR INCLUDING GRAPHICS IN DOCUMENTS Pavel Curtismeanings as in the GRAFPAC graphics system. Definl. ~ tions

Curtis, Pavel

2013-01-01T23:59:59.000Z

179

Extending expectation propagation for graphical models  

E-Print Network [OSTI]

Graphical models have been widely used in many applications, ranging from human behavior recognition to wireless signal detection. However, efficient inference and learning techniques for graphical models are needed to ...

Qi, Yuan, 1974-

2005-01-01T23:59:59.000Z

180

Fractal Graphics Proprietary Limited 39 Fairway, Nedlands,  

E-Print Network [OSTI]

1 Fractal Graphics Proprietary Limited 39 Fairway, Nedlands, Western Australia, Australia 6009 djh@fractalgraphics.com.au 2 Fractal Graphics Proprietary Limited 39 Fairway, Nedlands, Western Australia, Australia 6009 nja

Boschetti, Fabio

Note: This page contains sample records for the topic "graphics rendering engine" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


181

Real-time shader rendering of holographic stereograms  

E-Print Network [OSTI]

Horizontal-parallax-only holographic stereograms of nearly SDTV resolution (336 pixels by 440 lines by 96 views) of textured and normal-mapped models (500 polygons) are rendered at interactive rates (10 frames/second) on ...

Smalley, Daniel E.

182

Frequency analysis and sheared reconstruction for rendering motion blur  

E-Print Network [OSTI]

Motion blur is crucial for high-quality rendering, but is also very expensive. Our first contribution is a frequency analysis of motion-blurred scenes, including moving objects, specular reflections, and shadows. We show ...

Egan, Kevin

183

Haptic Rendering of Topological Constraints to Users Manipulating Serial Virtual Linkages  

E-Print Network [OSTI]

Haptic Rendering of Topological Constraints to Users Manipulating Serial Virtual Linkages Daniela-- This paper presents an approach for haptic rendering of topological constraints to users operating serial rendering. I. INTRODUCTION Haptic interaction with physically-motivated virtual en- vironments provides

Constantinescu, Daniela

184

Rendering the Electromechanical Valve Actuator Globally Asymptotically Stable Katherine S. Peterson*  

E-Print Network [OSTI]

Rendering the Electromechanical Valve Actuator Globally Asymptotically Stable Katherine S. Peterson to render the electromechanical valve actuator (EVA) globally asymptotically stable (GAS). Elec model. Here, we demonstrate and prove that our controller renders the system GAS without any assumption

Stefanopoulou, Anna

185

Spatial Sound Rendering Using Measured Room Impulse Responses Yan Li, Peter F. Driessen  

E-Print Network [OSTI]

Spatial Sound Rendering Using Measured Room Impulse Responses Yan Li, Peter F. Driessen Dept, Banff Centre Banff, Alberta, Canada Abstract-- Spatial sound rendering has many applications different quality and complexity requirements. This paper presents a new spatial sound rendering framework

Driessen, Peter F.

186

Parallel Volume-Rendering Algorithm Performance on Mesh-Connected Multicomputers  

E-Print Network [OSTI]

Parallel Volume-Rendering Algorithm Performance on Mesh-Connected Multicomputers Ulrich Neumann rendering algorithms. This issue has not been addressed in papers describing particular parallel implementations, but is pertinent to anyone dc- signing or implementing parallel rendering algorithms. Parallel

Shahabi, Cyrus

187

EUROGRAPHICS 2008 STAR State of The Art Report Multiperspective Modeling, Rendering, and Imaging  

E-Print Network [OSTI]

EUROGRAPHICS 2008 STAR ­ State of The Art Report Multiperspective Modeling, Rendering, and Imaging, we provide a practical guide on topics in multiperspective modeling and rendering methods for creating specific multiperspective rendering effects. Furthermore, we show that many of these cameras

Paris-Sud XI, Université de

188

Improving your image with computer generated graphics  

SciTech Connect (OSTI)

Ways of presenting data for visual communication are discussed. The use of computer-generated graphics is emphasized. (GHT)

Hults, R.F.

1980-01-01T23:59:59.000Z

189

ENGINEERING ENGINEERING  

E-Print Network [OSTI]

million for Air Force project · Biological Systems Engineering uses MRI machine to further tissue studies: Engineering Extraordinary Students Enjoy a selection of stories about some of the amazing students® ENGINEERING NEBRASKA@ ENGINEERING EXTRAORDINARY STUDENTS AlSO INSIDE: BSEN INNOVATES WITH MRI

Farritor, Shane

190

Vignettes of Sweden's Computer Graphics History  

E-Print Network [OSTI]

Vignettes of Sweden's Computer Graphics History Thomas Larsson Ma¨lardalen University, Sweden Ulf Stenlund This article recounts selected historical events in the computer graphics field in Sweden, ranging early achievements in Sweden related to the rapid development of computer graphics. Table 1 lists

Larsson, Thomas

191

1Computer Graphics 15-462 Announcements  

E-Print Network [OSTI]

1Computer Graphics 15-462 Announcements Midterms back at end of class ½ lecture and ½ demo in mocap lab Have you started on the ray tracer? If not, please do... due April 10th #12;2Computer Graphics 15 of Data Equipment Low-level Processing of Data Higher-level Processing of Data COMPUTER GRAPHICS 15-462 10

Treuille, Adrien

192

Mathematical Optimization in Graphics and Vision  

E-Print Network [OSTI]

Mathematical Optimization in Graphics and Vision Luiz Velho Paulo Cezar Pinto Carvalho IMPA - Instituto de Matemática Pura e Aplicada Course ScheduleCourse Schedule Module 1 ­ Computer Graphics to Answer · Why optimization is important for graphics? ­ Problems and Solutions · How optimization can

193

Interactive Database Access with Statistics and Graphics  

E-Print Network [OSTI]

DbAccess The Manual Interactive Database Access with Statistics and Graphics Version 2.1.1 D. M and graphical needs of NSTX Physicists. Flexible views and joins are possible, including options for complex SQL General Atomics (GA Plot Objects) adds extensive graphical and interactive capabilities (and documentation

Princeton Plasma Physics Laboratory

194

Course Focus HORT 225: Landscape Graphics I  

E-Print Network [OSTI]

Course Focus HORT 225: Landscape Graphics I By Rebekah VanWieren The last words I include unique graphic representation styles. The course begins by looking at the diversity of work of the course is spent learning and exploring the various graphic communication tools used to visualize

Dyer, Bill

195

Module name: Interactive computer graphics Abbreviation: ICG  

E-Print Network [OSTI]

Module name: Interactive computer graphics Abbreviation: ICG Study semester: 2 nd semester (SS majoring in "Graphics and Visualization" Teaching methods/SWS: 2 SWS lecture with approx. 15 students 2 SWS: Computer Vision, cryptography and algorithms, computer graphics lecture in Bachelor study program Learning

Ahlers, Volker - Fakultät IV

196

An Evaluation of Graphical Context When the Graphics are Outside of the Task Area  

E-Print Network [OSTI]

An Evaluation of Graphical Context When the Graphics are Outside of the Task Area Cindy M of an augmentation. This paper describes the results of an experiment to evaluate the effects of graphical context in a Lego block placement task when the graphics are located outside of the task area. Four conditions were

197

1 Introduction Towards Better Graphics for Multivariate Anal-  

E-Print Network [OSTI]

1 Introduction Summary Keywords: Towards Better Graphics for Multivariate Anal- ysis, interactive graphics, factor map, principal component analysis Dynamic graphics are gaining more and more popularity with the availabil- ity of powerfull microcomputers and user-friendly graphical interfaces

Thioulouse, Jean

198

Industrial & Enterprise Systems Engineering Industrial Engineering Undergraduate Curriculum  

E-Print Network [OSTI]

Each student must satisfy the liberal education requirements of the College of Engineering, including of these courses and should be taken instead of CS 101. 4 Engineering Science Elective ­ 3 hours required. Choose--Univ Physics, Mechanics GE 101--Engineering Graphics & Design 4 3 3 4 3 17 Semester 3 GE 161--Business

Illinois at Urbana-Champaign, University of

199

Volume 25 (2006), number 1 pp. 1528 COMPUTER GRAPHICS forum Rendering Soft Shadows using Multilayered Shadow Fins  

E-Print Network [OSTI]

approximate methods often overestimate the umbra regions. In this paper, we introduce a new algorithm based. Our method does not suffer from umbra overestimation. Physical relations between light, objects, their results suffer from an umbra overestimation problem, and can pro- duce results far removed from reality

Martin, Ralph R.

200

Graphic Services | The Ames Laboratory  

Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

AFDC Printable Version Share this resource Send a link to EERE: Alternative Fuels Data Center Home Page to someone by E-mail Share EERE: Alternative Fuels Data Center Home Page on Facebook Tweet about EERE: Alternative Fuels Data Center Home Page on Twitter Bookmark EERE:1 First Use of Energy for All Purposes (Fuel and Nonfuel),Feet) Year Jan Feb Mar Apr May JunDatastreamsmmcrcalgovInstrumentsruc DocumentationP-SeriesFlickr Flickr Editor'sshortGeothermalGo BackGrantsGraphics Services Ames

Note: This page contains sample records for the topic "graphics rendering engine" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


201

Measurements from 3D-CT renderings are used in research and clinical management  

E-Print Network [OSTI]

Measurements from 3D-CT renderings are used in research and clinical management: · Characterization for the prism]) RENDERING TECHNIQUES USED in ANALYZE 10.0: - Volume Render - (2) Volumes of Interest 1) VOI-Auto & 2) VOI-Manual TOTAL 3D-CT MODELS: 3 mandibles X 18 CT series X 3 rendering techniques = 162 mandible

Vorperian, Houri K.

202

Haptic Rendering of Parametric Surfaces Using a Feedback Stabilized Extremal Distance Tracking Algorithm  

E-Print Network [OSTI]

Haptic Rendering of Parametric Surfaces Using a Feedback Stabilized Extremal Distance Tracking rendering. 1. Introduction Haptic rendering is the process by which virtual objects are made apparent to be felt and at the same time made available to be manipulated by a human user. Haptic render- ing requires

Gillespie, Brent

203

Artistic Rendering of Portraits Mingtian Zhao and Song-Chun Zhu  

E-Print Network [OSTI]

Artistic Rendering of Portraits Mingtian Zhao and Song-Chun Zhu Abstract This chapter presents an overview of the latest artistic portrait rendering techniques. Artistic rendering or portraits can, namely, a rendered portrait image should preserve a certain amount of the original face's information

Zhu, Song Chun

204

Physically Accurate Haptic Rendering of Elastic Object for a Haptic Glove  

E-Print Network [OSTI]

Physically Accurate Haptic Rendering of Elastic Object for a Haptic Glove Chan-Su Lee Abstract for Rutgers Master II and how to take advantage of its features in the modeled haptic rendering. Finally, we the force fast. 1.2 Modeling for Haptic Rendering Haptic rendering is the process of computing

Lee, Chan-Su

205

LOD-Sprite Technique for Accelerated Terrain Rendering Baoquan Chen1  

E-Print Network [OSTI]

LOD-Sprite Technique for Accelerated Terrain Rendering Baoquan Chen1 SUNY at Stony Brook J. Edward present a new rendering technique, termed LOD-sprite render- ing, which uses a combination of a level-of-detail (LOD) represen- tation of the scene together with reusing image sprites (previously rendered images

Chen, Baoquan

206

Haptic Rendering of Parametric Surfaces Using a Feedback Stabilized Extremal Distance Tracking Algorithm  

E-Print Network [OSTI]

1 Haptic Rendering of Parametric Surfaces Using a Feedback Stabilized Extremal Distance Tracking representation of haptic rendering. Haptic rendering is the process by which virtual objects are made apparent to be felt and at the same time made available to be manipulated by a human user. Haptic rendering requires

Gillespie, Brent

207

15.13 A Hierarchical Volume Renderer Tool for the Atmospheric Sciences G. Romine*,1  

E-Print Network [OSTI]

15.13 A Hierarchical Volume Renderer Tool for the Atmospheric Sciences G. Romine*,1 , D. Porter2 rendering tool in meteorology. While an excellent tool, the interactive surface rendering performance visualization tools for interactive analysis. The Hierarchical Volume Renderer (HVR) is an alternative

Wilhelmson, Robert

208

Pencil-Like Sketch Rendering of 3D Scenes Using Trajectory Planning and Dynamic Tracking  

E-Print Network [OSTI]

Pencil-Like Sketch Rendering of 3D Scenes Using Trajectory Planning and Dynamic Tracking Günay non-photorealistic rendering method to render 3D scenes in the form of pencil-like sketches. This work then produces the rendered sketch, whose characteristics can be adjusted with a set of trajectory and tracking

Kara, Levent Burak

209

VAX-based graphics mail system  

SciTech Connect (OSTI)

Graphics messages (freehand drawings, text, and symbols) can be interactively created using an intelligent graphics terminal (Tektronix 4115B) and selectively sent to other graphics terminals for display, editing, and return transmission. This VAX-based program is run as several detached process to handle the message routing. Inter-process communication is achieved with VMS mailboxes and asynchronous software traps (AST's) are utilized for all input in order to maintain low system overhead and fast, asynchronous response.

Wiltzius, D.P.

1985-01-11T23:59:59.000Z

210

BSc Computing Year 3 Graphics Programming  

E-Print Network [OSTI]

BSc Computing Year 3 Graphics Programming 3D Maze Room Assignment Two by Richard M. Mann: 20032144 .................................................................................7 Figure 4: Controls Key-Map ......................................................................8

Hill, Gary

211

6.837 Computer Graphics, Fall 2003  

E-Print Network [OSTI]

6.837 offers an introduction to computer graphics hardware, algorithms, and software. Topics include: line generators, affine transformations, line and polygon clipping, splines, interactive techniques, perspective ...

Durand, Frédo

212

Surface Light Field Rendering for Virtual Product Design  

E-Print Network [OSTI]

Surface Light Field Rendering for Virtual Product Design Jan MESETH, Gero MÃ?LLER, Reinhard KLEIN illumination solution including accurate materials, which is stored as an outgoing Surface Light Field (SLF-facto standard in manufacturing industries like the automotive industry. They are used, e.g., for performing

Behnke, Sven

213

Name: Donald P. Greenberg Title: Director, Program of Computer Graphics; Jacob Schurman Professor of Computer Graphics  

E-Print Network [OSTI]

Name: Donald P. Greenberg Title: Director, Program of Computer Graphics; Jacob Schurman Professor of Computer Graphics Office: 580 Rhodes Hall Phone: 6072557444 Email: dpg5@cornell.edu University Activities · Director, Program of Computer Graphics Graduate Fields · Architecture Science, Computer

Keinan, Alon

214

Computer Graphics Volume 15, Number3 August 1981 A REFLECTANCE MODEL FOR COMPUTER GRAPHICS  

E-Print Network [OSTI]

Computer Graphics Volume 15, Number3 August 1981 A REFLECTANCE MODEL FOR COMPUTER GRAPHICS Robert L. Cook Program of Computer Graphics Cornell University Ithaca, New York 14853 Kenneth E. Torrance Sibley with incidence angle. The paper presents a method for obtaining the spectral energy distribution of the light

O'Brien, James F.

215

Computers & Graphics 24 (2000) 91}98 Computer graphics in Russia  

E-Print Network [OSTI]

Computers & Graphics 24 (2000) 91}98 Computer graphics in Russia Lossless compression of large), a project between Fin- land, Sweden, Norway and Russia, and GIS-Sever project, spanning the border between Finland and Russia. The objective of the projects is to produce uniform geo- graphic information that can

Joensuu, University of

216

Delynea Blessett Graphic Design 2 4250  

E-Print Network [OSTI]

Delynea Blessett Graphic Design 2 4250 Sept 6, 2012 Primer Project Practice #12;Primes, projects, and practices are things that designers should know about. The primer chosen that I think designers should know about is a text called Graphic Design: Fine Art or Social Science? As a designer I struggle

Berdichevsky, Victor

217

School of Art Division of Graphic Design  

E-Print Network [OSTI]

.372.7763 419.372.6955 fax lyoung@bgsu.edu www.bgsu.edu/art BOWLING GREEN STATE UNIVERSITY Division of Graphic.bgsu.edu/art BOWLING GREEN STATE UNIVERSITY 1) Be of Junior (60+ hours) or Senior (90+ hours) standing withinSchool of Art Division of Graphic Design 1020 Fine Arts Center Bowling Green, Ohio 43403-0204 419

Moore, Paul A.

218

Graphical models, causal inference, and econometric models  

E-Print Network [OSTI]

Graphical models, causal inference, and econometric models Peter Spirtes Abstract A graphical model modeling has historical ties to causal modeling in econometrics and other social sciences, there have been isolated from the econometric tradition. In this paper I will describe a number of recent developments

Spirtes, Peter

219

An Experimental Evaluation of Computer Graphics Imagery  

E-Print Network [OSTI]

An Experimental Evaluation of Computer Graphics Imagery GARY W. MEYER, HOLLY E. RUSHMEIER, MICHAEL intensities for diffuse environments was conducted. Measurements of radiant energy flux densities are compared, photometry, and thresholding; 1.3.3 [Computer Graphics]: Picture/Image Generation-display algorithms; viewing

Meyer, Gary

220

Moby/plc --Graphical Development of PLCAutomata ? ??  

E-Print Network [OSTI]

Moby/plc -- Graphical Development of PLC­Automata ? ?? Josef Tapken and Henning Dierks University­Mail: ftapken,dierksg@informatik.uni­oldenburg.de Abstract. Moby/plc is a graphical design tool for PLC­ trollers (PLCs). In this paper we sketch the modelling language in use and some features of Moby/plc, like

Olderog, Ernst-Rüdiger

Note: This page contains sample records for the topic "graphics rendering engine" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


221

User-friendly and intuitive graphical approach to the design of thermoelectric cooling systems  

E-Print Network [OSTI]

to examine and choose a thermo- electric module from catalogues to meet a specific cooling problem. To start Simon Lineykin*, Sam Ben-Yaakov Department of Electrical and Computer Engineering, Power Electronics-friendly graphical method for calculating the steady-state operational point of a thermoelectric cooler (TEC

222

5-1291-01-P2 INTERACTIVE GRAPHICS INTERSECTION DESIGN  

E-Print Network [OSTI]

5-1291-01-P2 INTERACTIVE GRAPHICS INTERSECTION DESIGN SYSTEM (IGIDS) USERS MANUAL: UPDATE Graphics Intersection Design System (IGIDS) OCTOBER 2001 Performing Organization: Center for Transportation, graphics, design, IGIDS, user's manual, MicroStation, geometric design, environmental, hydraulics, right

Texas at Austin, University of

223

Power Consumption Characterization of a Graphics Processing Unit  

E-Print Network [OSTI]

.......................................................... 1 ENERGY AMBIGUITY OF MODERN GRAPHICS PROCESSORS ................. 2 POWER CONSUMPTIONPower Consumption Characterization of a Graphics Processing Unit A Thesis in STS 402 Presented.....................................................................................................................VI CHAPTER ONE: THE NEED FOR A POWER CHARACTERIZATION............... 1 HISTORY OF GRAPHICS PROCESSORS

Skadron, Kevin

224

Multi-camera: interactive rendering of abstract digital images  

E-Print Network [OSTI]

Control................... 33 IV.3.DrawingOptions ...................... 36 IV.4.RenderingOptions ..................... 39 VRESULTS.............................. 40 V.1.DigitalPaintings ...................... 40 V.2.TraditionalMedia...................... 44 V.3.Animation... and methods related to a wide range of media to converge and be redefined through the adaptability and robustness of computer software. Hence, computer art has become an increasingly popular means of creative expression and experimentation. As computer...

Smith, Jeffrey Statler

2004-09-30T23:59:59.000Z

225

applications pacific graphics: Topics by E-print Network  

Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

segmentations. 1. Introduction Mesh segmentation is an important problem in computer graphics, with applications Tal, Ayellet 2 Pacific Graphics 2014 J. Keyser, Y. J....

226

Statistical Design, Analysis and Graphics for the Guadalupe  

E-Print Network [OSTI]

Statistical Design, Analysis and Graphics for the Guadalupe River Assessment Technical Memoranda Science Center (2013). Statistical Design, Analysis and Graphics for the Guadalupe River Assessment

227

An Investigation into the Perception of Color under LED White Composite Spectra with Modulated Color Rendering  

E-Print Network [OSTI]

emitting diodes, LEDs. We examined seven LED white composite spectra with different color rendering of a pilot study that evaluates the perceptual impact of modulation of color rendering using multi-chip light

O'Reilly, Una-May

228

Hades: The Construction of a Graphic Novel  

E-Print Network [OSTI]

33 Hades: The Construction of a Graphic Novel Bethany Christiansen “Hades” is a short graphic novel that reinterprets the sixth chapter of James Joyce’s Ulysses in light of Dante’s Inferno. Descent into a pit, animal symbolism, guilt... acquaintance, Paddy Dignam. As they travel, Bloom’s convoluted internal narrative touches on subjects such as suicide, the death of his infant son, his estranged wife, and the many forms and consequences of death. I chose to do “Hades” as a graphic novel...

Christiansen, Bethany

2011-04-01T23:59:59.000Z

229

Feature Based Rendering for 2D/3D Partial Volume Segmentation Zigang Wang1  

E-Print Network [OSTI]

Feature Based Rendering for 2D/3D Partial Volume Segmentation Datasets Zigang Wang1 and Zhengrong 11794, USA ABSTRACT In this paper, a new feature based rendering algorithm for partial volume is presented. This algorithm utilizes both surface and volume information for the rendering of the partial

230

Vibrotactile colour rendering for the visually impaired within the VIDET project  

E-Print Network [OSTI]

Vibrotactile colour rendering for the visually impaired within the VIDET project Luca Cappelletti for the visually impaired. An important enhancement would be colour rendering. Here we face the possibility Association), who suggested to add colour rendering to VIDET. At first, we thought that a colour transducer

Ferri, Massimo

231

Ajax-based Report Pages as Incrementally Rendered UC San Diego  

E-Print Network [OSTI]

Ajax-based Report Pages as Incrementally Rendered Views Yupeng Fu UC San Diego yupeng/SQL for the database. The FORWARD framework simplifies the devel- opment of Ajax pages by treating them as rendered to the view and render the data in the browser. Such a declarative approach leads to significantly less code

Kowalczykowski, Stephen C.

232

Hardware Accelerated Point Rendering of Isosurfaces J. Andreas Brentzen Niels Jrgen Christensen  

E-Print Network [OSTI]

Hardware Accelerated Point Rendering of Isosurfaces J. Andreas Bærentzen Niels Jørgen Christensen techniques, and in- teractive applications require fast generation and rendering of surface primitives technique for point scaling using distance attenuation which makes it possible to render points stored

233

Interactive Translucent Volume Rendering and Procedural Modeling Simon Premoze Charles Hansen  

E-Print Network [OSTI]

Interactive Translucent Volume Rendering and Procedural Modeling Joe Kniss Simon Premoze¡ Charles rendered from a CT scan of a carp. Left: Blinn-Phong shading. Center and right: translucent volume shading. Abstract Direct volume rendering is a commonly used technique in visual- ization applications. Many

Kniss, Joe Michael

234

Image-Based Rendering for Non-Diffuse Synthetic Scenes Dani Lischinski Ari Rappoport  

E-Print Network [OSTI]

Image-Based Rendering for Non-Diffuse Synthetic Scenes Dani Lischinski Ari Rappoport The Hebrew University Abstract. Most current image-based rendering methods operate under the assumption that all with image-based rendering of non-diffuse synthetic scenes. We introduce a new family of image-based scene

Rappoport, Ari

235

Eurographics Symposium on Rendering (2006) Tomas Akenine-Mller and Wolfgang Heidrich (Editors)  

E-Print Network [OSTI]

Eurographics Symposium on Rendering (2006) Tomas Akenine-Möller and Wolfgang Heidrich (Editors) Reconstruction of Volumetric Surface Textures for Real-Time Rendering Sebastian Magda1 and David Kriegman2 1Univ technique for rendering rich 3-D detail when a polygonal surface representation would be ineffective

Jaffe, Jules

2006-01-01T23:59:59.000Z

236

Modeling and rendering heterogeneous fog in real-time using B-Spline wavelets  

E-Print Network [OSTI]

Modeling and rendering heterogeneous fog in real-time using B-Spline wavelets Anthony Giroud method to render heterogeneous fog in real-time. The extinction function of our fog, related to its to obtain a decomposition in both space and frequency domains. A grid traversal is used to render the fog

Paris-Sud XI, Université de

237

TILTED LAYER-BASED MODELING FOR ENHANCED LIGHT-FIELD PROCESSING AND IMAGE BASED RENDERING  

E-Print Network [OSTI]

TILTED LAYER-BASED MODELING FOR ENHANCED LIGHT-FIELD PROCESSING AND IMAGE BASED RENDERING James, UK {j.pearson09, marcovs, mike.brookes, p.dragotti}@imperial.ac.uk ABSTRACT Image based rendering- torealistic results. However for successful rendering, geometric pri- ors about the structure of the scene

Dragotti, Pier Luigi

238

Flexible Point-Based Rendering on Mobile Devices Florent Duguet and George Drettakis  

E-Print Network [OSTI]

Flexible Point-Based Rendering on Mobile Devices Florent Duguet and George Drettakis REVES/INRIA Sophia-Antipolis, France, http://www-sop.inria.fr/reves Abstract Point-based rendering is a compact and efficient means of displaying complex geometry. Our goal is to enable flexible point-based rendering

Paris-Sud XI, Université de

239

Large Scale Volume Rendering in Immersive Environments with Direct Manipulation Widgets  

E-Print Network [OSTI]

Large Scale Volume Rendering in Immersive Environments with Direct Manipulation Widgets Master's Thesis Proposal Joe Michael Kniss May 15, 2001 1 Introduction 1.1 Thesis Statement Parallel rendering exploration. 1.2 Motivation Direct volume rendering has proven to be an important visualization tool

Kniss, Joe Michael

240

Dallas, August 18-22 Volume 20, Number 4, 1986 THE RENDERING EQUATION  

E-Print Network [OSTI]

Dallas, August 18-22 Volume 20, Number 4, 1986 THE RENDERING EQUATION James T. Kajiya California variety of known rendering algorithms. In the course of discussing a monte carlo solutionwe alsopresent reduction. CR CATEGORIES: 1.3.3,1.3.5,1.3.7 1. The rendering equation The technique we present subsumes

Frey, Pascal

Note: This page contains sample records for the topic "graphics rendering engine" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


241

Rendering the Electromechanical Valve Actuator Globally Asymptotically Stable Katherine S. Peterson and Anna G. Stefanopoulou*  

E-Print Network [OSTI]

Rendering the Electromechanical Valve Actuator Globally Asymptotically Stable Katherine S. Peterson on Sontag's feedback to render the electromechanical valve actuator (EVA) globally asymptotically stable on a linearized plant model. Here, we demonstrate and prove that our controller renders the system GAS without any

Sontag, Eduardo

242

Hardware-Oriented Point-Based Rendering of Complex Scenes Liviu Coconu Hans-Christian Hege  

E-Print Network [OSTI]

Hardware-Oriented Point-Based Rendering of Complex Scenes Liviu Coconu Hans-Christian Hege Abstract High quality point rendering methods have been developed in the last years. A common drawback of these approaches is the lack of hardware support. We propose a novel point rendering technique that yields good

Andrzejak, Artur

243

CLASSIFICATION OF BIOMEDICAL HIGH-RESOLUTION MICRO-CT IMAGES FOR DIRECT VOLUME RENDERING  

E-Print Network [OSTI]

CLASSIFICATION OF BIOMEDICAL HIGH-RESOLUTION MICRO-CT IMAGES FOR DIRECT VOLUME RENDERING Maite L,cerquide,davidm,anna}@maia.ub.es ABSTRACT This paper introduces a machine learning approach into the process of direct volume rendering that generates the classification func- tion within the optical property function used for rendering. Briefly

López-Sánchez, Maite

244

To appear in the ACM SIGGRAPH conference proceedings Accurate Light Source Acquisition and Rendering  

E-Print Network [OSTI]

and Rendering Michael Goesele , Xavier Granier , Wolfgang Heidrich , Hans-Peter Seidel 1) MPI Informatik 2) The University of British Columbia Figure 1: Stages of light source measurement and rendering (from left to right and efficient rendering algorithms to deal with them. In this paper, we describe a processing pipeline

Paris-Sud XI, Université de

245

Haptic rendering of rigid body collisions Daniela Constantinescu, Septimiu E. Salcudean, and Elizabeth A. Croft  

E-Print Network [OSTI]

Haptic rendering of rigid body collisions Daniela Constantinescu, Septimiu E. Salcudean@ece.ubc.ca, ecroft@mech.ubc.ca Abstract This paper addresses the haptic rendering of rigid body collisions. A new method is proposed in which collision rendering is achieved in two steps. First, the haptic simula- tion

Constantinescu, Daniela

246

Perceptual Audio Rendering of Complex Virtual Environments Nicolas Tsingos, Emmanuel Gallo and George Drettakis  

E-Print Network [OSTI]

Perceptual Audio Rendering of Complex Virtual Environments Nicolas Tsingos, Emmanuel Gallo and spatial clustering allows us to render such complex audio-visual scenes in real-time. Abstract We propose a real-time 3D audio rendering pipeline for complex virtual scenes containing hundreds of moving sound

Paris-Sud XI, Université de

247

Layers for Effective Volume Rendering Sundaresan Raman, Oleg Mishchenko, and Roger Crawfis, Member, IEEE Computer Society  

E-Print Network [OSTI]

Layers for Effective Volume Rendering Sundaresan Raman, Oleg Mishchenko, and Roger Crawfis, Member, IEEE Computer Society Abstract--A multi-layer volume rendering framework is presented. The final image is obtained by compositing a number of renderings, each being represented as a separate layer. This layer

Crawfis, Roger

248

Image-Based Modeling and Rendering Techniques: A Survey Manuel M. Oliveira1  

E-Print Network [OSTI]

Image-Based Modeling and Rendering Techniques: A Survey Manuel M. Oliveira1 Resumo: A recente denominadas modelagem e rendering baseados em imagens (MRBI). Modelagem baseada em imagens se refere ao processo de utilização de imagens para reconstrução de modelos geométricos 3D. Rendering baseado em imagens

Oliveira, Manuel M.

249

TetSplat: Real-Time Rendering and Volume Clipping of Large Unstructured Tetrahedral Meshes  

E-Print Network [OSTI]

TetSplat: Real-Time Rendering and Volume Clipping of Large Unstructured Tetrahedral Meshes Ken-resolution data representations. These compact hierarchical data structures are then adaptively rendered and probed in real-time on a commodity PC. Our point-based rendering algorithm, which is inspired by QSplat

250

A NEW MULTIDIRECTIONAL EXTRAPOLATION HOLE-FILLING METHOD FOR DEPTH-IMAGE-BASED RENDERING  

E-Print Network [OSTI]

A NEW MULTIDIRECTIONAL EXTRAPOLATION HOLE-FILLING METHOD FOR DEPTH-IMAGE-BASED RENDERING Lai-Man Po School of Peking University, Shenzhen, China ABSTRACT Depth-Image-Based Rendering (DIBR) is widely used synthesis with high-quality depth map. Index Terms - Depth-Image-Based-Rendering, DIBR, Hole

Po, Lai-Man

251

Energy-Based 6-DOF Penetration Depth Computation for Penalty-Based Haptic Rendering Algorithms  

E-Print Network [OSTI]

Energy-Based 6-DOF Penetration Depth Computation for Penalty-Based Haptic Rendering Algorithms Maxim Kolesnikov and Milos Zefran Abstract-- Existing penalty-based haptic rendering ap- proaches of rigid-body motions SE(3). We propose a penalty-based six-degrees-of-freedom (6-DOF) haptic rendering

Zefran, Milo?

252

EUROGRAPHICS 2005 STAR State of The Art Report Verification of Physically Based Rendering Algorithms  

E-Print Network [OSTI]

EUROGRAPHICS 2005 STAR ­ State of The Art Report Verification of Physically Based Rendering of predictive rendering is concerned with those methods of image synthesis which yield results that do not only the correctness of the results obtained by such techniques, three stages of such a rendering system have

253

Use of Hybrid Rendering Styles for Presentation Roland Jesse Tobias Isenberg  

E-Print Network [OSTI]

Use of Hybrid Rendering Styles for Presentation Roland Jesse Tobias Isenberg Department,isenberg}@isg.cs.uni-magdeburg.de ABSTRACT This paper presents hybrid rendering that combines the use of photorealistic and non-photorealistic rendering styles in the same image. This allows to extend the set of expression dimensions available

254

Eurographics Symposium on Rendering (2007) Jan Kautz and Sumanta Pattanaik (Editors)  

E-Print Network [OSTI]

Eurographics Symposium on Rendering (2007) Jan Kautz and Sumanta Pattanaik (Editors) An Interactive Perceptual Rendering Pipeline using Contrast and Spatial Masking George Drettakis1 , Nicolas Bonneel1-Antipolis, 2University of Erlangen, 3CNRS-UPMC UMR 7593 Abstract We present a new perceptual rendering pipeline

Paris-Sud XI, Université de

2007-01-01T23:59:59.000Z

255

OIKOS 100: 311316, 2003 Hungry predators render predator-avoidance behavior in tadpoles  

E-Print Network [OSTI]

OIKOS 100: 311­316, 2003 Hungry predators render predator-avoidance behavior in tadpoles ineffective Res Altwegg Altwegg, R. 2003. Hungry predators render predator-avoidance behavior in tadpoles render the behavioral responses in their prey ineffective. Nevertheless, most studies investigating

Altwegg, Res

256

To appear in the ACM SIGGRAPH conference proceedings Accurate Light Source Acquisition and Rendering  

E-Print Network [OSTI]

and Rendering Michael Goesele1) , Xavier Granier2) , Wolfgang Heidrich2) , Hans-Peter Seidel1) 1) MPI Informatik 2) The University of British Columbia Figure 1: Stages of light source measurement and rendering and efficient rendering algorithms to deal with them. In this paper, we describe a processing pipeline

Paris-Sud XI, Université de

257

IEEE TRANSACTIONS ON CIRCUITS AND SYSTEMS FOR VIDEO TECHNOLOGY 1 Video Stylization: Painterly Rendering and  

E-Print Network [OSTI]

Rendering and Optimization with Content Extraction Liang Lin, Kun Zeng, Yizhou Wang, Ying-Qing Xu, Song rendering phase to select, place and propagate brush strokes for stylized animations based on the semantic method has the following three advantages: Firstly, we propose a two-pass rendering strategy and brush

Zhu, Song Chun

258

Adaptive Visuo-Haptic Rendering for Hybrid Modeling of Macromolecular Assemblies  

E-Print Network [OSTI]

Adaptive Visuo-Haptic Rendering for Hybrid Modeling of Macromolecular Assemblies Stefan Birmanns1-time load balancing of virtual reality and haptic render- ing. In structural biology a variety of image rendering. During critical load conditions the error metric of a dynamic mesh simplification technique

Wriggers, Willy

259

Fluid Simulation as a Tool for Painterly Rendering Sven C. Olsen  

E-Print Network [OSTI]

Fluid Simulation as a Tool for Painterly Rendering Sven C. Olsen Swarthmore College Bruce A fields in the context of stroke based non- photorealistic rendering allows us to produce stroke behaviors a painterly rendering system very similar to that in [Litwinowicz 1997]. We can create animations based

Maxwell, Bruce

260

Multi-view Rendering using GPU for 3-D Displays Francois de Sorbier  

E-Print Network [OSTI]

Multi-view Rendering using GPU for 3-D Displays Franc¸ois de Sorbier Graduate School of Science content for stereoscopic and auto-stereoscopic displays requires to render a scene several times from slightly different viewpoints. In that case, maintaining real-time rendering can be a difficult goal

Paris-Sud XI, Université de

Note: This page contains sample records for the topic "graphics rendering engine" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


261

PMR: Point to Mesh Rendering, A Feature-Based Approach Tamal K. Dey James Hudson  

E-Print Network [OSTI]

PMR: Point to Mesh Rendering, A Feature-Based Approach Tamal K. Dey James Hudson The Ohio State. Point based rendering methods have been shown effective for this task. Building on this paradigm we introduce the PMR system which uses a hierarchy both in points and triangles for rendering. This hierarchy

Dey, Tamal Krishna

262

Computation and graphics in mathematical research  

SciTech Connect (OSTI)

This report discusses: The description of the GANG Project and results for prior research; the center for geometry, analysis, numerics and graphics; description of GANG Laboratory; software development at GANG; and mathematical and scientific research activities.

Hoffman, D.A.; Spruck, J.

1992-08-13T23:59:59.000Z

263

Interactive Visual Histories for Vector Graphics  

E-Print Network [OSTI]

Presentation and graphics software enables users to experiment with variations of illustrations. They can revisit recent editing operations using the ubiquitous undo command, but they are limited to sequential exploration. ...

Scull, Craig

2009-06-24T23:59:59.000Z

264

Probabilistic Graphical Model Representation in Phylogenetics  

E-Print Network [OSTI]

to grasp complex phylogenetic models, including their assumptions and parameter/variable dependencies. Graphical modeling is a unifying framework that has gained in popularity in the statistical literature in recent years. The core idea is to break complex...

Hö hna, Sebastian; Heath, Tracy A.; Boussau, Bastien; Landis, Michael J.; Ronquist, Fredrik; Huelsenbeck, John P.

2014-06-20T23:59:59.000Z

265

MECHANICAL & BIOMEDICAL ENGINEERING COURSE PLAN BY SEMESTER  

E-Print Network [OSTI]

MECHANICAL & BIOMEDICAL ENGINEERING COURSE PLAN BY SEMESTER STARTING WITH MATH 170 F I R S T Y E are identified and resolved quickly. #12;MECHANICAL & BIOMEDICAL ENGINEERING COURSE PLAN BY SEMESTER STARTING A R Fall Semester Spring Semester CHEM 111 College Chemistry 3 ME 105 Mechanical Engineering Graphics

Barrash, Warren

266

1.00 Introduction to Computers and Engineering Problem Solving, Spring 2002  

E-Print Network [OSTI]

Fundamental software development and computational methods for engineering and scientific applications. Object-oriented software design and development. Weekly programming problems cover programming concepts, graphical ...

Kocur, George

267

Mechanical Engineering Department "The Lindbergh Lectures"  

E-Print Network [OSTI]

Mechanical Engineering Department "The Lindbergh Lectures" Thursday, October 31st, 2013 12:00 ­ 12:50 PM Room 1106 Mechanical Engineering Building Challenges in Nanocomposites: Mixing and Predictable mechanical, thermal and electrical properties, rendering them as ideal fillers for advanced polymer

Wisconsin at Madison, University of

268

1 Introduction Towards Better Graphics for Multivariate Anal  

E-Print Network [OSTI]

1 Introduction Summary Keywords: Towards Better Graphics for Multivariate Anal­ ysis, exploratory data analysis, interactive graphics, factor map, principal component analysis Dynamic graphics­friendly graphical interfaces. Their help in analysing numerical data sets has been widely recognized, and the book

Thioulouse, Jean

269

Packages in the `graphics' bundle D. P. Carlisle  

E-Print Network [OSTI]

Packages in the `graphics' bundle D. P. Carlisle 1999/01/13 Contents 1 Introduction 2 2 Driver Problems . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 The Graphics packages 7 4.1 Package Graphics Files . . . . . . . . . . . . . . . . . . . . . . . . 9 4.5 Other commands in the graphics package

Bloch, Ethan

270

CSC6870 Computer Graphics I Illumination and Shading  

E-Print Network [OSTI]

CSC6870 Computer Graphics I Illumination and Shading CSC6870 Computer Graphics I Illumination shading ­ Flat Shading ­ Gourand Shading ­ Phone Shading CSC6870 Computer Graphics I Illumination Model-hoc, but is fast and easy. · Global models are more accurate, but much more expensive. CSC6870 Computer Graphics I

Hua, Jing

271

Packages in the `graphics' bundle D. P. Carlisle  

E-Print Network [OSTI]

Packages in the `graphics' bundle D. P. Carlisle 1996/10/29 Contents 1 Introduction 1 2 Driver Problems . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 The Graphics packages 6 4.1 Package Graphics Files . . . . . . . . . . . . . . . . . . . . . . . . 8 4.5 Other commands in the graphics package

Duncan, James S.

272

Graphics Hardware (2006) M. Olano, P. Slusallek (Editors)  

E-Print Network [OSTI]

Graphics Hardware (2006) M. Olano, P. Slusallek (Editors) A Digital Rights Enabled Graphics of Computing Georgia Institute of Technology, Atlanta, GA 30332 Abstract With the emergence of 3D graphics become a new design challenge. This paper presents a novel protection model for commercial graphics data

Boldyreva, Alexandra

273

3-D Graphics in R Ohio State University  

E-Print Network [OSTI]

3-D Graphics in R Luke Keele Ohio State University December 6, 2005 Three dimensional graphics may. And it is a good choice, but to get publication quality 3-D graphics requires more work than typically re- quired to produce quality graphics with the wireframe command. The standard 3-D plot command in R is persp. While

Gotelli, Nicholas J.

274

Information Graphics: An Untapped Resource for Digital Libraries  

E-Print Network [OSTI]

Information Graphics: An Untapped Resource for Digital Libraries Sandra Carberry Dept. of Computer graphics are non-pictorial graphics such as bar charts and line graphs that depict attributes of entities and relations among entities. Most information graphics appear- ing in popular media have a communicative goal

Carberry, Sandra

275

CNG 477 Introduction to Computer Graphics Computer Engineering  

E-Print Network [OSTI]

Peters, 2009, ISBN 978-1568814698 James D. Foley, Andries van Dam, Steven K. Feiner, and John F. Hughes

Can, Tolga

276

Optical surface resonance may render photonic crystals ineffective Florencio Garca-Santamara,* Erik C. Nelson, and Paul V. Braun  

E-Print Network [OSTI]

Optical surface resonance may render photonic crystals ineffective Florencio García crystals and render them ineffective. This surface resonance is dem- onstrated for two different 3D

Braun, Paul

277

A GRAPHICS PROCESSING UNIT IMPLEMENTATION OF THE PARTICLE FILTER Modern graphics cards for computers, and especially their  

E-Print Network [OSTI]

A GRAPHICS PROCESSING UNIT IMPLEMENTATION OF THE PARTICLE FILTER ABSTRACT Modern graphics cards for computers, and especially their graphics processing units (GPUs), are designed for fast ren- dering of graphics. In order to achieve this GPUs are equipped with a parallel architecture which can be exploited

Gustafsson, Fredrik

278

Engineering Technician  

Broader source: Energy.gov [DOE]

Alternate Title(s):Civil Engineering Technician; Electrical Engineering Technician; Mechanical Engineering Technician; Environmental Engineering Technician

279

To appear in the ACM APGV 2007 symposium proceedings Hybrid Image-/Model-Based Gaze-Contingent Rendering  

E-Print Network [OSTI]

-Contingent Rendering Hunter Murphy Andrew T. Duchowski School of Computing, Clemson University Figure 1: The original is displayed. Abstract A nonisotropic hybrid image-/model-based gaze-contingent render- ing technique utilizing: gpu, perceptual rendering, gaze-contingent rendering 1 Introduction The contributions of this paper

Duchowski, Andrew T.

280

Computational Physics on Graphics Processing Units  

E-Print Network [OSTI]

The use of graphics processing units for scientific computations is an emerging strategy that can significantly speed up various different algorithms. In this review, we discuss advances made in the field of computational physics, focusing on classical molecular dynamics, and on quantum simulations for electronic structure calculations using the density functional theory, wave function techniques, and quantum field theory.

Ari Harju; Topi Siro; Filippo Federici-Canova; Samuli Hakala; Teemu Rantalaiho

2013-03-06T23:59:59.000Z

Note: This page contains sample records for the topic "graphics rendering engine" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


281

CIS260: Computer Graphics Winter 1997  

E-Print Network [OSTI]

CIS260: Computer Graphics Winter 1997 Proposals: due February 18, 1997 Draft: due March 3, 1997 Presentation: March 10 ­ March 14, 1997 Demo: 8am ­ 11am, March 18, 1997 FINAL PROJECT You get to select your ­ on or before February 18, 1997 Give me at least 3 topics that you would like to work on for your final project

Pang, Alex

282

Engineering Electrical &  

E-Print Network [OSTI]

Computer Engineering Electrical & Electronic Engineering Mechatronics Engineering Mechanical Engineering Civil Engineering Natural Resources Engineering Forest Engineering Chemical & Process Engineering ELECTIVE 2 Required Engineering Intermediate Year 2011 Eight Required Courses Chart: 120 points College

Hickman, Mark

283

Engineering Electrical &  

E-Print Network [OSTI]

Computer Engineering Electrical & Electronic Engineering Mechatronics Engineering Mechanical Engineering Civil Engineering Natural Resources Engineering Forest Engineering Chemical & Process Engineering ELECTIVE 2 Required Engineering Intermediate Year 2012 Eight Required Courses Chart: 120 points College

Hickman, Mark

284

Data-Driven Optimization for Modeling in Computer Graphics and Vision  

E-Print Network [OSTI]

61 Clothing in Computer Graphics . . . . . . . . . . . . . .16 The Computer Graphics Perspective . . . . . .161 viii L IST OF F IGURES The 3D computer graphics

Yu, Lap Fai

2013-01-01T23:59:59.000Z

285

QSAR of Progestogens: Use of a Priori and Computed Molecular Descriptors and Molecular Graphics  

E-Print Network [OSTI]

QSAR of Progestogens: Use of a Priori and Computed Molecular Descriptors and Molecular Graphics) and molecular graphics and modeling descriptors were employed. Mo- lecular graphics and modeling studies

Ferreira, Márcia M. C.

286

High-throughput Characterization of Porous Materials Using Graphics Processing Units  

E-Print Network [OSTI]

A.E. ; Purcell, T. Computer Graphics Forum 2007, 26(1), 80-of Porous Materials Using Graphics Processing Units Jihanof Porous Materials Using Graphics Processing Units Jihan

Kim, Jihan

2013-01-01T23:59:59.000Z

287

Because It's Not There: Verbal Visuality and the Threat of Graphics in Interactive Fiction  

E-Print Network [OSTI]

of the power of computer graphics, text still has access tothat are unavailable in graphics – including visual effects.Visuality and the Threat of Graphics in Interactive Fiction

Kashtan, Aaron

2009-01-01T23:59:59.000Z

288

A comparison of grid-based techniques for Navier-Stokes fluid simulation in computer graphics  

E-Print Network [OSTI]

in Computer Graphics 2. Previous Work . . . . . . .B. Applications in Computer Graphics II The Navier Stokesand Tricks for Real-Time Graphics. Pearson Higher Education,

Chrisman, Cameron

2008-01-01T23:59:59.000Z

289

EFFICIENT PARALLELIZATION OF STOCHASTIC SIMULATION ALGORITHM FOR CHEMICALLY REACTING SYSTEMS ON THE GRAPHICS PROCESSING UNIT  

E-Print Network [OSTI]

REACTING SYSTEMS ON THE GRAPHICS PROCESSING UNIT H. Li ? L.The current generation of graphics processing units (GPU) issystems on the low cost graphics processing unit (GPU)

Li, Hong; Petzold, Linda

2009-01-01T23:59:59.000Z

290

The Use of Graphics Calculator in a Matriculation Statistics Classroom: A Malaysian Perspective  

E-Print Network [OSTI]

mathematics: Why graphics calculator? Proceedings of the 2Learning statistics with graphics calculator: A case study.Learning statistics with graphics calculator: Students’

Krishnan, Saras; Idris, Noraini

2013-01-01T23:59:59.000Z

291

Large-scale Nanostructure Simulations from X-ray Scattering Data On Graphics Processor Clusters  

E-Print Network [OSTI]

X-ray Scattering Data On Graphics Processor Clusters Abhinavaccelerators. General purpose graphics processors o?er ?nethe form factors on graphics processors. Form Factor Kernel

Sarje, Abhinav

2012-01-01T23:59:59.000Z

292

Accelerated rescaling of single Monte Carlo simulation runs with the Graphics Processing Unit (GPU)  

E-Print Network [OSTI]

using a massively parallel graphics processing unit,” Med.modulated light using a graphics processing unit,” J.speckle imaging data using graphics processing unit,” Opt.

Yang, Owen; Choi, Bernard

2013-01-01T23:59:59.000Z

293

Engineering Engineering Education  

E-Print Network [OSTI]

E School of Engineering Engineering Education in a University Setting 292 Degree Programs in Engineering 294 Special Programs 296 Honors 298 Academic Regulations 300 Courses of Study 305 Engineering of Engineering is the largest and oldest private engineering school in the South. Classes offering engineering

Simaan, Nabil

294

Object-Space Interference Detection on Programmable Graphics Hardware  

E-Print Network [OSTI]

Zachmann Abstract. We present a novel method for checking the intersection of polygonal models on graphics. GreÃ? and G. Zachmann Many algorithms have been proposed to utilize graphics hardware for the problem

Zachmann, Gabriel

295

Steven Landau President and Founder of Touch Graphics, Inc.  

E-Print Network [OSTI]

Steven Landau President and Founder of Touch Graphics, Inc. Functional Near Infrared Spectroscopy- lopment, computer graphics, user interface design, and em- bedded system development. For any questions and neural correlates), and brain computer interfaces for control and communication. Bioengineering Seminar

296

Graphics Hardware (2005) M. Meissner, B.-O. Schneider (Editors)  

E-Print Network [OSTI]

Graphics Hardware (2005) M. Meissner, B.- O. Schneider (Editors) A Reconfigurable Architecture,1 Frédo Durand1 1Massachusetts Institute of Technology 2Nokia Research Center Abstract Commodity graphics & F. Durand / A

Popovic, Jovan

297

Parallel processor-based raster graphics system architecture  

DOE Patents [OSTI]

An apparatus for generating raster graphics images from the graphics command stream includes a plurality of graphics processors connected in parallel, each adapted to receive any part of the graphics command stream for processing the command stream part into pixel data. The apparatus also includes a frame buffer for mapping the pixel data to pixel locations and an interconnection network for interconnecting the graphics processors to the frame buffer. Through the interconnection network, each graphics processor may access any part of the frame buffer concurrently with another graphics processor accessing any other part of the frame buffer. The plurality of graphics processors can thereby transmit concurrently pixel data to pixel locations in the frame buffer.

Littlefield, Richard J. (Seattle, WA)

1990-01-01T23:59:59.000Z

298

QSAR, Molecular Graphics and Modeling Study on -Lactam Antibiotics as  

E-Print Network [OSTI]

QSAR, Molecular Graphics and Modeling Study on -Lactam Antibiotics as Substrates of the Multidrug of them in non-linear form. Molecular graphics and docking studies: 2D and 3D docking of some drugs

Ferreira, Márcia M. C.

299

Graphics Hardware (2005) M. Meissner, B.-O. Schneider (Editors)  

E-Print Network [OSTI]

Graphics Hardware (2005) M. Meissner, B.- O. Schneider (Editors) Generic Mesh Refinement on GPU recent publications have shown that a large variety of computation involved in computer graphics can reason for this, is that vertex shaders available on current graphics hardware do not allow

Paris-Sud XI, Université de

300

Module name: Computer Graphics and Interaction Abbreviation: MIN-CGI  

E-Print Network [OSTI]

Module name: Computer Graphics and Interaction Abbreviation: MIN-CGI Study Semester: 1 st Semester, module in specialization Computer Graphics Teaching methods/SWS: 2 SWS lecture, 2 SWS exercise Work acc. to exam regulations: None Recommended prerequisites: Introductory computer graphics lecture

Ahlers, Volker - Fakultät IV

Note: This page contains sample records for the topic "graphics rendering engine" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


301

Packages in the `graphics' bundle D. P. Carlisle  

E-Print Network [OSTI]

Packages in the `graphics' bundle D. P. Carlisle 1999/01/13 Contents 1 Introduction 2 2 Driver . . . . . . . . . . . . . . . . . . . . . . . . . . 6 4 The Graphics packages 7 4.1 Package Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 4.4 Including Graphics Files . . . . . . . . . . . . . . . . . . . . . . . 9 4.5 Other commands

302

Tradeoffs in information graphics1 Andrew Gelman2  

E-Print Network [OSTI]

1 Tradeoffs in information graphics1 Andrew Gelman2 and Antony Unwin3 27 Oct 2012 The visual statisticians, biologists, graphic designers, and journalists (to list just a few of the important creators of data graphics) often overlap--but not completely. One of our aims in writing our article

Gelman, Andrew

303

General calculations using graphics hardware, with application to interactive caustics  

E-Print Network [OSTI]

General calculations using graphics hardware, with application to interactive caustics Chris Trendall and A. James Stewart iMAGIS­GRAVIR/IMAG and University of Toronto Abstract. Graphics hardware has general computation. This paper shows that graphics hardware can perform general calculations, which

Paris-Sud XI, Université de

304

Exploiting Cognitive Psychology Research for Recognizing Intention in Information Graphics  

E-Print Network [OSTI]

Exploiting Cognitive Psychology Research for Recognizing Intention in Information Graphics, recognizing the intended message of an information graphic, focusing on how results from re- search for individuals with sight-impairments to access the content of informa- tion graphics. Introduction Information

Carberry, Sandra

305

Extending Plan Inference Techniques to Recognize Intentions in Information Graphics  

E-Print Network [OSTI]

Extending Plan Inference Techniques to Recognize Intentions in Information Graphics Stephanie Elzer information graphics. Our work is part of a larger project to de- velop an interactive natural language system graphics. 1 Introduction The amount of information available electronically has increased dramatically over

Carberry, Sandra

306

Mesh Geometry Compression for Mobile Graphics Jongseok Lee  

E-Print Network [OSTI]

technology has not caught up with the energy requirement of 3D graphics processing. Data compression canMesh Geometry Compression for Mobile Graphics Jongseok Lee POSTECH thirdeye@postech.ac.kr Sungyul--This paper presents a compression scheme for mesh geometry, which is suitable for mobile graphics. The main

Lee, Seungyong

307

Graphical User Interface Energy Characterization for Handheld Computers  

E-Print Network [OSTI]

Graphical User Interface Energy Characterization for Handheld Computers Lin Zhong and Niraj K. Jha, Low power Keywords Energy characterization, Graphical user interface, Handheld computers, Low power to its graphical user interface (GUI). Moreover, GUIs are direct users of the dis- play and also

Zhong, Lin

308

ObjectObject--SpaceSpace InterferenceInterference DetectionDetection onon ProgrammableProgrammable Graphics HardwareGraphics Hardware  

E-Print Network [OSTI]

Programmable Graphics HardwareGraphics Hardware Alexander GreÃ? and Gabriel ZachmannAlexander GreÃ? and Gabriel ZachmannAABBs [Zachmann 1998, 2002][Zachmann 1998, 2002] ConvexConvex surfacesurface decompositiondecomposition [[Ehmann

Behnke, Sven

309

Precomputed Radiance Transfer for Real-Time Rendering in Dynamic, Low-Frequency Lighting Environments  

E-Print Network [OSTI]

Precomputed Radiance Transfer for Real-Time Rendering in Dynamic, Low-Frequency Lighting a new, real-time method for rendering diffuse and glossy objects in low-frequency lighting environments-frequency incident lighting into transferred radiance which includes global effects like shadows and interreflections

O'Brien, James F.

310

Noise-Based Volume Rendering for the Visualization of Multivariate Volumetric Data  

E-Print Network [OSTI]

to meteorology and ge- ology require the analysis of such multivariate data and are in need of a comprehensiveNoise-Based Volume Rendering for the Visualization of Multivariate Volumetric Data Rostislav-velocity upstream (cyan). This is impossible with normal direct volume rendering (d). Abstract--Analysis

Tierny, Julien

311

Approaching the exa-scale: a real-world evaluation of rendering extremely large data sets  

SciTech Connect (OSTI)

Extremely large scale analysis is becoming increasingly important as supercomputers and their simulations move from petascale to exascale. The lack of dedicated hardware acceleration for rendering on today's supercomputing platforms motivates our detailed evaluation of the possibility of interactive rendering on the supercomputer. In order to facilitate our understanding of rendering on the supercomputing platform, we focus on scalability of rendering algorithms and architecture envisioned for exascale datasets. To understand tradeoffs for dealing with extremely large datasets, we compare three different rendering algorithms for large polygonal data: software based ray tracing, software based rasterization and hardware accelerated rasterization. We present a case study of strong and weak scaling of rendering extremely large data on both GPU and CPU based parallel supercomputers using Para View, a parallel visualization tool. Wc use three different data sets: two synthetic and one from a scientific application. At an extreme scale, algorithmic rendering choices make a difference and should be considered while approaching exascale computing, visualization, and analysis. We find software based ray-tracing offers a viable approach for scalable rendering of the projected future massive data sizes.

Patchett, John M [Los Alamos National Laboratory; Ahrens, James P [Los Alamos National Laboratory; Lo, Li - Ta [Los Alamos National Laboratory; Browniee, Carson S [Los Alamos National Laboratory; Mitchell, Christopher J [Los Alamos National Laboratory; Hansen, Chuck [UNIV OF UTAH

2010-10-15T23:59:59.000Z

312

Method and system for rendering and interacting with an adaptable computing environment  

DOE Patents [OSTI]

An adaptable computing environment is implemented with software entities termed "s-machines", which self-assemble into hierarchical data structures capable of rendering and interacting with the computing environment. A hierarchical data structure includes a first hierarchical s-machine bound to a second hierarchical s-machine. The first hierarchical s-machine is associated with a first layer of a rendering region on a display screen and the second hierarchical s-machine is associated with a second layer of the rendering region overlaying at least a portion of the first layer. A screen element s-machine is linked to the first hierarchical s-machine. The screen element s-machine manages data associated with a screen element rendered to the display screen within the rendering region at the first layer.

Osbourn, Gordon Cecil (Albuquerque, NM); Bouchard, Ann Marie (Albuquerque, NM)

2012-06-12T23:59:59.000Z

313

Compression and accelerated rendering of volume data using discrete wavelet transform  

E-Print Network [OSTI]

. Iso-surface rendered by using voxel size of 1. 6x1. 6x1. 5 mms. i "+ Fig. 20. Iso-surface rendered by using voxel size of 4. 8x4. 4x4. 5 mms. 2. Compression Table IV lists the results, that were got by implementing our ROI scheme. Ini- tially a. 3... to faster iso-surface rendering. 28 FIGURE Page 18 19 20 Direction of transmission of a 2-D array of DWT cocfficients. Iso-surface rendered by using voxel size of 1. 6x1, 6x1, 5 mms. Iso-surface rendered by using voxel size of 4. 8x4. 4x4. 5 mms. 29...

Kamath, Preyas

1998-01-01T23:59:59.000Z

314

Graphical visualization of implemented storage databases  

SciTech Connect (OSTI)

The PC-program LANUC, developed from Admintec, supports a decentralized or centralized storage management of radioactive waste. It gives the storekeeper a graphical view of a storage area and its contents which are otherwise only represented in lists and databases. The storekeeper can plan any movements within the storage area and once they are confirmed, the data in the database are automatically altered. Any implemented database can be represented by simulating a human operator with a program.

Fischer, C.; Hamp, H.P. [Admintec GmbH, Pforzheim (Germany)

1993-12-31T23:59:59.000Z

315

CIS 277 Introduction to Computer Graphics Techniques Course Number & Title (A.1) CIS 277 Introduction to Computer Graphics Techniques  

E-Print Network [OSTI]

CIS 277 Introduction to Computer Graphics Techniques Course Number & Title (A.1) CIS 277 Introduction to Computer Graphics Techniques Credit Units (A.2) 1 CU (3 hours of lecture per week) Instructor(s)/Required Materials (A.4) Interactive Computer Graphics, by Edward Angel, 5th Edition, Addison-Wesley, 2009. Course

Plotkin, Joshua B.

316

Incorporating Perceptual Task Effort into the Recognition of Intention in Information Graphics  

E-Print Network [OSTI]

Incorporating Perceptual Task Effort into the Recognition of Intention in Information Graphics. The rapidly increasing availability of electronic publications containing information graphics poses some graphic. Similarly, digital libraries must take into account the content of information graphics when

Carberry, Sandra

317

last updated June 13, 2013 BASc in Computer Engineering  

E-Print Network [OSTI]

& Communications EECE 360 4 Systems & Control Computer Engineering Advanced Electives (at least 11 credits the university. Exclusions: Credit cannot be obtained for both EECE 478 and CPSC 314 (Computer Graphics), credit

Pulfrey, David L.

318

Undergraduate Program of Studies in Architectural Engineering A 129 credit curriculum leading to a Bachelor of Science in Architectural Engineering  

E-Print Network [OSTI]

Semester AE 1010 Intro. to Architectural Engineering 1 AE 2250 Const. Graphics & Design Process 3 SPCH 1110 Engineering Dynamics 3 EM 2230 Engineering Statics 3 AE 3070 Mechanics of Materials Lab 1 18 16 Fifth Semester Interdisciplinary Team Design Project 4 Lighting and Electrical Options AE/CIVE/+ 8##0 One Elective1 3 AE 8030

Farritor, Shane

319

Tuning JPEG2000 Image Compression for Graphics Regions Serene Banerjee and Brian L. Evans  

E-Print Network [OSTI]

Tuning JPEG2000 Image Compression for Graphics Regions Serene Banerjee and Brian L. Evans Dept contain formatted text and graphics data. For graphics images at the same low bit rates, graphics compression methods, such as the graphics interchange format GIF and portable network graphics PNG, outperform

Evans, Brian L.

320

Exhaust gas recirculation in a homogeneous charge compression ignition engine  

DOE Patents [OSTI]

A homogeneous charge compression ignition engine operates by injecting liquid fuel directly in a combustion chamber, and mixing the fuel with recirculated exhaust and fresh air through an auto ignition condition of the fuel. The engine includes at least one turbocharger for extracting energy from the engine exhaust and using that energy to boost intake pressure of recirculated exhaust gas and fresh air. Elevated proportions of exhaust gas recirculated to the engine are attained by throttling the fresh air inlet supply. These elevated exhaust gas recirculation rates allow the HCCI engine to be operated at higher speeds and loads rendering the HCCI engine a more viable alternative to a conventional diesel engine.

Duffy, Kevin P. (Metamora, IL); Kieser, Andrew J. (Morton, IL); Rodman, Anthony (Chillicothe, IL); Liechty, Michael P. (Chillicothe, IL); Hergart, Carl-Anders (Peoria, IL); Hardy, William L. (Peoria, IL)

2008-05-27T23:59:59.000Z

Note: This page contains sample records for the topic "graphics rendering engine" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


321

Development of a graphical user interface and graphics display for the WIND system  

SciTech Connect (OSTI)

An advanced graphical user interface (GUI) and improved graphics for transport calculations have been developed for the Weather Information and Display System (WINDS). Two WINDS transport codes, Area Evac and 2DPUF, have been ported from their original VAX/VMS environment to a UNIX operating system and reconfigured to take advantage of the new graphics capability. A developmental prototype of this software is now available on a UNIX based IBM 340 workstation in the Dose Assessment Center (DAC). Automatic transfer of meteorological data from the WINDS VAX computers to the IBM workstation in the DAC has been implemented. This includes both regional National Weather Service (NWS) data and SRS tower data. The above developments fulfill a FY 1993 DOE milestone.

O`Steen, B.L.; Fast, J.D.; Suire, B.S.

1992-12-31T23:59:59.000Z

322

Development of a graphical user interface and graphics display for the WIND system  

SciTech Connect (OSTI)

An advanced graphical user interface (GUI) and improved graphics for transport calculations have been developed for the Weather Information and Display System (WINDS). Two WINDS transport codes, Area Evac and 2DPUF, have been ported from their original VAX/VMS environment to a UNIX operating system and reconfigured to take advantage of the new graphics capability. A developmental prototype of this software is now available on a UNIX based IBM 340 workstation in the Dose Assessment Center (DAC). Automatic transfer of meteorological data from the WINDS VAX computers to the IBM workstation in the DAC has been implemented. This includes both regional National Weather Service (NWS) data and SRS tower data. The above developments fulfill a FY 1993 DOE milestone.

O'Steen, B.L.; Fast, J.D.; Suire, B.S.

1992-01-01T23:59:59.000Z

323

1 Some researchers (see, for example, Saylor 1995) have suggested that illumination may only temporarily render some of the dye  

E-Print Network [OSTI]

temporarily render some of the dye incapable of re-fluorescing. The aspect of reversibility in photo photobleaching, where some dye molecules are rendered incapable of fluorescing after being subjected to laser

Crimaldi, John P.

324

Reverse engineering of integrated circuits  

DOE Patents [OSTI]

Software and a method therein to analyze circuits. The software comprises several tools, each of which perform particular functions in the Reverse Engineering process. The analyst, through a standard interface, directs each tool to the portion of the task to which it is most well suited, rendering previously intractable problems solvable. The tools are generally used iteratively to produce a successively more abstract picture of a circuit, about which incomplete a priori knowledge exists.

Chisholm, Gregory H. (Shorewood, IL); Eckmann, Steven T. (Colorado Springs, CO); Lain, Christopher M. (Pittsburgh, PA); Veroff, Robert L. (Albuquerque, NM)

2003-01-01T23:59:59.000Z

325

Harvesting graphics power for MD simulations  

E-Print Network [OSTI]

We discuss an implementation of molecular dynamics (MD) simulations on a graphic processing unit (GPU) in the NVIDIA CUDA language. We tested our code on a modern GPU, the NVIDIA GeForce 8800 GTX. Results for two MD algorithms suitable for short-ranged and long-ranged interactions, and a congruential shift random number generator are presented. The performance of the GPU's is compared to their main processor counterpart. We achieve speedups of up to 80, 40 and 150 fold, respectively. With newest generation of GPU's one can run standard MD simulations at 10^7 flops/$.

J. A. van Meel; A. Arnold; D. Frenkel; S. F. Portegies Zwart; R. G. Belleman

2007-09-20T23:59:59.000Z

326

Monte Carlo simulations on Graphics Processing Units  

E-Print Network [OSTI]

Implementation of basic local Monte-Carlo algorithms on ATI Graphics Processing Units (GPU) is investigated. The Ising model and pure SU(2) gluodynamics simulations are realized with the Compute Abstraction Layer (CAL) of ATI Stream environment using the Metropolis and the heat-bath algorithms, respectively. We present an analysis of both CAL programming model and the efficiency of the corresponding simulation algorithms on GPU. In particular, the significant performance speed-up of these algorithms in comparison with serial execution is observed.

Vadim Demchik; Alexei Strelchenko

2009-03-30T23:59:59.000Z

327

Science & Engineering Engineering Databases  

E-Print Network [OSTI]

-present. Good for computers, electronics, biomedical, control, electrical and ocean engineering, physics9/09 DK,DS Science & Engineering Library Engineering Databases How to search the engineering initials Special features: Limit to peer-reviewed journals Compendex [Engineering Index] 1884-present

Hampton, Randy

328

Color-converting combinations of nanocrystal emitters for warm-white light generation with high color rendering index  

E-Print Network [OSTI]

color rendering index Sedat Nizamoglu, Gulis Zengin, and Hilmi Volkan Demira Department of Electrical 2008 Warm-white light emitting diodes with high color rendering indices are required for the widespreadSe/ZnS core-shell nanocrystals hybridized on InGaN/GaN LEDs for high color rendering index. Three sets

Demir, Hilmi Volkan

329

On The Use of Eddy Current Brakes as Tunable, Fast Turn-On Viscous Dampers For Haptic Rendering  

E-Print Network [OSTI]

On The Use of Eddy Current Brakes as Tunable, Fast Turn-On Viscous Dampers For Haptic Rendering, linear dampers for haptic rendering using a prototype haptic device outfitted with eddy current brakes discuss the results from haptic experiments for rendering viscosity, virtual walls and virtual friction

Hayward, Vincent

330

Volume Rendering in a Virtual Environment Jrgen Schulze-Dbold, Uwe Wssner, Steffen P. Walz, Ulrich Lang  

E-Print Network [OSTI]

Volume Rendering in a Virtual Environment Jürgen Schulze-Döbold, Uwe Wössner, Steffen P. Walz,woessner,walz,lang}@hlrs.de Abstract. This paper describes a flexible rendering system for scalar volume data which has been integrated into the visualization system COVISE. It allows direct volume rendering based on texture mapping hardware on both

Schulze, Jürgen P.

331

Rendering high dynamic range images Jeffrey M. DjC1o* d Brian A. Wande11'  

E-Print Network [OSTI]

Rendering high dynamic range images Jeffrey M. DjC1o* d Brian A. Wande11' aDepment of Electrical that need to be rendered on devices with a relatively narrow intensity range. Figure 1 shows the location. In imaging applications, the image rendered on a display is rarely a precise physical match to the original

Wandell, Brian A.

332

IMMERSIVE SOUND RENDERING USING LASER-BASED TRACKING Panayiotis G. Georgiou, Athanasios Mouchtaris, Stergios I. Roumeliotis, Chris Kyriakakis  

E-Print Network [OSTI]

IMMERSIVE SOUND RENDERING USING LASER-BASED TRACKING Panayiotis G. Georgiou, Athanasios Mouchtaris behind the spatial sound renderer built at the University of Southern California's Immersive Audio Laboratory. In creating this sound rendering system, we were faced with three main challenges. First

Roumeliotis, Stergios I.

333

IMAGE BASED RENDERING WITH DEPTH CAMERAS: HOW MANY ARE NEEDED? Christopher Gilliam, James Pearson, Mike Brookes and Pier Luigi Dragotti  

E-Print Network [OSTI]

IMAGE BASED RENDERING WITH DEPTH CAMERAS: HOW MANY ARE NEEDED? Christopher Gilliam, James Pearson London Exhibition Road, SW7 2AZ, London, United Kingdom. ABSTRACT Image based rendering is a technique of traditional color images with depth images. This combination promises to improve the rendering quality

Dragotti, Pier Luigi

334

Volume rendering at interactive frame rates remains a chal-lenge, especially with today's increasingly large datasets. We pro-  

E-Print Network [OSTI]

Abstract Volume rendering at interactive frame rates remains a chal- lenge, especially with today's increasingly large datasets. We pro- pose a framework, using concepts from Image-Based Rendering (IBR), that decreases the required framerate for the volume ren- derer significantly. All the volume renderer needs

Crawfis, Roger

335

Perceiving and rendering users in a 3D interaction Patrick Horain, Jos Marques Soares, Dianle Zhou, Zhenbo Li,  

E-Print Network [OSTI]

Perceiving and rendering users in a 3D interaction Patrick Horain, José Marques Soares, Dianle Zhou videos of individual users unfortunately fail to render their joint actions on the objects they share are rendered by avatar mimicry. Communication gesture (not actions) are captured by real-time computer vision

Paris-Sud XI, Université de

336

Volume rendering at interactive frame rates remains a chal-lenge, especially with today's increasingly large datasets. We pro-  

E-Print Network [OSTI]

1 Abstract Volume rendering at interactive frame rates remains a chal- lenge, especially with today's increasingly large datasets. We pro- pose a framework, using concepts from Image-Based Rendering (IBR), that decreases the required framerate for the volume ren- derer significantly. All the volume renderer needs

Mueller, Klaus

337

Security Policy Specification Using a Graphical Approach Page 1 Security Policy Specification Using a Graphical  

E-Print Network [OSTI]

Security Policy Specification Using a Graphical Approach Page 1 Security Policy Specification Using of California, Davis {hoagland,pandey,levitt}@cs.ucdavis.edu Technical Report CSE-98-3 A security policy states for organizations to declare their security policies, even informal state- ments would be better than the current

California at Davis, University of

338

REFRIG-12: a graphics-augmented interactive program for designing vapor-compression refrigeration/heatpump cycles  

SciTech Connect (OSTI)

REGRIG-12 is an interactive program that serves as a tool for designing and analyzing thermodynamic vapor-compression refrigeration/heatpump cycles. The software, intended for use in the CP/M environment, is formulated so that graphic and alphanumeric responses to design decisions are displayed simultaneously on separate monitors. REFRIG-12 may be modified easily to run on systems that do not have a graphics capability by simply deleting the graphics functions from the source programs. Temperature-Entropy property coordinates are used to describe the thermodynamic processes Freon-12 undergoes as it passes through the various mechanical components which ultimately produce the cycle. The processes are displayed graphically as the user makes the decisions to design a refrigeration cycle. System prompts and software interlocks are designed into REFRIG-12 so the user can proceed comfortably and easily through the operations that lead to a cycle design. When a design has been completed, REFRIG-12 offers the user an opportunity to make changes to it. The effects of design changes become graphically discernible through successive overlays on the graphics monitor. DOTPLOT can be executed to produce a hard copy of the graphics monitor display. Summaries of the cycle performance, pertinent energy transfers, and other engineering consequences of the design specifications can also be presented - at user option - on both the CRT and the printer. REFRIG-12 is organized so that a relatively small main program controls 35 subroutines. Each subroutine has stand-alone characteristics and may be used with programs having other primary purposes. The subroutines can be conveniently merged (or chained) into system memory as needed.

Davis, B.W.

1984-09-07T23:59:59.000Z

339

Real-Time Cloud Rendering Mark J. Harris and Anselmo Lastra  

E-Print Network [OSTI]

Real-Time Cloud Rendering Mark J. Harris and Anselmo Lastra Department of Computer Science for future research in section 5. Figure 1: Realistic clouds in the game "Ozzy's Black Skies". #12;2 Harris

North Carolina at Chapel Hill, University of

340

Eurographics Symposium on Rendering 2003 Per Christensen and Daniel Cohen-Or (Editors)  

E-Print Network [OSTI]

for quickly rendering soft shadows are needed. Shadows consist of two parts, an umbra and a penumbra. Umbral- proach breaks down when the umbra region significantly de- creases or disappears. This happens for very

Utah, University of

Note: This page contains sample records for the topic "graphics rendering engine" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


341

Multiresolution Techniques for Interactive Texture-Based Rendering of Arbitrarily Oriented Cutting Planes  

SciTech Connect (OSTI)

We present a multiresolution technique for interactive texture based rendering of arbitrarily oriented cutting planes for very large data sets. This method uses an adaptive scheme that renders the data along a cutting plane at different resolutions: higher resolution near the point-of-interest and lower resolution away from the point-of-interest. The algorithm is based on the segmentation of texture space into an octree, where the leaves of the tree define the original data and the internal nodes define lower-resolution versions. Rendering is done adaptively by selecting high-resolution cells close to a center of attention and low-resolution cells away from it. We limit the artifacts introduced by this method by blending between different levels of resolution to produce a smooth image. This technique can be used to produce viewpoint-dependent renderings.

LaMar, E; Duchaineau, M A; Hamann, B; Joy, K I

2001-10-03T23:59:59.000Z

342

Lexicalisation Patterns of Rendering Path Descriptions in Polish Translation from English  

E-Print Network [OSTI]

with constructions lexicalising precise path through satellites, Polish translation renders the path, neutralises it, changes it, or omits the path conveyed by the original version, which is illustrated by this paper....

Ch?opek, Dorota

2012-02-01T23:59:59.000Z

343

E-Print Network 3.0 - american rendering processing Sample Search...  

Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

Page: << < 1 2 3 4 5 > >> 1 A DIRECT VOLUME RENDERING FRAMEWORK FOR THE INTERACTIVE EXPLORATION OF HIGHER-ORDER AND Summary: capability (Telea and van Wijk, 2000). 3...

344

A graphical operations interface for modular surface systems  

E-Print Network [OSTI]

This paper presents the design and implementation of algorithms for a new graphical operations interface system specifically adapted to operating modular reconfigurable articulated surface systems. Geometric models of ...

Vona, Marsette A.

345

33engineering EnginEEring and  

E-Print Network [OSTI]

33engineering EnginEEring and ThE builT EnvironmEnT www.wits.ac.za/ebe #12;34 guide for applicants 2015 The study of Engineering Career opportunities for engineers are limitless and extend beyond the formal engineering sector. A career in engineering requires special talents ­ engineers need

Wagner, Stephan

346

Perspective-Driven Radiosity on Graphics Hardware  

E-Print Network [OSTI]

Radiosity is a global illumination algorithm used by artists, architects, and engineers for its realistic simulation of lighting. Since the illumination model is global, complexity and run time grow as larger environments are provided. Algorithms...

Bozalina, Justin Taylor

2011-08-08T23:59:59.000Z

347

Graphical Quantum Error-Correcting Codes  

E-Print Network [OSTI]

We introduce a purely graph-theoretical object, namely the coding clique, to construct quantum errorcorrecting codes. Almost all quantum codes constructed so far are stabilizer (additive) codes and the construction of nonadditive codes, which are potentially more efficient, is not as well understood as that of stabilizer codes. Our graphical approach provides a unified and classical way to construct both stabilizer and nonadditive codes. In particular we have explicitly constructed the optimal ((10,24,3)) code and a family of 1-error detecting nonadditive codes with the highest encoding rate so far. In the case of stabilizer codes a thorough search becomes tangible and we have classified all the extremal stabilizer codes up to 8 qubits.

Sixia Yu; Qing Chen; C. H. Oh

2007-09-12T23:59:59.000Z

348

Partial Wave Analysis using Graphics Cards  

E-Print Network [OSTI]

Partial wave analysis is a key technique in hadron spectroscopy. The use of unbinned likelihood fits on large statistics data samples and ever more complex physics models makes this analysis technique computationally very expensive. Parallel computing techniques, in particular the use of graphics processing units, are a powerful means to speed up analyses; in the contexts of the BES III, Compass and GlueX experiments, parallel analysis frameworks have been created. They provide both fits that are faster by more than two orders of magnitude than legacy code and environments to quickly program and run an analysis. This in turn allows the physicists to focus on the many difficult open problems pertaining to partial wave analysis.

Niklaus Berger

2011-08-30T23:59:59.000Z

349

College of Engineering ENGINEERING  

E-Print Network [OSTI]

College of Engineering CYCLONE ENGINEERING RESEARCH `SENSING SKIN' MAKES WIND ENERGY MORE COST of Science and Technology. All rights reserved. Sarah A. Rajala Dean of Engineering James and Katherine Melsa: The College of Engineering is dedicated to advancing alternative energy, including wind energy. Researchers

Mayfield, John

350

CSC6870 Computer Graphics II B-Spline Curves and NURBS  

E-Print Network [OSTI]

CSC6870 Computer Graphics II B-Spline Curves and NURBS CSC6870 Computer Graphics II Motivation continuity CSC6870 Computer Graphics II B-spline Curve CSC6870 Computer Graphics II B-Splines · Curve CSC6870 Computer Graphics II B-Splines Basis Functions: Cox- deBoor recursion · The basis function

Hua, Jing

351

Teaching Image Computation: From Computer Graphics to Computer Vision  

E-Print Network [OSTI]

Teaching Image Computation: From Computer Graphics to Computer Vision Bruce A. Draper and J. Ross Beveridge Department of Computer Science Colorado State University Fort Collins, CO 80523 draper@cs.colostate.edu ross@cs.colostate.edu Keywords: Computer Vision, Computer Graphics, Education, Course Design

Draper, Bruce A.

352

UCPNetworks: A Directed Graphical Representation of Conditional Utilities Craig Boutilier  

E-Print Network [OSTI]

UCP­Networks: A Directed Graphical Representation of Conditional Utilities Craig Boutilier@cs.bgu.ac.il Abstract We propose a directed graphical representation of util­ ity functions, called UCP­networks. The network de­ composes a utility function into a number of additive factors, with the directionality

Brafman, Ronen

353

Vision, Video, and Graphics (2003) P. Hall, P. Willis (Editors)  

E-Print Network [OSTI]

. Boyer2 1 Artis GRAVIR/IMAG, a joint project of CNRS, INPG, INRIA, UJF. 2 MOVI GRAVIR/IMAG, a joint to capture an actor with no intrusive trackers and without any special environment like blue set, how.3 [Computer Graphics]: Picture/Image Generation ­ Bitmap and framebuffer operations I.3.7 [Computer Graphics

Paris-Sud XI, Université de

354

How ISO-Standards Affect Graphic-Arts Work  

E-Print Network [OSTI]

How ISO-Standards Affect Graphic-Arts Work Andreas Kraushaar Head, Prepress Division Fogra Munich, Germany 4pm, Wed., Jan. 10, 2007 Auditorium of the Center for Imaging Science ISO TC 130 (graphic. Important standards with respect to the printing industry such as the ISO 2846 and ISO 12647-X

Zanibbi, Richard

355

Using Graphical Representations to Support the Calculation of Infusion Parameters  

E-Print Network [OSTI]

Using Graphical Representations to Support the Calculation of Infusion Parameters Sandy J. J. Gould in which participants were asked to solve a num- ber of infusion parameter problems that were represented representations transfer to actual workplace settings. Keywords: Graphical reasoning, infusion pumps, re

Subramanian, Sriram

356

Concrete Browsing Of A Graphical Toolkit Library Denys Duchier  

E-Print Network [OSTI]

Concrete Browsing Of A Graphical Toolkit Library Denys Duchier Department of Computer Science and promote reuse. This paper introduces Concrete Browsing as an improved method of consult- ing a graphical library, and Spreading Computation as novel paradigm for search and retrieval. A concrete browser allows

Duchier, Denys

357

Concrete Browsing Of A Graphical Toolkit Library Denys Duchier  

E-Print Network [OSTI]

Concrete Browsing Of A Graphical Toolkit Library Denys Duchier Department of Computer Science and promote reuse. This paper introduces Concrete Browsing as an improved method of consult­ ing a graphical library, and Spreading Computation as novel paradigm for search and retrieval. A concrete browser allows

Duchier, Denys

358

Computer Graphics in Textiles and Apparel Particle-Syst  

E-Print Network [OSTI]

Computer Graphics in Textiles and Apparel Particle-Syst ode1for CI raping orcenturies people have measurements like the Kawabata evaluation system.' In computer graphics,Weil` came upwithanapproachin 1986-specificproperties,suchashys- teresis of the forces, as well as measured experimental data. Moreover,flexibilityin the energy functions

Frey, Pascal

359

Graphics Hardware (2006) M. Olano, P. Slusallek (Editors)  

E-Print Network [OSTI]

Graphics Hardware (2006) M. Olano, P. Slusallek (Editors) The Visual Vulnerability Spectrum: Characterizing Architectural Vulnerability for Graphics Hardware Jeremy W. Sheaffer1 David P. Luebke2 Kevin of transient faults in semiconductors shifts away from high- energy cosmic particle strikes and toward more

Skadron, Kevin

360

College of Engineering College of Engineering  

E-Print Network [OSTI]

College of Engineering College of Engineering Office in Engineering Building, Room 202 (970) 491 UNDERGRADUATE MAJORS Biomedical Engineering Chemical and Biological Engineering Civil Engineering Computer Engineering Electrical Engineering Engineering Science Environmental Engineering Mechanical Engineering

Collett Jr., Jeffrey L.

Note: This page contains sample records for the topic "graphics rendering engine" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


361

FASTPLOT: An interface to Microsoft{reg_sign} FORTRAN graphics  

SciTech Connect (OSTI)

Interface routines to the Microsoft{reg_sign} FORTRAN graphics library (GRAPHICS.LIB) are provided to facilitate development of graphics codes. These routines are collected into the FASTPLOT library (FASTPLOT.LIB). The FASTPLOT routines simplified the development of applications utilizing graphics and add capabilities not available in GRAPHICS.LIB such as plotting histograms, splines, symbols, and error bars. Specifically, these routines were utilized in the development of the mortality data viewing code, MORTVIEW, for the US Environmental Protection Agency. Routines for color imaging, developed for use with the X-ray Computer Tomography (XCT) imaging code, and examples are also provided in the FASTPLOT library. Many example uses of FASTPLOT.LIB are contained in this document to facilitate applications development. The FASTPLOT.LIB library, source, and applications programs are supplied on the accompanying FASTPLOT diskette.

Ward, R.C.

1994-03-01T23:59:59.000Z

362

Computer Vision, Graphics, and Image Processing 40 (1987) 250-266 1 Computer Vision, Graphics, and Image Processing 40 (1987) 250-266 2  

E-Print Network [OSTI]

Computer Vision, Graphics, and Image Processing 40 (1987) 250-266 1 #12;Computer Vision, Graphics, and Image Processing 40 (1987) 250-266 2 #12;Computer Vision, Graphics, and Image Processing 40 (1987) 250-266 3 #12;Computer Vision, Graphics, and Image Processing 40 (1987) 250-266 4 #12;Computer Vision

Murray, David

363

Detection and Extraction of Text Connected to Graphics in Maps The separation of text from graphics has been challenging researchers for many years. The  

E-Print Network [OSTI]

Detection and Extraction of Text Connected to Graphics in Maps Abstract The separation of text from graphics has been challenging researchers for many years. The difficulty arises when there is text connected to graphics. This paper proposes a specific method of detecting and extracting graphics

Tan, Chew Lim

364

Quantitative molecular graphics what is it? -use of molecular graphics at quantitative level employing high-quality pictures of molecules in various views (orthographic  

E-Print Network [OSTI]

Quantitative molecular graphics ­ what is it? -use of molecular graphics at quantitative level by using quantitative molecular graphics (34) and a priori QSAR (54- 60).2 A STUDY OF HIV-1 PROTEASE-INHIBITOR INTERMOLECULAR INTERACTIONS BY USING QUANTITATIVE MOLECULAR GRAPHICS AND A PRIORI QSAR Rudolf Kiralj and Márcia M

Ferreira, Márcia M. C.

365

Min-wuk Lee 1 A fixedA fixed--point 3D graphics library withpoint 3D graphics library with  

E-Print Network [OSTI]

Outline Introduction Motivation MobileGL: Mobile 3D graphics library Energy-efficient CPU cache Energy-optimization for mobile 3D graphics Software system : High speed graphics library (MobileGL) Hardware system : Energy-cost target High speed graphics library Energy-efficient CPU cache system High quality target High speed

Yoo, Hoi-Jun

366

Oblique Projector Rendering on Planar Surfaces for a Tracked User Ramesh Raskar  

E-Print Network [OSTI]

of frequent alignment with simple calibration. We use traditional graphics pipeline with a modified projection matrix remains constant. We create an axis aligned rectangle S on bounding the key-stoned quadrilateral

Fuchs, Henry

367

Parallel Simulation for a Fish Schooling Model on a General-Purpose Graphics Processing Unit  

E-Print Network [OSTI]

Model on a General-Purpose Graphics Processing Unit Hong LiThe current generation of graphics processing units is well-we will describe how a Graphics Pro- cessor Unit (GPU) can

Li, Hong; Kolpas, Allison; Petzold, Linda; Moehlis, J

2009-01-01T23:59:59.000Z

368

Improving Usability of Interactive Graphics Specification and Implementation with Picking Views  

E-Print Network [OSTI]

Improving Usability of Interactive Graphics Specification and Implementation with Picking Views.conversy@enac.fr Abstract-- Specifying and programming graphical interactions are difficult tasks, notably because designers architecture improves the usability of the specification and the implementation of graphical interaction

Paris-Sud XI, Université de

369

Double Degree Master Program in Engineering Science (DDMPES) TU Berlin -ECUST Shanghai  

E-Print Network [OSTI]

Physics 6 Numerics II for Engineers 6 or Finite-Element-Method in Mechanics I 6 Measurement and Control Control Theory 9 Variational Calculus and Optimal Control 5 Stochastics for Computer Scientists 6 Analysis in Medicine I 6 Industrial Image Processing 9 Computer Graphics ­ Basics 6 Computer Graphics ­ Completion 6

Berlin,Technische Universität

370

Local intelligent electronic device (IED) rendering templates over limited bandwidth communication link to manage remote IED  

DOE Patents [OSTI]

The present disclosure provides systems and methods for remote device management. According to various embodiments, a local intelligent electronic device (IED) may be in communication with a remote IED via a limited bandwidth communication link, such as a serial link. The limited bandwidth communication link may not support traditional remote management interfaces. According to one embodiment, a local IED may present an operator with a management interface for a remote IED by rendering locally stored templates. The local IED may render the locally stored templates using sparse data obtained from the remote IED. According to various embodiments, the management interface may be a web client interface and/or an HTML interface. The bandwidth required to present a remote management interface may be significantly reduced by rendering locally stored templates rather than requesting an entire management interface from the remote IED. According to various embodiments, an IED may comprise an encryption transceiver.

Bradetich, Ryan; Dearien, Jason A; Grussling, Barry Jakob; Remaley, Gavin

2013-11-05T23:59:59.000Z

371

Proceedings IEEE Visualization '99, pages 291298, cIEEE Computer Society Press, 1999. LOD-Sprite Technique for Accelerated Terrain Rendering  

E-Print Network [OSTI]

-Sprite Technique for Accelerated Terrain Rendering Baoquan Chen½ SUNY at Stony Brook J. Edward Swan II¾ Naval rendering technique, termed LOD-sprite render- ing, which uses a combination of a level-of-detail (LOD) represen- tation of the scene together with reusing image sprites (previously rendered images). Our primary

Swan II, J. Edward

372

Nodal Discontinuous Galerkin Methods on Graphics Processors  

E-Print Network [OSTI]

Discontinuous Galerkin (DG) methods for the numerical solution of partial differential equations have enjoyed considerable success because they are both flexible and robust: They allow arbitrary unstructured geometries and easy control of accuracy without compromising simulation stability. Lately, another property of DG has been growing in importance: The majority of a DG operator is applied in an element-local way, with weak penalty-based element-to-element coupling. The resulting locality in memory access is one of the factors that enables DG to run on off-the-shelf, massively parallel graphics processors (GPUs). In addition, DG's high-order nature lets it require fewer data points per represented wavelength and hence fewer memory accesses, in exchange for higher arithmetic intensity. Both of these factors work significantly in favor of a GPU implementation of DG. Using a single US$400 Nvidia GTX 280 GPU, we accelerate a solver for Maxwell's equations on a general 3D unstructured grid by a factor of 40 to 6...

Klöckner, Andreas; Bridge, Jeffrey; Hesthaven, Jan S

2009-01-01T23:59:59.000Z

373

ENVIRONMENTAL ENGINEERING  

E-Print Network [OSTI]

ENVIRONMENTAL ENGINEERING UNDERGRADUATE HANDBOOK Cornell University Department of Biological and Environmental Engineering School of Civil and Environmental Engineering enve.cornell.edu 2013-2014 #12;Environmental Engineering 2013-2014 1 UNDERGRADUATE HANDBOOK FOR ENVIRONMENTAL ENGINEERING MISSION STATEMENT

Walter, M.Todd

374

Cullen College of Engineering Magazine Spring 2014  

E-Print Network [OSTI]

students and hire new National Academy of Engineering faculty. Construction will begin in November 2014 Grid on the Block 50 > The Secret Software of Medical Discovery 54 > Fueling Houston's STEM Pipeline 56 Grayson Managing Editor Melanie Ziems Creative Director/Graphic Designer Rachel Ward Photography Carlos

Garbey, Marc

375

Faculty of Engineering Mechanical, Automotive and  

E-Print Network [OSTI]

Engineering includes two broad areas of study. The first involves heat and power, and is referred, environmental assessment, and recycling and materials recovery. 4) Materials Option - evaluate the structure and graphical communications · Chemical and material interactions · Technical communications · Professional

376

Introduction Systems Engineering Fundamentals ENGINEERING  

E-Print Network [OSTI]

Introduction Systems Engineering Fundamentals i SYSTEMS ENGINEERING FUNDAMENTALS January 2001;Systems Engineering Fundamentals Introduction ii #12;Introduction Systems Engineering Fundamentals iii ............................................................................................................................................. iv PART 1. INTRODUCTION Chapter 1. Introduction to Systems Engineering Management

Rhoads, James

377

Using an Instructional Engineering Method and a Modeling Tool to Design IMS-LD Units of  

E-Print Network [OSTI]

-LD Units of Learning Gilbert Paquette, Ileana de la Teja, Michel Léonard, Karin Lund- gren-Cayrol, Olga designers, in that it represents a more pedagogical viewpoint than software engineering graphical languages

Paris-Sud XI, Université de

378

>> engineering.wustl.edu Across Disciplines. Across the World.TM  

E-Print Network [OSTI]

, energy engineering, robotics, computer graphics, and more. Consider a Minor or Second Major A majority health, energy, environment, security, and poverty. Just as important, they understand they are citizens

Stormo, Gary

379

Using graphical representation of user interfaces as visual references  

E-Print Network [OSTI]

My thesis investigates using a graphical representation of user interfaces - screenshots - as a direct visual reference to support various kinds of applications. We have built several systems to demonstrate and validate ...

Zhang, Zongxiang

2012-01-01T23:59:59.000Z

380

The incorporation of bubbles into a computer graphics fluid simulation  

E-Print Network [OSTI]

We present methods for incorporating bubbles into a photorealistc fluid simulation. Previous methods of fluid simulation in computer graphics do not include bubbles. Our system automatically creates bubbles, which are simulated on top of the fluid...

Greenwood, Shannon Thomas

2005-08-29T23:59:59.000Z

Note: This page contains sample records for the topic "graphics rendering engine" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


381

Feedback message passing for inference in Gaussian graphical models  

E-Print Network [OSTI]

For Gaussian graphical models with cycles, loopy belief propagation often performs reasonably well, but its convergence is not guaranteed and the computation of variances is generally incorrect. In this paper, we identify ...

Liu, Ying, Ph. D. Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science

2010-01-01T23:59:59.000Z

382

Feedback Message Passing for Inference in Gaussian Graphical Models  

E-Print Network [OSTI]

For Gaussian graphical models with cycles, loopy belief propagation often performs reasonably well, but its convergence is not guaranteed and the computation of variances is generally incorrect. In this paper, we identify ...

Liu, Ying

383

Approximate Bayesian Image Interpretation using Generative Probabilistic Graphics Programs  

E-Print Network [OSTI]

The idea of computer vision as the Bayesian inverse problem to computer graphics has a long history and an appealing elegance, but it has proved difficult to directly implement. Instead, most vision tasks are approached ...

Mansinghka, Vikash Kumar

2013-01-01T23:59:59.000Z

384

MMR: An Interactive Massive Model Rendering System Using Geometric And Image-Based Acceleration  

E-Print Network [OSTI]

walkthroughs of a 13 million triangle model of a large coal-fired power plant and of a 1.7 million triangle architectural model. We demonstrate the walkthrough of a 1.3 GB power plant model with a 140 MB cache footprint viewpoints and partition the space into virtual cells. Each cell contains near geometry, rendered using

Stürzlinger, Wolfgang

385

Real-time Rendering of Complex Vector Data on 3d Terrain Models  

E-Print Network [OSTI]

Real-time Rendering of Complex Vector Data on 3d Terrain Models M. Schneider, M. Guthe, and R of buildings, streets and runway (from left to right). Abstract. In this paper we present a hybrid technique model. The first part of this hybrid technique is a texture-based approach that is especially suited

Behnke, Sven

386

Computer rendering and visual detection of orange peel Jonathan Konieczny, Gary Meyer  

E-Print Network [OSTI]

applications. The orange peel measurements from a standard industrial instrument are used to construct a height field, and this surface is rendered using traditional normal mapping techniques. Comparisons are made that orange peel is more visible on dark paint colors than on light paint colors. The latter outcome suggests

Meyer, Gary

387

Nonphotorealistic Rendering in Scientific Visualization Christopher G. Healey, Victoria Interrante, davidkremers, David Laidlaw, Penny Rheingans  

E-Print Network [OSTI]

Nonphotorealistic Rendering in Scientific Visualization Christopher G. Healey, Victoria Interrante, davidkremers, David Laidlaw, Penny Rheingans Course #32 SIGGRAPH 2001 Los Angeles, California August 12, and has lectured in course at SIGGRAPH 98 and 99. Dr. Victoria Interrante is an Assistant Professor

Laidlaw, David

388

Web-based Stereo Rendering for Visualization and Annotation of Scientific Volumetric Data  

E-Print Network [OSTI]

that facilitate the viewing of large collections of images. Google Maps and Google Maps-like interfaces such as Brainmaps.org allow users to pan and zoom 2D images efficiently. However, they do not yet support the rendering of volumetric data in their standard web...

Eng, Daniel C.

2010-01-16T23:59:59.000Z

389

Rendering of Environmental Force Feedback in Mobile Robot Teleoperation based on Fuzzy Logic  

E-Print Network [OSTI]

. Remote control of mobile robot with force reflection and fuzzy logic based velocity control was presentedRendering of Environmental Force Feedback in Mobile Robot Teleoperation based on Fuzzy Logic Ildar force feedback in mobile robot teleoperation based on fuzzy logic is presented. To ensure safety

Ryu, Jee-Hwan

390

Systems Engineering  

Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

Systems Engineering Systems Engineering is a holistic engineering discipline that provides systems analysis, systems integration, decision analysis, and systems science products...

391

Mechanical Engineer  

Broader source: Energy.gov [DOE]

This position is located in the Facilities Engineering (TESF) organization of Substation Engineering (TES) within the Engineering and Technical Services (TE) organization of the Transmission (T)...

392

Mechanical engineering COLLEGE of ENGINEERING  

E-Print Network [OSTI]

. Mechanical engineering is a broad, versatile and creative discipline concerned with conversion of energyMechanical engineering COLLEGE of ENGINEERING DepartmentofMechanicalEngineering CollegeofEngineering 5050AnthonyWayneDrive Detroit,MI48202 College of engineering t Educating future engineers for 80 years

Berdichevsky, Victor

393

College of Engineering College of Engineering  

E-Print Network [OSTI]

College of Engineering _______________ 2.7 Page 1 College of Engineering Office in Engineering Siller, Associate Dean UNDERGRADUATE MAJORS Biomedical Engineering Chemical and Biological Engineering Civil Engineering Computer Engineering Electrical Engineering Engineering Science Environmental

394

Greta: A Simple Facial Animation Engine Stefano Pasquariello1  

E-Print Network [OSTI]

aim was the realization of an animated model able to simulate in a rapid and believable manner the dynamics aspect of the human face. We have realized a Simple Facial Animation Engine (SFAE) where the 3D the structure of a proprietary 3D model, to animate it, and, finally, to render it in real-time. Our model uses

Pelachaud, Catherine

395

X-Ray Volume Rendering by Hierarchical Wavelet Splatting Michel A. Westenberg and Jos B.T.M. Roerdink  

E-Print Network [OSTI]

X-Ray Volume Rendering by Hierarchical Wavelet Splatting Michel A. Westenberg and Jos B Groningen, The Netherlands michel@cs.rug.nl, roe@cs.rug.nl Abstract This paper is concerned with X-ray, and is faster by a factor of two to three. 1 Introduction X-ray volume rendering remains an interesting tech

Westenberg, Michel A.

396

College of Sciences Paper Number & Title: 159.709 Computer Graphics  

E-Print Network [OSTI]

. Recommended books: Computer Graphics Principles and Practice, James Foley, Andries van Dam, Steven Feiner

Hawick, Ken

397

Graphic profile In the event of problems of interpretation or differences between the Swedish and  

E-Print Network [OSTI]

profile? 1.1 Brand strategy 2 Basic concepts 2.1 The graphic profile ­ elements and rules 2.2 Name 2 and image. Our graphic profile and logotype comprise important parts of our communication. Background We. The graphic profile Our graphic profile is based on extensive work on our identity and image and helps us give

Johannesson, Henrik

398

The Design of a Parallel Graphics Interface Homan Igehy Gordon Stoll Pat Hanrahan  

E-Print Network [OSTI]

The Design of a Parallel Graphics Interface Homan Igehy Gordon Stoll Pat Hanrahan Computer Science- performance graphics accelerator at full speed with a serial imme- diate-mode graphics interface. To resolve this problem, retained- mode constructs have been integrated into graphics interfaces. While retained

Stanford University

399

@ @ Computer Graphics, Volume 25, Number 4, July 1991 A Comprehensive Physical Model  

E-Print Network [OSTI]

@ @ Computer Graphics, Volume 25, Number 4, July 1991 A Comprehensive Physical Model for Light Graphics Cornell University Ithaca, NY 14853 Abstract A new general reflectance model for computer graphics and suitable for Computer Graphics appli- cations. Predicted reflectance distributions compare favorably

Paris-Sud XI, Université de

400

Migrating graphics applications and tech-niques to the Web introduces techno-  

E-Print Network [OSTI]

Migrating graphics applications and tech- niques to the Web introduces techno- logical challenges not present in traditional graphics. The shortage of library tools to support Web graphics application development poses a particular problem for real-time 3D Web graphics. The Internet, with its long latency

Lau, W. H. Nynson

Note: This page contains sample records for the topic "graphics rendering engine" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


401

Sense and Sidedness in the Graphics Pipeline via a Passage through a Separable Space  

E-Print Network [OSTI]

Sense and Sidedness in the Graphics Pipeline via a Passage through a Separable Space Sherif Ghali Abstract Computer graphics is ostensibly based on projective geometry. The graphics pipeline--the sequence of functions applied to 3D geometric primitives to determine a 2D image--is described in the graphics

Toronto, University of

402

Infovis and Statistical Graphics: Different Goals, Different Looks1 Andrew Gelman2  

E-Print Network [OSTI]

1 Infovis and Statistical Graphics: Different Goals, Different Looks1 Andrew Gelman2 and Antony Unwin3 20 Jan 2012 Abstract. The importance of graphical displays in statistical practice has been graphics still occupies an awkward in-between position: Within statistics, exploratory and graphical

Gelman, Andrew

403

Pictures: A simple structured graphics model Sigbjorn Finne and Simon Peyton Jones,  

E-Print Network [OSTI]

Pictures: A simple structured graphics model Sigbjorn Finne and Simon Peyton Jones, Department­independent model for de­ scribing two­dimensional graphics using a functional language. Graphical scenes the geometric composition of arbitrary pictures. The structured graphics model presented has been implemented

Jones, Simon Peyton

404

Using Imported Graphics in L A T E X 2 '' Keith Reckdahl  

E-Print Network [OSTI]

Using Imported Graphics in L A T E X 2 '' Keith Reckdahl reckdahl@am­sun2.stanford.edu Version 2.0 December 15, 1997 Summary This document explains how to use imported graphics in L A T E X 2 '' documents A T E X can import virtually any graphics format, Encapsulated PostScript (eps) is the easiest graphics

Stein, William

405

Engineering Prestigious  

E-Print Network [OSTI]

Engineering Studious Prestigious Adventurous Curious Ambitious Ingenious #12;TheCollegeof Engineering We are committed to innovation in all aspects of engineering education and research. We deliver an accredited professional education program that effectively prepares our students to become engineering

Saskatchewan, University of

406

render safe  

National Nuclear Security Administration (NNSA)

AFDC Printable Version Share this resource Send a link to EERE: Alternative Fuels Data Center Home Page to someone by E-mail Share EERE: Alternative Fuels Data Center Home Page on Facebook Tweet about EERE: Alternative Fuels Data Center Home Page on Twitter Bookmark EERE:1 First Use of Energy for All Purposes (Fuel and Nonfuel),Feet) Year Jan Feb Mar Apr May Jun Jul(Summary) "ofEarlyEnergyDepartmentNationalRestart of the Review of theOFFICE OF8/%2A ennike |1/%2A en9/%2A en

407

College of Engineering & Engineering Technology  

E-Print Network [OSTI]

Specialist -Tech Services Coordinator Dean Promod Vohra Mechanical Engineering Pradip Majumdar, ChairCollege of Engineering & Engineering Technology COMPUTER OPERATIONS -Manager -LAN Support -Senior Systems Engineer -Clerical Position OFFICE OF SPONSORED PROJECTS -Research Development Specialist

Kostic, Milivoje M.

408

Morpes: A Model for Personalized Rendering of Web Content on Mobile Devices  

E-Print Network [OSTI]

With the tremendous growth in the information communication sector, the mobile phones have become the prime information communication devices. The convergence of traditional telephony with the modern web enabled communication in the mobile devices has made the communication much effective and simpler. As mobile phones are becoming the crucial source of accessing the contents of the World Wide Web which was originally designed for personal computers, has opened up a new challenge of accommodating the web contents in to the smaller mobile devices. This paper proposes an approach towards building a model for rendering the web pages in mobile devices. The proposed model is based on a multi-dimensional web page segment evaluation model. The incorporation of personalization in the proposed model makes the rendering user-centric. The proposed model is validated with a prototype implementation.

Kuppusamy, K S; 10.5121/ijfcst.2012.2204

2012-01-01T23:59:59.000Z

409

Terry Fuller Engineering  

E-Print Network [OSTI]

Terry Fuller Petroleum Engineering Research Building Terry Fuller Petroleum Engineering Research Building Construction Engineering and Engineering Technology Construction Engineering and Engineering Technology Industrial Engineering Industrial Engineering Engineering Center Engineering Center Computer

Gelfond, Michael

410

A nNon-photorealistic Model for Procedural Painterly Rendered Trees in the Style of Corot  

E-Print Network [OSTI]

Sciences ABSTRACT A Non-Photorealistic Model for Procedural Painterly Rendered Trees in the Style of Corot. (August 2008) Michael Losure, B.A., Union College Chair of Advisory Committee: Dr. Donald H. House This thesis describes the development of a system... 5 Phong shading versus Gooch et al.?s NPR lighting model......................... 17 6 Comparison of colors produced by mixing yellow and blue paint versus colors produced with RGB linear blending............................ 18 7 An example ?L...

Losure, Michael Robert

2009-05-15T23:59:59.000Z

411

College of Engineering and Science ENGINEERING  

E-Print Network [OSTI]

College of Engineering and Science COLLEGE OF ENGINEERING AND SCIENCE The College of Engineering and Science offers advanced degrees in Automotive Engineering, Bioengineering, Biosystems Engineering, Chemi- cal Engineering, Chemistry, Civil Engineering, Computer Engineering, Computer Science, Digital

Stuart, Steven J.

412

College of Engineering and Science ENGINEERING  

E-Print Network [OSTI]

College of Engineering and Science COLLEGE OF ENGINEERING AND SCIENCE The College of Engineering and Science offers advanced degrees in Automotive Engineering, Bio- engineering, Biosystems Engineering, Chemical En- gineering, Chemistry, Civil Engineering, Computer Engineering, Computer Science, Digital

Stuart, Steven J.

413

College of Engineering and Science ENGINEERING  

E-Print Network [OSTI]

58 College of Engineering and Science 58 COLLEGE OF ENGINEERING AND SCIENCE The College of Engineering and Science offers advanced degrees in Automotive Engineering, Bioengineering, Biosystems Engineering, Chemi- cal Engineering, Chemistry, Civil Engineering, Computer Engineering, Computer Science

Stuart, Steven J.

414

College of Engineering and Science ENGINEERING  

E-Print Network [OSTI]

35 College of Engineering and Science COLLEGE OF ENGINEERING AND SCIENCE The College of Engineering and Science offers advanced degrees in Automotive Engineering, Bioengineering, Biosystems Engineering, Chemi- cal Engineering, Chemistry, Civil Engineering, Computer Engineering, Computer Science, Digital

Stuart, Steven J.

415

College of Engineering and Science ENGINEERING  

E-Print Network [OSTI]

College of Engineering and Science COLLEGE OF ENGINEERING AND SCIENCE The College of Engineering and Science offers advanced degrees in Automotive Engineering, Bioengineering, Biosystems Engineering, Chemical Engineering, Chemistry, Civil Engineering, Com- puter Engineering, Computer Science, Digital Pro

Bolding, M. Chad

416

College of Engineering and Science ENGINEERING  

E-Print Network [OSTI]

35 College of Engineering and Science COLLEGE OF ENGINEERING AND SCIENCE The College of Engineering and Science offers advanced degrees in Automotive Engineering, Bio- engineering, Biosystems Engineering, Chemical En- gineering, Chemistry, Civil Engineering, Computer Engineering, Computer Science, Digital

Stuart, Steven J.

417

Mechanical and Manufacturing Engineering Petroleum Engineering Minor  

E-Print Network [OSTI]

of Chemical and Petroleum Engineering for their petroleum engineering minor. As well, mechanical engineeringMechanical and Manufacturing Engineering Petroleum Engineering Minor The Department of Mechanical and Manufacturing Engineering offers a minor in petroleum engineering within the mechanical engineering major

Calgary, University of

418

498 IEEE JOURNAL OF OCEANIC ENGINEERING, VOL. 26, NO. 4, OCTOBER 2001 Docking for an Autonomous Ocean Sampling  

E-Print Network [OSTI]

498 IEEE JOURNAL OF OCEANIC ENGINEERING, VOL. 26, NO. 4, OCTOBER 2001 Docking for an Autonomous of Applied Ocean Physics and Engineering, Woods Hole Oceano- graphic Institution, Woods Hole, MA 02543 USA (e is with the Department of Ocean Engineering, Massachusetts Insti- tute of Technology, Cambridge, MA 02139 USA (e

Singh, Hanumant

419

Graphical functions and single-valued multiple polylogarithms  

E-Print Network [OSTI]

Graphical functions are single-valued complex functions which arise from Feynman amplitudes. We study their properties and use their connection to multiple polylogarithms to calculate Feynman periods. For the zig-zag and two more families of phi^4 periods we give exact results modulo products. These periods are proved to be expressible as integer linear combinations of single-valued multiple polylogarithms evaluated at one. For the larger family of 'constructible' graphs we give an algorithm that allows one to calculate their periods by computer algebra. The theory of graphical functions is used to prove the zig-zag conjecture.

Oliver Schnetz

2014-11-11T23:59:59.000Z

Note: This page contains sample records for the topic "graphics rendering engine" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


421

Introduction Engineering  

E-Print Network [OSTI]

Environmental Engineering A study to create a social living space rich in amenity, convenience, and harmony with environment. Civil Engineering Engineering of Human Safety Engineering of Environmental Symbiosis A study34 Introduction Guide Entrance Life Career Inquiries Engineering Graduate School/ Faculty

Banbara, Mutsunori

422

3D-Audio Matting, Post-editing and Re-rendering from Field Recordings Emmanuel Gallo1,2, Nicolas Tsingos1 and Guillaume Lemaitre1  

E-Print Network [OSTI]

3D-Audio Matting, Post-editing and Re-rendering from Field Recordings Emmanuel Gallo1,2, Nicolas components through time. Right: This high-level representation allows for post-editing and re-rendering the acquired soundscape within generic 3D-audio rendering architectures. Abstract We present a novel approach

Paris-Sud XI, Université de

423

Appears in Proceedings of IEEE Visualization '00 (October 2000, Salt Lake City, UT), IEEE Computer Society Press, pp. Volume Illustration: Non-Photorealistic Rendering of Volume Models  

E-Print Network [OSTI]

Society Press, pp. 195-202. Volume Illustration: Non-Photorealistic Rendering of Volume Models David Ebert the structure of a volume model is a problem not fully solved by existing volume rendering approaches. Physics-based volume rendering approaches create images which may match the appearance of translucent materials

Adali, Tulay

424

Progressive Perceptual Audio Rendering of Complex Scenes Thomas Moeck1,2 Nicolas Bonneel1 Nicolas Tsingos1 George Drettakis1  

E-Print Network [OSTI]

Progressive Perceptual Audio Rendering of Complex Scenes Thomas Moeck1,2 Nicolas Bonneel1 Nicolas sound sources. Audio is rendered in realtime with our progressive lossy processing technique using 15 and per- ceptual auditory masking, high quality rendering of complex virtual scenes with thousands

Paris-Sud XI, Université de

425

1092 IEEE TRANSACTIONS ON CIRCUITS AND SYSTEMS FOR VIDEO TECHNOLOGY, VOL. 13, NO. 11, NOVEMBER 2003 Multi-View Coding for Image-Based Rendering  

E-Print Network [OSTI]

Multi-View Coding for Image-Based Rendering Using 3-D Scene Geometry Marcus Magnor, Member, IEEE the large amount of image data necessary for Image-based Rendering (IBR), efficient coding schemes. Index Terms--Geometry coding, image-based rendering (IBR), light field compression, model-based coding

Girod, Bernd

426

J.M. Ogden | E.H. Adelson | J R. Bergen | P.J. Burt Pyramid-based computer graphics  

E-Print Network [OSTI]

J.M. Ogden | E.H. Adelson | J R. Bergen | P.J. Burt Pyramid-based computer graphics Pyramid-based graphics techniques can provide realistic computer graphics on small systems without the complexities of physics simulations. Human beings have an intuitive feel for graphics. Graphics problems such as blending

Adelson, Edward

427

Terry Fuller Engineering  

E-Print Network [OSTI]

Terry Fuller Petroleum Engineering Research Building Terry Fuller Petroleum Engineering Research Marsha Sharp Center for Student Athletics Construction Engineering and Engineering Technology Construction Engineering and Engineering Technology Industrial Engineering Industrial Engineering Engineering

Gelfond, Michael

428

Ninth Annual Report IntcrnctiYe Graphics for  

E-Print Network [OSTI]

) Transported to VAX Computer Our local CR,P·7a molecular graphics syslern, which h:t~ been extensively usud Cor:NJX operating $ystem on lhe Dt.:C VAX com- puler". ~lost of lhc system now works and 1l can be u;cd on V.\\X-11

North Carolina at Chapel Hill, University of

429

THREE-DIMENSIONAL CUES FOR A ~OLECULAR COMPUTER GRAPHICS SYSTEM  

E-Print Network [OSTI]

is a part. He and Dr. Victor L. Wallace advised my work. Other members of my committee, Dr. James D. Foley. Brooks, Jr. Reader: H. Fuchs Reader.: W. V. Wright P. Calingaert D. L. Parnas #12;@ 1979 JAMES SARGENTTHREE-DIMENSIONAL CUES FOR A ~OLECULAR COMPUTER GRAPHICS SYSTEM by James Sargent Lipscomb TR 79

North Carolina at Chapel Hill, University of

430

Graphical models for preference and utility Fahiem Bacchus  

E-Print Network [OSTI]

of actually giving utilities: e.g., one can list pre- ferred goals, impose hard or soft constraints on beGraphical models for preference and utility Fahiem Bacchus Dept. of Computer Science University no- tions of independence for utility functions in a multi-attribute space, and suggest

Boutilier, Craig

431

PLOT2K: a graphics interface to System 2000  

SciTech Connect (OSTI)

PLOT2K is a versatile tool for generating graphs from a System 2000 data base. Its chief virtue is the ease with which it can be used, modified, and developed. This makes the graphics plot accessible to a wide range of users and allows it to be altered to suit a wide range of needs.

Creel, L.R.

1981-01-01T23:59:59.000Z

432

Columbia Photographic Images and Photorealistic Computer Graphics Dataset  

E-Print Network [OSTI]

Columbia Photographic Images and Photorealistic Computer Graphics Dataset Tian-Tsong Ng, Shih Abstract Passive-blind image authentication is a new area of research. A suitable dataset. In response to the need for a new dataset, the Columbia Photographic Images and Photorealistic Computer

Chang, Shih-Fu

433

Rank/sparsity minimization and latent variable graphical model selection  

E-Print Network [OSTI]

Rank/sparsity minimization and latent variable graphical model selection Pablo A. Parrilo · Complication: latent variables · Rank/sparsity decomposition, and generalizations · Convex optimization cond. on other vars. 1 3 2 4 Sparse Low-rank Concentration matrix #12;Proposal for modeling · Decompose

Parrilo, Pablo A.

434

CSc 155 Advanced Computer Graphics Fall 2013 Scott Gordon  

E-Print Network [OSTI]

the camera forward a small amount (i.e. in the N direction). S ­ move the camera backward a small amount (i.e1 CSc 155 ­ Advanced Computer Graphics Fall 2013 Scott Gordon Assignment # 2 ­ 3D Model Viewing DUE left"). D ­ move the camera a small amount in the positive U direction (also called "strafe right"). E

Gordon, Scott

435

Breakthrough Technologies Leaf Extraction and Analysis Framework Graphical User  

E-Print Network [OSTI]

: Segmenting and Analyzing the Structure of Leaf Veins and Areoles1[W][OA] Charles A. Price*, Olga Symonova and Analysis Framework Graphical User Interface (LEAF GUI), a user-assisted software tool that facilitates software promises to facilitate improved understanding of the adaptive and ecological significance of leaf

Weitz, Joshua S.

436

EUROGRAPHICS 2002 Tutorial Geometric Data Structures for Computer Graphics  

E-Print Network [OSTI]

EUROGRAPHICS 2002 Tutorial Geometric Data Structures for Computer Graphics Gabriel Zachmann Association 2002. #12;2 Zachmann and Langetepe / Geometric Data Structures for CG Contents 1 Introduction 2 Association 2002. #12;Zachmann and Langetepe / Geometric Data Structures for CG 3 Abstract The goal

Behnke, Sven

437

EUROGRAPHICS 2002 Tutorial Geometric Data Structures for Computer Graphics  

E-Print Network [OSTI]

EUROGRAPHICS 2002 Tutorial Geometric Data Structures for Computer Graphics Gabriel Zachmann Association 2002. #12; Zachmann and Langetepe / Geometric Data Structures for CG Contents 1 Introduction 2 © The Eurographics Association 2002. #12; Zachmann and Langetepe / Geometric Data Structures for CG Abstract

Klein, Rolf

438

Geometric Data Structures for Computer Graphics Gabriel Zachmann & Elmar Langetepe  

E-Print Network [OSTI]

Geometric Data Structures for Computer Graphics Gabriel Zachmann & Elmar Langetepe Informatik II://cg.cs.uni-bonn.de/course/ #12;2 Zachmann/Langetepe: Geometric Data Structures for CG Prerequisites Participants of this course. Component 1. Introduction Introduction ­ Zachmann/Langetepe. Component 2. Quadtree/Octree Construction

Behnke, Sven

439

The TV Turtle A Logo Graphics System for Raster Displays  

E-Print Network [OSTI]

-like interactive programming language designed for use by kids, and is based on Logo's turtle geometry approach for interactive graphics than the conventional approach using absolute cartesian coordinates, and its mathematical]. The same turtle commands can also be used to control a robot turtle, which draws pictures on the floor

Lieberman, Henry

440

Hierarchical Iso-Surface Extraction Computer Graphics Group  

E-Print Network [OSTI]

Hierarchical Iso-Surface Extraction Ulf Labsik Computer Graphics Group University of Erlangen Kai of our hierarchical iso-surface extraction algorithm. Abstract The extraction and display of iso construct a hierarchy of volumes and extract an iso-surface from the coarsest resolution with a standard

Desbrun, Mathieu

Note: This page contains sample records for the topic "graphics rendering engine" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


441

Email Archive Analysis Through Graphical Visualization Columbia University  

E-Print Network [OSTI]

Email Archive Analysis Through Graphical Visualization Wei-Jen Li Columbia University weijen@cs.columbia.edu Shlomo Hershkop Columbia University shlomo@cs.columbia.edu Salvatore J. Stolfo Columbia University sal@cs.columbia (EMT) developed at Columbia University [3] is a data mining system that computes behavior profiles

Yang, Junfeng

442

X-ray Diffraction Practicals 1 Graphics Programs  

E-Print Network [OSTI]

X-ray Diffraction Practicals 1 Graphics Programs that will read SHELX or CIF files J. Reibenspies, N. Bhuvanesh ver 1.0.0 #12;X-ray Diffraction Practicals 2 Free software. Gretep : Reads SHELX files shelx files or output thermal ellipsoid plots. http://www.umass.edu/microbio/rasmol/ #12;X-ray

Meagher, Mary

443

ENGINEERING UNDERGRADUATE  

E-Print Network [OSTI]

ENGINEERING UNDERGRADUATE HANDBOOK Fall 2013 #12;Name: ____________________________________________________ E-mail: ____________________________________________________ College of Engineering Cornell University ABET Accredited Programs for 2013­14 ABET (Accreditation Board for Engineering and Technology

Walter, M.Todd

444

Engineering Why engineering at Sussex?  

E-Print Network [OSTI]

(Hons) in Automotive Engineering (with an industrial placement year) BEng (Hons) in Automotive Engineering BEng (Hons) in Automotive Engineering (with an industrial placement year) MEng (Hons) in Computer Engineering MEng (Hons) in Computer Engineering (with an industrial placement year) BEng (Hons) in Computer

Sussex, University of

445

Biological Engineering Electives Biosystems Engineering  

E-Print Network [OSTI]

-Solid Mechanics (3) EGM 4853 Bio-Fluid Mechanics (3) ENV Environmental Engineering Courses CWR Civil EngineeringBiological Engineering Electives Biosystems Engineering Departmental Electives: (Choose at least one of the following) ABE 4034 Remote Sensing in Engineering: Science, Sensor & Applications (3) ABE

Hill, Jeffrey E.

446

College of Engineering Engineering in  

E-Print Network [OSTI]

optics · Nuclear technologies · High-performance materials #12;College of Engineering ... and of the 21stCollege of Engineering Engineering in Social Context Jonathan Wickert Dean of Engineering #12;College of Engineering Game changers of the 20th century ... · Electrification · Automobile · Airplane

Lin, Zhiqun

447

An Adynamical, Graphical Approach to Quantum Gravity and Unification  

E-Print Network [OSTI]

We use graphical field gradients in an adynamical, background independent fashion to propose a new approach to quantum gravity and unification. Our proposed reconciliation of general relativity and quantum field theory is based on a modification of their graphical instantiations, i.e., Regge calculus and lattice gauge theory, respectively. Accordingly, the fundamental structure is a graphical amalgam of space, time, and sources (in parlance of quantum field theory) called a "spacetimesource element." These are fundamental elements of space, time, and sources, not source elements in space and time. The transition amplitude for a spacetimesource element is computed using a path integral with discrete graphical action. The action for a spacetimesource element is constructed from a difference matrix K and source vector J on the graph, as in lattice gauge theory. K is constructed from graphical field gradients so that it contains a non-trivial null space and J is then restricted to the row space of K, so that it is divergence-free and represents a conserved exchange of energy-momentum. This construct of K and J represents an adynamical global constraint between sources, the spacetime metric, and the energy-momentum content of the element, rather than a dynamical law for time-evolved entities. We use this approach via modified Regge calculus to correct proper distance in the Einstein-deSitter cosmology model yielding a fit of the Union2 Compilation supernova data that matches LambdaCDM without having to invoke accelerating expansion or dark energy. A similar modification to lattice gauge theory results in an adynamical account of quantum interference.

W. M. Stuckey; Michael Silberstein; Timothy McDevitt

2014-08-30T23:59:59.000Z

448

Science & Engineering  

Broader source: All U.S. Department of Energy (DOE) Office Webpages (Extended Search)

and Technology Delivering basic and applied science discoveries and innovating engineering R&D is the hallmark of the Science and Engineering division in support of INL's...

449

Interdisciplinary Engineer  

Broader source: Energy.gov [DOE]

This position is located in the Transmission Engineering (TEL) organization of Engineering and Technical Services (TE), Transmission Services (T), Bonneville Power Administration (BPA). In this...

450

Faculty of Engineering & Design Civil Engineering  

E-Print Network [OSTI]

(Hons) Mechanical Engineering Employed on a one year placement at RES On-Site Wood Energy, Bristol Gain confidenceFaculty of Engineering & Design Civil Engineering Chemical Engineering Electronic & Electrical Engineering Integrated Mechanical & Electrical Engineering Mechanical Engineering Industrial Placements #12

Burton, Geoffrey R.

451

College of Engineering Mechanical Engineering  

E-Print Network [OSTI]

College of Engineering Mechanical Engineering Core 2.0 Completion Checklist Mechanical Engineering Science IN CHMY 141 (CHEM 131) 6 Research and Creative Experience R EMEC 489R & EMEC 499 R (ME 404R & ME

Dyer, Bill

452

StarLogo TNG : the convergence of graphical programming and text processing  

E-Print Network [OSTI]

StarLogo TNG is a robust graphical programming environment for secondary students. Despite the educational advantages of graphical programming, TNG has sustained criticism from some who object to the exclusion of a textual ...

McCaffrey, Corey (Corey Stanley Gordon)

2006-01-01T23:59:59.000Z

453

Volume 0 (1981), Number 0 pp. 17 COMPUTER GRAPHICS forum Resampling Strategies for Deforming MLS Surfaces  

E-Print Network [OSTI]

Volume 0 (1981), Number 0 pp. 1­7 COMPUTER GRAPHICS forum Resampling Strategies for Deforming MLS Graphics]: Computational Geometry and Object Modeling G.1.2 [Numerical Analysis]: Approximation G.2

Buscaglia, Gustavo C.

454

Graphical models and variational methods Zoubin Ghahramani and Matthew J. Beal  

E-Print Network [OSTI]

Graphical models and variational methods Zoubin Ghahramani and Matthew J. Beal Gatsby Computational://www.gatsby.ucl.ac.uk July, 2000 Ghahramani, Z. and Beal, M.J. (2000) Graphical models and variational methods. To appear

Ghahramani, Zoubin

455

The Use of Graphics Calculator in a Matriculation Statistics Classroom: A Malaysian Perspective  

E-Print Network [OSTI]

graphics calculator for five weeks showed significantly greater improvement on their mathematics achievement than students in the control

Krishnan, Saras; Idris, Noraini

2013-01-01T23:59:59.000Z

456

Proceedings of DETC'02 ASME 2002 Design Engineering Technical Conferences  

E-Print Network [OSTI]

Proceedings of DETC'02 ASME 2002 Design Engineering Technical Conferences and Computers graphical representations (pictures, graphs, etc.) of complex data. The enormous computing power readily of large data structures in print form. 1 ASME Member, Corresponding Author 1 Copyright ©2002 by ASME #12

Lewis, Kemper E.

457

Department of Mechanical and Aerospace Engineering Updated: Spring 2012  

E-Print Network [OSTI]

TECHNICAL ELECTIVES MAE 110B Thermodynamic Systems MAE 118A Introduction to Energy Systems MAE 118B 21st Century Energy Technologies I MAE 118C 21st Century Energy Technologies II MAE 133 Finite Element Methods Digital Control Systems MAE 149 Sensor Networks MAE 152 Computer Graphics for Engineers and Scientists MAE

Krstic, Miroslav

458

ENVIRONMENTAL ENGINEERING  

E-Print Network [OSTI]

engineering covers a wide range of critical services, from designing water and wastewater treatment facilitiesENVIRONMENTAL ENGINEERING www.cee.pdx.edu What do environmental engineers do? Civil and Environmental Engineering (CEE) is an exciting, challenging, and dynamic field that is critical to our quality

459

Optimal Nonmyopic Value of Information in Graphical Models Efficient Algorithms and Theoretical Limits  

E-Print Network [OSTI]

Optimal Nonmyopic Value of Information in Graphical Models ­ Efficient Algorithms and Theoretical, we present the first efficient optimal algorithms for selecting observations for a class of graphical: In most graphical models tasks, if one designs an efficient algorithm for chain graphs, such as HMMs

460

Optimal Nonmyopic Value of Information in Graphical Models --Efficient Algorithms and Theoretical Limits  

E-Print Network [OSTI]

Optimal Nonmyopic Value of Information in Graphical Models -- Efficient Algorithms and Theoretical, we present the first efficient optimal algorithms for selecting observations for a class of graphical: In most graphical models tasks, if one designs an efficient algorithm for chain graphs, such as HMMs

Note: This page contains sample records for the topic "graphics rendering engine" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


461

NORMAL FORMS NEAR A SADDLE-NODE AND APPLICATIONS TO FINITE CYCLICITY OF GRAPHICS  

E-Print Network [OSTI]

NORMAL FORMS NEAR A SADDLE-NODE AND APPLICATIONS TO FINITE CYCLICITY OF GRAPHICS F. Dumortier, Y and allows to prove the finite cyclicity of families of graphics ("ensembles") occuring inside analytic families of vector fields. It is used in [RZ1] to prove the finite cyclicity of graphics through

Rousseau, Christiane

462

Graphics Recognition--What Else? Karl Tombre1,2,3  

E-Print Network [OSTI]

Graphics Recognition--What Else? Karl Tombre1,2,3 1 INRIA, 615 rue du jardin botanique, 54600 try to identify some new grand challenges for the field of graphics recognition. 1 Introduction In this paper, we will not repeat the brief summary of the history of graphics recognition, which was presented

Paris-Sud XI, Université de

463

Three Dimensional Graphics Algorithms on the MicroGrain Array ProcessorII  

E-Print Network [OSTI]

Three Dimensional Graphics Algorithms on the Micro­Grain Array Processor­II Benjamin Bishop Yan The Pennsylvania State University University Park, PA 16802 Abstract Three­dimensional graphics processors play tools, architectural CAD tools, and physical modeling. But high per­ formance graphics subsystems

Bishop, Benjamin

464

Combining Graphics and Layout Language i n a Sing1e Interactive System  

E-Print Network [OSTI]

Combining Graphics and Layout Language i n a Sing1e Interactive System by Stephen Trimberger. Copyright, California Institute of Technology, 1980 #12;Combining Graphics and Layout Language in a Single a design in that language, one must plot it. Interactive graphics systems, on the other hand, allow

465

Dynamic Graphics in a GIS: A Link between ARC INFOTM and XGobi  

E-Print Network [OSTI]

Dynamic Graphics in a GIS: A Link between ARC INFOTM and XGobi Jurgen Symanzik1, James Majure2 graphics program, XGobi. GISs provide a user with a standard and convenient software for spatial graphics program for data visualization in the X Window SystemTM . It is designed for the exploration

Symanzik, Jürgen

466

Fast and Accurate Time-Domain Simulations with Commodity Graphics Hardware  

E-Print Network [OSTI]

Fast and Accurate Time-Domain Simulations with Commodity Graphics Hardware Gerard S. Baron*1 the efficacy of graphics hardware for the computational electrodynamics community. In particular, we illustrate developments in graphics hardware acceleration provide operations that can be applied to dramatically speed up

467

Journal of Molecular Graphics and Modelling 21 (2003) 499515 A priori molecular descriptors in QSAR  

E-Print Network [OSTI]

Journal of Molecular Graphics and Modelling 21 (2003) 499­515 A priori molecular descriptors in QSAR: a case of HIV-1 protease inhibitors II. Molecular graphics and modeling Rudolf Kiralj, Márcia M; accepted 14 November 2002 Abstract Molecular graphics and modeling methods illustrated the chemical

Ferreira, Márcia M. C.

468

Accelerated Implementation of the S-MRTD Technique Using Graphics Processor Units  

E-Print Network [OSTI]

1073 Accelerated Implementation of the S-MRTD Technique Using Graphics Processor Units G.Baron, E MRTD (S-MRTD), can be dramatically accelerated, through its im- plementation in commodity graphics hardware. This imple- mentation is achieved by mapping the numerical operations of S-MRTD to graphics

469

Graphics Recognition: The Last Ten Years and the Next Ten Years  

E-Print Network [OSTI]

Graphics Recognition: The Last Ten Years and the Next Ten Years Karl Tombre LORIA-INPL, ´Ecole des'05 marked the 10th anniversary of the series of inter- national workshops on graphics recognition to be Drifting Away Looking at the research themes of the groups active in graphics recognition, it appears

Paris-Sud XI, Université de

470

The Use of Computer Graphics in the Visual Analysis of the Proposed  

E-Print Network [OSTI]

The Use of Computer Graphics in the Visual Analysis of the Proposed Sunshine Ski Area Expansion1 Columbia, Canada. Abstract: This paper describes the use of computer graphics in designing part, the adverse visual impacts of ski-run development. Computer graphics have proven, in this case

Standiford, Richard B.

471

PP-graphics with a nilpotent elliptic singularity in quadratic systems and Hilbert's 16th problem  

E-Print Network [OSTI]

PP-graphics with a nilpotent elliptic singularity in quadratic systems and Hilbert's 16th problem of Hilbert's 16th problem for quadratic system, which consists in proving that 121 graphics have finite cyclicity among quadratic systems. We show that any pp-graphic through a multiplicity 3 nilpotent

Rousseau, Christiane

472

Packages in the `graphics' bundle D. P. Carlisle The LATEX3 Project  

E-Print Network [OSTI]

Packages in the `graphics' bundle D. P. Carlisle The LATEX3 Project 2005/11/14 Contents 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 7 4 The Graphics packages 7 4.1 Package Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 4.4 Including Graphics Files . . . . . . . . . . . . . . . . . . . . . . . 9 4.5 Other commands

Mays, Michael

473

Artistic Resizing: A Technique for Rich Scale-Sensitive Vector Graphics Pierre Dragicevic  

E-Print Network [OSTI]

Artistic Resizing: A Technique for Rich Scale-Sensitive Vector Graphics Pierre Dragicevic, vector graphics with non-uniform resizing: the 2nd and 4th variants have been drawn in Illustrator is given more and more importance in graphical user interfaces. This points out the need for new methods

474

Three-Dimensional Computer Graphics Architecture Tulika Mitra Tzi-cker Chiueh  

E-Print Network [OSTI]

Three-Dimensional Computer Graphics Architecture Tulika Mitra Tzi-cker Chiueh Computer Science,chiuehg@cs.sunysb.edu March 7, 2000 Abstract Three-dimensional (3D) computer graphics hardware has emerged to become an integral part of mainstream desktop PC systems. The aim of this paper is to describe the 3D graphics

Mitra, Tulika

475

QSAR and Molecular Graphics and Modeling Study on Some Novel Artemisinins as Potent Antimalarials  

E-Print Network [OSTI]

QSAR and Molecular Graphics and Modeling Study on Some Novel Artemisinins as Potent Antimalarials artemisinins was performed by means of quantum chemical, chemometric and molecular graphics and modeling-heme complex properties and heme-artemisinin interaction -> QSAR study, molecular graphics and modeling, other

Ferreira, Márcia M. C.

476

InvenTcl: A Fast Prototyping Environment for 3D Graphics and Multimedia Applications  

E-Print Network [OSTI]

InvenTcl: A Fast Prototyping Environment for 3D Graphics and Multimedia Applications Sidney Fels1- sion of Open Inventor, a 3D graphics toolkit. To create InvenTcl, the Open Inventor toolkit is \\wrapped, easy prototyping of 3D graphics and animation, low bandwidth communication of 3D scenes and animations

British Columbia, University of

477

Study of the cyclicity of some degenerate graphics inside quadratic systems  

E-Print Network [OSTI]

Study of the cyclicity of some degenerate graphics inside quadratic systems F. Dumortier, Hasselt make essential steps in proving the finite cyclicity of degenerate graphics in quadratic systems, having a line of singular points in the finite plane. In particular we consider the graphics (DF1a), (DF2

Rousseau, Christiane

478

To appear in the ACM SIGGRAPH conference proceedings Fast Non-Linear Projections using Graphics Hardware  

E-Print Network [OSTI]

To appear in the ACM SIGGRAPH conference proceedings Fast Non-Linear Projections using Graphics: a paraboloid projection shadow map (left), a cosine-sphere projection (center), and a photo- graphic fish extensively in graphics. They provide a non-distorted view, with simple computations that map easily

Paris-Sud XI, Université de

479

Finite cyclicity of nilpotent graphics of pp-type surrounding a center  

E-Print Network [OSTI]

Finite cyclicity of nilpotent graphics of pp-type surrounding a center R. Roussarie, Universit vector fields by showing the finite cyclicity of 121 graphics. In this paper we prove the finite cyclicity of 4 graphics passing through a triple nilpotent point of elliptic type surrounding a center

Rousseau, Christiane

480

Using Imported Graphics in LATEX and pdfLATEX Keith Reckdahl  

E-Print Network [OSTI]

Using Imported Graphics in LATEX and pdfLATEX Keith Reckdahl epslatex at yahoo dot com Version 3.0.1 January 12, 2006 This document describes first how to import graphics into LATEX documents and then covers of Contents starting on page 5 or the Index starting on page 122. Importing graphics begins with specifying

Chapman, Robin

Note: This page contains sample records for the topic "graphics rendering engine" from the National Library of EnergyBeta (NLEBeta).
While these samples are representative of the content of NLEBeta,
they are not comprehensive nor are they the most current set.
We encourage you to perform a real-time search of NLEBeta
to obtain the most current and comprehensive results.


481

Volume 0 (1981), Number 0 pp. 112 COMPUTER GRAPHICS forum Non-oriented MLS Gradient Fields  

E-Print Network [OSTI]

Volume 0 (1981), Number 0 pp. 1­12 COMPUTER GRAPHICS forum Non-oriented MLS Gradient Fields Jiazhou discrete inputs, a funda- mental stage for a variety of computer graphics applications such as surface a widespread use in graphics applications, as demonstrated by the variety of our results. Categories

Paris-Sud XI, Université de

482

APPENDIX B -GRAPHICS Most computer simulation work produces lots of numerical data. The analysis of  

E-Print Network [OSTI]

APPENDIX B - GRAPHICS Most computer simulation work produces lots of numerical data. The analysis. In this section, we describe some elements of computer graphics that are appropriate to the Apple PowerPCs of the Computational Physics Lab. Further editions of these notes will include Windows versions of the graphics. Our

Boal, David

483

Students in introductory science courses frequently have difficulty comprehending complex graphics such as  

E-Print Network [OSTI]

graphics such as contour maps. Computer-assisted instruction (CAI), because of its ability to convey the same information in different formats, may help students gain necessary graphic interpretation skills. The present research examines effects of graphic presentation formats on interpretation of standard contour

Patel, Aniruddh D.

484

Towards Finding Relevant Information Graphics: Identifying the Independent and Dependent Axis from User-written Queries  

E-Print Network [OSTI]

Towards Finding Relevant Information Graphics: Identifying the Independent and Dependent Axis from of Computer and Information Science University of Delaware Newark, DE 19716 Abstract Information graphics (non-pictorial graphics such as bar charts and line graphs) contain a great deal of knowl- edge. Information retrieval

Carberry, Sandra

485

Arithmetic Circuits for Energy-Precision Tradeoffs in Mobile Graphics Processing Units  

E-Print Network [OSTI]

Arithmetic Circuits for Energy-Precision Tradeoffs in Mobile Graphics Processing Units Jeff Pool energy savings can be obtained by reducing the precision of graphics computations, yet maintaining stage is developed. We then use this energy model in conjunction with a graphics hardware simulator

North Carolina at Chapel Hill, University of

486

Graphics for the Masses: A Hardware Rasterization Architecture for Mobile Phones  

E-Print Network [OSTI]

Graphics for the Masses: A Hardware Rasterization Architecture for Mobile Phones Tomas Akenine typically is one of the most energy-consuming operations, and because mobile phones need to use as little also the power consumption. CR Categories: I.3.1 [Computer Graphics]: Hardware Architecture--Graphics

487

3D WEB GRAPHICS WITHOUT PLUGINS USING VML A Master Project  

E-Print Network [OSTI]

, allows viewing 3D graphics on the web without plugins. This style sheet saves the users time and energy3D WEB GRAPHICS WITHOUT PLUGINS USING VML A Master Project Presented to The faculty, a plugin is required to view 3D graphics in the most common web browsers, Internet Explorer and Netscape

Pollett, Chris

488

A graphical technique for explaining the relationship between energy security and greenhouse gas emissions  

E-Print Network [OSTI]

ERG/200806 A graphical technique for explaining the relationship between energy security and the differences between energy security and greenhouse gas emissions. This paper presents a graphical technique. This paper presents a graphical technique for illustrating the relationship between energy security

Hughes, Larry

489

Volume 0 (1981), Number 0 pp. 1000 Practical CFD Simulations on Programmable Graphics  

E-Print Network [OSTI]

Volume 0 (1981), Number 0 pp. 1­000 Practical CFD Simulations on Programmable Graphics Hardware-based graphics APIs changed the panorama of consumer-level graphics: today, GPUs are cheap, fast and ubiquitous of boundary conditions and incorporates energy trans- port through the traditional Boussinesq approximation

Utah, University of

490

Computer Graphics in Real-time Docking with Energy Calculation and Minimization  

E-Print Network [OSTI]

Computer Graphics in Real-time Docking with Energy Calculation and Minimization N. Pattabiraman, M. Levitt*, T.E. Ferrin, R. Langridge Computer Graphics Laboratory, Department of Pharmaceutical Chemistry 1985 We describe a real-time docking method using molecular graphics and high-speed calculation

Levitt, Michael

491

Shockwave Engine: Wave Disk Engine  

SciTech Connect (OSTI)

Broad Funding Opportunity Announcement Project: MSU is developing a new engine for use in hybrid automobiles that could significantly reduce fuel waste and improve engine efficiency. In a traditional internal combustion engine, air and fuel are ignited, creating high-temperature and high-pressure gases which expand rapidly. This expansion of gases forces the engine’s pistons to pump and powers the car. MSU’s engine has no pistons. It uses the combustion of air and fuel to build up pressure within the engine, generating a shockwave that blasts hot gas exhaust into the blades of the engine’s rotors causing them to turn, which generates electricity. MSU’s redesigned engine would be the size of a cooking pot and contain fewer moving parts—reducing the weight of the engine by 30%. It would also enable a vehicle that could use 60% of its fuel for propulsion.

None

2010-01-14T23:59:59.000Z

492

USC Viterbi School of Engineering  

E-Print Network [OSTI]

); Chemical Engineering (Nanotechnology); Chemical Engineering (Petroleum Engineer- ing); Chemical Engineering (Biochemical Engineering); Biomedical (Electrical Engineer- ing); Biomedical (Mechanical Engineering); Chemical Engineering; Chemical Engineer- ing (Biochemical Engineering); Chemical Engineering (Environmental Engineering

Southern California, University of

493

Journal of Molecular Graphics and Modelling 22 (2004) 441450 Continuous anisotropic representation of coarse-grained potentials  

E-Print Network [OSTI]

Journal of Molecular Graphics and Modelling 22 (2004) 441­450 Continuous anisotropic representation improved performance. Novel graphical representations are developed and used to depict the orientational

Straub, John E.

494

High-performance dynamic quantum clustering on graphics processors  

SciTech Connect (OSTI)

Clustering methods in machine learning may benefit from borrowing metaphors from physics. Dynamic quantum clustering associates a Gaussian wave packet with the multidimensional data points and regards them as eigenfunctions of the Schroedinger equation. The clustering structure emerges by letting the system evolve and the visual nature of the algorithm has been shown to be useful in a range of applications. Furthermore, the method only uses matrix operations, which readily lend themselves to parallelization. In this paper, we develop an implementation on graphics hardware and investigate how this approach can accelerate the computations. We achieve a speedup of up to two magnitudes over a multicore CPU implementation, which proves that quantum-like methods and acceleration by graphics processing units have a great relevance to machine learning.

Wittek, Peter, E-mail: peterwittek@acm.org [Swedish School of Library and Information Science, University of Boras, Boras (Sweden)] [Swedish School of Library and Information Science, University of Boras, Boras (Sweden)

2013-01-15T23:59:59.000Z

495

Computing trends using graphic processor in high energy physics  

E-Print Network [OSTI]

One of the main challenges in Heavy Energy Physics is to make fast analysis of high amount of experimental and simulated data. At LHC-CERN one p-p event is approximate 1 Mb in size. The time taken to analyze the data and obtain fast results depends on high computational power. The main advantage of using GPU(Graphic Processor Unit) programming over traditional CPU one is that graphical cards bring a lot of computing power at a very low price. Today a huge number of application(scientific, financial etc) began to be ported or developed for GPU, including Monte Carlo tools or data analysis tools for High Energy Physics. In this paper, we'll present current status and trends in HEP using GPU.

Mihai Niculescu; Sorin-Ion Zgura

2011-06-30T23:59:59.000Z

496

Graphical Contingency Analysis for the Nation's Electric Grid  

ScienceCinema (OSTI)

PNNL has developed a new tool to manage the electric grid more effectively, helping prevent blackouts and brownouts--and possibly avoiding millions of dollars in fines for system violations. The Graphical Contingency Analysis tool monitors grid performance, shows prioritized lists of problems, provides visualizations of potential consequences, and helps operators identify the most effective courses of action. This technology yields faster, better decisions and a more stable and reliable power grid.

Zhenyu (Henry) Huang

2012-12-31T23:59:59.000Z

497

Graphical Contingency Analysis for the Nation's Electric Grid  

SciTech Connect (OSTI)

PNNL has developed a new tool to manage the electric grid more effectively, helping prevent blackouts and brownouts--and possibly avoiding millions of dollars in fines for system violations. The Graphical Contingency Analysis tool monitors grid performance, shows prioritized lists of problems, provides visualizations of potential consequences, and helps operators identify the most effective courses of action. This technology yields faster, better decisions and a more stable and reliable power grid.

Zhenyu (Henry) Huang [Henry

2011-04-01T23:59:59.000Z

498

Property:Integrated Display/Graphics | Open Energy Information  

Open Energy Info (EERE)

AFDC Printable Version Share this resource Send a link to EERE: Alternative Fuels Data Center Home Page to someone by E-mail Share EERE: Alternative Fuels Data Center Home Page on Facebook Tweet about EERE: Alternative Fuels Data Center Home Page on Twitter Bookmark EERE: Alternative Fuels Data Center Home Page on Google Bookmark EERE: Alternative Fuels Data CenterFranconia, Virginia: Energy ResourcesLoadingPenobscot County,ContAddr2 Jump to: navigation,PVYearsDisplay/Graphics Jump to:

499

Development of graphical indices for building energy data  

E-Print Network [OSTI]

54 55 55 55 . 57 . 59 . 60 Factors That Enhance Graphics. . 1. Distance. 2. Detection. 3. Juxtaposition. 4. Superposition. . 5. Juxtapaging, Indices Development 1. Box and Whisker Plots. 60 61 . 65 71 72 . 72 2. Juxtaposed Pre.... THE INDICES DEVELOPMENT. Indices Development 1. Box and Whisker Plots. 2. Juxtaposed Pre/Post Scatter and BWM Plots. . . . . . 3. 3-D Surface Plots. 4. Carpet Plots with Juxtaposed Histograms. . . . . 5. Coincident Cumulative Frequency Plots. . . . 6...

Abbas, Mustafa

1993-01-01T23:59:59.000Z

500

Faculty of Engineering Aerospace Engineering  

E-Print Network [OSTI]

Faculty of Engineering Aerospace Engineering Canada's aerospace industry is one of the largest. One of the key factors that will continue this success is a steady stream of engineering talent.uwindsor.ca/mame Rigorous, Enriching Programs Our new Aerospace Engineering program at Windsor is an optional stream within