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- Appearing in proceedings, 36th Annual Symposium on Foundations of Computer Science, November, 1995. Efficient Algorithms for Learning to Play Repeated Games
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- Machine Learning: Proceedings of the Thirteenth International Conference, 1996. Experiments with a New Boosting Algorithm
- Continuous drifting games Yoav Freund
- Self bounding learning algorithms Yoav Freund
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- , , 1--38 () fl Kluwer Academic Publishers, Boston. Manufactured in The Netherlands.
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- Submitted for journal publication. (An extended abstract appeared at ICML'98.)
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- An adaptive version of the boost by majority algorithm Yoav Freund
- , , 1--42 () fl Kluwer Academic Publishers, Boston. Manufactured in The Netherlands.
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