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Larsson, Thomas - School of Innovation, Design and Engineering, Mälardalen University
Bounding Volume Hierarchies of Slab Cut Balls Thomas Larsson
Vignettes of Sweden's Computer Graphics History
Robust Distance-Based Watermarking for Digital Video A. S. Abdul-Ahad
EUROGRAPHICS 2001 / Jonathan C. Roberts Short Presentations Collision Detection for Continuously Deforming Bodies
Fast and Tight Fitting Bounding Spheres Thomas Larsson
Real-time Generation of Plausible Surface Waves Kristian Yrjola and Thomas Larsson
Workshop On Virtual Reality Interaction and Physical Simulation (2005) F. Ganovelli and C. Mendoza (Editors)
EG UK Theory and Practice of Computer Graphics (2005) L. Lever, M. McDerby (Editors)
Utvecklingskonferensen fr hgre utbildning 2003 89 Mste man ha PBL-liknande kurser fr
Strategies for Bounding Volume Hierarchy Updates for Ray Tracing of Deformable Models
VRML -A First Look Thomas Larsson
Spelutveckling genom problembaserat larande i
Scientific Foundations of Computer Graphics Thomas Larsson
SIGRAD 2010 Parallel Construction of Bounding Volumes
Computers & Graphics 30 (2006) 451460 A dynamic bounding volume hierarchy for generalized
1 Introduction Efficient collision detection
EUROGRAPHICS 2010 / H. P. A. Lensch and S. Seipel Short Paper Ray Tracing using Hierarchies of Slab Cut Balls
Building Flexible Components Based on Design Patterns Thomas Larsson1
Improving Introductory Programming Courses by Using a Simple Accelerated Graphics Library
International Review of Information Ethics Vol. 4 (12/2005) by IRIE all rights reserved www.i-r-i-e.net 19
Computers & Graphics 30 (2006) 450459 A dynamic bounding volume hierarchy for generalized
Vol. 13, No. 1: 3143 An Efficient Ellipsoid-OBB
Vol. 12, No. 1: 38 On Faster Sphere-Box Overlap Testing