
- Appeared: IEEE Visualization '97, pp. 355-362, Oct 19-24, 1997. Architectural Walkthroughs Using Portal Textures
- LAG CAMERA: A MOVING MULTI-CAMERA ARRAY FOR SCENE ACQUISITION
- MMR: An Interactive Massive Model Rendering System Using Geometric And Image-Based Acceleration
- Accurate Catadioptric Calibration for Real-time Pose Estimation in Room-size Environments
- EUROGRAPHICS 2009/P. Dutr and M. Stamminger Volume 28 (2009), Number 2 (Guest Editors)
- Automatic Image Placement to Provide A Guaranteed Frame Rate
- We present a passive computer vision method that exploits existing mapping and navigation databases in
- Pose-Free Structure from Motion Using Depth From Motion Constraints
- A Virtual Restoration Stage for Real-World Objects Daniel G. Aliaga Alvin J. Law Yu Hong Yeung
- Dense Depth and Color Acquisition of Repetitive Motions Yi Xu Daniel G. Aliaga
- Angle Independent Bundle Adjustment Refinement Jeffrey Zhang
- ROBUST BUNDLE ADJUSTMENT FOR STRUCTURE FROM MOTION Ji Zhang, Mireille Boutin, Daniel G. Aliaga
- Single Viewpoint Model Completion of Symmetric Objects for Digital Inspection
- Robust Pixel Classification for 3D Modeling with Structured Light Yi Xu Daniel G. Aliaga
- Interactive Design of Urban Spaces using Geometrical and Behavioral Modeling
- Volume 28 (2009), Number 2 pp. 118 COMPUTER GRAPHICS forum Modeling the Appearance and Behavior of Urban Spaces
- Interactive Example-Based Urban Layout Synthesis Daniel G. Aliaga Carlos A. Vanegas Bedich Benes
- Structured-light methods actively generate geometric correspondence data between projectors and cameras in
- Digital Inspection: An Interactive Stage for Viewing Surface Details
- Efficient Multi-viewpoint Acquisition of 3D Objects Undergoing Repetitive Motions
- Variable Elimination for 3D from 2D. Ji Zhanga, Mireille Boutinb and Daniel G. Aliagac
- The Depth Discontinuity Occlusion Camera Voicu Popescu*
- Mixed Reality Tabletop (MRT): A Low-Cost Teleconferencing Framework for Mixed-Reality Applications
- A Collaborative Undergraduate Course for Pen-based Computing using Tablet PCs
- Plenoptic Stitching: A Scalable Method for Reconstructing 3D Interactive Walkthroughs
- Appeared: IEEE Visualization '96, pp. 101-106, Oct 27-Nov 1, 1996. Visualization of Complex Models Using Dynamic
- Appeared: Virtual Reality Software and Technology (VRST) '94, pp. 287-298, August 23-26, 1994.
- @ @ Comcwter Graphics, Volume 25, Number 4. Julv 1991 An Object-Oriented Framework for the Integration of Interactive
- IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE 1 A Self-Calibrating Method for Photogeometric Acquisition of 3D Objects
- IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, TO APPEAR, 2009 1 Modeling Repetitive Motions using Structured Light
- IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, TVCG-2008-07-0094.R1 Visualization of Simulated Urban Spaces
- Interactive Reconfiguration of Urban Layouts Daniel G. Aliaga
- IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 1 Style Grammars for Interactive
- Fiducial Planning for Error-Bounded Pose Estimation of a Panoramic Camera in Large Environments
- Appeared: Computer & Graphics, Elsevier Science, Vol 22:1, pp. 71-81, 1998 Smooth Transitions in Texture-based Simplification
- AUTOMATICALLY REDUCING AND BOUNDING GEOMETRIC COMPLEXITY BY USING IMAGES
- Appeared: Communications of the ACM (CACM) Vol. 40. No. 3., pp. 49-54, March, 1997
- February 16, 1995 Transaction Based
- IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 1 An Adaptive Correspondence Algorithm for
- Appeared: IEEE Visualization '98, Oct 18-23, 1998. Efficient Warping for Architectural Walkthroughs
- Occlusion-Resistant Camera Design for Acquisition of Active Environments Daniel G. Aliaga Yi Xu Voicu Popescu
- Build-by-Number: Rearranging the Real World to Visualize Novel Architectural Spaces
- Reconstructing large models from images is a significant challenge for computer vision, computer
- Projector Placement Planning for High Quality Visualizations on Real-World Colored Objects
- Improving the Numerical Stability of Structure from Motion by Algebraic Elimination
- Interactive Image-Based Rendering Using Feature Globalization
- Appeared: Computer Graphics & Applications, November/December, 1998. Images for Accelerating Architectural Walkthroughs
- Urban Ecosystem Design Bedrich Benes
- DECHO -A Framework for the Digital Exploration of Cultural Heritage Objects
- Virtual and Real Object Collisions in a Merged Environment Daniel G. Aliaga
- ACM Transactions on Graphics, to appear, 2009. A Framework for Modeling 3D Scenes using Pose-free Equations
- Modeling moving and deforming objects requires capturing as much information as possible during a very
- Sea of Images Daniel G. Aliaga Thomas Funkhouser Dimah Yanovsky Ingrid Carlbom
- EUROGRAPHICS 2010 / T. Akenine-Mller and M. Zwicker (Guest Editors)
- Computer simulation of real-world envi-ronments is one of the great challenges of
- Appeared: VRAIS '98, pp. 228-233, March 14-18, 1998. 3D Image Warping in Architectural Walkthroughs
- JDT-00073-2005 1 Abstract--volumetric 3D displays are an emerging technology
- A SPATIAL IMAGE HIERARCHY FOR COMPRESSION IN IMAGE-BASED-RENDERING
- Volume XX (2011) Number XX pp. xx-yy [Type text] COMPUTER GRAPHICS forum Perceptually-Based Appearance Modification for
- Integration of High-Level Animation Controls, Simulation Methods, and
- Fast High-Resolution Appearance Editing Using Superimposed Projections DANIEL G. ALIAGA, YU HONG YEUNG, and ALVIN LAW
- IEEE VIRTUAL REALITY 2012 Spatial Augmented Reality for
- EUROGRAPHICS 2012/ M.-P. Cani, F. Ganovelli STAR State of The Art Report A Survey of Urban Reconstruction
- EUROGRAPHICS 2012 / P. Cignoni, T. Ertl (Guest Editors)
- IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, MANUSCRIPT ID 1 Automatic Extraction of Manhattan-World