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Bailey, Mike - School of Electrical Engineering and Computer Science, Oregon State University
FlySanDiego: a Web-aware 3D Interactive Regional Information System
Manipulation of Volume Data to Manufacture Vascular Replicas
A Portable Graphics Program for Rapid Prototyping File Display, Repair, and Interchange
Double-buffered Framebuffers
Teaching OpenGL Shaders: Hands-on, Interactive, and Immediate Feedback
A Hands-on Environment for Teaching GPU Programming Mike Bailey
Proceedings of IDETC/CIE 2006 ASME 2006 International Design Engineering Technical Conferences & Computers and
Shapes: Allowing K-12 Students to Work in 3D Mike Bailey Steve Lukas Rozeanne Steckler
Fast Realistic Rendering of Global Worlds using Programmable Graphics Hardware
Custom Visual Exploration of the InfoVis Dataset Kyle Hatcher Mike Bailey
Proceedings of IDETC/CIE 2005 ASME 2005 International Design Engineering Technical Conferences and
Adventures in Interactive Direct Volume Rendering Mike Bailey
OVERCOMING AUGMENTED REALITY TRACKING DIFFICULTIES IN CHANGING LIGHTING CONDITIONS
AUGMENTED REALITY VISUALIZATION TOOL FOR KINGS STORMWATER BRIDGE
Augmented Reality for Viewing Articulated Structures Matthew Clothier
Virtual-Virtual Haptic Feedback and Why it Wasn't Enough Dru Clark, Mike Bailey1
Visualization Viewpoints: Interacting with Direct Volume Rendering Mike Bailey
4. Manufacturing Isovolumes Michael Bailey
Using ChromaDepth to obtain Inexpensive Single-image Stereovision
Visualization of Height Field Data with Physical Models and Texture Photomapping
Rear-Projecting Virtual Data onto Physical Terrain: An Exercise in Two Senses Being Better Than One
Proceedings of IDETC/CIE 2006 ASME 2006 International Design Engineering Technical Conferences & Computers and
Using Photorealistic RenderManTM High-Quality Direct Volume Rendering
Using Layered Manufacturing for Scientific Visualization Mike Bailey, Oregon State University
Lessons from Scene Graphs: Using Scene Graphs to Teach Hierarchical Modeling
Quantifying the Relative Roles of Shadows, Stereopsis, and Focal Accommodation in 3D Visualization
Proceedings of IDETC/CIE 2005 ASME 2005 International Design Engineering Technical Conferences and
Bailey and Clark 1 Encoding 3D Surface Information