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Wood, Zoë J. - Computer Science Department, California Polytechnic State University
User Driven Two-Dimensional Computer-Generated Ornamentation
ENERGETIC PATH FINDING ACROSS MASSIVE TERRAIN DATA Presented to
DIRECT EXTRACTION OF NORMAL MAPS FROM VOLUME DATA Presented to
CONTINUOUS ENERGETICALLY OPTIMAL PATHS ACROSS LARGE DIGITAL ELEVATION DATA SETS
REAL-TIME VISUALIZATIONS OF OCEAN DATA COLLECTED BY THE NORUS GLIDER
TWO-DIMENSIONAL COMPUTER-GENERATED ORNAMENTATION USING A USER-DRIVEN GLOBAL PLANNING STRATEGY
AN EXPLORATION OF HOLE FILLING ALGORITHMS Presented to
Direct Extraction of Normal Mapped Meshes from Volume Data
Energetically Optimal Travel across Terrain: Visualizations and a New Metric of Geographic Distance with Archaeological Applications
Finding Good Paths: Applications of Least Cost Caloric Path Computations
Interactive Thin Shells A Model Interface for the Analysis of Physically-based Animation James Skorupski
Locating the source of topological error in reconstructed 3D Eric Firestone, Craig Povey, and Zoe J. Wood
Discrete Shells Origami Rob Burgoon
INTERACTIVE THIN SHELLS AN INTERFACE FOR THE ANALYSIS OF PHYSICALLY BASED ANIMATION
Using Hybrid Approaches to Solve the Challenges of Shape from Shading
BOUNDLESS FLUIDS USING THE LATTICE-BOLTZMANN METHOD Presented to
D E P A R T M E N T O F C O M P U T E R S C I E N C E C A L P O L Y . S A N L U I S O B I S P O , C A 9 3 4 0 7
USING HYBRID APPROACHES TO SOLVE THE CHALLENGES OF SHAPE FROM SHADING
Real-Time Visualizations of Ocean Data Collected By The NORUS Glider Daniel Medina
Energetic Path Finding Across Massive Terrain Data
TEXTURED HIERARCHICAL PRECOMPUTED RADIANCE TRANSFER Presented to
Real-Time Visualizations of Ocean Data Collected By The NORUS Glider in Svalbard, Norway Daniel Medina, Mark Moline, Christopher Clark, and Zo J. Wood
POINT-BASED COLOR BLEEDING WITH VOLUMES Presented to
Surface Reconstruction of Maltese Cisterns using ROV Sonar Data for Archeological Study
TERRAIN IMPOSTORS Presented to
An Approach to Point Based Approximate Color Bleeding With Volumes