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Wallingford, Eugene - Department of Computer Science, University of Northern Iowa
TOWARD A FIRST COURSE BASED ON OBJECT-ORIENTED PATTERNS Eugene Wallingford
On The Relationship between Knowledge-based Systems Theory
A Philosophy and Example of CS-1 Programming Projects
BENCHMARKING THE TRANSITION TO AGILE MANUFACTURING: A KNOWLEDGE-BASED SYSTEMS APPROACH
PATTERNS FOR GAINING DIFFERENT PERSPECTIVES
MACHINE LEARNING IN EUCHRE: A COMPARISON OF TECHNIQUES
Refactoring Software Using Design Patterns Masatomo Noborikawa
XTT: Extreme Technology Transfer--Introducing
Functional Programming Patterns and Their Role in Instruction
Patterns for Experiential Learning Submission to the PPP pattern language
A Pattern Language for Managing State in a Functional Program Eugene Wallingford
STRUCTURED MATCHER Object Behavioral Copyright 1998 Eugene Wallingford.
Fifteen Compilers in Fifteen Days Jeremy D. Frens
DOCUMENTING FRAMEWORKS USING PATTERN LANGUAGES An Abstract of a Thesis
A Survey of Intelligent Tutoring Systems
Patterns for Selection Joseph Bergin
Using Patterns to Help Students See
Using Patterns in the CS Curriculum
Session 1626 Pattern-based Programming Instruction*
Functional Programming Patterns and Their Role in Instruction
Bayesian Learning Email Cleansing. In its original meaning, "spam" was associated with a canned meat from
SELECTING PLANS FOR CAPITAL ASSET ACQUISITION THROUGH CLASSIFICATION PROBLEM SOLVING
An Exercise Suppose that we are writing a new program using objects from our Ball
Functional Programming Patterns and Their Role in Instruction
????? ????? (BUILT-IN FAILURE) This pattern was written by Eugene Wallingford, based on ideas from Kent Beck's THREE BEARS.
Create a ticket machine for a transportation system. (adapted from Barnes and Klling)
Write a program that produces a bowling scorecard. (adapted from Ron Jeffries)
Variations on a Polymorphic Theme: An Etude for Computer Programming