
- Responsibility and the Work of IT-Professionals From Academia to Practice
- Graspable Interfaces as Tool for Cooperative Modelling
- Physicality in Tangible Interaction: Bodies and the World Eva Hornecker
- Understanding the Benefits of Graspable Interfaces for Cooperative Use
- Lessons from an AR Book study Andreas Dnser1
- Creative Idea Exploration within the Structure of a Guiding Framework: The Card Brainstorming Game
- "In MY situation, I would dislike THAAAT!" Role Play as Assessment Method for
- Enhancing Navigation Information with Tactile Output Embedded into the Steering Wheel
- Unfolding Understandings: Co-designing UbiComp In Situ, John Halloran1, 3
- Using ARToolKit Markers to Build Tangible Prototypes and Simulate Other Technologies
- A Micro-Ethical View On Computing Practice Peter Bittner
- United-Pulse: Feeling Your Partners Pulse Julia Werner
- Kurztitel: Interaktion im Sensoric Garden Eva Hornecker und Friedrich Wilhelm Bruns
- A Design Theme for Tangible Interaction: Embodied Facilitation
- DIE RCKKEHR DES SENSORISCHEN: TANGIBLE INTERFACES UND TANGIBLE INTERACTION
- Device Design for Learning Using Place, Intuitive Behaviour and Collaboration
- The Chawton House Experience Augmenting the Grounds of a Historic Manor House
- Assessing Visitor Behavior and Attitudes in the medien.welten Exhibition
- VR/Urban: Spread.gun Design Process and Challenges in Developing a Shared Encounter for Media Faades
- Copyright 1998. Association for the Advancement of Computing in Education (AACE). Distributed via the Web by permission of AACE
- The value of values: resourcing co-design of ubiquitous computing
- Taking Literacy Beyond The Classroom Eva Hornecker
- Learning from Interactive Museum Installations About Interaction Design for Public Settings
- Digital Creativity 2004, Vol. 15, No. 4, pp. 239244
- A Design Framework for Designing Tangible Interaction for Collaborative Use
- Process and Structure --dialectics instead of dichotomies. Eva Hornecker, research centre artec, University of Bremen
- Bridging Reality and Virtuality in Vocational Training Kai Schmudlach, Eva Hornecker, Hauke Ernst, F. Wilhelm Bruns
- Gegenstndliche Modellierung virtueller Informationswelten
- Vocational Training with Combined Real/Virtual Environments
- IFAC/IFIP/IFORS/IEA Symposium on the Analysis, Design and Evaluation of Human-Machine Systems 2004 (Atlanta, GA) (Preprint version)
- An observational study of children interacting with an augmented story book
- Moving Beyond the Application: Design Challenges For Ubiquitous Computing
- A Reusable, Extensible Infrastructure for Augmented Field Trips Mark J. Weal, Don Cruikshank, Danius T. Michaelides,
- Of Pages and Paddles: Childrens Expectations and Mistaken Interactions with
- A stroking device for spatially separated couples Elisabeth Eichhorn
- Digital Backpacking in the Museum with a SmartCard Eva Hornecker
- Getting a Grip on Tangible Interaction: A Framework on Physical Space and Social Interaction
- On Responsibility, Profession and the Need for a New Culture of Informatics
- Urban HCI Interaction Patterns in the Built Environment
- A Mobile Guide for Serendipitous Exploration of Cities
- Human-Data Relations and the Lifeworld Trevor Hogan
- Beyond Affordance: Tangibles' Hybrid Nature Eva Hornecker
- Urban HCI: Spatial Aspects in the Design of Shared Encounters for Media Faades