
- Appeared in "Designing Effective and Usable Multimedia Systems," A. Sutcliffe, J Ziegler, P. Johnson (Eds.), Kluwer Academic Publishers, The Netherlands, pp.91-102, September, 1998.
- 137 (2010/3/19) : IPSJ SIG Technical Report
- To be presented at: Symposium on Interactive Visual Information Collections and Activity (IVICA2009), Austin, TX., June, 2009. Time-Based Authoring Tools for
- Zq"z--\`,,,,Z<,,,,C"^NV"fUC" '~H
- A History-Centric Approach for Enhancing Web Browsing
- A Conceptual Framework for Learning Experience Design Kumiyo Nakakoji1,2
- Appeared in the Proceedings of Hypertext2002, ACM Press, College Park, MD, pp.35-44, June, 2002. Spatial Hypertext for Linear-Information Authoring
- ART019: A Time-Based Sketchbook Interface Yasuhiro Yamamoto1
- Appeared in Poster Proceedings of Hypertext2003, ACM Press, Nottingham, UK, pp.48-49, August, 2003. ART-SHTA: A Tool for Sculptural Hypertext Authoring
- Appeared in Knowledge-Based Systems Journal, Special Issue on Semiotic Approaches to Human-Computer Interaction, Elsevior Science, Vol.14., No.8, pp.449-453, 2001.
- eMMaC: KnowledgeBased Color Critiquing Support for Novice Multimedia Authors
- Appeared in the Proceedings of 2nd IEEE Tabletop Workshop, IEEE, Newport, RI, pp.75-78, October, 2007. Reproducing and Re-experiencing the Writing Process in Japanese Calligraphy
- (creative knowledge work) ill-defined [1][2][3]
- nork@acm.org kumiyo@kid.rcast.u-tokyo.ac.jp suguru.mizunashi@fujixerox.co.jp Interaction Design for Finding and Creating Collaboration Opportunities
- Appeared in the Proceedings of Creativity and Cognition2002, Loughborough, UK, ACM Press, pp.103-110, October, 2002. Interaction Design as a Collective Creative Process
- 139 (2010/7/31) : IPSJ SIG Technical Report
- DRAFT: TO APPEAR IN KNOWLEDGEBASED SYSTEMS JOURNAL: SPECIAL ISSUE ON HUMANCOMPUTER COLLABORATION, 1995 Intertwining Knowledge Delivery, Construction, and Elicitation
- Meanings of Tools, Support, and Uses Kumiyo Nakakoji, RCAST, University of Tokyo/SRA Key
- A Position Paper submitted to an NSF-Sponsored International Workshop on Studying Professional Software Design, University of California, Irvine, CA, USA, February 8-10, 2010 Understanding the Nature of
- A Model and a Tool for Active Watching: Knowledge Construction through Interacting with Video
- TwoDimensional Positioning as Visual Thinking
- Appeared in Journal of Universal Computer Science, Vol.10, Issue 3, pp.252-261, Springer, 2004.
- Appeared in Proceedings of the International Symposium on Future Software Technology (ISFST-99), Nanjing, China, Software Engineers Associates, pp.113-118, October, 1999.
- Appeared in the Proceedings of International Conference on Software Engineering (ICSE2001), Toronto, CA., IEEE Computer Society, Los Alamos, CA., pp.524-533, May, 2001.
- Evolution Patterns of Open-Source Software Systems and Communities
- To Appear in the Proceedings of the 2010 FSE/SDP Workshop on the Future of Software Engineering Research, Santa Fe, NM, November Through the Looking Glass of Immaterial Labor
- Appeared in the Proceedings of the 2nd International Service Innovation Design Conference (ISIDC) 2010, Hakodate, Japan, pp.149-154, October, 2010. Designing Interaction Channels for Services
- To appear in New Frontiers in Artificial Intelligence: JSAI-isAI 2010 Workshops, LNAI Series, Springer, Comparison of Coordination Communication and
- Appeared in Proceedings of Create 10 Conference, Edinburgh, UK, pp.68-73, June-July, 2010 Toward Principles for
- 11 Supporting Expertise Communication in Developer-Centered Collaborative
- The 23rd Annual Conference of the Japanese Society for Artificial Intelligence, 2009 Interaction Design for Supporting Knowledge Communication in Software Development
- , , Tokyo, Japan, November 6, 2008 SRA 171-8513 2-32-8
- Appeared in the Proceedings of CAiSE (International Conference on Advanced Information Systems Engineering) 2008, Z. Bellahsene and M. Leonard (Eds.), LNCS 5074, pp.167-181, Springer-Verlag Berlin
- Presented at the CHASE (Human and Cooperative Aspects of Software Engineering) Workshop at ICSE2008, Leipzig, Germany, May, The Economy of Collective Attention for Situated
- Presented at the STC (Socio-Technical Congruence) Workshop at ICSE2008, Leipzig, Germany, May, 2008. Software Development as Activities Creating and Utilizing
- Appeared in the Proceedings of the 6th Joint Meeting of the European Software Engineering Conference and the Symposium on the Foundations of Software Engineering (ESEC/FSE 2007), ACM Press, Dubrovnik, Croatia, pp. 351-360, September, 2007.
- THE INSTITUTE OF ELECTRONICS, IEICE TECHNICAL REPORT INFORMATION AND COMMUNICATION ENGINEERS AI2--6-24 (2006-11)
- Appeared in the Proceedings of International Design Research Symposium'06, CREDITS Research Center, ISBN 89-950046-4-9, pp.156-165, Seoul, Korea, November, 2006 (revised).
- Appeared in the Proceedings of the Second International Workshop on Supporting Knowledge Collaboration in Software Development (KCSE2006), Ye, Y., Ohira, M., (Eds.), NII, Tokyo, pp.1-8, September, 2006.
- Appeared in the Proceeings of APSEC2005, Presented at the Workshop on Supporting Knowledge Collaboration in Software Development, IEEE Computer Society, pp.827-834, December, 2005, Taipei, Taiwan.
- Int. J. Human-Computer Studies 63 (2005) 513535 Interaction design of tools for fostering creativity
- What Is the Space For? The Role of Space in Authoring Hypertext Representations
- Appeared in , IPSJ-SIG-HI, Vol.2004, No.115, pp.1-3, November, 2004. "the design of how a user communicates, or interacts, with
- Submitted to I-KNOW'03 Workshop on (Virtual) Communities of Practice within Modern Organizations, Graz, Austria, July, 2003
- To be presented at 10th International Conference on Human-Computer Interaction (HCII2003), Crete, Greece, June, 2003.
- Appeared in the Proceedings of the Working Conference on Advanced Visual Interfaces (AVI2002), ACM Press, Torento, Italy, pp.367-372, May, 2002.
- Appeared in the Proceedings of International Conference on Future Software Technology (ISFST) 2001, Software Engineers Associates, ZhengZhou, China, pp. 246-251, November, 2001.
- Appeared in the Proceedings of Information Visualisation 2001, IEEE Computer Society, pp.77-84, London, UK, July, Cognitive Effects of Animated Visualization in Exploratory Visual Data Analysis
- Time-ART is a tool that helps a user in conducting empiri-cal multimedia (video/sound) data analysis as an explor-
- To be presented at The International Workshop on New Technologies for Collaborative Learning, Hyogo, Japan, November, 2000 A Computational Tool for Lifelong Learning
- Appeared in Knowledge-Based Systems Journal, Elsevier Science, Vol.13, No.6, pp.375-384, November, Hands-on Representations in a Two-Dimensional Space for
- Appeared in the Proceedings of Design of Interactive Systems (DIS'2000), ACM, New York, NY, pp.145-154, (August, 2000). Two-Dimensional Spatial Positioning
- An Interaction Model for Experimental Data Analysis Using Spatial Positioning
- Published in , , pp.30-33, Vol.18-1, No.69, June, 2011. Metadesign as a Framework for Designing Design-Support Environments
- The 25th Annual Conference of the Japanese Society for Artificial Intelligence, 2011 Interaction Design for Driving Individuals to Engage in Creative Expressions
- Submitted to Special Issue of IEEE Software on "Studying Professional Software Design" (April, 2011) Toward Unweaving Streams of Thought
- To Appear in IEEE Software, Special Issue on Studying Professional Software Design, November/December, 2011 Toward Unweaving Streams of Thought
- Toward Taxonomy of Open Source: A Case Study on Four Different Types of
- Increasing Shared Understanding of a Design Task Between Designers and Design Environments