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James, Doug L. - Robotics Institute, School of Computer Science, Carnegie Mellon University
Real Time Simulation of Multizone Elastokinematic Models
EigenSkin: Real Time Large Deformation Character Skinning in Hardware Paul G. Kry, Doug L. James, and Dinesh K. Pai
Skinning Mesh Animations Doug L. James Christopher D. Twigg
Squashing Cubes: Automating Deformable Model Construction for Graphics Doug L. James Jernej Barbic Christopher D. Twigg (Carnegie Mellon University)
Precomputing Interactive Dynamic Deformable Scenes Doug L. James and Kayvon Fatahalian
Precomputing Interactive Dynamic Deformable Scenes Doug L. James Kayvon Fatahalian
Multiresolution Green's Function Methods for Interactive Simulation of Large-scale
This thesis presents a framework for low-latency interactive simulation of linear elastostatic models and other systems arising from linear elliptic partial
Pressure Masks for Point-like Contact with Elastic Models Doug L. James1
Vol. 2, Number 1, Haptics-e, September 27, 2001 http://www.haptics-e.org
Accurate Real Time Deformable Objects Doug L. James1
BD-Tree: Output-Sensitive Collision Detection for Reduced Deformable Models Doug L. James
Multiresolution Green's Function Methods for Interactive Simulation of Large-scale Elastostatic Objects and Other
DyRT: Dynamic Response Textures for Real Time Deformation Simulation with Graphics Hardware
Real-Time Subspace Integration for St.Venant-Kirchhoff Deformable Models Jernej Barbic Doug James