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Maire, Frederic - School of Software Engineering and Data Communications, Queensland University of Technology
An Efficient Multiple Object Vision Tracking System using Bipartite Graph Matching
A Time and Energy Optimal Controller for Mobile Robots
An Extension of the H-Search Algorithm for Artificial Hex Players
The Solution of Shannon Game Frederic Maire, 2004
Reduction of Non Deterministic Automata for Hidden Markov Model Based Pattern Recognition Applications
ENTS -A FAST AND ADAPTIVE INDEXING SYSTEM FOR CODEBOOKS Sebastian Bader
ANTICIPATIVE REINFORCEMENT LEARNING Frederic Maire
Apprenticeship Learning for Initial Value Functions in Reinforcement Learning Frederic Maire
BALANCING BOARD MACHINES Frederic Maire,
Fast Indexing of Codebook Vectors Using Dynamic Binary Search Trees With Fat
AN ACCURATE INDUCTION METHOD OF PLAYER RATINGS FROM TOURNAMENT RESULTS
An Algorithm for the Exact Computation of the Centroid of Higher Dimensional Polyhedra and its Application to Kernel Machines
A Time and Energy Optimal Controller for Mobile Robots
Uncertainty Analysis of a Landmark Initialization Method for Simultaneous Localization and Mapping
A FAST LEXICALLY CONSTRAINED VITERBI ALGORITHM FOR ON-LINE HANDWRITING RECOGNITION
A Direct Localization Method Using only the Bearings Extracted from Two Panoramic
Bearing Similarity Measures for Self-Organizing Feature Maps
Robot Soccer KheperaSot League: Challenges and Future Directions
DAWN EXPLORER: A FRAMEWORK FOR MULTIMODAL ACCESSIBILITY TO
A Quadratic Programming Formulation of a Moving Ball Interception and Shooting