
- Hotspot Mitigation in the StarCAVE Jordan Rhee, Jurgen Schulze, Thomas A. DeFanti
- Volume Rendering with Animation of Gulf Stream Currents David Ehrens Ramprasad Balasubramanian
- A distributed-data implementation of the perspective shear-warp volume rendering algorithm for visualisation of
- Future Generation Computer Systems 19 (2003) 849859 Distributed, on-demand, data-intensive and
- The parallelized perspective shear-warp algorithm for volume rendering
- Wetpaint: Scraping Through Multi-Layered Images Leonardo Bonanni, Xiao Xiao, Matthew Hockenberry,
- Sensate abstraction: hybrid strategies for multi-dimensional data in expressive virtual reality contexts
- Analysis of Subject Behavior in a Virtual Reality User Study Jrgen P. Schulze1
- Characterizing the Effect of Level of Immersion on a 3D Marking Task
- Fourth Eurographics Workshop on Parallel Graphics and Visualization (2002) D. Bartz, X. Pueyo, E. Reinhard (Editors)
- High Resolution Video Playback in Immersive Virtual Environments Han Suk Kim
- Bridging the Resolution Gap: Superimposition of Multiple Multi-Channel Volumes
- Bridging the Resolution Gap: Superimposition of Multiple Multi-Channel Volumes Chih K. Liang, Jrgen P. Schulze
- A User Interface for High Dynamic Range Transfer Function Design Jurgen P. Schulze
- Render four channel data sets and allow real-time changes of colors and intensities.
- In conjunction with the Animated Painting exhibition, the San Diego Museum of Art, University of Southern California, University of
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- Neural Responses during Navigation in the Virtual Aided Design Laboratory: Brain Dynamics of
- Look-That-There: Exploiting Gaze in Virtual Reality Interactions Robert C. Zeleznik Andrew S. Forsberg
- A Comparison of a Cave and a Fish Tank VR System for Counting Biological Features in a Volume
- Interactive Volume Rendering in Virtual Environments
- University of Massachusetts Dartmouth THREE DIMENSIONAL COMPUTER GRAPHICS
- User Friendly Volume Data Set Exploration in the Cave Jurgen P. Schulze Andrew S. Forsberg
- Volume Rendering in a Virtual Environment Jrgen Schulze-Dbold, Uwe Wssner, Steffen P. Walz, Ulrich Lang
- Eighth Eurographics Workshop on Virtual Environments (2002) S.Mller, W. Strzlinger (Editors)
- MSc Distributed Computing Systems Engineering Department of Electronic & Computer
- Data Centric Transfer Functions for High Dynamic Range Volume Data
- Real-Time Volume Rendering of Four Channel Data Sets Jurgen P. Schulze Alexander C. Rice
- FloatOmeter: User-Friendly Input of Floating-Point Numbers in Virtual Environments
- FloatOmeter: User-Friendly Input of Floating-Point Numbers in Virtual Environments Matthias Kreiser, Jrgen P. Schulze, Andrew S. Forsberg
- Volume Graphics (2003) I. Fujishiro, K. Mueller, A. Kaufman (Editors)
- A User Interface for High Dynamic Range Transfer Function Design Transfer function design is a critical task in volume visualization.
- Multi-Channel Transfer Function with Dimensionality Han Suk Kima, c, Jurgen P. Schulzeb, Angela C. Conec,
- High-precision radiocarbon dating and historical biblical archaeology in southern Jordan
- Extended Abstract: Remote Volume Rendering for Virtual Environments using PC Clusters
- The Perspective Shear-Warp Algorithm In A Virtual Environment Jurgen P. Schulze
- Optimized Rendering for a Three-Dimensional Videoconferencing System
- Abstract--Streaming very-high-definition visualization data objects on top of optical networks is critical in many
- This article appeared in a journal published by Elsevier. The attached copy is furnished to the author for internal non-commercial research
- Auto-optimization of a Feature Selection Algorithm Didem Unat1, Han Suk Kim1, Jurgen P. Schulze2, Scott B. Baden1
- Cent. Eur. J. Eng. DOI: 10.2478/s13531-010-0002-5
- July/August 2010 SMPTE Motion Imaging Journal // 43 TECHNICAL PAPER
- High Resolution Video Playback in Immersive Virtual Environments Han Suk Kim
- Low cost heads-up virtual reality (HUVR) with optical tracking and haptic feedback
- High Resolution Video Playback in Immersive Virtual Environments Han Suk Kim
- A Multi-viewer Tiled Autostereoscopic Virtual Reality Display Robert Kooima1, Andrew Prudhomme2, Jurgen Schulze2, Daniel Sandin2,3, and Thomas DeFanti2
- Original Article Dimensionality reduction on
- Wireless Physiological Monitoring and Ocular Tracking: 3D Calibration in a Fully-Immersive Virtual Health Care Environment
- ALGORITHMIC OBJECT AS NATURAL SPECIMEN: META
- A Virtual Excavation: Combining 3D Immersive Virtual Reality and Geophysical Surveying
- Disambiguation of Horizontal Direction for Video Conference Systems
- Presentation to the Spatial Cognition for Architectural Design Conference 2011 Spatial Cognition and Architectural Design in 4D Immersive Virtual Reality
- Real Time Biomedical Data Streaming Platform (RIMES): a data-intensive virtual environment
- Acquisition of stereo panoramas for display in VR environments Richard A. Ainsworth*, Ainsworth & Partners, Inc. (United States); Daniel J. Sandin, Univ. of