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- 545 Technology Square Cambridge, Massachusetts 02139 (617) 2535851 Massachusetts
- Dynamic Behavior of Multiple Inversions Senior Thesis
- Radiance Interpolants for Interactive Scene Editing and Ray Tracing
- Instrumentation for Rapidly Acquiring PoseImagery Douglas De Couto
- Reliable Multicast for Publish/Subscribe Systems Qixiang Sun
- Image-Based Visual Hulls Wojciech Matusik
- Generating a Three-Dimensional Campus Model
- A Variational Technique for ThreeDimensional Reconstruction of Local Structure
- Robust Camera Pose Recovery Using Stochastic Geometry
- Interactive Editing Tools for ImageBased Rendering Systems Sudeep Rangaswamy
- Real-time Control of Physically Based Simulations using Gentle Forces Jernej Barbic Jovan Popovic
- Eurographics/ ACM SIGGRAPH Symposium on Computer Animation (2006) M.-P. Cani, J. O'Brien (Editors)
- EUROGRAPHICS '0x / N.N. and N.N. Volume 0 (1981), Number 0
- Dynamically Reparameterized Light Fields Aaron Isaksen
- 1 Supplementary Derivation of Reduced Poisson For-Below, we show that the least square problem from Equation 5 in the paper can be
- An API for Location Aware Computing Jason Murray Bell
- The SimDisc Ultimate Frisbee Simulation Darrin Jewell
- Improved Algorithm Visualization and Witness Detection in Educational Fusion
- 25(4), July 1991. [ZHAN96] Z. Zhang. A new multistage approach to motion and structure estimation: From
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- Interactive Editing Tools for Image-Based Rendering Systems Sudeep Rangaswamy
- Virtual Sculpting with Haptic Displacement Maps Robert Jagnow
- A Visualization Toolkit for Large Geospatial Image Datasets
- Practical Motion Capture in Everyday Surroundings Daniel Vlasic Rolf Adelsberger Giovanni Vannucci John Barnwell Markus Gross
- Pre-Computation for Controlling Character Behavior in Interactive Physical Simulations
- Real-Time Hand-Tracking with a Color Glove Robert Y. Wang1
- Real-Time Enveloping with Rotational Regression Robert Y. Wang1
- Optimally Adaptive Integration of Univariate Lipschitz Functions Erik D. Demaine
- Optimal Adaptive Algorithms for Finding the Nearest and Farthest Point on a Parametric Black-Box Curve
- Optimal Adaptive Algorithms for Finding the Nearest and Farthest Point on a Parametric Black-Box Curve
- To appear in the ACM SIGGRAPH conference proceedings Linear Bellman Combination for Control of Character Animation
- Deformable Object Animation Using Reduced Optimal Control Jernej Barbic1
- Penalty Functions for Automatic Rigging and Animation of 3D Characters Ilya Baran Jovan Popovic
- Style Translation for Human Motion Eugene Hsu1 Kari Pulli1,2 Jovan Popovic1
- Eurographics/ACM SIGGRAPH Symposium on Computer Animation (2004) R. Boulic, D. K. Pai (Editors)
- Header for SPIE use Pure Java-based Streaming MPEG Player
- Progressive Simplicial Complexes Jovan Popovic Hugues Hoppe
- A Critical Comparison of Human Face Rendering Arturo Andrew Arizpe
- Mesh Modification Using Deformation Gradients Robert Walker Sumner
- A Framework for Large Scale Automated Mapping and Localization
- Image-based 3D Scanning System using Opacity Hulls Wai Kit Addy Ngan
- FAKE PHONG SHADING Daniel Vlasic
- Integrated Test Cases in Educational Fusion Wesley S. Chao
- Virtual Sculpting with Haptic Displacement Maps Robert Carl Jagnow
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- A Light Field Camera For Image Based Rendering
- Interactive Ray Tracing of VRML Scenes in Java Brendon C. Glazer
- Optimizing an Inverse Warper Robert W. Marcato, Jr.
- To appear in SIGGRAPH 2005. Face Transfer with Multilinear Models
- Articulated Mesh Animation from Multi-view Silhouettes Daniel Vlasic Ilya Baran Wojciech Matusik
- Subquadratic Algorithms for 3SUM Ilya Baran Erik D. Demaine Mihai Patrascu
- Long-Range Video Motion Estimation using Point Trajectories
- Communication Visibility in Shared Virtual Worlds Michael Capps Seth Teller
- A Framework for NonRealistic Projections Jonathan Levene
- A Framework for Non-Realistic Projections Jonathan Levene
- LargeScale 3D Reconstruction: A TriangulationBased Approach
- A Visualization of the MIT City Scanning Project Tara B. Schenkel
- Aggregating Building Fragments Generated from GeoReferenced Imagery into Urban Models
- Pose Imagery and Automated ThreeDimensional Modeling of Urban Environments
- To Appear in EUROGRAPHICS 2008 Simulation of Human Motion Data using Short-Horizon
- A Prediction Model for Ray Tracing Marc A. Lebovitz
- Real-Time Hand-Tracking as a User Input Device Robert Y. Wang
- Optimally Adaptive Integration of Univariate Lipschitz Functions Erik D. Demaine
- Instrumentation for Rapidly Acquiring Pose-Imagery Douglas S. J. De Couto
- A Framework for Large Scale Automated Mapping and Localization
- Modeling and Rendering Cellular Textures Justin Legakis
- Project Time-Lapse Daniel W. Rodriguez
- Parallelization of the Mosaic Image Alignment Algorithm Laughton M. Stanley
- To appear in ACM Transactions on Graphics 27(3) Interactive Simulation of Stylized Human Locomotion
- Distributed Development and Teaching of Algorithmic Concepts
- Paul Croston Ultimate Frisbee Coaching Simulator
- Polygonal Approximation of Voronoi Diagrams of a Set of Triangles in Three Dimensions
- Automatic Furniture Population of Large Architectural Models
- Header for SPIE use Pure Javabased Streaming MPEG Player
- IntegratedT est Cases in Educational Fusion Author_________________________________________________________________
- Educational Fusion Tools for Teachers in the eduFuse System
- Large-Area Visually Augmented Navigation for Autonomous Underwater Vehicles
- Optimizing an Inverse Warper Robert W. Marcato, Jr.
- Daniel Vlasic Hanspeter Pfister Sergey Molinov Radek Grzeszczuk Wojciech Matusik We present new hardware-accelerated techniques for rendering sur-
- To appear in SIGGRAPH 2004. Deformation Transfer for Triangle Meshes
- Real-time Control of Physically Based Simulations using Gentle Forces Jernej Barbic Jovan Popovic
- Hybrid Sketching: A New Middle Ground Between 2-and 3-D
- De-Emphasis of Distracting Image Regions Using Texture Power Maps sarasu@mit.edu
- Adaptive Algorithms for Problems Involving Black-Box Lipschitz Functions
- PlaneClusteringfromSpherical ImageSequences
- Communication Visibility in Shared Virtual Worlds Michael Capps Seth Teller
- Adaptation of Performed Ballistic Motion ADNAN SULEJMANPA SI C and JOVAN POPOVI C
- INTERACTIVE SPECIFICATION AND ACQUISITION OF DEPTH FROM SINGLE IMAGES
- Analysis of Urban Morphology for Real Time Visualization of Urban Scenes
- A Data-Driven Reflectance Model Wojciech Matusik
- Surfel Tools J.P. Mellor
- A Prediction Model for Ray Tracing Marc A. Lebovitz
- AN INTERDISCIPLINARY MIT STUDY the Nuclear
- Eurographics/ACM SIGGRAPH Symposium on Computer Animation (2004) R. Boulic, D. K. Pai (Editors)
- Dynamic Shape Capture using Multi-View Photometric Stereo Daniel Vlasic1 Pieter Peers2 Ilya Baran1 Paul Debevec2
- Modeling and Rendering Cellular Textures Justin Legakis
- Location-Aware Active Signage Patrick James Nichols II
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- Educational Fusion: A Distributed Visual Environment for Teaching Algorithms
- 1 Introduction Sphere mosaicing is an extremely CPU intensive process. To mosaic a node with full size images will take
- Eurographics/ ACM SIGGRAPH Symposium on Computer Animation (2007) D. Metaxas and J. Popovic (Editors)
- Pattern Formation in Lichen Robert Walker Sumner
- To appear in the ACM SIGGRAPH conference proceedings Automatic Rigging and Animation of 3D Characters
- 7viyv't...hfu' output connector will take data from its associated ModuleBean and pass it to the
- Automatically Recovering Geometry and Texture from Large Sets of Calibrated Images
- Texture and Relief Estimation from Multiple Georeferenced Franck Taillandier
- Educational Fusion Implementing a Production Quality
- PlaneClusteringfromSpherical ImageSequences
- Eurographics/ ACM SIGGRAPH Symposium on Computer Animation (2007) D. Metaxas and J. Popovic (Editors)
- Combining Multiple Reference Images in an Inverse Warper Lawrence W. Chang
- Audioptimization: Goal--Based Acoustic Design Michael Christopher Monks
- MIT Advanced Undergraduate Project: Generalized Conservative Visibility Algorithms
- Educational Fusion: A Distributed Visual Environment for Teaching Algorithms
- Volumetric Surface Sculpting Aseem Agarwala
- Distributed Development and Teaching of Algorithmic Concepts
- RADIAL UNDISTORTION AND CALIBRATION ON AN IMAGE
- A Projective Approach to Computer-Aided Drawing
- Robust Camera Pose Recovery Using Stochastic Geometry
- Motion Sketching for Control of Rigid-Body Simulations JOVAN POPOVI C
- Eurographics/ ACM SIGGRAPH Symposium on Computer Animation (2011) A. Bargteil and M. van de Panne (Editors)
- Temporally Coherent Completion of Dynamic Shapes Columbia University, EPFL, and ETH Zurich
- Mixed-Order Compositing for 3D Paintings Ilya Baran1
- 6D Hands: Markerless Hand Tracking for Computer Aided Design
- Supplemental Proofs for "Mixed-Order Compositing for 3D Ilya Baran Johannes Schmid Thomas Siegrist Markus Gross
- Video Face Replacement Kevin Dale1
- M IT Com m unity Service Fund Supporting MIT student, faculty, staff, and retiree volunteers in community service projects. I would like to donate $________________ to the MIT Community Service Fund.
- Computing and Fabricating Multilayer Models Michael Holroyd
- EUROGRAPHICS 2012 / P. Cignoni, T. Ertl (Guest Editors)
- EUROGRAPHICS 2012 / P. Cignoni, T. Ertl (Guest Editors)
- Reliable Multicast for Publish/Subscribe Systems Qixiang Sun