
- Enabling Technology for Distributed Multimedia Applications J.W. Wong, K.A. Lyons, D. Evans, R.J. Velthuys,
- Computer-game Construction: A Gender-neutral Attractor to Computing Science
- TIGUKAT: A Uniform Behavioral Objectbase Management System M. Tamer Ozsu, Randal Peters, Duane Szafron,
- On Type Systems for Object-Oriented Database Programming Languages
- Learning Companion Behaviors Using Reinforcement Learning in Games AmirAli Sharifi, Richard Zhao and Duane Szafron
- Abstract--Metabolic pathways are crucial to our understanding of biology. The speed at which new organisms are
- A General Framework for Inheritance Management and Method Dispatch in Object-OrientedLanguages
- Dialogue Patterns -A Visual Language For Dynamic Dialogue J. Siegel, D. Szafron
- Quest Patterns for Story-based Computer Games Marcus Trenton, Duane Szafron, Josh Friesen
- Experience with Parallel Programming Using Code Templates Ajit Singh,1 Jonathan Schae er,2 Duane Szafron,2
- A Framework For Inheritance Management and Method Wade Holst and Duane Szafron
- This is a preprint of an article that will appear in the Proceedings of the Ninth International Conference on Autonomous Agents and Multiagent Systems (AAMAS), Toronto, May 2010.
- Abstraction Pathologies in Extensive Games Kevin Waugh, David Schnizlein, Michael Bowling, Duane Szafron
- 1/8 EUROSIS-ETI Adapting a Commercial Role-Playing Game for Educational Computer Game
- Pattern-based AI Scripting using ScriptEase Matthew McNaughton, James Redford, Jonathan Schaeffer and Duane Szafron
- A World Championship Caliber Checkers Program Jonathan Schaeffer
- BIOINFORMATICS Vol. 00 no. 00
- Term Generalization and Synonym Resolution for Biological Abstracts: Using the Gene Ontology for Subcellular Localization Prediction
- Using Machines to Learn Method-Specific Compilation Strategies
- Using Support Vector Machines to Learn How to Compile a Method Ricardo Nabinger Sanchez
- Copyright 1998 IEEE. Published in the Proceedings of TOOLS-23'97, 28 July -1 August 1997, Santa Barbara, CA. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for
- Experimentally Assessing the Usability of Parallel Programming Systems
- This is a pre-print of a copyrighted article in Proceedings of CASCON '93, Toronto, Canada, 1993 pp. 999-Enterprise in Context
- This is a pre-print of a copyrighted article in Technology of Object-Oriented Languages and Systems Conference 8, August, 1992, pp. 123-137.
- An Object-Oriented Framework for Temporal Data Models
- A Temporal Approach to Managing Schema Evolution in Object Database Systems
- MOQL: A Multimedia Object Query Language John Z. Li, M. Tamer Ozsu, Duane Szafron, and Vincent Oria
- Modeling of Moving Objects in a Video Database John Z. Li, M. Tamer Ozsu, and Duane Szafron
- Modeling Temporal Primitives: Back to Basics Iqbal A. Goralwalla, Yuri Leontiev, M. Tamer Ozsu and Duane Szafron
- AN OBJECT-ORIENTED SGML/HYTIME COMPLIANT MULTIMEDIA DATABASE MANAGEMENT SYSTEM*
- Modeling of Video Spatial Relationships in an Object Database Management John Z. Li, M. Tamer Ozsu, and Duane Szafron
- This is a preprint of a copyrighted paper that will appear in Multimedia Systems. An Object-Oriented Multimedia Database System for a
- "!$#%&('0)13241(5687924@4#2A@AB8CD)4%E2GFCD)4%H I8QPR2BST)4%U249V$WX`Y '0242A@AHabdcb&H
- Managing Schema Evolution using a Temporal Object Model Iqbal A. Goralwalla, Duane Szafron, M. Tamer Ozsu
- ScriptEase: Generative Design Patterns for Computer Role-Playing Games M. McNaughton, M. Cutumisu
- Modeling Video Temporal Relationships in an Object Database Management System
- This is a pre-print of a copyrighted article in Software-Practice and Experience, vol. 20, no. 5, May 1990. LexAGen: An Interactive Incremental Scanner Generator
- TIGUKAT Object Management System: Initial Design and Current Directions
- Learning Character Behaviors using Agent Modeling in Games Richard Zhao, Duane Szafron
- An Architecture for Game Behavior AI: Behavior Multi-Queues Maria Cutumisu, Duane Szafron
- REVIVING THE GAME OF CHECKERS Jonathan Schaeffer
- Why Not Use a Pattern-based Parallel Programming System?
- Using Probabilistic Knowledge and Simulation to Play Poker Darse Billings, Lourdes Pea, Jonathan Schaeffer, Duane Szafron
- A Framework for Temporal Data Models: Exploiting Object-Oriented Iqbal A. Goralwalla, M. Tamer Ozsu and Duane Szafron
- A Re-Examination of Brute-Force Search Jonathan Schaeffer
- Descriptions -a viable choice for video game authors Neesha Desai
- Multi-Method Dispatch Using Multiple Row Displacement
- SPATIAL REASONING RUELS IN MULTIMEDIA MANAGEMENT SYSTEMS
- BASys: a web server for automated bacterial genome annotation
- Visual Explanation of Evidence in Additive Classifiers Brett Poulin, Roman Eisner, Duane Szafron, Paul Lu, Russ Greiner, D.S. Wishart, Alona Fyshe,
- Utilizing Field Usage Patterns for Java Heap Space Optimization
- Pattern{based Object{Oriented Parallel Programming
- Rethinking the Pipeline as ObjectOriented States with Transformations Steve MacDonald
- Abstract--High performance and accurate protein function prediction is an important problem in molecular biology. Many
- Supporting Dialogue Generation for Story-Based Games Christopher Kerr, Duane Szafron
- PA-GOSUB: a searchable database of model organism protein sequences with their predicted Gene Ontology
- To appear in 6th Usenix Cnference of Object-Oriented Technoologies and Systems (COOTS 2001) "(LCanvas;)V"
- Modeling Medical Trials in Pharmacoeconomics using a Temporal Object Model
- Is MPI Suitable for a Generative Design-Pattern Paras Mehta, Jos Nelson Amaral, Duane Szafron
- Opponent Modeling in Poker Darse Billings, Denis Papp, Jonathan Schaeffer, Duane Szafron
- The MAP3S Static-and-Regular Mesh Simulation and Wavefront Parallel-Programming Patterns
- This is a preprint of a copyrighted article that appeared in the J. Systems Software, Vol. 19, No. 1, September 1992, pp.13-25.
- EUROSIS-ETI A PATTERN CATALOG FOR COMPUTER ROLE PLAYING GAMES
- A shorter form of this paper will appear in the proceedings of AI'98, the Twelfth Canadian Conference on Artificial Intelligence, June, 1998.
- Database management support for a news-on-demand application M. Tamer zsu, Duane Szafron, Ghada El-Medani, Sherine El-Medani,
- On Separation between Interface, Implementation, and Representation in Object DBMSs
- Proteome Analyst: custom predictions with explanations in a web-based tool for high-throughput
- 14 DEFINING VIEWS IN AN IMAGE DATABASE SYSTEM
- A Demonstration of ScriptEase II Matthew Church1