
- End-User Visualizations Alexander Repenning
- 3 8 IEEE SOFTWARE March/April 2001 0740-7459/01/$10.00 2001 IEEE counterparts such as Microsoft Word.
- Collaborative Diffusion: Programming Antiobjects Alexander Repenning
- Graphical Rewrite Rule Analogies: Avoiding the Inherit or Copy & Paste Reuse Dilemma
- Mr. Vetro: A Collective Simulation Framework Alexander Repenning, Andri Ioannidou
- Deceived by Ease of Use Using Paradigmatic Applications to Build Visual Design Environments
- Posterboards or Java Applets? Andri Ioannidou*, Alexander Repenning*, John Zola**
- Using Scalable Game Design to Promote 3D Fluency: Assessing the AgentCubes Incremental 3D End-User Development Framework
- AgentCubes: Incremental 3D end-user development Andri Ioannidou a,, Alexander Repenning a,b
- Collaborative End-User Development on Handheld Devices Navid Ahmadi
- Visual Languages `94 Repenning, A., "Bending Icons: Syntactic and Semantic Transformation of Icons," Proceedings of the 1994 IEEE
- Programming Substrates to Create Interactive Learning Environments Alex Repenning
- ALEXANDER REPENNING, ANDRI IOANNIDOU WHAT MAKES END-USER DEVELOPMENT TICK?
- Collective Programming: Making End-User Programming (more) Social
- The Agent Repository -Supporting Collaborative Contextualized Learning
- X-expressions in XMLisp: S-expressions and Extensible Markup Language Unite
- Repenning, A., "Bending the Rules: Steps toward Semantically enriched Graphical Rewrite Rules," Proceeding of Visual Languages, Darmstadt, Germany, 1995, pp. 226-233. Bending the Rules
- Repenning, A. and T. Sumner, "Programming as Problem Solving: A Participatory Theater Approach," Workshop on Advanced Visual Interfaces `94, Bari, Italy, 1994, pp. 182-191.
- AgentSheets : an Interactive Simulation Environment
- Agentsheets: A Tool for Building Domain-Oriented
- Mobility Agents: Guiding and Tracking Public Transportation Users
- Adapting User Interface Design Methods to the Design of Educational Activities
- Scalable Game Design and the Development of a Checklist for Getting Computational Thinking into Public Schools
- Broadening Participation through Scalable Game Design Alexander Repenning
- Playing a Game: The Ecology of Designing, Building and Testing Games as Educational Activities
- The Pragmatic Web: Agent-Based Multimodal Web Interaction with no Browser in Sight
- Building a Simulation of the Spread of a Virus
- Simulations for Lifelong Learning Gina Cherry, Andri Ioannidou, Cyndi Rader, Cathy Brand, Alexander Repenning
- Principles to Scaffold Mixed Textual and Iconic End-User Programming Languages
- Repenning, A., Ioannidou, A. and Ambach, J. (1998). Learn to Communicate and Communicate to Learn. Journal of Interactive Media in Education, 98 (7) [www-jime.open.ac.uk/98/7]
- Using Agents as a Currency of Exchange between End-Users Alexander Repenning, Martin Rausch, Jonathan Phillips, Andri Ioannidou
- Behavior Processors: Layers between End-Users and Java Virtual Machines
- AGES: Agentsheets Genetic Evolutionary Simulations BRADEN SCOTT CRAIG
- in Proceeding of Visual Languages 1996, Boulder, Colorado: IEEE Computer Society. Tactile Programming: A Unified Manipulation Paradigm Supporting Program
- Stahl, G., T. Sumner and A. Repenning, "Internet Repositories for Collaborative Learning: Supporting both Students and Teachers," to appear in Proceedings of the Computer Support for Collaborative Learning '95, Bloomington, Indiana, 1995.
- LEGOsheets: A Rule-Based Programming, Simulation and Manipulation
- Repenning, A., & Citrin, W. (1993). Agentsheets: Applying Grid-Based Spatial Reasoning to Human-Computer Interaction. In 1993 IEEE Workshop on Visual Languages, Bergen, Norway: IEEE Computer
- Proceedings of the 1992 ACM/SIGAPP Symposium on Applied Computing, Kansas City, March 1-3, 1992, pp. 1199-1207
- Proceedings of the 1991 IEEE Symposium on Applied Computing, April 3-5, 1991, Kansas City, Missouri, pp. 191-196
- Agent Warp Engine: Formula Based Shape Warping for Networked Applications
- AgentCubes: Raising the Ceiling of End-User Development in Education through Incremental 3D
- Towards the Automatic Recognition of Computational Thinking for Adaptive Visual Language Learning
- Remote Exploratoriums: Combining Network Media and Design Environments to Support Engaged Learning Remote Exploratoriums: Combining Network Media and
- Collaborative Use & Design of Interactive Simulations Alexander Repenning, Andri Ioannidou, Jonathan Phillips
- Making Programming more Conversational Alexander Repenning
- Conversational Programming in Action Alexander Repenning