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- Learn Your Opponent's Strategy(in Polynomial Time)! Yishay Mor and Claudia V. Goldman and Jeffrey S. Rosenschein
- Cooperative Solution Concepts in Coalitional Skill Games
- Robust Mechanisms for Information Elicitation Aviv Zohar Jeffrey S. Rosenschein
- Distributed Multiagent Resource Allocation in Diminishing Marginal Return Domains
- Deriving Consensus in Multiagent Systems Eithan Ephrati
- Requirements on Heuristic Functions when Using A* in Domains with Transpositions
- The Impact of InfoCenters on E-Marketplaces School of Computer Science
- Voting in Cooperative Information Agent Scenarios: Use and Abuse
- Junta Distributions and the Average-Case Complexity of Manipulating Elections
- Junta Distributions and the Average-Case Complexity of Manipulating Elections
- A Heuristic Technique for Multiagent Planning Eithan Ephrati
- Supporting Privacy in Decentralized Additive Reputation Systems
- Complexity of unweighted coalitional manipulation under some common voting rules
- Tight Bounds for Strategyproof Classification Reshef Meir
- Leading a Best-Response Teammate in an Ad Hoc Team Peter Stone1
- NetNeg: A Hybrid Interactive Architecture for Composing Polyphonic Music in Real Time
- Subsidies, Stability, and Restricted Cooperation in Coalitional Games
- Sketching Techniques for Collaborative Filtering Yoram Bachrach
- A Domain Theory for Task Oriented Negotiation \Lambda Gilad Zlotkin
- On the Response of EMT-based Control to Interacting Targets and Models
- The Cost of Stability in Coalitional Games Yoram Bachrach
- A Tractable Heuristic that Maximizes Global Utility through Local Plan Combination
- Courtz: An Agent that Pleases You (An Extended Abstract)
- Lies in Multiagent Subadditive Task Oriented Domains
- Using Focal Point Learning to Improve Human-Machine Tacit Coordination
- Average-Case Tractability of Manipulation in Voting via the Fraction of Manipulators
- Consenting Agents: Negotiation Mechanisms for MultiAgent Systems
- Incremental and Mutual Adaptation in Multiagent Systems
- Nonapproximability of Decentralized Control Zinovi Rabinovich
- An Algorithm for the Coalitional Manipulation Problem under Maximin
- Using Swamps to Improve Optimal Pathfinding Nir Pochter, Aviv Zohar, and Jeffrey S. Rosenschein
- Teaching Multiagent Systems as a Lecture Course
- Rsther liefen to the,sad story of mankind,who like children lived until I gave them understandingand aportion of reason.
- Emergent Coordination through the Use of Cooperative StateChanging Rules
- Relevancy Ranking of Web Pages Using Shallow Parsing Yuval Z. Feinstein
- Partitioned Multiagent Systems in Information Oriented Domains Claudia V. Goldman \Lambda Jeffrey S. Rosenschein
- February 4, 2007 18:54 Journal of Experimental & Theoretical Artificial Intelligence jetaiparenting When to Apply the Fifth Commandment: The Effects of Parenting on Genetic and
- Adding Incentives to File-Sharing Systems School of Engineering and Computer Science
- Convergence to Equilibria in Plurality Voting Reshef Meir1
- Coordination and Multi-Tasking Using EMT Zinovi Rabinovich
- Compromise in Negotiation: Exploiting Worth Functions over States \Lambda
- Mechanism Design for Automated Negotiation, and its Application to Task Oriented Domains 1
- Reprinted from IJCAI89, pages 912--917 Negotiation and Task Sharing
- NetNeg: A Hybrid System Architecture for Composing Polyphonic Claudia V. Goldman and Dan Gang and Jeffrey S. Rosenschein
- Journal of Artificial Intelligence Research 5 (1996) 163--238 Submitted 5/94; published 10/96 Mechanisms for Automated Negotiation
- Searching for an Alternative Plan Ariel Felner
- The Complexity of Multiagent Systems: The Price of Silence
- An Empirical Investigation of the Adversarial Activity Model
- Automated Design of Voting Rules by Learning from Examples
- Toward Rational Communicative Behavior Piotr J. Gmytrasiewicz \Lambda , Edmund H. Durfee \Lambda\Lambda and Jeffrey Rosenscheiny
- Power and Stability in Connectivity Games Yoram Bachrach Jeffrey S. Rosenschein
- Social Choice and Welfare manuscript No. (will be inserted by the editor)
- Learning Voting Trees Ariel D. Procaccia and Aviv Zohar and Yoni Peleg and Jeffrey S. Rosenschein
- The Learnability of Voting Rules Ariel D. Procaccia
- Incentives in Effort Games Yoram Bachrach Jeffrey S. Rosenschein
- Long Term Constraints in Multiagent Negotiation Michael Palatnik
- A Game Theoretic Approach to the Pursuit Je rey S. Rosenschein
- A Framework for the Interleaving of Execution and Planning for Dynamic Tasks by Multiple Agents
- Achieving Allocatively-Efficient and Strongly Budget-Balanced Mechanisms in the Network Flow Domain for Bounded-Rational Agents
- The Agent Reputation and Trust (ART) Testbed Architecture
- Mutually Supervised Learning in Multiagent Systems Claudia V. Goldman and Jeffrey S. Rosenschein
- Musag: An Agent that Learns What You Claudia V. Goldman y and Amir Langer and Je rey S. Rosenschein
- Using Focal Point Learning to Improve Tactic Coordination in Human-Machine Interactions
- Gossip-Based Aggregation of Trust in Decentralized Reputation Systems
- Decentralized Marketplaces and Web Services: Challenges and Opportunities
- Dynamics Based Control with PSRs School of Engineering and
- On the Robustness of Preference Aggregation in Noisy Environments
- Mechanisms for Partial Information Elicitation: The Truth, but Not the Whole Truth
- Time and the Prisoner's Dilemma Yishay Mor and Jeffrey S. Rosenschein
- Musag: an agent that learns what you mean Claudia V. Goldman and Amir Langer and Jeffrey S. Rosenschein
- The Distortion of Cardinal Preferences in Voting Ariel D. Procaccia and Jeffrey S. Rosenschein
- Mechanisms for Information Elicitation Aviv Zohar, Jeffrey S. Rosenschein
- Learning to Identify Winning Coalitions in the PAC Model Ariel D. Procaccia Jeffrey S. Rosenschein
- Power in Threshold Network Flow Games Yoram Bachrach, Jeffrey S. Rosenschein
- Mutual Adaptation Enhanced by Social Laws Claudia V. Goldman \Lambda Jeffrey S. Rosenschein
- Evolving Organizations of Agents Claudia V. Goldman Jeffrey S. Rosenschein
- NOVEMBER/DECEMBER 2003 1094-7167/03/$17.00 2003 IEEE 15 Published by the IEEE Computer Society
- Coalition, Cryptography, and Stability: Mechanisms for Coalition Formation in Task Oriented Domains
- Emergent Coordination through the Use of Cooperative StateChanging Rules
- Minimal Subsidies in Expense Sharing Games Reshef Meir1
- Using Tags to Evolve Trust and Cooperation Between Groups Aviv Zohar Jeffrey S. Rosenschein
- Gossip-Based Aggregation of Trust in Decentralized Reputation Systems
- Using Tags to Evolve Trust and Cooperation Between Aviv Zohar Jeffrey S. Rosenschein
- The Utility of Embedded KnowledgeOriented Actions Piotr Gmytrasiewicz
- Journal of Artificial Intelligence Research 1 (1993) 1-15 Submitted 6/91; published 9/91 Sharing Rewards in Cooperative Connectivity Games
- Proof Systems and Transformation Games Yoram Bachrach, Michael Zuckerman, Michael Wooldridge, Jeff Rosenschein
- Behaviosites: Manipulation of Multiagent System Behavior through Parasitic Infection
- Proof Systems and Transformation Games Yoram Bachrach
- MultiAgent Planning as the Process of Merging Distributed Subplans Eithan Ephrati Jeffrey S. Rosenschein
- Dynamics Based Control: An Introduction Zinovi Rabinovich Jeffrey S. Rosenschein
- Using Swamps to Improve Optimal Pathfinding (Extended Abstract)
- Towards P2P-Based Resource Allocation in Competitive Environments
- Multiagent Learning Systems and Expert Agents Claudia V. Goldman \Lambda Jeffrey S. Rosenschein
- A Framework for the Interleaving of Execution and Planning for Dynamic Tasks
- Using Distributed Problem Solving to Search the Web Amir Langer Jeffrey S. Rosenschein
- Distributed Problem Solving and MultiAgent Systems: Comparisons and Examples \Lambda
- Pricing and Manipulation of Information in E-Marketplaces
- The Utility of Embedded Communications: Toward the Emergence of Protocols \Lambda
- When to Apply the Fifth Commandment: The Effects of Parenting on Genetic and Learning Agents
- Coalitional Skill Games Yoram Bachrach Jeffrey S. Rosenschein
- Math. Log. Quart. 55, No. 4, 1 21 (2009) / DOI 10.1002/malq.200910018 Effort Games and the Price of Myopia
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- Algorithms for the Coalitional Manipulation Problem Michael Zuckerman
- Planning to Please: Following Another Agent's Intended Plan
- A Nonmanipulable Meeting Scheduling System Eithan Ephrati Gilad Zlotkin Jeffrey S. Rosenschein
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- Jeffrey S. Rosenschein home: School of Computer Science and Engineering Rechov Kfar Etzion 15
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- The Communication Complexity of Coalition Formation among Autonomous Agents
- Behaviosites: A Novel Paradigm for Affecting Distributed Behavior
- Extensive-Form Argumentation Games Ariel D. Procaccia Jeffrey S. Rosenschein
- Achieving Allocatively-Efficient and Strongly Budget-Balanced Mechanisms in the Network Flow
- Best-Response Multiagent Learning in Non-Stationary Environments Michael Weinberg Jeffrey S. Rosenschein
- Passive Threats among Agents in State Oriented Domains Yair B. Weinberger and Jeffrey S. Rosenschein
- Negotiation in State-Oriented Domains with Incomplete Information over Goals
- An Algorithm for the Coalitional Manipulation Problem under Maximin
- The Adversarial Activity Model for Bounded Rational Agents
- Approximating Power Indices --Theoretical and Empirical Analysis
- A Game-theoretic Approach to Leasing Agreements can Reduce Congestion
- Search Space Reduction Using Swamp Hierarchies Nir Pochter
- Algorithms for the Coalitional Manipulation Problem Michael Zuckerman
- The Cost of Stability in Weighted Voting Games (Extended Abstract)
- Strategyproof Classification with Shared Inputs Reshef Meir
- The Cost of Stability in Network Flow Games Ezra Resnick1
- Incentives in Effort Games (Short Paper)
- Multiagent Graph Coloring: Pareto Efficiency, Fairness and Individual Rationality
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- Searching for Close Alternative Plans Ariel Felner1
- Computing the Banzhaf Power Index in Network Flow Games
- Average-Case Tractability of Manipulation in Voting via the Fraction of Manipulators
- Robust Mechanisms for Information Elicitation Aviv Zohar Jeffrey S. Rosenschein
- Multi-Winner Elections: Complexity of Manipulation, Control and
- Pride and Perjury: A Computational Characterization of Multiagent Games with
- Dynamics Based Control: Structure Zinovi Rabinovich Jeffrey S. Rosenschein
- Behaviosites: A Novel Paradigm for Affecting Distributed Behavior
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- Exact VC-Dimension of Monotone Formulas Ariel D. Procaccia and Jeffrey S. Rosenschein
- A Specification of the Agent Reputation and Trust (ART) Testbed: Experimentation and Competition for Trust in
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- Simulation of Cooperative Behavioral Trends by Local Interaction Rules Osnat Shapira Zinovi Rabinovich Jeffrey S. Rosenschein
- Session T1A 0-7803-8552-7/04/$20.00 2004 IEEE October 20 23, 2004, Savannah, GA
- IEEE TRANSACTIONS ON SYSTEMS, MAN, AND CYBERNETICS--PART A: SYSTEMS AND HUMANS, VOL. 32, NO. 1, JANUARY 2002 135 Evolutionary Patterns of Agent Organizations
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- Deals Among Rational Agents Jeffrey S. Rosenschein
- TUGboat, Volume 2, No. 3 k) Octal computationsand constantswerechanged
- Proof Systems and Transformation Games Yoram Bachrach1
- Complexity of Unweighted Coalitional Manipulation Under Some Common Voting Rules
- Divide and Conquer in Multiagent Planning Eithan Ephrati
- MultiAgent Planning as a Dynamic Search for Social Consensus Eithan Ephrati
- Subsidies, Stability, and Restricted Cooperation in Coalitional Games Reshef Meir and Jeffrey S. Rosenschein
- Strategyproof Classification Under Constant Hypotheses: A Tale of Two Functions Reshef Meir, Ariel D. Procaccia, and Jeffrey S. Rosenschein
- A Computational Characterization of Multiagent Games with Fallacious Rewards
- Exploiting Problem Symmetries in State-Based Planners Nir Pochter
- An NTU Cooperative Game Theoretic View of Manipulating Elections
- Algorithms for Strategyproof Classification Reshef Meir Ariel D. Procaccia Jeffrey S. Rosenschein
- An NTU Cooperative Game Theoretic View of Manipulating Elections
- Convergence of Iterative Voting omerl@cs.huji.ac.il
- Manipulation with Randomized Tie-Breaking under Maximin