
- Real-Time Geometric Motion Blur for a Deforming Polygonal Mesh Nathan Jones
- Interactive Simulation of Fire Zeki Melek John Keyser
- Eurographics/ ACM SIGGRAPH Symposium on Computer Animation (2009) E. Grinspun and J. Hodgins (Editors)
- Parameterization and Applications of Catmull-Rom Curves
- RESOLUTION INDEPENDENT CURVED SEAMS IN CLOTHING ANIMATION USING A REGULAR PARTICLE GRID
- MultiView Visualization of Simulated Network Data
- Exact Numerical Perturbation Koji Ouchi John Keyser
- To appear in the ACM SIGGRAPH conference proceedings Hair Meshes
- AN ADAPTIVE SAMPLING APPROACH TO INCOMPRESSIBLE PARTICLE-BASED FLUID
- Visualization of Cellular and Microvascular Relationships David M. Mayerich, Student Member, IEEE, Louise Abbott, John Keyser, Member, IEEE
- INTERACTIVE PHYSICALLY-BASED CLOUD SIMULATION DEREK ROBERT OVERBY
- Mesh Colors CEM YUKSEL and JOHN KEYSER
- Construction of Anatomically Correct Models of Mouse Brain Networks 1
- Submitted to the Office of Graduate Studies of Texas A&M University
- Asynchronous View-Dependent Data Retrieval for Interactive Out-of-Core Terrain Visualization
- Multi-Representation Interaction For Physically Based Department of Computer Science
- EXACT POLYNOMIAL SYSTEM SOLVING ROBUST GEOMETRIC COMPUTATION
- Early Draft (preprint) of a paper presented at the Theory and Practice of Computer Graphics (TPCG) 2005. The actual published paper contains better illustrations and presentations of some of the concepts.
- IMAGING AND COMPUTATIONAL METHODS FOR EXPLORING SUB-CELLULAR ANATOMY
- Computer Graphics International manuscript No. (will be inserted by the editor)
- EUROGRAPHICS 2008 / G. Drettakis and R. Scopigno (Guest Editors)
- CRYSTAL-LIKE GEOMETRIC MODELING ERIC LANDRENEAU
- Terrain Generation Using Genetic Algorithms Teong Joo Ong
- MAPPING TEXTURES ON 3D TERRAINS: A HYBRID CELLULAR AUTOMATA APPROACH
- Polymerization Strategy for the Compression, Segmentation, and Modeling of Volumetric Data
- Adaptive Particles for Incompressible Fluid Simulation (Technical Report tamu-cs-tr 2007-7-2)
- Submitted to the Office of Graduate Studies of Texas A&M University
- Piles of Objects Shu-Wei Hsu
- Fast Filament Tracking Using Graphics Hardware Brain Networks Lab
- Preview Directed Control of Complex Fluid Simulations Zeki Melek John Keyser
- Compression, Segmentation, and Modeling of Large-Scale Filamentary Volumetric Data
- TERRAINOSAURUS REALISTIC TERRAIN SYNTHESIS USING GENETIC ALGORITHMS
- GPU-based Dynamic Tubular Grids for Sparse Volume Rendering David Mayerich
- REAL-TIME WATER WAVES WITH WAVE PARTICLES
- Noname manuscript No. (will be inserted by the editor)
- On the Parameterization of Catmull-Rom Curves Texas A&M University
- EG UK Theory and Practice of Computer Graphics (2009) Ik Soo Lim, Wen Tang (Editors)
- Interactive Visual Analysis of Location Reporting Patterns Derek Overby*
- To appear in the ACM SIGGRAPH conference proceedings Dual Scattering Approximation for Fast Multiple Scattering in Hair
- Rational Univariate Reduction via Toric Koji Ouchi 1,2
- Constructing High-Resolution Microvascular Models David Mayerich1, Jaerock Kwon1, Yoonsuck Choe1, Louise Abbott2, John Keyser1
- Department of Computer Science, Texas A&M University, Technical Report tamu-cs-tr-2008-4-1 Mesh Colors
- Wave Particles Cem Yuksel
- Driving Object Deformations from Internal Physical Processes Department of Computer Science
- NOISE AND ARTIFACT REMOVAL IN KNIFE-EDGE SCANNING MICROSCOPY D. Mayerich, B.H. McCormick, J. Keyser
- Practical Global Illumination for Hair Rendering Computer Science
- Department of Computer Science, Texas A&M University, Technical Report tamu-cs-tr-2007-6-1 Deep Opacity Maps
- INTERACTIVE SIMULATION OF FIRE, BURN AND DECOMPOSITION
- VOLUMETRIC PARTICLE MODELING A Dissertation
- AUTOMATED COUNTING OF CELL BODIES USING NISSL STAINED CROSS-SECTIONAL IMAGES
- IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, VOL. 12, NO. 5, SEPTEMBER/OCTOBER 2006 Visualization of Fibrous and Thread-like Data
- Bending Burning Matches and Crumpling Burning Paper Texas A&M University
- Particle-based Enhancement of Terrain Data Ben Sutherland
- DIMACS Series in Discrete Mathematics and Theoretical Computer Science
- An Interactive Simulation Framework for Burning Objects Zeki Melek John Keyser
- Simulation Levels of Detail for Plant Motion J. Beaudoin and J. Keyser
- ESOLID A System for Exact Boundary Evaluation John Keyser
- Handling Degeneracies in Exact Boundary Koji Ouchi John Keyser
- Compression, Segmentation, and Modeling of Filamentary Volumetric Data
- Eurographics/ACM SIGGRAPH Symposium on Computer Animation (2004) Posters and Demos R. Boulic, D. K. Pai (Editors)
- Eurographics/ACM SIGGRAPH Symposium on Computer Animation (2004) Posters and Demos R. Boulic, D. K. Pai (Editors)
- Modeling Decomposing Objects under Combustion Texas A&M University
- Interactive Simulation of Burning Objects melekzek@neo.tamu.edu
- ACQUISITION AND RECONSTRUCTION OF BRAIN TISSUE USING KNIFE-EDGE SCANNING MICROSCOPY
- Interactive Simulation of Fire melekzek@neo.tamu.edu
- Interactive Physically-Based Cloud Simulation Derek Overby
- A LOCAL MAXIMUM INTENSITY PROJECTION TRACING OF VASCULATURE IN KNIFE-EDGE SCANNING MICROSCOPE VOLUME DATA
- Filament Tracking and Encoding for Complex Biological Networks David M. Mayerich
- Department o We present a
- Inference-based Procedural Modeling of Solids Keith Biggers, John Keyser
- INFERENCE-BASED GEOMETRIC MODELING FOR THE GENERATION OF COMPLEX CLUTTERED VIRTUAL ENVIRONMENTS
- FAST CELL DETECTION IN HIGH-THROUGHPUT IMAGERY USING GPU-ACCELERATED MACHINE LEARNING
- Eurographics/ ACM SIGGRAPH Symposium on Computer Animation (2011) A. Bargteil and M. van de Panne (Editors)