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- MODELING THE INTERACTION BETWEEN SPEECH AND GESTURE
- Volume xx (200y), Number z, pp. 18 Levels of Detail for Crowds and Groups.
- The Language of Online Leadership: Gender and Youth Engagement on the Internet
- You can't beat Barbie at her own game. That was proved again last month by the demise of Purple Moon, a high-profile, award-winning software
- NERVIOS AND `MODERN CHILDHOOD' Migration and shifting contexts of child life in
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- Junior Summit -1-"We Have these Rules Inside": The Effects of Exercising Voice in a Children's Online Forum
- MERL -A MITSUBISHI ELECTRIC RESEARCH LABORATORY Interactive Storytelling Environments: Coping with Cardiac
- Kid online? Relax, experts tell parents Internet -While adults worry about unknowns, teens bond and learn social and lead-
- Reactive Redundancy and Listener Comprehension in Direction-Giving Rachel E. Baker Alastair J. Gill, Justine Cassell
- How to Win a World Election: Emergent Leadership in an International Online
- 5. Community Support for Construction Another thing about moose-crossing is that I feel as if I can really help
- November 1999 A Comprehensive
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- Home Opinion & Ideas The Chronicle Review The Chronicle Review
- I How do we decide how to represent an intelligent system in its interface, and how do we decide how
- In Computer Vision in Human-Machine Interaction, R. Cipolla and A. Pentland, eds. Cambridge University Press, in press.
- Modeling Gaze Behavior as a Function of Discourse Structure
- Computer Support for Children's Collaborative Fantasy Play and Storytelling
- JCMC Home Submit Issues Author Index Editors About JCMC Cassell, J., and Tversky, D. (2005). The language of online intercultural community formation. Journal of
- Concerning Copyright Restrictions The copyright law of the United States (Title 1.7, United States Code) governs
- In Proceedings of Workshop on Spatial Language and Dialogue (5th Workshop on Language and Space) October 23-25, 2005; Delmenhorst, Germany.
- Literacy Learning by Storytelling with a Virtual Peer Kimiko Ryokai Catherine Vaucelle Justine Cassell
- (in press) in Jessica Riskin (ed.) The Sistine Gap: Essays on the History and Philosophy of Artificial Life.
- Oona Kersey Hatton Children Making History in the Sutter's Fort Environmental Living Program
- "How about this weather?" Social Dialog with Embodied Conversational Agents
- Living Hand to Mouth: Psychological Theories about Speech and Gesture in Interactive Dialogue Systems
- MIT Media Lab: Learning to Play and Playing to Learn People who truly love cool stuff that can be done with computers have this dream: They die, and then get to go
- Computational Measures for Language Similarity across Time in Online Communities
- Yukiko Nakano, Gabe Reinstein, Tom Stocky, Justine Cassell. (2003) "Towards a Model of Face-to-Face Grounding." Proceedings of Association for Computational Linguistics. July 7-12, Sapporo, Japan.
- In Proceedings of the2nd Annual ACM International Conference on Autonomous Agents, Minneapolis, 1998
- Playing with Virtual Peers: Bootstrapping Contingent Discourse in Children with Autism
- Turn taking vs. Discourse Structure: How Best to Model Multimodal Conversation
- Shared Reality: Spatial Intelligence in Intuitive User Interfaces Tom Stocky and Justine Cassell
- Internet Gray Matter By Anne Usher,
- Running head: Virtual Peer Technology for Children with Autism Using Virtual Peer Technology as an Intervention for Children with Autism
- Children Out of Bounds in Globalising Times Draft for special issue of the Journal of Postcolonial Studies
- Knowledge representation for generating locating gestures in route directions Kristina Striegnitz, Paul Tepper, Andrew Lovett, Justine Cassell
- Authorable Virtual Peers for Autism Spectrum Disorders Andrea Tartaro and Justine Cassell 1
- rom 1998-2002, I conducted fieldwork in Tokyo among children, parents, and media industrialists.
- http://www.nytimes.com/2004/11/28/magazine/28MARKETING.html?pagewanted=print&position= November 28, 2004
- Playing with Virtual Peers: Bootstrapping Contingent Discourse in Children with Autism
- In Proceedings of IMAGINA'02, Monte Carlo, Jan 12-15, 2002) MACK: Media lab Autonomous Conversational Kiosk
- Kids and Media at the New Millennium: A Comprehensive National Analysis of
- Journal of Computer Assisted Learning (2003) 19, 195-208 2003 Blackwell Publishing Ltd 195
- More than just a pretty face: conversational protocols and the affordances of embodiment
- To appear in T. McPherson (ed.) Innovative Uses and Unexpected Outcome The MacArthur Foundation Series on Digital Media and Learning
- Making Space for Voice: Technologies to Support Children's Fantasy
- C. Stephanidis (Ed.): Universal Access in HCI, Part III, HCII 2009, LNCS 5616, pp. 303313, 2009. Springer-Verlag Berlin Heidelberg 2009
- Meet Numack; he'll help you navigate Northwestern Hate Clippy?
- In Proceedings of CHI '99, ACM. StoryMat: A Play Space for Collaborative Storytelling
- Mimo Caenepeel University of Edinburgh
- (in press) Spoken Dialogue Systems S. Luperfoy (ed.)
- The Language of Online Leadership: Gender and Youth Engagement on the Internet
- Designing Culturally Authentic Pedagogical Agents Yolanda Rankin
- http://www.nytimes.com/2004/11/28/weekinreview/28care.html?pagewanted=print&position= November 28, 2004
- Proceedings of the ACL Workshop on Embodied Natural Language June 24-29, Prague, CZ; pp. 40-50.
- The `digital natives' debate: A critical review of the evidence
- FOOL'S GOLD: A Critical Look at Computers
- Poster Presented at AERA 2004 1 Out of the Lab and into the World: Bringing Story Listening Systems to
- Towards Integrated Microplanning of Language and Iconic Gesture for Multimodal Output
- Concerning Copyright Restrictions The copyright law of the United States (Title 1.7, United States Code) governs
- what women want Professor Justine Cassell on underdetermined technology, social norms, and the
- Concerning Copyright Restrictions The copyright law of the United States (Title 1.7, United States Code) governs
- Content in Context: Generating Language and Iconic Gesture without a Gestionary
- From Quake Grrls to Desperate Housewives: A Decade of Gender and Computer Games
- Communications of the ACM (to appear)
- Developmental Psychology (2006) The Language of Online Leadership
- (in press) In F.G. Conrad & M.F. Schober (Eds.), Envisioning the Survey Interview of the Future.
- 1999 Kluwer Academic Publishers. Reprinted from Autonomous Agents and Multi-Agent Systems, 2: 45-64.
- Modeling Culturally Authentic Style Shifting with Virtual Justine Cassell Kathleen Geraghty Berto Gonzalez John Borland
- Women and Video Games by Cyberculture
- Distribution of Semantic Features Across Speech & Gesture by Humans and Machines
- GENDERIZING HCI Justine Cassell
- http://www.nytimes.com/2004/11/28/magazine/28CONSUMED.html?pagewanted=print&position= November 28, 2004
- In Autonomous Agents and MultiAgent Systems, 2(1): 4564, 1999. Fully Embodied Conversational Avatars
- Making Space for Voice: Technologies to Support Children's Fantasy
- In Computer Vision in HumanMachine Interaction, R. Cipolla and A. Pentland, eds. Cambridge University Press, in press.
- Computer Support for Children's Collaborative Fantasy Play and Storytelling
- Living Hand to Mouth: Psychological Theories about Speech and Gesture in Interactive Dialogue Systems
- Communications of the ACM (to appear)
- Concerning Copyright Restrictions The copyright law of the United States (Title 1.7, United States Code) governs
- Negotiated Collusion: Modeling Social Language and its Relationship Effects in Intelligent Agents
- Similarity and the Quality of Online and Offline Social Relationships Among
- Children and Computers: New Technology--
- The role of Embodiment and Perspective in Direction-Giving Systems Dai Hasegawa
- Marc Prensky Digital Natives Digital Immigrants 2001 Marc Prensky Digital Natives, Digital Immigrants
- Knowledge representation for generating locating gestures in route Kristina Striegnitz1
- The Victorian Laptop: Narrative Engagement through Place and Time J. Cassell & J. Smith
- Towards a model of technology and literacy development: Story listening systems
- Trading Spaces: How Humans and Humanoids use Speech and Gesture to Give Directions
- Abstract from the Lifelike Computer Characters conference, Snowbird, Utah, 1996