Summary: Combined Head - Eye Tracking for Immersive Virtual
Hu Huang Robert S. Allison Michael Jenkin
Center for Vision Research, and the Department of Computer Science and Engineering
4700 Keele St., Toronto, Ontario, Canada, M3J 1P3
firstname.lastname@example.org, email@example.com, firstname.lastname@example.org
Real-time gaze tracking is a promising interaction
technique for virtual environments. Immersive
projection-based virtual reality systems such as the
allow users a wide range of natural movements.
Unfortunately, most head and eye movement
measurement techniques are of limited use during free
head and body motion. An improved head-eye tracking
system is proposed and developed for use in immersive
applications with free head motion. The system is based
upon a head-mounted video-based eye tracking system
and a hybrid ultrasound-inertial head tracking system.