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A Gaze-Controlled Interface to Virtual Reality Applications for Motor-and Speech-Impaired Users
 

Summary: A Gaze-Controlled Interface to Virtual Reality
Applications for Motor- and Speech-Impaired Users
Wei Ding1
, Ping Chen2
, Hisham Al-Mubaid3
, and Marc Pomplun1
1
University of Massachusetts Boston
2
University of Houston-Downtown
3
University of Houston-Clear Lake
{wei.ding,marc.pomplun}@umb.edu, chenp@uhd.edu, hisham@uhcl.edu
Abstract. This project aims to overcome the access barriers to virtual worlds
for motor- and speech-impaired users by building a gaze-controlled interface
for Second Life that will enable them to interact with the virtual world by just
moving their eyes. We have conducted a study to assess (1) the facilitation of
gaze-controlled text input using word prediction technique to speed up chat-
style text input in virtual worlds, (2) the influence of screen layout on the
efficiency of text input, (3) the effect of the maximum number of suggested

  

Source: Al-Mubaid, Hisham - School of Science and Computer Engineering, University of Houston-Clear Lake

 

Collections: Computer Technologies and Information Sciences