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Summary: KYRIAZIS ET AL.: BINDING VISION TO PHYSICS BASED SIMULATION 1
Binding Vision to Physics Based Simulation:
The Case Study of a Bouncing Ball
Nikolaos Kyriazis1,2
http://www.ics.forth.gr/~kyriazis
Iason Oikonomidis1,2
http://www.ics.forth.gr/~oikonom
Antonis A. Argyros1,2
http://www.ics.forth.gr/~argyros
1
Computational Vision and Robotics
Lab., Institute of Computer Science,
FORTH
2
Computer Science Department,
University of Crete, Greece
Abstract
A dynamic scene and, therefore, its visual observations are invariably determined by
the laws of physics. We demonstrate an illustrative case where physical explanation,
as a vision prior, is not a commodity but a necessity. By considering the problem of
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