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Summary: New simple virtual walking method walking on the spot
L. Yan, R.S. Allison
York University, 4700 Keele St., Toronto, Ontario, Canada, M3J 1P3
S.K. Rushton
Cardiff University, PO Box 901, Cardiff, CF10 3YG, UK
allison@cs.yorku.ca, cs213449@cs.yorku.ca, RushtonSK@cardiff.ac.uk
Abstract
In CAVE-like environments human locomotion is
significantly restricted due to physical space and
configural constraints. Interaction techniques based upon
stepping in place have been suggested as a way to
simulate long range locomotion. We describe a new
method for step detection and estimation of forward
walking speed and direction in an immersive virtual
environment. To calibrate our system and to help in the
modeling of the stepping behaviour, we collected motion
capture data during real locomotion down a hallway while
walking at different freely selected speeds, from very
slow to very fast. From this data, the empirical relation
between the forward speed of real walking and the
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