Home

About

Advanced Search

Browse by Discipline

Scientific Societies

E-print Alerts

Add E-prints

E-print Network
FAQHELPSITE MAPCONTACT US


  Advanced Search  

 
The classroom is a site for rich CSCW activities. We are interested in prototyping future computing environments that
 

Summary: 1
ABSTRACT
The classroom is a site for rich CSCW activities. We are
interested in prototyping future computing environments that
will enhance the classroom experience and empower both
student and teacher. In this paper, we describe the Classroom
2000 project at Georgia Tech, which is integrating pen­based
technology, audio services and the World­Wide Web to
support the capture of in­class activity for later review and to
enhance group interactions. We describe the prototype
classroom system and the results of an experiment using this
technology in a lecture­based course.
Keywords
Classroom technology, pen­based computing, CSCW in
education, using the WWW, audio indexing.
INTRODUCTION
Our vision for educational technology is to use it to empower
both student and teacher by enhancing existing modes of
classroom interaction and review. We can invent new modes
of group and individual activity by breaking the physical and

  

Source: Abowd, Gregory D. - College of Computing, Georgia Institute of Technology

 

Collections: Computer Technologies and Information Sciences