Virtual and Real Object Collisions in a Merged Environment
Daniel G. Aliaga
A Thesis submitted to the faculty of the University of North Carolina
at Chapel Hill in partial fulfillment of the requirements for the degree
of Master of Science in the Department of Computer Science.
_______________________ Advisor: Henry Fuchs
_______________________ Reader: Gary Bishop
_______________________ Reader: Dinesh Manocha
DANIEL G. ALIAGA. Virtual and Real Object Collisions in a Merged Environment.
See-through head-mounted display capability is becoming an important part of Virtual
Environment applications. In such applications, it may be desirable to model the physical
behavior of the virtual objects and their interaction with the real objects. This thesis
describes a software system that provides interactive collision detection and collision