Home

About

Advanced Search

Browse by Discipline

Scientific Societies

E-print Alerts

Add E-prints

E-print Network
FAQHELPSITE MAPCONTACT US


  Advanced Search  

 
Multi-player Soccer and Wireless Embedded Systems Gaetano Borriello, Carl Hartung, Bruce Hemingway, Karl Koscher, Brian Mayton
 

Summary: Multi-player Soccer and Wireless Embedded Systems
Gaetano Borriello, Carl Hartung, Bruce Hemingway, Karl Koscher, Brian Mayton
Department of Computer Science & Engineering
Box 352350
University of Washington
Seattle, WA 98195-2350 [USA]
+1.206.543.1695
{gaetano, chartung, bruceh, supersat, bmayton}@cs.washington.edu
ABSTRACT
Embedded systems are increasingly becoming connected through
wireless networking. These devices now form the basis of many
of today's consumer products including cell phones and video
game controllers. In the "Software for Embedded Systems" class
in the Department of Computer Science & Engineering at the
University of Washington, we used the design of a multi-player
video game as motivation for the principal concepts in wireless
embedded systems. Each student in the class designed an
accelerometer-based game controller and then, the class as a
whole, developed a multi-player video game that allowed 28
players (the number of students in the course) to play

  

Source: Anderson, Richard - Department of Computer Science and Engineering, University of Washington at Seattle

 

Collections: Computer Technologies and Information Sciences