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Agents Deliberating Over Action Proposals Using the ProCLAIM Model
 

Summary: Agents Deliberating Over Action Proposals Using the
ProCLAIM Model
Pancho Tolchinsky1
, Katie Atkinson2
, Peter McBurney2
,
Sanjay Modgil3
and Ulises Cort´es1
Knowledge Engineering & Machine Learning Group, Technical University of Catalonia, Spain1
Department of Computer Science, University of Liverpool, Liverpool, UK 2
Advanced Computation Lab, Cancer Research UK3
Abstract. In this paper we propose a dialogue game for agents to deliberate over
a proposed action. The agents' dialogue moves are defined by a structured set
of argument schemes and critical questions (CQs). Thus, a dialogue move is an
instantiated scheme (i.e. an argument) or a CQ (i.e. a challenge on the argument
instantiated in the scheme). The proposed dialogue game formalises the protocol
based exchange of arguments defined in the ProCLAIM model. This model pro-
vides a setting for agents to deliberate over whether, given the arguments for and
against, a proposed action is justified or not.
1 Introduction

  

Source: Atkinson, Katie - Department of Computer Science, University of Liverpool
McBurney, Peter - Department of Computer Science, University of Liverpool

 

Collections: Computer Technologies and Information Sciences