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Superquadrics based 3D object representation of automotive parts utilizing part decomposition
 

Summary: Superquadrics based 3D object representation of automotive parts
utilizing part decomposition
Yan Zhang
, Andreas Koschan, and Mongi Abidi
334 Ferris Hall, Dept. Electrical and Computer Engineering
University of Tennessee, Knoxville, TN 37996-2100
ABSTRACT
We present a new superquadrics based object representation strategy for automotive parts in this paper. Starting from a
3D watertight surface model, a part decomposition step is first performed to segment the original multi-part objects into
their constituent single parts. Each single part is then represented by a superquadric. The originalities of this approach
include first, our approach can represent complicated shapes, e.g., multi-part objects, by utilizing part decomposition as a
preprocessing step. Second, superquadrics recovered using our approach have the highest confidence and accuracy due
to the 3D watertight surfaces utilized. A novel, generic 3D part decomposition algorithm based on curvature analysis is
also proposed in this paper. The proposed part decomposition algorithm is generic and flexible due to the popularity of
triangle meshes in the 3D computer community. The proposed algorithms were tested on a large set of 3D data and
experimental results are presented. The experimental results demonstrate that our proposed part decomposition algorithm
can segment complicated shapes, in our case automotive parts , efficiently into meaningful single parts. And our
proposed superquadric representation strategy can then represent each part (if possible) of the complicated objects
successfully.
Keywords: Superquadrics, 3D object representation, automotive parts, 3D part decomposition

  

Source: Abidi, Mongi A. - Department of Electrical and Computer Engineering, University of Tennessee

 

Collections: Computer Technologies and Information Sciences