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Camera Matchmoving in Unprepared, Unknown Environments
 

Summary: Camera Matchmoving in Unprepared, Unknown
Environments
Manolis I. A. Lourakis and Antonis A. Argyros
Institute of Computer Science
Foundation for Research and Technology - Hellas
Vassilika Vouton, P.O.Box 1385, GR 711 10,
Heraklion, Crete, Greece
Email:

lourakis | argyrosĄ @ics.forth.gr
DESCRIPTION
Camera matchmoving is an application involving synthesis
of real scenes and artificial objects, in which the goal is
to insert computer-generated graphical 3D objects into live-
action footage depicting unmodeled, arbitrary scenes. Graph-
ical objects should be inserted in a way so that they appear
to move as if they were a part of the real scene. Seamless,
convincing insertion of graphical objects calls for accurate 3D
camera motion tracking (i.e. pose estimation), stable enough
over extended sequences so as to avoid the problems of jitter

  

Source: Argyros, Antonis - Foundation of Research and Technology, Hellas & Department of Computer Science, University of Crete
Trahanias, Panos - Institute of Computer Science, Foundation of Research and Technology, Hellas

 

Collections: Computer Technologies and Information Sciences