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A Behavioral Architecture for Strategy Execution in the RoboFlag Lyle Chamberlain1
 

Summary: A Behavioral Architecture for Strategy Execution in the RoboFlag
Game
Lyle Chamberlain1
, Japeck Tang1
, Megha Watugala1
, Julie A. Adams2
, and Michael Babish3
1
Division of Engineering and Applied Science
California Institute of Technology, Pasadena, CA 91125, USA
{lyle, japeck, megha@its.caltech.edu}
2
Department of Computer Science
Rochester Institute of Technology. Rochester, NY 14623 USA
adamsj@ieee.org
3
Mechanical and Aerospace Engineering
Cornell University, Ithaca, NY 14853 USA
1.1 Abstract
Strategy definition for teams of

  

Source: Adams, Julie A. - Department of Electrical Engineering and Computer Science, Vanderbilt University

 

Collections: Engineering; Computer Technologies and Information Sciences