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Employing Patterns and Layers for Early-Stage Design and Prototyping of Cross-Device User Interfaces
 

Summary: Employing Patterns and Layers for Early-Stage Design
and Prototyping of Cross-Device User Interfaces
James Lin
USER Group
IBM Almaden Research Center
650 Harry Rd
San Jose, CA 95120-6099 USA
jameslin@us.ibm.com
James A. Landay
DUB Group
Computer Science and Engineering
University of Washington
Seattle, WA 98195-2350 USA
landay@cs.washington.edu
ABSTRACT
Designing UIs that run across multiple devices is
increasingly important. To address this, we have created a
prototyping tool called Damask, which targets web UIs that
run on PCs and mobile phones, and prompt-and-response
style voice UIs. In Damask, designers sketch out their

  

Source: Anderson, Richard - Department of Computer Science and Engineering, University of Washington at Seattle

 

Collections: Computer Technologies and Information Sciences