Summary: The Center for Control, Dynamical Systems, and Computation
University of California at Santa Barbara
Spring 2010 Seminar Series
Computational Geometry for Fun and Work
Friday, May 28, 2010, 3:00 4:00pm WEBB 1100
In computer science, we routinely invoke elementary concepts of points, polygons, dimension, distanc-
es etc. in modeling of physical objects or their relations. This "geometric lens" has proved to be an intel-
lectually exciting and computationally powerful approach to problem solving in many areas of sciences,
engineering, and mathematics. Computational Geometry combines the methodology and framework
of classical geometry with the modern notions of computational complexity and algorithmic efficiency.
This is intended to be a self-contained introductory talk about Computational Geometry.
About the Speaker:
Subhash Suri is a Professor of Computer Science at the UCSB. He received his PhD from the Johns
Hopkins University in 1987, then worked at the Bell Communications Research (Bellcore) as a member
of the Technical Staff until 1994 before moving to the Washington University, St. Louis, as an Associate
Professor. He moved to UCSB in 2000. Suri has published nearly 200 research articles in areas spanning