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Ray tracing Maya Hair and Fur HENRIK RYDGRD
 

Summary: Ray tracing Maya Hair and Fur
HENRIK RYDGÅRD
Examensarbete
Civilingenjörsprogrammet för datateknik
CHALMERS TEKNISKA HÖGSKOLA
Institutionen för data- och informationsteknik
Avdelningen för datorteknik
Göteborg 2007
Abstract
Rendering good-looking hair is regarded as a hard problem in realistic computer
graphics. Turtle, a commercial renderer written and sold by Illuminate Labs, is a
fast ray-tracer with powerful support for global illumination, that until now has
completely lacked the ability to render hair and fur. This thesis presents work
that was done to implement Maya's interpretation of these things in Turtle, and
contains some discussion of the various methods and tradeoffs that were used,
and a number of suggestions for future work. The result was a working method
for rendering Maya Hair and most aspects of Maya Fur. Performance is decent,
although memory usage is on the high side.
Sammanfattning
Att rendera h°ar och p¨als anses vara ett relativt sv°art problem inom realistisk da-

  

Source: Assarsson, Ulf - Department of Computer Engineering, Chalmers University of Technology

 

Collections: Computer Technologies and Information Sciences