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Summary: Appears in AAAI'02 workshop on Cognitive Robotics (CogRob'02).
Adventure Games: A Challenge for Cognitive Robotics
Eyal Amir
Computer Science Division
University of California at Berkeley
Berkeley, CA 94720-1776
eyal@cs.berkeley.edu
Patrick Doyle
Computer Science Department
Stanford University
Stanford, CA 94305-9020
pdoyle@cs.stanford.edu
Abstract
This paper presents a set of challenges for cognitive robotics
in the context of a text-based adventure game. Games in this
class have many challenging properties for cognitive robotics,
including incompletely specified goals, an environment re-
vealed only through exploration, actions whose preconditions
and effects are not known a priori, and the need of common-
sense knowledge for determining what actions are likely to
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